Seeded DCSS version 0.34-a0-128-gd0004994c2 (webtiles) character file. Game seed: 5120503645198942573 (custom seed) 6 Cura the Apothecary (level 1, 13/13 HPs) Began as an Octopode Alchemist on June 7, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:01:32 (714 turns). Cura the Apothecary (Octopode Alchemist) Turns: 714, Time: 00:01:32 Health: 13/13 AC: 1 Str: 7 XL: 1 Next: 90% Magic: 3/3 EV: 12 Int: 17 God: Gold: 1117 SH: 0 Dex: 15 Spells: 3/4 levels left rFire . . . d - +0 short sword rCold . . . (no offhand) rNeg . . . g - melded +0 hat of Zycaiv {Regen+ Int+4 Stlth+} rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: quill-form, flying A: quills, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Begin Untransformation You were on level 1 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 1117 gold pieces. Inventory: Hand Weapons d - a +0 short sword (weapon) Armour g - the +0 hat of Zycaiv (melded) {Regen+ Int+4 Stlth+} (You acquired it on level 1 of the Dungeon) Regen+: It increases your rate of health regeneration. Int+4: It affects your intelligence (+4). Stlth+: It makes you more stealthy. Scrolls c - a scroll of teleportation {unknown} f - a scroll of noise {unknown} Potions a - a potion of magic e - a potion of might {unknown} Talismans b - the quill talisman of the Merchant (active) {Fly Dex+3} (You acquired it on level 1 of the Dungeon) [quill talisman] Fly: It grants you flight. Dex+3: It affects your dexterity (+3). Skills: - Level 1.0 Fighting - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.0 Spellcasting + Level 1.1 Conjurations + Level 0.2 Air Magic + Level 3.3 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 28% 1d1 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 18% 2d6 12% 2 Mephitic Cloud Conj/Alch/Air 7% N/A 30% 3 Call Canine Familiar Summ 1% N/A 50% 3 Olgreb's Toxic Radiance Alch 13% N/A 43% 4 Sticky Flame Fire/Alch 7% 2d4 67% 4 Freezing Cloud Conj/Ice/Air 1% 6-21 99% 5 Fire Storm Conj/Fire 1% 8d1 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History You see here 7 gold pieces. A goblin is nearby! A goblin is nearby! A goblin is nearby! The helpless goblin fails to defend itself. You hit the goblin. You kill the goblin! No target in view! No target in view! You now have 68 gold pieces (gained 7). You open the door. There is an open door here. Done exploring. Done exploring. Done exploring. Okay, then. This is a scroll of acquirement! Something appears before you! You start putting on your armour. You continue putting on the +0 hat of Zycaiv {Regen+ Int+4 Stlth+}. x5 You finish putting on the +0 hat of Zycaiv {Regen+ Int+4 Stlth+}. You feel clever. The hat of Zycaiv throbs as it attunes itself to your uninjured body. Something appears before you! Unknown command. You aren't carrying any pieces of jewellery. Something appears before you! Something appears before you! You now have 1117 gold pieces (gained 1049). You pick up the Papyrus of the Union and Blasts and begin reading... You add the spells Call Canine Familiar, Freezing Cloud and Fire Storm to your library. You see here the quill talisman of the Merchant {Fly Dex+3}. You aren't carrying any pieces of jewellery. b - the quill talisman of the Merchant {Fly Dex+3} You begin transforming. You continue transforming. x3 Sharp quills grow all over your body. Your +0 hat of Zycaiv {Regen+ Int+4 Stlth+} melds into your body. You feel agile. You fly up into the air. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ### #.# ###.####### #.....)...# #.#.#####.# #######.#.......# #....##.######..# #.##@##'### #..# ### #.........# #..# #.. #.........####..# #.. #...............###.. #.................... #........######.##### #........# #...... #........# ######### #........# #>....... There were no monsters in sight! Vanquished Creatures 2 endoplasms (D:1) 3 ball pythons (D:1) A goblin (D:1) A kobold (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Cura the Octopode Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 284 | D:1 | Reached skill level 1 in Fighting 696 | D:1 | Identified 4 scrolls of acquirement 696 | D:1 | Acquired the +0 hat of Zycaiv {Regen+ Int+4 Stlth+} 703 | D:1 | Acquired 1049 gold pieces 704 | D:1 | Acquired the quill talisman of the Merchant {Fly Dex+3} 705 | D:1 | Acquired the Papyrus of the Union and Blasts 714 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: co_arrival_random_square_maze, layout_basic Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.0 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.0 Conjurations | | 1.1 Air Magic | | 0.2 Alchemy | | 3.3 Action || total ---------------------------++------- Melee: Unarmed || 5 Constrict || 4 Short sword || 3 Tentacles || 2 Cast: Poisonous Vapours || 2 Use: Scroll || 4 Stab: Sleeping || 2 Armour: Skin || 1 Dodge: Dodged || 2 Form: Quill || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 712 | 712 | 0 | 0 | 645 | 1 | 712.0 | Dungeon | 712 | 712 | 0 | 0 | 645 | 1 | 712.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 712 daAuts