Dungeon Crawl Stone Soup version 0.34-a0-180-gd61037341e (webtiles) character file. Game seed: 8316454676500297470 1072 Crankydog the Destroyer (level 8, 0/43 HPs) Began as a Deep Elf Conjurer on July 5, 2025. Was an Initiate of Sif Muna. Succumbed to a water moccasin's poison ... on level 5 of the Dungeon. The game lasted 00:05:47 (4418 turns). Crankydog the Destroyer (Deep Elf Conjurer) Turns: 4418, Time: 00:05:48 Health: 0/43 AC: 5 Str: 4 XL: 8 Next: 7% Magic: 8/20 EV: 11 Int: 26 God: Sif Muna [......] Gold: 162 SH: 0 Dex: 13 Spells: 10/21 levels left rFire . . . g - +0 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe rPois + n - +2 helmet of Doifyomibe {rPois} rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.34/turn %: no passive effects @: brilliant, lethally poisoned (0 -> -3), hasted, very quick A: magic regeneration a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Sif Muna. Sif Muna was noncommittal. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 162 gold pieces. Inventory: Hand Weapons g - a +0 dagger (weapon) Missiles o - 9 poisoned darts Armour a - a +0 robe (worn) n - the +2 helmet of Doifyomibe (worn) {rPois} (You found it on level 2 of the Dungeon) rPois: It protects you from poison. t - the +0 cloak of the Fiddle {rElec rN+ Will- Str+8} (You found it on level 3 of the Dungeon) rElec: It insulates you from electricity. rN+: It protects you from negative energy. Will-: It decreases your willpower. Str+8: It affects your strength (+8). Jewellery x - an amulet of regeneration Scrolls c - a scroll of revelation {unknown} f - 2 scrolls of noise {unknown} i - 3 scrolls of immolation {unknown} j - 2 scrolls of blinking {unknown} k - 3 scrolls of identify {unknown} l - 2 scrolls of enchant armour {unknown} q - 2 scrolls of teleportation {unknown} w - a scroll of amnesia {unknown} y - a scroll of fog {unknown} Potions b - a potion of magic d - 2 potions of haste e - a potion of brilliance h - 2 potions of curing {unknown} m - a potion of lignification {unknown} p - a potion of attraction {unknown} r - a potion of ambrosia {unknown} s - a potion of enlightenment {unknown} u - a potion of heal wounds {unknown} v - a potion of cancellation {unknown} Skills: - Level 1.0 Fighting - Level 3.0 Dodging - Level 3.0 Stealth + Level 7.0 Spellcasting - Level 8.0 Conjurations - Level 5.0 Translocations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 22% 3d12 12% 4 d - Iskenderun's Mystic Conj/Tloc 59% 2d12 (+2d64% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 100% 2d13 1% 1 Soul Splinter Necr 52% N/A 6% 1 Grave Claw Necr 26% 2d8 10% 2 Confusing Touch Hex 13% N/A 19% 3 Fugue of the Fallen Necr 13% N/A 19% 3 Ozocubu's Armour Ice 13% N/A 19% 3 Vampiric Draining Necr 13% 2d6 19% 3 Dispel Undead Necr 13% 3d9 52% 4 Detonation Catalyst Fire/Alch 13% 1d1 86% 5 Manifold Assault Tloc 25% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:5 Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Sif Muna Trog Vehumet Wu Jian Xom Zin The Shining One Shops: D:4 [ Annotations: D:3 1 runed translucent door, Crazy Yiuf Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aim: a water moccasin (almost dead, 70% to hit) You focus your ray upon the water moccasin. The searing ray hits the water moccasin. You kill the water moccasin! Sif Muna accepts your kill. (Press . to maintain the ray.) You feel very sick. The ogre closely misses you. Training target 5.0 for Translocations reached! Your Translocations skill increases to level 5! You need to enable at least one skill for training. You take 3 HP, and have [20/38] HP; You lose 2MP, and have [10/18] MP Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (moderately wounded, 92% to hit) The searing ray hits the ogre! The ogre is severely wounded. (Press . to maintain the ray.) You feel sick. The ogre hits you with a +0 giant club! * * * LOW HITPOINT WARNING * * * You take 17 HP, and have [3/38] HP !!!!! HP Warning !!!!! You lose 2MP, and have [8/18] MP The searing ray hits the ogre! You kill the ogre! Sif Muna accepts your kill. * * * LOW HITPOINT WARNING * * * You feel sick. Your Spellcasting skill increases to level 7! You have reached level 8! You feel clever. You take 1 HP, and have [2/43] HP It was a potion of haste. You feel yourself speed up. You stop channelling your searing ray. * * * LOW HITPOINT WARNING * * * You feel sick. You take 1 HP, and have [1/43] HP It was a potion of brilliance. You feel clever all of a sudden. You die... #.....#...# ............. #.....#...# .............. #.....#...# .............. #.....#...# ............... #.<...#...# .....###..###'# #######'####.....# #####... ..........>....... #... .................. #... ..........@†...... #... ...........)...... #... .................. +... .................. #... ################## #... There were no monsters in sight! Vanquished Creatures Sigmund (D:2) A water moccasin (D:5) An ogre (D:5) A phantom (D:5) 2 scorpions (D:5) A howler monkey (D:4) 2 bombardier beetles A jelly (D:4) 2 hounds An iguana (D:5) Natasha (twice) (D:2) 2 orc wizards (D:3) 4 gnolls (D:4) 8 adders A shadow imp (D:5) 6 ufetubi 4 dart slugs 2 ribbon worms 4 orcs (D:3) 7 endoplasms 6 giant cockroaches 3 hobgoblins A quokka (D:3) 4 ball pythons 4 bats 13 frilled lizards 7 goblins 11 kobolds 3 rats 105 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Crankydog the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 20 | D:1 | Found a faded altar of an unknown god. 205 | D:1 | Reached XP level 2. HP: 16/16 MP: 6/8 208 | D:1 | Learned a level 2 spell: Searing Ray 431 | D:1 | Reached skill level 1 in Fighting 742 | D:2 | Noticed Sigmund 750 | D:2 | Killed Sigmund 751 | D:2 | Reached skill level 5 in Spellcasting 751 | D:2 | Reached skill level 5 in Conjurations 751 | D:2 | Reached XP level 3. HP: 11/20 MP: 0/12 751 | D:2 | Reached XP level 4. HP: 13/25 MP: 0/13 751 | D:2 | Reached XP level 5. HP: 16/29 MP: 0/15 902 | D:2 | Learned a level 4 spell: Fulminant Prism 907 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 941 | D:2 | Noticed Natasha 948 | D:2 | Killed Natasha 949 | D:2 | Reached skill level 6 in Conjurations 1413 | D:2 | Identified the +2 helmet of Doifyomibe {rPois} 1635 | D:2 | Noticed Natasha 1647 | D:2 | Killed Natasha 1648 | D:2 | Reached XP level 6. HP: 19/34 MP: 9/17 2145 | D:3 | Reached skill level 7 in Conjurations 2158 | D:3 | Identified the inkwell talisman of Dogma {Will+ Dex+4 | Slay+6} 2376 | D:3 | Identified the +0 cloak of the Fiddle {rElec rN+ Will- | Str+8} 2610 | D:3 | Noticed Crazy Yiuf 3058 | D:4 | Found a burning altar of Makhleb. 3474 | D:4 | Reached skill level 8 in Conjurations 3474 | D:4 | Reached XP level 7. HP: 38/38 MP: 14/18 3507 | D:4 | Found Benzaiten's Dragon-Slaying Spoils. 3518 | D:4 | Reached skill level 1 in Translocations 3607 | D:5 | Entered Level 5 of the Dungeon 3986 | D:5 | Found a staircase to the Ecumenical Temple. 4004 | Temple | Entered the Ecumenical Temple 4020 | Temple | Became a worshipper of Sif Muna the Loreminder 4415 | D:5 | Reached skill level 5 in Translocations 4417 | D:5 | Reached XP level 8. HP: 2/43 MP: 8/20 4417 | D:5 | HP: 1/43 [poisoned by a water moccasin] 4418 | D:5 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_water_cross, layout_rooms, basic_ecumenical_altar, minmay_lizard_king D:2: layout_basic, serial_bayou_ford_a, kennysheep_big_empty_room, uniq_natasha, uniq_sigmund D:3: minmay_general_purpose_star, layout_rooms, uniq_crazy_yiuf_cottage D:4: layout_rooms, mainiacjoe_overflow_concentric_impassable, nicolae_shop_dragon_depot D:5: layout_gridville, minmay_temple_entry_crystal_x Temple: sentei_temple_godly_chess Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Fighting | 1 | 1.0 Spellcasting | 5 6 7 | 7.0 Conjurations | 5 6 8 | 8.0 Translocations | 5 | 5.0 Dodging | 3 | 3.0 Stealth | 3 | 3.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 1 | | || 1 Dagger | | 3 | || 3 Cast: Magic Dart | 46 | 26 | 8 || 80 Searing Ray | 5 | 38 | 22 || 65 Use: Potion | | | 2 || 2 Armour: Robe | 8 | 35 | 26 || 69 Dodge: Dodged | 9 | 20 | 21 || 50 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4429 | 4185 | 244 | 600 | 2942 | 6 | 738.2 | Dungeon | 4400 | 4156 | 244 | 600 | 2942 | 5 | 880.0 | Temple | 28 | 28 | 0 | 0 | 0 | 1 | 28.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1251 daAuts D:3: 902 daAuts D:5: 782 daAuts D:4: 762 daAuts D:1: 702 daAuts Temple: 28 daAuts