Cura Level 1 of the Dungeon [Shop] Weduz's Weapon Emporium a +1 falchion of protection (106 gold) a +0 sling (15 gold) 6 poisoned darts (36 gold) a +2 spear of venom (156 gold) a +1 flail of protection (112 gold) a +0 club (5 gold) 2 poisoned darts (12 gold) a +0 short sword (30 gold) the +3 whip "Ogrebane" {spect, rPois} (324 gold) rPois: It protects you from poison. It cannot be enchanted further. 5 boomerangs (100 gold) (0, 0, D:1) a +0 mace (6, -29, D:1) a +0 spear (7, -31, D:1) a +0 dagger (7, -26, D:1) a +0 hand axe a human skeleton (7, -22, D:1) a +0 hand axe (7, -15, D:1) a rat skeleton (8, -24, D:1) a +0 mace (9, -20, D:1) a quokka skeleton (9, -19, D:1) a bat skeleton (11, -4, D:1) a rat corpse (skeletalised by now) (14, 5, D:1) a +0 falchion (24, -27, D:1) a goblin skeleton (26, -23, D:1) a +0 mace (27, -17, D:1) a ball python skeleton (29, -26, D:1) a +0 club a goblin skeleton (33, -8, D:1) a rat skeleton (35, -10, D:1) a frilled lizard skeleton (40, -14, D:1) a +0 dagger a goblin corpse (41, -1, D:1) a +0 club (45, -1, D:1) a +0 dagger Level 2 of the Dungeon (4, -6, D:2) 16 gold pieces (6, 1, D:2) a potion of haste (8, -6, D:2) a wand of paralysis (12) (16, -15, D:2) a +0 chain mail (23, -13, D:2) 8 gold pieces (23, -9, D:2) a parchment of Ignite Poison (25, -10, D:2) the +8 demon trident "Rift" {distort, reach+} It cannot be enchanted further. (unseen)