Dungeon Crawl Stone Soup version 0.34-a0-118-gb0ba1dcefe (webtiles) character file. Game seed: 15907069974627970140 115 Crankydog the Conjurer (level 4, 0/24 HPs) Began as a Deep Elf Conjurer on June 7, 2025. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:02:10 (1537 turns). Crankydog the Conjurer (Deep Elf Conjurer) Turns: 1537, Time: 00:02:10 Health: 0/24 AC: 2 Str: 4 XL: 4 Next: 68% Magic: 2/13 EV: 11 Int: 25 God: Gold: 69 SH: 0 Dex: 13 Spells: 2/13 levels left rFire . . . g - +0 whip rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: lethally poisoned (0 -> -2), invisible A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 69 gold pieces. Inventory: Hand Weapons g - a +0 whip (weapon) Armour a - a +0 robe (worn) d - a +0 pair of gloves Scrolls c - a scroll of vulnerability {unknown} e - 3 scrolls of identify {unknown} f - a scroll of fear {unknown} i - a scroll of immolation {unknown} Potions b - a potion of magic Skills: + Level 0.1 Fighting + Level 2.4 Dodging + Level 2.5 Stealth + Level 5.0 Spellcasting + Level 5.5 Conjurations + Level 0.1 Translocations * Level 0.4 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 1% 2 c - Fulminant Prism Conj/Alch 10% 3d8 24% 4 d - Iskenderun's Mystic Conj/Tloc 20% 2d6 (+2d3 26% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Volatile Blastmotes Fire/Tloc 12% 2d11 24% 3 Vhi's Electric Charge Tloc/Air 12% N/A 61% 4 Gell's Gavotte Tloc 3% 2d(13-19) 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 1 runed translucent door, Crazy Yiuf Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The searing ray hits the quokka. The quokka is almost dead. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You feel sick. The quokka barely misses you. The adder closely misses you. You take 2 HP, and have [7/24] HP; You lose 2MP, and have [5/13] MP Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (almost dead, 73% to hit) The searing ray hits the quokka! You kill the quokka! (Press . to maintain the ray.) You feel sick. The adder closely misses you. Your magical contamination has completely faded away. You take 1 HP, and have [6/24] HP; You lose 1MP, and have [4/13] MP Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (68% to hit) The searing ray misses the adder. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You take 5 HP, and have [1/24] HP !!!!! HP Warning !!!!! You lose 2MP, and have [2/13] MP The searing ray hits the adder! The adder is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder closely misses you. The adder barely misses you. You lose 1MP, and have [1/13] MP Sorry, you're not good enough to have a special ability. It was a potion of invisibility. You fade into invisibility! You stop channelling your searing ray. You die... .# .# # ...# #.## .#.## ###.#.##.#..# ...........# #.#..h....# #....@†..# ####.)S..# ##....# #....# #.#...... #..#...## #.. #..# #.?. #... #... #.. You could see an adder (unable to see you) and a jackal (unable to see you). Vanquished Creatures A scorpion (D:2) An adder (D:2) A ribbon worm (D:2) 3 dart slugs (D:1) 4 endoplasms 3 giant cockroaches 5 hobgoblins 6 jackals 3 quokkas A ball python (D:1) 3 bats A frilled lizard (D:1) A goblin (D:1) 5 kobolds 5 rats 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Crankydog the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 212 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/8 398 | D:1 | Learned a level 2 spell: Searing Ray 920 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/10 921 | D:2 | Reached skill level 5 in Conjurations 923 | D:2 | Noticed a scorpion 932 | D:2 | Killed a scorpion 933 | D:2 | Reached XP level 4. HP: 11/24 MP: 0/12 988 | D:1 | Learned a level 4 spell: Fulminant Prism 993 | D:1 | Learned a level 4 spell: Iskenderun's Mystic Blast 1030 | D:2 | Reached skill level 5 in Spellcasting 1320 | D:2 | Noticed Crazy Yiuf 1535 | D:2 | HP: 1/24 [adder (3)] 1537 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_with_view, layout_basic D:2: minmay_diamond_boxcup, layout_loops_ring, minivault_26, uniq_crazy_yiuf_cottage, uniq_robin Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 5 | 5.0 Conjurations | 5 | 5.5 Fighting | | 0.1 Dodging | | 2.4 Stealth | | 2.5 Translocations | | 0.1 Alchemy | | 0.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Whip | 1 | || 1 Cast: Magic Dart | 43 | 7 || 50 Searing Ray | 2 | 13 || 15 Use: Potion | | 1 || 1 Armour: Robe | 5 | 9 || 14 Dodge: Dodged | 3 | 12 || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1537 | 1488 | 49 | 46 | 1243 | 2 | 768.5 | Dungeon | 1537 | 1488 | 49 | 46 | 1243 | 2 | 768.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 970 daAuts D:2: 567 daAuts