Cura Level 1 of the Dungeon (14, 44, D:1) a +0 club (18, 13, D:1) a ball python skeleton (20, 7, D:1) an inkwell talisman (20, 32, D:1) a quokka corpse (skeletalised by now) (21, 32, D:1) a rat corpse (skeletalised by now) (27, 29, D:1) a +0 whip (27, 33, D:1) a kobold corpse (skeletalised by now) (37, 42, D:1) a hobgoblin corpse (skeletalised by now) (41, 3, D:1) a ball python corpse (skeletalised by now) (44, 34, D:1) a +0 whip (54, 19, D:1) a +0 club a +0 short sword a +0 whip 5 stones a goblin corpse (skeletalised by now) a kobold corpse (skeletalised by now) (57, 12, D:1) a +0 whip Level 2 of the Dungeon [Shop] Wuff's Information Kiosk 2 scrolls of identify (44 gold) a scroll of revelation (82 gold) 2 scrolls of revelation (165 gold) (0, 0, D:2) a rat corpse (skeletalised by now) (5, 8, D:2) a +0 dagger an adder skeleton (8, -8, D:2) an adder skeleton (24, 21, D:2) a +0 whip (29, 38, D:2) a +0 robe (34, -3, D:2) the felid skeleton of Natasha a hobgoblin skeleton (47, 9, D:2) a bat skeleton (56, -2, D:2) a +0 cloak the gnoll corpse of Crazy Yiuf (skeletalised by now) (58, -3, D:2) a +0 hammer Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (3, 0, D:3) a +0 plate armour (13, 8, D:3) a +0 dagger (16, -16, D:3) a +0 club (18, 13, D:3) a +0 dagger (19, 11, D:3) a +0 spear a rat skeleton (20, -5, D:3) a +0 robe (21, -33, D:3) a -1 sling (22, -8, D:3) an inkwell talisman (24, -23, D:3) a +0 spear a +0 spear (28, 0, D:3) a +0 robe (29, 1, D:3) a +0 ring mail a +0 flail an orc skeleton (30, -6, D:3) a +0 plate armour (30, 21, D:3) a ball python skeleton (32, 10, D:3) a +0 whip 4 stones (37, -34, D:3) a +0 spear (41, 5, D:3) a bat skeleton (51, -3, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 tower shield (1, 21, D:4) a +0 short sword (11, -14, D:4) a +0 pair of gloves (21, -22, D:4) a +0 hand axe 3 boomerangs a +0 ring mail (22, -10, D:4) a +0 club (36, -28, D:4) a staff of air (42, 20, D:4) a +0 ring mail (51, -19, D:4) a +0 ring mail a +0 mace (52, -21, D:4) a +0 ring mail a +0 trident (52, -19, D:4) a +0 flail (53, -20, D:4) a +0 leather armour 3 boomerangs a +0 dagger a +0 trident (53, -9, D:4) a +0 club a +0 club a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 short sword (0, 4, D:5) a +0 dagger a +0 leather armour (1, -1, D:5) a +0 club a +0 ring mail (2, -1, D:5) a +0 club (3, 57, D:5) a +0 whip (4, 7, D:5) a +0 robe (5, 57, D:5) a +0 club a +0 short sword a +0 falchion (5, 58, D:5) a +0 hand axe a +0 ring mail (18, 43, D:5) a +0 robe (29, 15, D:5) a +0 ring mail (58, 43, D:5) a +0 orcbow Level 6 of the Dungeon (18, 15, D:6) a +0 plate armour (36, 2, D:6) a +1 spear of pain (38, -2, D:6) a +0 war axe (38, 0, D:6) a +0 whip a +0 leather armour (39, -3, D:6) a +0 hand axe a +0 sling a +0 ring mail (40, -3, D:6) a +0 mace (41, -4, D:6) a +0 dagger a +0 robe (42, -15, D:6) a +0 spear (46, 10, D:6) an inkwell talisman (47, -14, D:6) a +3 halberd a +0 robe (50, -8, D:6) a +2 long sword a +0 robe (50, -7, D:6) a +2 dire flail a +0 robe Level 7 of the Dungeon (1, 14, D:7) a +0 leather armour (19, 5, D:7) a +0 orcbow (19, 17, D:7) a +0 scimitar a +0 robe (20, 16, D:7) a +0 war axe a +0 robe a +0 mace a +0 robe a +2 dire flail a +0 robe (20, 22, D:7) a +0 falchion a +0 robe (23, 7, D:7) a parchment of Cigotuvi's Putrefaction (23, 8, D:7) a +0 shortbow (23, 49, D:7) a parchment of Ensorcelled Hibernation (24, 6, D:7) a +0 dagger a +0 robe (25, 7, D:7) a +0 shortbow (31, 38, D:7) a +0 scale mail a +0 trident (33, 44, D:7) a +0 short sword (34, 41, D:7) a +0 robe a +0 dagger (34, 45, D:7) a +0 short sword (34, 46, D:7) a +0 club (34, 50, D:7) a parchment of Forge Blazeheart Golem (35, 42, D:7) a +0 whip (36, 42, D:7) a +0 club (37, 43, D:7) a +0 spear (37, 44, D:7) a +0 trident (38, 41, D:7) a +0 club (41, 46, D:7) a +0 spear (55, 25, D:7) a +0 dagger a +0 robe (64, 6, D:7) a +0 whip Level 8 of the Dungeon [Shop] Qoir's Assorted Antiques a +0 battleaxe (310 gold) a potion of might (124 gold) a potion of attraction (93 gold) a +0 arbalest (232 gold) a +0 dagger (62 gold) [Shop] Pephizye's Weapon Shop a +0 long sword of draining (116 gold) 6 poisoned darts (50 gold) a +0 club (7 gold) a +0 spear (42 gold) a +0 spear (42 gold) a +0 war axe (49 gold) a +0 sling (21 gold) a +0 spear (42 gold) [Shop] Boelaokk's Antique Weapon Shop a +0 orcbow (96 gold) a +0 rapier (132 gold) a +1 long sword of electrocution (376 gold) a +0 mace (72 gold) a +0 sling (36 gold) a +4 morningstar of protection (700 gold) a +0 club (12 gold) a +0 morningstar (144 gold) [Shop] Xuehuqa's Antique Weapon Boutique a +0 orcbow (92 gold) a +2 hand axe of electrocution (448 gold) the +9 hand axe "Parec" {heavy, Str+2 Int+3} (1561 gold) Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +0 hand axe (69 gold) a +0 whip (57 gold) the +5 dagger "Uppyir" {venom, rCorr Str-3 Int+3} (920 gold) rCorr: It protects you from acid and corrosion. Str-3: It affects your strength (-3). Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +0 falchion (69 gold) a +0 falchion of protection (128 gold) a +0 whip (57 gold) [Shop] Sangetoi's Antique Weapon Boutique a +0 great mace (290 gold) a +0 rapier (159 gold) a +0 whip (72 gold) a +2 vampiric hand axe (609 gold) a +0 falchion (87 gold) a +0 spear (87 gold) a +1 heavy battleaxe (725 gold) a +0 mace (87 gold) (3, -2, D:8) a +0 robe (13, 30, D:8) a +0 sling (14, 38, D:8) a +0 war axe (18, 42, D:8) a +0 giant club a +0 giant club (19, 41, D:8) a +0 ring mail (20, 39, D:8) a parchment of Orb of Destruction (20, 43, D:8) a parchment of Magic Dart (21, 39, D:8) an inkwell talisman (23, 43, D:8) a scarab talisman (24, 16, D:8) a +0 robe a +0 morningstar a +0 robe a +4 dagger a +0 robe a +3 hand axe (24, 17, D:8) a +0 robe a +0 war axe (25, 5, D:8) a +0 short sword (25, 18, D:8) a +0 robe a +0 halberd (26, 3, D:8) a stone a +0 whip (28, 1, D:8) a +0 dagger (29, 1, D:8) 5 stones a +0 dagger a +0 club (29, 2, D:8) a +0 whip (29, 11, D:8) a +0 giant spiked club a +0 dire flail (30, 10, D:8) a +0 robe a +0 dagger (32, 33, D:8) a +0 robe a +0 short sword (32, 34, D:8) a +0 robe a +3 falchion a +0 robe a +3 mace (33, 2, D:8) a +0 spear (39, 18, D:8) a naga skeleton (40, 16, D:8) a +0 cloak a +0 short sword (41, 14, D:8) a tengu skeleton (42, 16, D:8) a +0 orcbow (43, 20, D:8) an orc skeleton (45, 16, D:8) a merfolk skeleton Level 9 of the Dungeon [Shop] Heterchik's Jewellery Emporium the amulet "Ungoik" {Wildshape Harm rCorr} (724 gold) [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5). Harm: It increases damage dealt and taken. rCorr: It protects you from acid and corrosion. a ring of positive energy (340 gold) an amulet of regeneration (510 gold) an amulet of magic regeneration (510 gold) a ring of protection from cold (425 gold) a +6 ring of intelligence (unknown) (612 gold) a hive talisman (510 gold) a ring of resist corrosion (340 gold) [Shop] Jotwean's Weapon Emporium a +4 spectral quarterstaff (621 gold) the +7 hand cannon "Mule" {flame, backblast, rF+} (1756 gold) rF+: It protects you from fire. It cannot be enchanted further. a +1 hand axe of venom (190 gold) the +2 short sword "With Two Names" {pain, rF- rN+ Str-2 Int+7} (579 gold) rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. Str-2: It affects your strength (-2). Int+7: It affects your intelligence (+7). It cannot be enchanted further. the +8 halberd of the Exiled Realms {drain, rElec Str+7 Int-5 Stlth-} (1152 gold) rElec: It insulates you from electricity. Str+7: It affects your strength (+7). Int-5: It affects your intelligence (-5). Stlth-: It makes you less stealthy. It cannot be enchanted further. a +1 heavy morningstar (320 gold) a +1 hand axe of flaming (223 gold) a +3 spear of venom (370 gold) 2 silver javelins (324 gold) [Shop] Kijet's Assorted Antiques a talisman of death (760 gold) a ring of willpower (475 gold) a tin of tremorstones (2/2) (760 gold) a +2 short sword of draining (330 gold) a +3 leather armour of positive energy (399 gold) a wand of iceblast (4) (182 gold) the +8 quarterstaff of Mayhem {freeze, Int+3 Dex+3} (1303 gold) Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +5 war axe of holy wrath (632 gold) [Shop] Fisyraco's Book Shoppe a manual of Stealth (1200 gold) a parchment of Maxwell's Capacitive Coupling (627 gold) a parchment of Summon Forest (276 gold) a parchment of Polar Vortex (780 gold) a parchment of Infestation (627 gold) a parchment of Platinum Paragon (780 gold) a parchment of Hoarfrost Cannonade (276 gold) a parchment of Splinterfrost Shell (492 gold) a parchment of Death Channel (375 gold) a parchment of Jinxbite (87 gold) a parchment of Dimensional Bullseye (195 gold) a manual of Ice Magic (1200 gold) a parchment of Animate Dead (195 gold) a parchment of Dispersal (375 gold) a parchment of Summon Horrible Things (627 gold) a parchment of Diamond Sawblades (492 gold) [Shop] Nege's Jewellery Shop an amulet of wildshape (690 gold) a storm talisman (920 gold) a +4 ring of protection (828 gold) the ring of Shadows {Umbra +Inv Stlth+} (920 gold) [ring of stealth] Umbra: It surrounds you with an aura of shadow, increasing your stealth and reducing the accuracy of all others within it. +Inv: It lets you turn invisible. Stlth+: It makes you more stealthy. a +6 ring of dexterity (828 gold) the amulet "Qesaff" {Wildshape +Inv Stlth+} (1076 gold) [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5). +Inv: It lets you turn invisible. Stlth+: It makes you more stealthy. a +6 ring of dexterity (828 gold) a ring of willpower (575 gold) a ring of flight (402 gold) an amulet of the acrobat (690 gold) [Shop] Xeesum's Jewellery Shoppe a ring of wizardry (510 gold) a ring of protection from fire (425 gold) the ring of Xijireca {*Slow rPois rN+++ Will+++ Str-4} (1054 gold) [ring of poison resistance] *Slow: It may slow you when you take damage. rPois: It protects you from poison. rN+++: It renders you almost immune to negative energy. Will+++: It greatly increases your willpower. Str-4: It affects your strength (-4). the lupine talisman of Relativism {rElec Will- Stlth+} (714 gold) [lupine talisman] rElec: It insulates you from electricity. Will-: It decreases your willpower. Stlth+: It makes you more stealthy. [Shop] Wiogh's Antique Armour Boutique a +1 plate armour of poison resistance (540 gold) a +3 chain mail of cold resistance (560 gold) the Charlatan's Orb {orb Charlatan} (220 gold) It massively reduces your stealth. It interferes with translocations, delaying teleports. Charlatan: It boosts your other skills by 20% of your base Evocations skill. a +1 ring mail of poison resistance (260 gold) a +2 plate armour of fire resistance (700 gold) a +10 plate armour of ponderousness (900 gold) a +0 chain mail of cold resistance (260 gold) [Shop] Umeom's Antique Armour Shoppe a +2 robe of cold resistance (375 gold) a +2 scale mail of fire resistance (441 gold) the +1 plate armour of Protective Custody {rF+ rC+ Will+ MP+5} (1262 gold) rF+: It protects you from fire. rC+: It protects you from cold. Will+: It increases your willpower. MP+5: It affects your magic capacity (+5). It cannot be enchanted further. +1 acid dragon scales (987 gold) a +1 chain mail of cold resistance (378 gold) a +2 scale mail of poison resistance (378 gold) the +0 leather armour "Lebbeuc" {rN+} (277 gold) rN+: It protects you from negative energy. It cannot be enchanted further. [Shop] Ettoh's Jewellery Shop an amulet of dissipation (unknown) (780 gold) a ring of flight (455 gold) a sanguine talisman (780 gold) a +4 ring of slaying (936 gold) a +4 ring of slaying (936 gold) the ring "Isakhliaz" {rC+ rN+ Wiz} (1253 gold) [ring of wizardry] rC+: It protects you from cold. rN+: It protects you from negative energy. Wiz: It increases the success rate of your magical spells. a ring of wizardry (780 gold) a +4 ring of protection (936 gold) [Shop] Urrank's Armour Emporium a +3 leather armour of poison resistance (399 gold) a +2 scale mail of fire resistance (399 gold) a +2 chain mail of poison resistance (380 gold) a +1 scale mail of fire resistance (304 gold) the +5 leather armour of the Untouchables {rC+ rN+ Int+3} (978 gold) rC+: It protects you from cold. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). It cannot be enchanted further. the +1 pair of boots "Sux Maul" {rN+ Will+} (499 gold) rN+: It protects you from negative energy. Will+: It increases your willpower. It cannot be enchanted further. a +2 robe of fire resistance (340 gold) a +3 leather armour of willpower (456 gold) the +2 robe of the Lily {Will- rCorr Dex+3} (486 gold) Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +1 scale mail of poison resistance (247 gold) [Shop] Fulecium's Antique Armour Shop a +1 leather armour of cold resistance (280 gold) the +0 scale mail of Reason {Stlth+} (276 gold) Stlth+: It makes you more stealthy. It cannot be enchanted further. a +2 ring mail of fire resistance (420 gold) a +3 ring mail of cold resistance (520 gold) a +2 ring mail of cold resistance (420 gold) a +2 robe (258 gold) a +1 leather armour of poison resistance (220 gold) a +2 leather armour of fire resistance (380 gold) (1, -25, D:9) a +0 rapier a +0 leather armour (9, -24, D:9) a +0 robe a +0 halberd a +0 robe a +0 spear (9, -23, D:9) a +0 robe a +0 hand axe 8 gold pieces (18, 22, D:9) a +0 falchion (19, -23, D:9) 3 boomerangs (20, -23, D:9) 3 boomerangs (25, 23, D:9) a -2 demon whip of venom (26, -16, D:9) an orb of mesmerism (26, -6, D:9) the +3 cloak of the Moon {Harm Rampage Slay-3} Harm: It increases damage dealt and taken. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Slay-3: It affects your accuracy & damage with ranged weapons and melee (-3). It cannot be enchanted further. (26, 1, D:9) the +5 glaive of the Guard {elec, spectral} It cannot be enchanted further. (28, -16, D:9) a +0 scale mail a +0 glaive (28, -5, D:9) a +2 antimagic demon blade 24 atropa-tipped darts 23 datura-tipped darts 21 curare-tipped darts 78 poisoned darts (32, 16, D:9) a scarab talisman (33, -29, D:9) a +0 war axe (34, -29, D:9) a +0 whip a +0 ring mail (35, -29, D:9) a +0 whip (36, -15, D:9) a +1 hand axe of freezing (46, 1, D:9) a +0 ring mail (49, 14, D:9) a +0 trident (53, -7, D:9) a +0 orcbow (56, 19, D:9) a +0 war axe (57, -9, D:9) a +0 whip (57, 2, D:9) 2 boomerangs a +0 club (58, -14, D:9) a +0 giant club a +0 giant club (59, 0, D:9) a +0 robe a +0 dagger (60, -8, D:9) a +0 robe a +0 dagger (60, -7, D:9) a +0 hand axe (61, -7, D:9) a +0 robe a +0 dagger (61, -5, D:9) a +0 leather armour a +0 club Level 10 of the Dungeon [Shop] Ekkaf's Antique Armour Shoppe a +0 robe (18 gold) a +0 robe (18 gold) a +0 ring mail (84 gold) a +0 leather armour (42 gold) a +0 plate armour (378 gold) a +0 leather armour (42 gold) (14, -53, D:10) 3 stones a +0 short sword (14, -34, D:10) a parchment of Poisonous Vapours (16, -55, D:10) a +0 short sword (16, -54, D:10) a +0 dagger (16, -51, D:10) a +0 club a +0 robe a +0 dagger (17, -51, D:10) a +0 leather armour a +0 dagger (18, -51, D:10) a +0 dagger (19, -48, D:10) a +0 dagger of venom (24, -16, D:10) a +0 robe (36, -49, D:10) a +2 long sword a +0 robe (36, -41, D:10) a +0 dagger (39, -52, D:10) the +7 rapier of Henuen {freeze, Int+3 SInv} Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. It cannot be enchanted further. 5 stones (39, -49, D:10) a +4 battleaxe a +0 robe a +0 club (40, -50, D:10) a +0 spear a +0 robe (43, -50, D:10) a +0 dagger a +0 robe (43, -49, D:10) a +0 dagger (45, -51, D:10) a +3 dagger of venom a +0 robe (49, -37, D:10) a +1 shortbow of freezing a +0 flail a +0 robe Level 11 of the Dungeon (1, -2, D:11) a +0 dagger (3, -4, D:11) a +0 ring mail a +0 dagger (4, 0, D:11) a +0 mace (12, -19, D:11) a +0 robe (16, -11, D:11) a +0 chain mail a +0 flail (18, -13, D:11) a +0 scale mail a +0 trident (18, -11, D:11) a +0 hand axe a +0 plate armour a +0 scimitar (27, 23, D:11) a +0 dagger (29, 23, D:11) a +0 giant club a +0 giant club (30, 19, D:11) a +0 club (33, 28, D:11) a +0 quarterstaff (34, 5, D:11) a +0 orcbow (37, -21, D:11) a +0 broad axe (38, -21, D:11) a +0 robe (41, -14, D:11) a +0 whip a +0 ring mail a +1 heavy spear (41, -11, D:11) a +0 spear (41, -9, D:11) a +0 flail (43, 20, D:11) a talisman of death (45, -16, D:11) a +0 glaive (52, 1, D:11) a +0 robe a +0 dagger a +0 robe a +0 dagger (52, 2, D:11) a +0 plate armour a +0 halberd (52, 3, D:11) a +0 scale mail a +0 whip (52, 11, D:11) a +0 shortbow (57, 27, D:11) a +4 ring mail of fire resistance (57, 28, D:11) a staff of cold (58, 27, D:11) the +7 short sword of Nusuamn {devious, Int+9} Int+9: It affects your intelligence (+9). It cannot be enchanted further. (58, 28, D:11) a staff of necromancy (61, 30, D:11) a +0 orcbow (62, 30, D:11) a +5 long sword of flaming a +0 plate armour Level 12 of the Dungeon (0, 0, D:12) a +0 short sword a +0 chain mail a +0 dagger a +0 robe (0, 2, D:12) a +0 short sword of draining (0, 3, D:12) a +0 dagger a +0 leather armour (0, 4, D:12) a +0 club (0, 32, D:12) a +0 orcbow (14, 31, D:12) a +0 flail (26, 28, D:12) a +2 dagger of distortion a +0 leather armour a +0 short sword (27, 34, D:12) a +0 giant club a +0 dire flail (38, 38, D:12) a +0 short sword a +0 flail a +0 ring mail a +0 club (38, 39, D:12) a +0 short sword (39, 28, D:12) a +0 dagger a +2 hand axe of electrocution (39, 29, D:12) a +0 chain mail a +0 hand axe a +0 flail (39, 36, D:12) a +0 flail (39, 37, D:12) a +0 mace a +1 flail of draining (39, 39, D:12) a +0 leather armour a +0 hand axe a +0 hand axe a +0 club (39, 40, D:12) a +0 mace (40, 30, D:12) a +0 chain mail a +0 flail a +0 scale mail a +0 club (40, 40, D:12) a +0 chain mail a +0 short sword a +0 hand axe (41, 32, D:12) a +0 dagger (41, 33, D:12) a +1 short sword of venom (41, 36, D:12) a +0 leather armour a +0 dagger (41, 40, D:12) a +0 short sword (42, 41, D:12) a +1 robe of willpower a +0 dagger (44, -2, D:12) a +0 buckler (44, 30, D:12) a +0 hand axe (45, 28, D:12) a +0 leather armour a +0 short sword (45, 29, D:12) 4 boomerangs a +0 dagger a +0 whip (46, 26, D:12) a +0 club a +0 chain mail (46, 29, D:12) 2 boomerangs a +0 flail a +0 ring mail a +1 heavy hand axe (47, 28, D:12) a +0 hand axe Level 13 of the Dungeon (0, 0, D:13) a +0 short sword (1, 15, D:13) a +0 long sword (3, 46, D:13) a +2 scimitar of flaming (4, 54, D:13) a staff of alchemy (6, 21, D:13) a staff of cold (8, 8, D:13) a +1 dagger of venom (8, 44, D:13) a +0 mace (11, 4, D:13) a +0 shortbow (11, 20, D:13) a +2 falchion of draining a +0 dagger a +0 robe (12, 18, D:13) a +0 dagger 2 boomerangs a +0 leather armour (14, 17, D:13) a +0 mace (18, 40, D:13) a staff of air (21, 28, D:13) a +0 rapier a +0 leather armour (26, 38, D:13) a +2 buckler (27, 39, D:13) a +0 shortbow of flaming a +2 spear of flaming (30, 40, D:13) a +0 chain mail (32, 38, D:13) a +2 spear of flaming a +1 shortbow of flaming (32, 46, D:13) a +0 scimitar of flaming (32, 47, D:13) a +0 buckler (32, 48, D:13) a +0 buckler (33, 49, D:13) a +0 spear of flaming a +0 shortbow of flaming (34, 51, D:13) a +2 spear of flaming a +1 shortbow of flaming (37, 54, D:13) a +0 buckler (40, 37, D:13) a +1 spear of flaming a +4 shortbow of flaming (41, 42, D:13) a +0 shortbow (41, 45, D:13) a +0 long sword a +0 robe (42, 43, D:13) a +4 scimitar of flaming a +0 rapier a +0 robe (45, 0, D:13) a +3 scimitar of flaming (49, 42, D:13) a +0 scale mail (50, 6, D:13) a parchment of Curse of Agony (51, 47, D:13) a +0 robe a +0 long sword (55, 0, D:13) a +0 scale mail Level 14 of the Dungeon (11, -6, D:14) a +2 vampiric battleaxe a +0 leather armour (15, -13, D:14) a +0 robe a +0 dagger a +0 chain mail a +0 long sword a +0 arbalest a +0 giant club a +0 giant club a +0 robe a +0 dagger (15, -12, D:14) a +0 giant club a +0 giant club (20, -17, D:14) a +0 giant club a +0 giant club (21, -18, D:14) a +0 plate armour a +0 battleaxe of venom (23, -21, D:14) a +0 ring mail (27, 5, D:14) a +0 falchion (28, -38, D:14) a +0 mace (30, -2, D:14) a +0 halberd (36, -45, D:14) a +0 chain mail (36, -29, D:14) a +0 robe a +0 long sword (37, -30, D:14) a +0 dire flail a +0 giant spiked club (38, -30, D:14) a +0 ring mail (40, -25, D:14) a +0 leather armour a +3 great mace (41, -25, D:14) a +0 buckler a +0 robe a +0 long sword (45, -44, D:14) a +0 ring mail (51, -9, D:14) 3 large rocks Level 15 of the Dungeon (0, 15, D:15) 6 large rocks (0, 29, D:15) a +0 rapier (3, 25, D:15) a scarab talisman (4, -6, D:15) 4 large rocks (4, -5, D:15) a +2 buckler (4, -4, D:15) a +0 dagger a +0 robe (4, -3, D:15) a +0 buckler (5, -6, D:15) a +0 dagger a +0 robe (8, 1, D:15) a +0 robe a +0 trident (8, 20, D:15) a +0 war axe a +0 robe (8, 21, D:15) a +0 war axe a +0 leather armour (8, 22, D:15) a +0 hand axe a +0 robe (10, 19, D:15) a +4 scimitar of flaming (11, 6, D:15) a +1 robe of willpower a +0 dagger (15, -5, D:15) a +0 plate armour (20, 3, D:15) a +0 rapier (22, 7, D:15) a +0 chain mail (22, 18, D:15) a parchment of Blink (24, 8, D:15) a parchment of Freezing Cloud (25, 19, D:15) a +0 shortbow (25, 20, D:15) a +0 robe a +0 war axe (25, 21, D:15) a +0 leather armour a +0 hand axe (26, 1, D:15) the +5 scale mail of Cestrayn {MP+8 Int+2 SInv} MP+8: It affects your magic capacity (+8). Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. It cannot be enchanted further. (26, 21, D:15) a +0 robe a +0 hand axe (44, -4, D:15) a +0 ring mail the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Humuuhi's Antique Armour Emporium a +2 hat of ice (775 gold) a +1 ring mail of fire resistance (400 gold) a +1 chain mail of command (450 gold) the +1 scale mail of Ycko {Int+3} (557 gold) Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +0 ring mail (100 gold) a +0 leather armour (50 gold) the +6 chain mail "Fink" {Command, rF- rCorr Str+4 Int+3} (1532 gold) rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +0 robe (22 gold) a +0 tower shield (200 gold) [Shop] Ymixay's Book Shoppe a parchment of Call Imp (92 gold) a parchment of Fulminant Prism (208 gold) a parchment of Gell's Gavotte (400 gold) a parchment of Maxwell's Portable Piledriver (140 gold) a parchment of Eringya's Surprising Crocodile (208 gold) a parchment of Fire Storm (832 gold) a parchment of Ozocubu's Refrigeration (524 gold) a parchment of Forge Blazeheart Golem (208 gold) a parchment of Forge Lightning Spire (208 gold) a parchment of Maxwell's Capacitive Coupling (668 gold) a parchment of Forge Phalanx Beetle (400 gold) a parchment of Borgnjor's Vile Clutch (294 gold) (4, -2, Orc:1) a +1 robe of cold resistance a staff of cold (8, 0, Orc:1) a +0 scale mail a +0 trident (12, 1, Orc:1) a +0 leather armour a +0 hand axe (16, -29, Orc:1) a +0 arbalest (17, -31, Orc:1) a +0 arbalest (19, -22, Orc:1) a +0 heavy quarterstaff a +2 robe of cold resistance (19, -18, Orc:1) a +0 halberd a +0 chain mail (20, -33, Orc:1) a +0 trident (20, -27, Orc:1) a +0 giant club (21, -36, Orc:1) a +0 flail a +0 ring mail (21, -35, Orc:1) a +0 hand axe a +0 plate armour (21, -34, Orc:1) a +0 club (22, -35, Orc:1) a +0 hand axe Level 2 of the Orcish Mines [Shop] Denyc's Antique Weapon Shop a +0 falchion (87 gold) a +0 short sword of venom (162 gold) a +0 quarterstaff (145 gold) a +0 flail of holy wrath (240 gold) the +8 arc blade {discharge, rElec} (1740 gold) rElec: It insulates you from electricity. It cannot be enchanted further. a +5 arbalest of flaming (1174 gold) a +0 mace (87 gold) [Shop] Kuyqat's General Store a +0 dagger (30 gold) a +0 falchion (45 gold) a hive talisman (450 gold) a parchment of Dispel Undead (195 gold) a wand of iceblast (3) (108 gold) a +4 chain mail of willpower (495 gold) a parchment of Blink (87 gold) [Shop] Ecuxu's Antique Weapon Shoppe a +0 dagger (40 gold) a +0 war axe (70 gold) a +0 partisan (140 gold) a +0 long sword (70 gold) a +0 spear (60 gold) a +4 flail of holy wrath (566 gold) a +0 spear (60 gold) a +0 great sword (200 gold) a +0 whip (50 gold) a +0 dagger (40 gold) [Shop] Riptei Soet's Magic Scroll Boutique a parchment of Sculpt Simulacrum (325 gold) a scroll of vulnerability (52 gold) (12, 7, Orc:2) a +0 arbalest (20, -6, Orc:2) a +0 flail (20, -5, Orc:2) a +0 leather armour a +0 hand axe (21, -5, Orc:2) a +0 giant club (21, -3, Orc:2) a boomerang a +0 club (23, -5, Orc:2) a +0 dagger a +2 dagger of distortion (23, -4, Orc:2) a +0 club a +0 hand axe a +0 giant spiked club (23, -3, Orc:2) a +0 giant club (23, 0, Orc:2) a +0 giant spiked club (24, -4, Orc:2) a +0 giant club (24, -1, Orc:2) a +0 giant club (24, 0, Orc:2) a +0 chain mail a +0 war axe (25, -1, Orc:2) a +0 giant spiked club a +0 giant spiked club (25, 0, Orc:2) a +0 robe a +0 halberd (25, 1, Orc:2) a +0 giant club (26, 0, Orc:2) a +0 robe a +0 flail (26, 1, Orc:2) a +0 giant club a +0 giant spiked club a +0 giant club (26, 2, Orc:2) a +0 giant club a +0 giant club (27, 0, Orc:2) a +0 chain mail 3 boomerangs a +0 glaive a +0 giant club (27, 1, Orc:2) a +0 dagger a +0 giant club a +0 giant club a +0 dire flail a +0 giant club a +0 giant spiked club (27, 2, Orc:2) a +0 giant club (27, 3, Orc:2) a +0 hand axe a +0 ring mail a +0 mace (28, -3, Orc:2) a +0 robe a +0 dagger (28, -1, Orc:2) a +0 giant club (28, 0, Orc:2) a +0 giant club 5 large rocks a +0 giant club a +0 giant club (28, 1, Orc:2) a +0 dagger a +0 giant spiked club a +0 giant spiked club a +0 giant spiked club (28, 2, Orc:2) a +0 war axe a +0 giant club 4 large rocks (28, 7, Orc:2) a +0 robe a +0 dagger of flaming (29, -4, Orc:2) a +0 giant spiked club (29, -2, Orc:2) a +2 leather armour of cold resistance a +0 falchion (29, 1, Orc:2) a +0 giant club a +0 giant spiked club a +0 giant spiked club a +0 giant club a +0 giant club (29, 4, Orc:2) a +0 robe a +0 dagger a +0 ring mail a +0 club (29, 5, Orc:2) a +0 chain mail a +0 trident (29, 8, Orc:2) a +0 arbalest (30, 1, Orc:2) a +0 chain mail a +0 flail (30, 7, Orc:2) a +0 arbalest (31, 4, Orc:2) a +0 chain mail a +0 mace (31, 8, Orc:2) a +0 giant club (32, 8, Orc:2) a +0 chain mail 3 boomerangs a +0 halberd (33, 8, Orc:2) a +0 hand axe (34, 9, Orc:2) a +0 hand axe (34, 10, Orc:2) a +0 robe a +0 dagger a boomerang a +0 war axe a +5 flail (35, 8, Orc:2) a +0 dagger a +0 dagger (36, 9, Orc:2) a +0 robe a +0 dagger (38, 9, Orc:2) a +0 leather armour a +0 mace (39, 9, Orc:2) a +0 whip Level 1 of the Elven Halls [Shop] Wengaifi's General Store a +0 rapier (104 gold) a parchment of Freezing Cloud (349 gold) a scroll of identify (43 gold) a wand of iceblast (4) (206 gold) a +3 scale mail of cold resistance (494 gold) a +0 scale mail (76 gold) [Shop] Qilaveb's Assorted Antiques a phial of floods (1200 gold) a +0 short sword (90 gold) a +0 club (15 gold) a potion of moonshine (30 gold) the +9 halberd "Fyiler" {speed, rC++ rCorr Int-5 SInv} (2424 gold) rC++: It greatly protects you from cold. rCorr: It protects you from acid and corrosion. Int-5: It affects your intelligence (-5). SInv: It lets you see invisible. It cannot be enchanted further. a potion of might (120 gold) [Shop] Diarrax's Weapon Shop a +0 rapier (82 gold) 5 large rocks (112 gold) a +0 sling (22 gold) a +0 club (7 gold) the +4 scimitar "Lorem Ipsum" {elec, rC+ Will+} (819 gold) rC+: It protects you from cold. Will+: It increases your willpower. It cannot be enchanted further. 2 darts of disjunction (27 gold) a +0 rapier (82 gold) a throwing net (45 gold) the +4 sling of Guguoj {drain, rC+ Dex+4} (676 gold) rC+: It protects you from cold. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. [Shop] Miapi's Book Emporium a parchment of Call Canine Familiar (132 gold) a parchment of Vhi's Electric Charge (195 gold) a parchment of Fulsome Fusillade (627 gold) a parchment of Haunt (492 gold) a parchment of Polar Vortex (780 gold) a parchment of Ensorcelled Hibernation (87 gold) a parchment of Launch Clockwork Bee (132 gold) a parchment of Forge Lightning Spire (195 gold) a parchment of Hailstorm (132 gold) a parchment of Summon Cactus Giant (375 gold) a parchment of Borgnjor's Revivification (627 gold) a parchment of Olgreb's Toxic Radiance (195 gold) a parchment of Curse of Agony (276 gold) a parchment of Passwall (132 gold) a parchment of Permafrost Eruption (375 gold) (0, 0, Elf:1) a +0 rapier a +0 robe (0, 28, Elf:1) a parchment of Maxwell's Portable Piledriver (1, -3, Elf:1) a +0 rapier a +0 leather armour (1, 27, Elf:1) a +0 short sword a +0 robe (2, 23, Elf:1) a +0 ring mail a +0 short sword (2, 28, Elf:1) a +0 short sword a +1 shortbow of draining a +0 robe (2, 29, Elf:1) a +0 dagger a +3 heavy shortbow a +0 leather armour (3, 26, Elf:1) a +0 long sword a +0 ring mail a +0 long sword a +0 robe (5, 25, Elf:1) a +0 short sword a +0 leather armour (5, 27, Elf:1) a +0 long sword a +0 scale mail (6, -8, Elf:1) a +0 shortbow a +2 short sword of venom a +0 leather armour (7, -9, Elf:1) 3 gold pieces a +0 glaive a +0 robe (7, -8, Elf:1) a +0 short sword a +0 ring mail (7, -1, Elf:1) a +1 long sword of protection (8, -2, Elf:1) a staff of necromancy (10, 37, Elf:1) a +0 rapier a +0 robe (11, -9, Elf:1) a +0 long sword a +3 leather armour (13, -10, Elf:1) a +2 long sword of holy wrath a +0 robe (14, 23, Elf:1) a +0 leather armour (15, -5, Elf:1) a +0 scale mail (15, -3, Elf:1) a +0 short sword a +0 shortbow a +0 leather armour (17, -5, Elf:1) a +1 short sword of speed a +0 shortbow a +0 leather armour (20, 25, Elf:1) a +0 ring mail a +0 short sword (22, 36, Elf:1) a +0 short sword a +0 scale mail (23, -17, Elf:1) a +0 dagger a +0 leather armour (24, 35, Elf:1) a +0 scimitar a +0 leather armour (24, 36, Elf:1) a +0 long sword a +0 ring mail (24, 38, Elf:1) a +0 rapier a +0 robe (25, 34, Elf:1) a +0 scimitar a +0 robe a +0 buckler (32, -4, Elf:1) a +0 short sword a +0 robe (33, -5, Elf:1) a +0 dagger a +1 robe of willpower (34, -4, Elf:1) a +0 long sword a +0 robe a +0 buckler (37, 10, Elf:1) a +0 dagger a +0 robe (47, 23, Elf:1) a +0 short sword a +0 scale mail Level 2 of the Elven Halls (0, 0, Elf:2) a +2 vampiric short sword a +0 robe a +2 rapier of draining a +0 robe (3, -5, Elf:2) a +0 rapier a +0 robe (3, -3, Elf:2) a +0 rapier a +0 rapier a +0 leather armour of positive energy (4, -5, Elf:2) a +0 long sword a +0 robe (5, -5, Elf:2) a +0 short sword a +0 robe (5, -1, Elf:2) a +0 short sword a +0 robe (6, -1, Elf:2) a +0 shortbow a +0 long sword a +0 robe (9, 6, Elf:2) a +0 short sword a +0 robe (10, -35, Elf:2) a +0 mace of protection (10, -33, Elf:2) a +0 long sword (11, -37, Elf:2) a +0 scimitar (11, -30, Elf:2) a +0 dagger a +0 leather armour (12, -37, Elf:2) the serpent talisman "Voumuf" {Harm *Silence Int+3} [serpent talisman] Harm: It increases damage dealt and taken. *Silence: It may silence you when you take damage. Int+3: It affects your intelligence (+3). (12, -30, Elf:2) a +0 bardiche (12, -27, Elf:2) a +0 short sword of speed a +0 robe a +0 buckler (13, -36, Elf:2) a +0 morningstar of protection (13, -34, Elf:2) a +0 bardiche (13, -32, Elf:2) a +0 morningstar (13, -28, Elf:2) a +0 short sword a +0 shortbow a +0 robe (14, -36, Elf:2) a +0 scimitar (14, -32, Elf:2) a +0 mace (15, 4, Elf:2) a +0 rapier a +0 scale mail (20, 16, Elf:2) a blade talisman (26, -36, Elf:2) a +0 robe a +1 short sword of speed a +0 ring mail a +0 dagger (26, -35, Elf:2) a +0 robe a +0 long sword a +0 ring mail a +0 short sword (28, -36, Elf:2) a +0 robe a +0 long sword of valour (28, -21, Elf:2) a +0 dagger (34, -11, Elf:2) a +0 long sword a +0 robe (34, 7, Elf:2) a granite talisman (35, -3, Elf:2) a +4 short sword a +0 robe (37, -2, Elf:2) a +1 long sword of freezing a +0 robe (38, -6, Elf:2) a +2 scimitar of flaming (42, 0, Elf:2) a +0 dagger a +0 robe (43, -21, Elf:2) a +0 leather armour a +0 short sword a +0 shortbow (43, -17, Elf:2) a +0 robe a +0 short sword a +0 shortbow a +0 robe a +0 scimitar a +0 shortbow a +0 ring mail a +2 scimitar of holy wrath a +0 shortbow a +0 leather armour a +6 dagger a +0 shortbow (44, -16, Elf:2) a +0 robe a +0 rapier a +0 scale mail a +0 long sword (44, -12, Elf:2) a +0 leather armour a +0 short sword a +0 shortbow (44, 3, Elf:2) a +0 shortbow a +0 scale mail (45, -16, Elf:2) a +0 robe a +0 rapier (46, -14, Elf:2) a +0 quarterstaff a +0 robe a +0 buckler a +0 robe a +0 long sword (46, -13, Elf:2) a +0 ring mail a +0 long sword (47, -16, Elf:2) a +0 robe a +0 short sword (47, -9, Elf:2) a +0 ring mail a +2 long sword of flaming (50, -9, Elf:2) a +0 robe a +0 falchion (50, -7, Elf:2) a +0 leather armour a +0 long sword (52, 4, Elf:2) a +0 short sword (53, -9, Elf:2) a +0 leather armour a +0 long sword a +0 shortbow a +0 robe a +0 rapier (53, -5, Elf:2) a +0 robe a +0 long sword (54, -8, Elf:2) a +0 robe a +0 halberd (54, 4, Elf:2) a +0 dagger (57, -8, Elf:2) a +0 robe a +0 rapier (61, 0, Elf:2) a +0 mace (62, -13, Elf:2) a +0 short sword a +0 longbow a +0 robe (64, 17, Elf:2) a +0 short sword a +0 robe Level 3 of the Elven Halls (0, 0, Elf:3) a parchment of Orb of Destruction (0, 1, Elf:3) the fire staff of the Shallot {rF+ rC++ Tloc Fire} [staff of fire] rF+: It protects you from fire. rC++: It greatly protects you from cold. Tloc: It increases the power of your Translocations spells. Fire: It increases the power of your Fire spells. (0, 2, Elf:3) a +0 robe (0, 3, Elf:3) a +0 dagger (0, 5, Elf:3) a +0 long sword (1, 5, Elf:3) a +0 robe (2, 2, Elf:3) a storm talisman (3, 3, Elf:3) a +0 rapier (3, 6, Elf:3) a +0 dagger (3, 8, Elf:3) the +0 plate armour of Focus {Rampage Fly rF+} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Fly: It grants you flight. rF+: It protects you from fire. It cannot be enchanted further. (4, -36, Elf:3) a +0 ring mail (4, 6, Elf:3) a staff of fire (4, 9, Elf:3) a +1 devious short sword (6, 6, Elf:3) a +0 dagger (7, 7, Elf:3) a +1 lajatang of speed a +0 robe (7, 9, Elf:3) a +0 long sword (8, 7, Elf:3) a +0 robe (8, 9, Elf:3) a parchment of Martyr's Knell (9, -34, Elf:3) a +0 long sword a +0 robe (9, 9, Elf:3) a +2 chain mail of archery (10, -18, Elf:3) a +0 leather armour a +0 long sword a +0 longbow (10, 7, Elf:3) a +0 long sword (10, 8, Elf:3) a +0 long sword (11, -18, Elf:3) a +0 scale mail a +0 long sword (11, -17, Elf:3) a +0 morningstar a +0 leather armour (11, -16, Elf:3) the +6 hand axe "Igesays" {elec, Int+4} Int+4: It affects your intelligence (+4). It cannot be enchanted further. a +0 robe an orb of attunement (11, -9, Elf:3) a +0 chain mail (11, 9, Elf:3) a staff of conjuration (12, -20, Elf:3) a +0 leather armour a +0 dagger (12, -12, Elf:3) a +0 long sword a +0 robe (12, -10, Elf:3) a +3 hand axe of electrocution a +0 ring mail (12, -8, Elf:3) a +0 long sword a +0 robe (12, 7, Elf:3) a staff of air (12, 9, Elf:3) a parchment of Anguish (13, -21, Elf:3) a +0 ring mail a +0 dagger a +0 leather armour a +0 rapier (13, 7, Elf:3) a storm talisman (13, 8, Elf:3) a +1 helmet of intelligence (13, 9, Elf:3) a +2 heavy mace (14, -26, Elf:3) a +0 robe a +0 long sword (14, -25, Elf:3) a +0 robe a +0 long sword (14, -23, Elf:3) a +0 robe a +0 short sword a +0 leather armour a +0 long sword (14, -22, Elf:3) a +0 leather armour a +0 longbow a +0 robe a +0 short sword of freezing (14, -21, Elf:3) a +0 leather armour a +0 dagger a +0 robe a +0 long sword (14, -16, Elf:3) a +0 long sword a +0 ring mail (14, 7, Elf:3) a staff of alchemy (14, 8, Elf:3) a staff of air (14, 9, Elf:3) a staff of air (15, -46, Elf:3) a +0 pair of boots of stealth (15, -27, Elf:3) a +0 rapier a +0 leather armour a +0 rapier (15, -26, Elf:3) a +0 robe a +0 rapier (15, -24, Elf:3) a +0 ring mail a +0 scimitar (15, -23, Elf:3) a +0 ring mail a +0 long sword (15, 7, Elf:3) a +0 robe (15, 8, Elf:3) a staff of air (16, -25, Elf:3) a +0 dagger a +0 robe (16, -24, Elf:3) a +0 rapier a +0 leather armour a +0 rapier (16, 7, Elf:3) a +0 trident of flaming (17, -26, Elf:3) a +2 war axe of freezing a +0 robe (17, -25, Elf:3) a +0 ring mail a +0 short sword (20, 3, Elf:3) a +1 long sword of holy wrath a +0 ring mail (21, 3, Elf:3) a +0 short sword (22, 3, Elf:3) the +0 scale mail of the Teacher {rElec rCorr} rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (23, -38, Elf:3) the +7 shortbow of the Gloaming {heavy, rPois rC+ Str+2 Dex+4} rPois: It protects you from poison. rC+: It protects you from cold. Str+2: It affects your strength (+2). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. a +2 great sword of protection +1 steam dragon scales an amulet of faith (28, -33, Elf:3) a +0 longbow a +0 leather armour (29, -32, Elf:3) a +6 rapier of venom the +1 leather armour of Weak the Good {Stlth+} Stlth+: It makes you more stealthy. It cannot be enchanted further. (34, -44, Elf:3) a +0 dagger a +0 robe (35, -45, Elf:3) a +0 short sword a +0 robe (36, -45, Elf:3) a +0 dagger a +0 robe (36, -43, Elf:3) a +0 short sword a +0 shortbow a +0 leather armour a +3 rapier a +0 robe (37, -44, Elf:3) a +0 long sword a +0 leather armour (37, -26, Elf:3) a +0 war axe (42, -1, Elf:3) a +0 dagger a +0 robe (42, 5, Elf:3) the scarab talisman of Yredelemnul's Esteem {Fly rC+} [scarab talisman] Fly: It grants you flight. rC+: It protects you from cold. (43, -10, Elf:3) a +0 broad axe (46, -37, Elf:3) a +0 leather armour a +0 rapier (46, -24, Elf:3) a +0 robe a +0 long sword (48, -42, Elf:3) a +0 scale mail (48, -39, Elf:3) a +0 robe a +0 dagger (49, -40, Elf:3) a +0 robe a +0 shortbow a +0 ring mail a +0 dagger a +0 robe a +1 scimitar of electrocution (50, -42, Elf:3) a +0 ring mail a +0 long sword (51, -42, Elf:3) a +0 leather armour a +0 long sword (52, -40, Elf:3) a +0 robe a +0 long sword (53, -41, Elf:3) a +0 robe a +0 short sword (54, -40, Elf:3) a +0 robe a +0 long sword Level 1 of the Lair of Beasts (3, -15, Lair:1) a +0 club (5, -6, Lair:1) a +0 quarterstaff a +0 sling of freezing a +0 leather armour (63, 36, Lair:1) a yak corpse (skeletalised by now) (64, 35, Lair:1) a yak corpse (skeletalised by now) Level 2 of the Lair of Beasts (25, 16, Lair:2) a +0 dagger (33, -8, Lair:2) a +0 helmet (34, -17, Lair:2) a +0 sling (43, 4, Lair:2) a parchment of Cigotuvi's Putrefaction (43, 5, Lair:2) a +0 spear (46, -4, Lair:2) a +0 chain mail (49, -5, Lair:2) a +0 whip (63, 1, Lair:2) a staff of earth (66, -8, Lair:2) a +0 ring mail Level 3 of the Lair of Beasts (0, 0, Lair:3) the +3 flail of the Usurping Salmon {flame, rN+} rN+: It protects you from negative energy. It cannot be enchanted further. (18, -21, Lair:3) a parchment of Momentum Strike (27, 1, Lair:3) a +0 whip (32, -10, Lair:3) a +0 robe a +0 short sword a +0 robe a +0 flail (33, -10, Lair:3) a +0 trident (35, -47, Lair:3) a medusa talisman (50, -11, Lair:3) a +0 club (53, -53, Lair:3) an orb of energy Level 4 of the Lair of Beasts (27, -4, Lair:4) a +0 sling (38, -20, Lair:4) a +2 heavy shortbow (43, 27, Lair:4) a +0 ring mail (50, 40, Lair:4) a parchment of Passage of Golubria (53, 13, Lair:4) a parchment of Momentum Strike Level 5 of the Lair of Beasts (9, -14, Lair:5) a blade talisman (10, -30, Lair:5) a parchment of Metabolic Englaciation (24, -19, Lair:5) a staff of necromancy (30, -1, Lair:5) a +0 plate armour (34, -11, Lair:5) a +0 long sword (38, -23, Lair:5) a +0 heavy war axe (38, -1, Lair:5) a +0 chain mail (40, -42, Lair:5) a +0 flail Level 1 of the Shoals (0, 0, Shoals:1) a +0 leather armour a +0 spear (6, -36, Shoals:1) a +0 spear a +0 sling (13, -39, Shoals:1) a +0 trident a boomerang (20, -35, Shoals:1) a +0 trident (27, -30, Shoals:1) a +0 club (27, -23, Shoals:1) a parchment of Sublimation of Blood (29, -36, Shoals:1) a +0 trident 2 boomerangs (29, -33, Shoals:1) a +2 spear of entangling a +0 leather armour (33, -21, Shoals:1) a +0 scale mail (36, -17, Shoals:1) the +7 quarterstaff "String" {elec, *Slow rPois Str+5} *Slow: It may slow you when you take damage. rPois: It protects you from poison. Str+5: It affects your strength (+5). It cannot be enchanted further. (46, -18, Shoals:1) a boomerang a +0 trident (50, -10, Shoals:1) a +0 ring mail Level 2 of the Shoals (0, 0, Shoals:2) a +0 glaive (0, 1, Shoals:2) a +0 halberd (1, 2, Shoals:2) a +1 trident of entangling a +0 leather armour (5, 1, Shoals:2) a +0 trident 3 boomerangs (7, 2, Shoals:2) a +0 trident an orb of pyromania (8, 3, Shoals:2) a +0 sling a +0 spear (8, 4, Shoals:2) a +0 sling a +0 spear (8, 24, Shoals:2) a +0 rapier of venom a +0 robe (10, 3, Shoals:2) a +0 trident (11, 3, Shoals:2) a +0 shortbow (11, 5, Shoals:2) a +2 spear of pain (12, 3, Shoals:2) a +0 club a +0 sling (12, 4, Shoals:2) a boomerang a +0 trident (20, 4, Shoals:2) a +0 hand cannon of electrocution (21, 2, Shoals:2) a +0 hand cannon of electrocution (21, 29, Shoals:2) a +0 ring mail (22, 7, Shoals:2) a +0 leather armour (27, 14, Shoals:2) 10 large rocks (28, 34, Shoals:2) a +0 leather armour (31, 8, Shoals:2) a +0 scale mail (35, 30, Shoals:2) a +0 dagger (36, 35, Shoals:2) a +0 trident (37, 32, Shoals:2) a +0 quarterstaff a +0 sling (46, 1, Shoals:2) a boomerang a +0 trident (47, 1, Shoals:2) a +0 trident (47, 2, Shoals:2) 2 boomerangs a +0 trident (47, 8, Shoals:2) a +0 shortbow (48, -1, Shoals:2) a +0 trident (48, 30, Shoals:2) a +0 hand axe (49, 0, Shoals:2) a boomerang a +0 trident (51, 4, Shoals:2) a +0 leather armour a +0 spear (52, 28, Shoals:2) a +0 orcbow Level 3 of the Shoals (0, 0, Shoals:3) a +0 spear (7, 17, Shoals:3) 3 large rocks (10, -3, Shoals:3) a +0 trident (11, -23, Shoals:3) the +8 rapier of the Purse {holy, *Rage Will+ Str+3} *Rage: It berserks you when you make melee attacks (+20% chance). Will+: It increases your willpower. Str+3: It affects your strength (+3). It cannot be enchanted further. (16, -6, Shoals:3) a +0 quarterstaff (21, -1, Shoals:3) a +0 robe a +6 vampiric rapier (26, 11, Shoals:3) a +0 sling a +0 spear (31, 20, Shoals:3) a +0 trident (42, -4, Shoals:3) a +0 war axe (51, 25, Shoals:3) a staff of alchemy (54, 16, Shoals:3) a parchment of Call Imp (54, 22, Shoals:3) a +0 trident Level 4 of the Shoals (0, 0, Shoals:4) a +0 trident (0, 1, Shoals:4) a parchment of Malign Gateway (4, -20, Shoals:4) a +0 trident (4, -18, Shoals:4) a +2 robe of cold resistance (6, -18, Shoals:4) a +2 trident of entangling a +0 leather armour (8, 27, Shoals:4) 3 boomerangs a +0 trident (9, 26, Shoals:4) a +0 trident (10, 9, Shoals:4) a +0 trident (10, 28, Shoals:4) a +0 glaive (11, -15, Shoals:4) a +0 trident (11, 7, Shoals:4) a +1 hand axe of electrocution (11, 9, Shoals:4) a +0 trident 3 boomerangs a +0 heavy spear (12, -17, Shoals:4) a +0 spear (12, 28, Shoals:4) a +0 robe a +0 trident of freezing (13, -15, Shoals:4) a +2 trident of venom a +0 robe (14, -6, Shoals:4) a +1 spear of venom a +0 leather armour (18, -9, Shoals:4) 5 boomerangs (18, 30, Shoals:4) 2 boomerangs a +3 trident of venom (25, 1, Shoals:4) a +0 robe (29, -2, Shoals:4) a +4 trident of venom a +0 robe (29, 12, Shoals:4) a +0 trident (30, -3, Shoals:4) a +0 trident (30, -2, Shoals:4) a +0 trident (30, 0, Shoals:4) a +0 trident (31, -3, Shoals:4) a +0 rapier a +0 robe (31, -2, Shoals:4) a +0 trident (32, -3, Shoals:4) a +0 trident 3 boomerangs (32, 3, Shoals:4) 2 flux baubles (33, 2, Shoals:4) a +0 rapier of protection a +0 robe (33, 4, Shoals:4) a +0 trident the +3 plate armour of Daring {Command, Will++ Dex+2} Will++: It greatly increases your willpower. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (33, 16, Shoals:4) a +0 trident (34, 0, Shoals:4) a +2 antimagic trident a +0 robe (34, 1, Shoals:4) a +3 trident of protection a +0 robe (34, 3, Shoals:4) a +1 trident of protection a +0 robe (34, 5, Shoals:4) a +0 rapier a +0 robe (34, 15, Shoals:4) a +0 trident (34, 18, Shoals:4) a +5 long sword of valour (35, 1, Shoals:4) a +1 trident of freezing a +3 leather armour of fire resistance (36, 1, Shoals:4) a +0 spear a +0 leather armour (37, -3, Shoals:4) the spider talisman "Zaynereg" {*Corrode +Inv rElec rF+} [spider talisman] *Corrode: It may corrode you when you take damage. +Inv: It lets you turn invisible. rElec: It insulates you from electricity. rF+: It protects you from fire. (37, 0, Shoals:4) a +0 spear of freezing a +0 leather armour (38, 3, Shoals:4) a +2 antimagic trident a +0 robe of cold resistance (38, 27, Shoals:4) a +1 halberd of distortion (39, 4, Shoals:4) a +3 trident of venom a +0 leather armour (39, 27, Shoals:4) a +0 glaive 2 boomerangs (39, 28, Shoals:4) a +3 spear (40, 28, Shoals:4) a +0 trident (51, -10, Shoals:4) 4 large rocks (51, -9, Shoals:4) a +0 leather armour a +0 spear a +0 robe a +1 rapier of draining (56, -2, Shoals:4) a +0 whip of electrocution (60, 1, Shoals:4) a +0 spear Level 1 of the Snake Pit (3, -3, Snake:1) a +0 halberd a +1 robe of positive energy (12, 18, Snake:1) a +0 robe a +0 flail (13, 15, Snake:1) a +0 dire flail a +0 longbow (13, 16, Snake:1) a +0 robe a +0 long sword (13, 18, Snake:1) a +0 sling a +0 robe a +0 long sword of draining (14, 15, Snake:1) a +0 robe a +0 quarterstaff (20, 17, Snake:1) a +0 robe a +0 whip (20, 22, Snake:1) a parchment of Malign Gateway (23, 17, Snake:1) a +0 flail (33, 0, Snake:1) a +0 spear a +0 robe (33, 19, Snake:1) a +0 robe a +0 dire flail (33, 21, Snake:1) a +0 leather armour a +0 spear a +0 whip (34, 0, Snake:1) a +0 longbow a +0 flail a +0 robe (34, 21, Snake:1) a +0 robe a +0 trident (34, 30, Snake:1) a +0 halberd (35, 21, Snake:1) a +1 heavy mace (36, 25, Snake:1) a +0 scimitar (37, 23, Snake:1) a +1 glaive of freezing (37, 25, Snake:1) a +0 robe (38, 24, Snake:1) a +0 great mace a +0 flail (42, 20, Snake:1) a +0 robe a +0 spear (42, 27, Snake:1) a +0 trident a +0 glaive a +0 robe a +0 spear a +0 scimitar (43, 19, Snake:1) a +0 glaive a +0 shortbow Level 2 of the Snake Pit [Shop] Luostimo's Armour Emporium +2 storm dragon scales (1694 gold) a +0 cloak of poison resistance (187 gold) the +4 helmet of Innol {Int+2} (785 gold) Int+2: It affects your intelligence (+2). It cannot be enchanted further. a +0 leather armour (44 gold) a +0 plate armour (396 gold) a +0 robe (19 gold) [Shop] Yluatai's Book Shoppe a parchment of Teleport Other (105 gold) a parchment of Permafrost Eruption (300 gold) a parchment of Enfeeble (393 gold) a parchment of Stone Arrow (105 gold) a parchment of Eringya's Noxious Bog (300 gold) a parchment of Gell's Gavotte (300 gold) a parchment of Freezing Cloud (220 gold) a parchment of Metabolic Englaciation (220 gold) a parchment of Silence (220 gold) a parchment of Summon Mana Viper (220 gold) (0, 0, Snake:2) a +4 mace (6, 7, Snake:2) a +0 flail (7, 8, Snake:2) a +0 shortbow of flaming (8, 8, Snake:2) a +0 robe a +0 short sword (8, 9, Snake:2) a +0 dire flail a +0 dire flail a +0 robe a +0 trident a +0 arbalest (9, -5, Snake:2) a +0 robe a +0 short sword of draining (9, 7, Snake:2) a +0 robe a +0 battleaxe (9, 8, Snake:2) a +0 club (9, 12, Snake:2) a parchment of Passage of Golubria (10, 20, Snake:2) a +0 spear (11, 18, Snake:2) a +0 short sword (19, -10, Snake:2) a +2 halberd of protection (21, 24, Snake:2) a +0 war axe (23, -6, Snake:2) a +0 robe a +0 war axe (23, 10, Snake:2) a +0 scimitar (24, 18, Snake:2) a +0 halberd (26, 23, Snake:2) a +1 halberd of venom (26, 31, Snake:2) a +4 ring of protection the +5 shortbow "Killer Bee's Peril" {flame, rElec rN+ Str+3 Dex-4} rElec: It insulates you from electricity. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). Dex-4: It affects your dexterity (-4). It cannot be enchanted further. a +4 dagger of distortion a ring of willpower a +2 buckler a +4 quarterstaff of chaos an amulet of the acrobat (26, 32, Snake:2) 2 potions of moonshine the +0 scale mail of the Thunderstorm {Fly rElec Will- Str-4} Fly: It grants you flight. rElec: It insulates you from electricity. Will-: It decreases your willpower. Str-4: It affects your strength (-4). It cannot be enchanted further. a +0 helmet a +0 pair of gloves of parrying a +2 robe of resistance +0 ice dragon scales (31, 1, Snake:2) a +0 flail (37, 8, Snake:2) a +0 dire flail (46, 19, Snake:2) a +0 hand axe (48, 20, Snake:2) a +0 scale mail (51, -6, Snake:2) a parchment of Metabolic Englaciation Level 3 of the Snake Pit [Shop] Qunyet's Jewellery Shoppe a ring of flight (227 gold) a ring of willpower (325 gold) a ring of magical power (260 gold) a sanguine talisman (390 gold) a ring of poison resistance (260 gold) an amulet of dissipation (unknown) (390 gold) an amulet of chemistry (390 gold) a ring of protection from cold (325 gold) [Shop] Jebaije's Book Shop a parchment of Sticky Flame (338 gold) a parchment of Summon Ice Beast (228 gold) a parchment of Curse of Agony (478 gold) a parchment of Arcjolt (478 gold) a parchment of Forge Phalanx Beetle (650 gold) a parchment of Grave Claw (150 gold) a parchment of Sublimation of Blood (150 gold) a parchment of Summon Mana Viper (478 gold) a parchment of Alistair's Intoxication (478 gold) a parchment of Summon Cactus Giant (650 gold) a parchment of Flame Wave (338 gold) a parchment of Sphinx Sisters (852 gold) a parchment of Eringya's Surprising Crocodile (338 gold) [Shop] Ytrolia's Jewellery Shoppe a ring of flight (210 gold) a ring of protection from fire (300 gold) a hive talisman (360 gold) an amulet of dissipation (unknown) (360 gold) a +6 ring of dexterity (432 gold) a ring of positive energy (240 gold) (0, 0, Snake:3) a +0 heavy falchion (1, 0, Snake:3) a parchment of Summon Horrible Things (11, 22, Snake:3) a +0 halberd a +0 robe (11, 58, Snake:3) a +0 whip a +0 robe (13, 42, Snake:3) a +0 glaive (13, 43, Snake:3) a +0 shortbow of flaming (14, 42, Snake:3) a +1 vampiric short sword a +0 war axe a +0 flail of draining (16, 30, Snake:3) a +0 robe a +0 long sword (19, 27, Snake:3) a +0 trident (19, 43, Snake:3) a +0 war axe (19, 45, Snake:3) a +0 flail (20, 11, Snake:3) a parchment of Sticky Flame (20, 14, Snake:3) an amulet of wildshape a +0 cloak of poison resistance a +0 pair of boots a +2 scale mail of willpower a +0 cloak a +0 robe a +0 partisan (20, 43, Snake:3) a +0 whip (20, 44, Snake:3) a +0 robe a +0 halberd (22, 57, Snake:3) a +2 vampiric spear (25, 9, Snake:3) a +0 halberd (26, 9, Snake:3) a +2 halberd (26, 16, Snake:3) a +0 trident a +0 robe a +0 dagger (28, 45, Snake:3) a +0 robe a +0 flail (36, 16, Snake:3) a +0 dire flail a +0 robe a +2 hand axe of venom (37, 15, Snake:3) a +0 spear a +0 robe (38, 15, Snake:3) a +1 halberd (43, 27, Snake:3) a +0 mace a +0 robe (43, 28, Snake:3) a +0 flail a +0 robe (51, 28, Snake:3) a +0 scimitar a +0 war axe (57, 38, Snake:3) a +0 halberd (58, 20, Snake:3) a +0 battleaxe (58, 38, Snake:3) a +0 glaive (59, 21, Snake:3) a +2 halberd of venom (59, 22, Snake:3) a +0 spear (62, 16, Snake:3) a +0 halberd (63, 54, Snake:3) a +0 sling (64, 18, Snake:3) a +0 short sword a +0 battleaxe a +2 robe of cold resistance a +0 lajatang (67, 29, Snake:3) a +2 shortbow of flaming a +0 robe a +0 quarterstaff (68, 29, Snake:3) a +0 shortbow of flaming Level 4 of the Snake Pit (3, -19, Snake:4) a +0 dire flail a +0 robe (3, 4, Snake:4) a +0 robe a +0 halberd (6, -24, Snake:4) a +0 broad axe (7, -25, Snake:4) a +0 war axe a +0 robe a +0 kite shield (7, -24, Snake:4) a +1 spear of venom a +0 robe a +0 halberd a +0 robe (8, -24, Snake:4) a +0 spear a +0 robe a +0 flail a +0 robe (8, 1, Snake:4) a +0 flail a +0 robe (10, -24, Snake:4) a +0 whip (10, 0, Snake:4) a +0 shortbow a +0 flail (13, -17, Snake:4) the +0 chain mail of Muttered Phrases {Harm rElec} Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. It cannot be enchanted further. (16, -13, Snake:4) a +3 shortbow a +0 battleaxe a +0 robe (21, -14, Snake:4) a +0 trident of protection a +0 robe (25, -13, Snake:4) a +0 flail (26, -43, Snake:4) a +0 trident (26, -14, Snake:4) a +1 war axe of electrocution a +0 robe (29, -20, Snake:4) a +0 spear (30, -18, Snake:4) a +0 battleaxe (31, -1, Snake:4) a +0 short sword (31, 0, Snake:4) a +0 spear (31, 2, Snake:4) a +0 mace a +0 robe (32, -18, Snake:4) a +0 shortbow a +0 trident (32, 1, Snake:4) a +0 club a +0 robe (37, -15, Snake:4) a +0 halberd (37, -14, Snake:4) a +2 heavy hand axe a +0 robe a +0 tower shield (38, -15, Snake:4) a +0 spear (39, -15, Snake:4) a +0 hand axe a +0 robe a +0 battleaxe (39, -13, Snake:4) a +0 partisan a +0 robe (41, -9, Snake:4) a +0 halberd (42, -8, Snake:4) a +0 trident (43, -16, Snake:4) a +0 halberd of freezing (44, -5, Snake:4) a +0 short sword a +0 robe (45, -5, Snake:4) a +0 mace a +0 robe (46, -4, Snake:4) a +0 long sword a +0 robe (46, 9, Snake:4) a +3 trident (48, -7, Snake:4) a +1 halberd (48, -5, Snake:4) a +0 partisan a +0 robe (49, 12, Snake:4) a +0 halberd of flaming (50, -5, Snake:4) a +0 dire flail a +0 robe (50, -3, Snake:4) a +0 short sword a +0 robe (52, -1, Snake:4) a +0 halberd a +0 shortbow a +0 war axe (52, 0, Snake:4) a +0 glaive a +0 robe (55, -16, Snake:4) a +0 halberd a +0 plate armour of fire resistance (55, 2, Snake:4) a +0 halberd of protection (57, 3, Snake:4) a +0 broad axe (58, -40, Snake:4) a +0 long sword (58, -9, Snake:4) a +0 halberd a +0 robe (59, -41, Snake:4) a +0 spear (59, -40, Snake:4) a +0 hand axe (60, -7, Snake:4) a +0 halberd (61, -12, Snake:4) a +0 dire flail a +0 robe (65, 5, Snake:4) a +0 glaive a +0 robe (66, -36, Snake:4) a +0 battleaxe (67, -35, Snake:4) a +0 partisan a +0 robe (68, 6, Snake:4) a +0 mace a +0 kite shield (69, -6, Snake:4) the +0 plate armour of Leapfrog {Fly rElec Str+2 Stlth-} Fly: It grants you flight. rElec: It insulates you from electricity. Str+2: It affects your strength (+2). Stlth-: It makes you less stealthy. It cannot be enchanted further. Level 1 of the Pits of Slime Level 2 of the Pits of Slime Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (17, 3, Slime:5) a +3 ring mail of cold resistance (17, 4, Slime:5) a parchment of Freezing Cloud (18, -6, Slime:5) a parchment of Ozocubu's Armour (18, -5, Slime:5) the +4 eveningstar of Grace {reap, rF- rC- Str+2 Int+6} rF-: It makes you vulnerable to fire. rC-: It makes you vulnerable to cold. Str+2: It affects your strength (+2). Int+6: It affects your intelligence (+6). It cannot be enchanted further. (18, -4, Slime:5) the riddle talisman of the Little Devil {+Blink rPois} [riddle talisman] +Blink: It lets you blink. rPois: It protects you from poison. (18, 2, Slime:5) a +2 great mace of holy wrath (18, 3, Slime:5) a +0 robe (18, 4, Slime:5) a staff of conjuration (18, 11, Slime:5) a +2 quarterstaff of speed (19, -6, Slime:5) an amulet of chemistry (19, 3, Slime:5) a ring of poison resistance (19, 12, Slime:5) a +0 short sword (25, -6, Slime:5) a potion of moonshine (25, 3, Slime:5) a parchment of Summon Mana Viper (25, 4, Slime:5) an orb of energy (25, 10, Slime:5) a ring of willpower (25, 11, Slime:5) a +5 heavy flail (25, 12, Slime:5) a parchment of Summon Mana Viper (26, -4, Slime:5) the wellspring talisman "Hankext" {rC++ Int+3} [wellspring talisman] rC++: It greatly protects you from cold. Int+3: It affects your intelligence (+3). (26, 2, Slime:5) the +0 chain mail of the Eternal Fruit {Str+4 Stlth-} Str+4: It affects your strength (+4). Stlth-: It makes you less stealthy. It cannot be enchanted further. (26, 3, Slime:5) a +4 ring mail of cold resistance a +0 scimitar of freezing an orb of attunement the +1 mace "Uzawk" {drain, rCorr Dex+2} rCorr: It protects you from acid and corrosion. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (26, 4, Slime:5) a +2 hand axe of freezing (26, 10, Slime:5) a +3 flail of holy wrath (26, 12, Slime:5) the +8 quarterstaff of Powerful Daring {drain, Bane rC+ Dex+2} Bane: It inflicts you with a random bane when you equip it. rC+: It protects you from cold. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (27, -6, Slime:5) a +0 ring mail (27, -5, Slime:5) the air staff "Rogi" {rElec Will- Int+2 Summ Air} [staff of air] rElec: It insulates you from electricity. Will-: It decreases your willpower. Int+2: It affects your intelligence (+2). Summ: It increases the power of your Summonings spells. Air: It increases the power of your Air spells. (27, 11, Slime:5) a +0 mace of draining (30, 5, Slime:5) a ring of poison resistance a ring of magical power (33, -6, Slime:5) a parchment of Ignite Poison (33, -5, Slime:5) a parchment of Vhi's Electric Charge (33, 2, Slime:5) a staff of conjuration (33, 3, Slime:5) a +2 dagger of freezing (34, -6, Slime:5) a +0 arbalest (34, -5, Slime:5) a parchment of Anguish (34, 2, Slime:5) a parchment of Disjunction (34, 4, Slime:5) a +6 dagger of draining (34, 11, Slime:5) a +0 sling of flaming (35, -6, Slime:5) a +0 executioner's axe (35, -5, Slime:5) a +0 robe (35, -4, Slime:5) a +0 plate armour (35, 3, Slime:5) a +2 battleaxe of sundering (35, 10, Slime:5) a +2 pair of boots (35, 12, Slime:5) a +0 flail Level 1 of the Vaults [Shop] Mun Nanuroy's Distillery a potion of might (124 gold) a potion of mutation (249 gold) a potion of lignification (93 gold) a potion of might (124 gold) a potion of attraction (93 gold) a potion of lignification (93 gold) a potion of moonshine (31 gold) a potion of lignification (93 gold) a potion of mutation (249 gold) a potion of might (124 gold) [Shop] Narheij's Book Shop a parchment of Brom's Barrelling Boulder (221 gold) a parchment of Summon Cactus Giant (425 gold) a parchment of Sculpt Simulacrum (425 gold) a parchment of Rimeblight (557 gold) a parchment of Chain Lightning (884 gold) a parchment of Cigotuvi's Putrefaction (221 gold) a parchment of Summon Ice Beast (149 gold) a parchment of Alistair's Walking Alembic (312 gold) a parchment of Forge Monarch Bomb (425 gold) a parchment of Scorch (98 gold) a parchment of Airstrike (221 gold) a parchment of Freezing Cloud (312 gold) (0, 0, Vaults:1) a wellspring talisman (1, -20, Vaults:1) a +0 scale mail (2, -20, Vaults:1) a +0 ring mail a +0 long sword a +0 arbalest (6, 18, Vaults:1) a +0 dire flail a +0 animal skin (11, -3, Vaults:1) a +0 scale mail a +1 long sword of holy wrath (12, 34, Vaults:1) a +0 morningstar a +0 leather armour (13, 32, Vaults:1) a +0 arbalest (15, 34, Vaults:1) a +2 heavy great mace a +0 ring mail (21, 11, Vaults:1) a ring of willpower (22, -15, Vaults:1) a +0 robe a +0 dagger (23, 7, Vaults:1) a ring of flight (29, -15, Vaults:1) a +0 plate armour a +1 halberd of venom (30, -17, Vaults:1) a +0 arbalest a +0 arbalest (32, -10, Vaults:1) a +0 ring mail (33, -13, Vaults:1) a +0 leather armour a +0 mace (34, -19, Vaults:1) a +0 arbalest (34, -12, Vaults:1) a +0 leather armour a +0 morningstar (37, -17, Vaults:1) a +0 arbalest (43, -6, Vaults:1) a +0 arbalest (43, -3, Vaults:1) a +0 arbalest (44, -5, Vaults:1) a +0 great mace a +0 chain mail (44, -3, Vaults:1) a +2 dire flail of protection a +0 ring mail (44, 17, Vaults:1) a +0 trident a +0 animal skin (45, -4, Vaults:1) a +1 war axe of electrocution a +0 chain mail (45, -3, Vaults:1) a +0 battleaxe a +0 plate armour (45, -2, Vaults:1) a +3 broad axe a +0 chain mail a +0 kite shield (45, -1, Vaults:1) a +0 arbalest (53, 5, Vaults:1) a +0 dagger a +0 robe (59, -5, Vaults:1) a +0 dire flail a +0 animal skin (61, -6, Vaults:1) a +0 flail a +0 leather armour (61, 9, Vaults:1) a +0 war axe a +0 war axe a +0 scale mail (64, -20, Vaults:1) a +0 trident a +0 trident a +0 scale mail a +0 scale mail (69, -4, Vaults:1) a +0 dire flail a +0 ring mail (71, 26, Vaults:1) a +0 rapier Level 2 of the Vaults (2, -13, Vaults:2) a +0 heavy hand cannon a +0 long sword a +0 scale mail (4, -12, Vaults:2) a +0 ring mail (6, -29, Vaults:2) a +0 rapier (6, 10, Vaults:2) a +0 chain mail (7, -38, Vaults:2) a +0 battleaxe a +0 plate armour (8, -38, Vaults:2) a +0 great mace a +0 leather armour a +5 war axe of venom a +0 chain mail (9, -29, Vaults:2) a +0 war axe a +0 war axe a +0 ring mail (12, -3, Vaults:2) a lindwurm skeleton (13, -4, Vaults:2) a dire elephant skeleton (13, 8, Vaults:2) a +0 falchion a +0 ring mail (14, -4, Vaults:2) a human skeleton (15, -5, Vaults:2) a human skeleton (16, -7, Vaults:2) a human skeleton (16, -6, Vaults:2) a human skeleton (17, -8, Vaults:2) a human skeleton (19, 2, Vaults:2) the +3 leather armour of the Planets {rC+ Int+2 Stlth+} rC+: It protects you from cold. Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. (23, -38, Vaults:2) a +0 animal skin a +0 whip (26, -22, Vaults:2) a +0 animal skin a +4 dire flail (26, -8, Vaults:2) a +0 long sword (26, -7, Vaults:2) a +4 battleaxe of draining a +0 chain mail (27, -11, Vaults:2) a +0 short sword of speed (28, -13, Vaults:2) a +0 scale mail a +0 long sword a +0 arbalest (28, -12, Vaults:2) a +0 leather armour a +0 dire flail a +0 scale mail a +0 long sword (28, -9, Vaults:2) a +0 morningstar a +0 chain mail a +0 glaive (29, -11, Vaults:2) a +0 morningstar a +0 chain mail a +0 glaive a +0 ring mail a +0 dire flail a +0 chain mail a +2 dire flail (29, -9, Vaults:2) a +0 war axe a +0 chain mail a +2 great mace of draining (29, -8, Vaults:2) a +0 broad axe (30, -41, Vaults:2) a +1 ring mail of poison resistance a +0 war axe (31, 4, Vaults:2) a +0 quarterstaff (32, 3, Vaults:2) a +0 war axe (38, -8, Vaults:2) a +0 chain mail (39, 10, Vaults:2) a +1 cloak of air (40, -39, Vaults:2) a parchment of Sphinx Sisters (43, 4, Vaults:2) a +0 arbalest a +0 morningstar a +0 scale mail (47, -36, Vaults:2) a +0 shortbow (47, 0, Vaults:2) a +1 war axe of flaming a +0 scale mail (48, -5, Vaults:2) a +0 chain mail a +0 battleaxe of draining (48, -4, Vaults:2) a +0 robe a +0 dagger (48, -1, Vaults:2) a +0 flail a +0 ring mail (48, 0, Vaults:2) a +0 dire flail a +0 animal skin (48, 4, Vaults:2) a +0 great mace a +0 leather armour (49, -35, Vaults:2) a +0 arbalest (49, -5, Vaults:2) a +0 ring mail a +0 falchion a +0 scale mail a +0 great mace (49, -4, Vaults:2) a +0 robe a +2 dagger of speed (50, -36, Vaults:2) a +0 arbalest (50, -3, Vaults:2) a +0 trident of protection a +0 ring mail a +0 trident of protection (51, -38, Vaults:2) a +0 animal skin a +0 dire flail (51, -35, Vaults:2) a +0 arbalest (51, -34, Vaults:2) a +0 animal skin a +0 dire flail a +0 arbalest (52, -34, Vaults:2) a +0 arbalest (57, -45, Vaults:2) a +0 scale mail a +0 dire flail (58, -44, Vaults:2) a +1 ring mail of poison resistance a +0 war axe a +0 scale mail a +0 war axe a +0 arbalest (63, -8, Vaults:2) a +1 pair of gloves (67, -9, Vaults:2) a parchment of Teleport Other (67, -4, Vaults:2) a +0 falchion a +1 scale mail of death (68, -46, Vaults:2) a +0 war axe a +0 scale mail Level 3 of the Vaults (0, 0, Vaults:3) a +0 scale mail a +0 morningstar (0, 1, Vaults:3) a +0 arbalest (1, 0, Vaults:3) a +0 arbalest (1, 1, Vaults:3) a +0 arbalest (1, 18, Vaults:3) a +0 arbalest (15, 4, Vaults:3) a +0 mace (23, -34, Vaults:3) a +0 arbalest (31, -31, Vaults:3) a +0 arbalest a +0 great mace a +0 leather armour (32, -26, Vaults:3) a +0 dire flail a +0 animal skin (32, 2, Vaults:3) a +0 robe a +0 dagger (33, 2, Vaults:3) a +0 quarterstaff (34, 18, Vaults:3) a +3 ring mail a +2 triple sword (43, -34, Vaults:3) a +0 hand cannon of draining (44, -35, Vaults:3) a +0 arbalest (44, -34, Vaults:3) a +0 arbalest a +3 long sword of holy wrath a +0 plate armour a +0 kite shield (50, -35, Vaults:3) a +0 chain mail (51, -34, Vaults:3) a +0 arbalest (52, -2, Vaults:3) a +2 heavy glaive a +0 chain mail a sanguine talisman (59, 12, Vaults:3) a +0 falchion (60, 24, Vaults:3) a +0 plate armour (61, -28, Vaults:3) a +3 flail of protection (64, -5, Vaults:3) a +0 arbalest of freezing (65, -11, Vaults:3) a +0 arbalest (65, -10, Vaults:3) a +3 dire flail of holy wrath a +0 plate armour (68, 12, Vaults:3) a +0 animal skin a +2 dire flail of venom (73, 16, Vaults:3) a +0 scale mail a +0 long sword Level 4 of the Vaults (0, 0, Vaults:4) a +0 arbalest (1, -6, Vaults:4) a +0 ring mail (3, 39, Vaults:4) a +0 chain mail a +3 war axe of flaming (3, 40, Vaults:4) a +0 leather armour a +0 morningstar (4, 41, Vaults:4) a +0 chain mail a +0 great sword (4, 45, Vaults:4) a +0 glaive (5, -4, Vaults:4) a +0 animal skin a +0 demon whip (5, 26, Vaults:4) a +0 animal skin a +4 demon whip of pain (5, 41, Vaults:4) a +0 leather armour a +0 dire flail (6, 11, Vaults:4) a +0 helmet of intelligence (6, 25, Vaults:4) a +0 arbalest of flaming a +2 arbalest of flaming (6, 27, Vaults:4) a +4 chain mail of fire resistance a +3 bardiche (7, 10, Vaults:4) a +0 ring mail (7, 19, Vaults:4) a +0 scale mail (14, -6, Vaults:4) a +0 whip a +0 animal skin (14, -1, Vaults:4) a +3 chain mail (14, 47, Vaults:4) a +0 great sword of electrocution a +2 scale mail of willpower a storm talisman (14, 48, Vaults:4) a +0 battleaxe of electrocution a +4 ring mail of poison resistance (15, 19, Vaults:4) a +0 ring mail a +0 falchion (16, 48, Vaults:4) a +0 war axe a +0 scale mail a +0 buckler (22, 23, Vaults:4) a +0 halberd (22, 45, Vaults:4) a +0 plate armour (23, 22, Vaults:4) a +1 long sword of pain a +0 arbalest a +0 scale mail (24, 22, Vaults:4) a +3 leather armour a +0 long sword (25, 22, Vaults:4) a +0 plate armour a +1 glaive a +0 chain mail a +4 great mace (30, -3, Vaults:4) a parchment of Freezing Cloud (31, 4, Vaults:4) a +0 arbalest (31, 14, Vaults:4) a +0 leather armour (34, -10, Vaults:4) a +0 flail a +0 ring mail (35, 2, Vaults:4) a +0 scale mail a +0 great mace (35, 12, Vaults:4) a +0 ring mail a +3 demon blade of flaming +0 shadow dragon scales (38, -6, Vaults:4) a +0 morningstar a +0 ring mail (39, 9, Vaults:4) a +1 demon whip of pain a +0 chain mail (43, 13, Vaults:4) a +0 ring mail a +0 morningstar (44, 12, Vaults:4) a +0 robe a +0 rapier a +0 giant spiked club (44, 14, Vaults:4) a +0 leather armour a +0 great mace (44, 15, Vaults:4) a +0 leather armour a +0 great mace (45, 13, Vaults:4) a +0 ring mail a +0 morningstar (45, 15, Vaults:4) a +0 animal skin a +2 dire flail of concussion (45, 17, Vaults:4) a +0 giant club (46, 13, Vaults:4) a +0 robe a +1 dagger of flaming (46, 14, Vaults:4) a +0 arbalest (46, 16, Vaults:4) a +0 scale mail a +0 falchion (48, 12, Vaults:4) a parchment of Tukima's Dance (48, 16, Vaults:4) a +0 pair of gloves of hurling (58, 14, Vaults:4) a +0 chain mail (58, 16, Vaults:4) 3 boomerangs (59, 2, Vaults:4) a +0 war axe a +1 scale mail of resonance a +2 buckler (59, 3, Vaults:4) a +0 dagger a +0 robe (60, 12, Vaults:4) a +0 short sword a +0 robe a +2 battleaxe of freezing a +0 arbalest (60, 13, Vaults:4) a +0 dire flail a +0 dire flail (60, 23, Vaults:4) a +0 leather armour (61, 5, Vaults:4) a +0 arbalest (61, 8, Vaults:4) a +0 cloak (61, 11, Vaults:4) a +2 great sword of flaming (62, 7, Vaults:4) a +0 cloak (63, 5, Vaults:4) a +0 arbalest (63, 6, Vaults:4) a +0 arbalest (64, 5, Vaults:4) a +0 arbalest (65, 5, Vaults:4) a +0 arbalest Level 5 of the Vaults [Shop] Mapticel's Jewellery Shoppe a +4 ring of protection (684 gold) a spider talisman (237 gold) the ring of Erchoasu {Fly rPois Slay+2} (712 gold) [ring of poison resistance] Fly: It grants you flight. rPois: It protects you from poison. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). a ring of positive energy (380 gold) an amulet of guardian spirit (570 gold) a +4 ring of slaying (684 gold) an amulet of dissipation (unknown) (570 gold) an amulet of guardian spirit (570 gold) a ring of magical power (380 gold) (0, 0, Vaults:5) a +2 heavy long sword (0, 1, Vaults:5) a +0 pair of gloves of parrying (0, 10, Vaults:5) a +0 heavy flail (0, 14, Vaults:5) a +2 heavy quarterstaff a +0 arbalest (1, 1, Vaults:5) a +0 trident (1, 2, Vaults:5) a parchment of Fortress Blast (1, 11, Vaults:5) a talisman of death (2, 0, Vaults:5) a staff of fire (3, 36, Vaults:5) a +0 battleaxe of freezing (4, 31, Vaults:5) the serpent talisman of the Stone Wall {Dex+5 Slay+3 Stlth+} [serpent talisman] Dex+5: It affects your dexterity (+5). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). Stlth+: It makes you more stealthy. (4, 33, Vaults:5) a +0 leather armour (4, 35, Vaults:5) a staff of earth (5, 34, Vaults:5) a ring of willpower a +4 ring of slaying an amulet of magic regeneration an amulet of chemistry a +6 ring of dexterity (7, 10, Vaults:5) the ring "Near" {*Slow rElec rC+ rCorr AC+4} [ring of protection] *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. AC+4: It affects your AC (+4). the amulet "Fefeca" {Dissipate Str+3 Int+2} [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). the +0 hat "Ilyotoa" {Str+3 Int+2} Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). It cannot be enchanted further. the +2 cloak of Bitterness {*Slow rC+++ Int+2 Dex+2} *Slow: It may slow you when you take damage. rC+++: It renders you almost immune to cold. Int+2: It affects your intelligence (+2). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the orb of Wisdom {Stardust, Harm Str+3 Int-2 Tloc Alch} Harm: It increases damage dealt and taken. Str+3: It affects your strength (+3). Int-2: It affects your intelligence (-2). Tloc: It increases the power of your Translocations spells. Alch: It increases the power of your Alchemy spells. the spore talisman of Summertime {rC+ MP+11 Str+3} [spore talisman] rC+: It protects you from cold. MP+11: It affects your magic capacity (+11). Str+3: It affects your strength (+3). a ring of protection from fire an amulet of chemistry a +0 kite shield a ring of resist corrosion a ring of wizardry a +6 ring of strength a +6 ring of strength a ring of flight a +6 ring of strength a ring of see invisible a ring of protection from cold a ring of protection from cold (7, 36, Vaults:5) a ring of resist corrosion (8, 36, Vaults:5) a staff of alchemy (10, 30, Vaults:5) a +0 chain mail (10, 31, Vaults:5) a +0 hand axe (11, -7, Vaults:5) a +0 cloak (11, -6, Vaults:5) a +0 dire flail a +0 great mace (11, 30, Vaults:5) a +0 chain mail (12, -7, Vaults:5) a +0 war axe of freezing a +2 ring mail of poison resistance a +2 buckler of cold resistance a +0 long sword a +0 robe (13, -7, Vaults:5) a +0 arbalest a +0 dire flail a +0 dire flail a +1 battleaxe a +0 plate armour a +1 great sword of holy wrath a +0 plate armour (13, -6, Vaults:5) a +0 short sword 5 boomerangs a +0 robe a +0 arbalest a +0 halberd of protection a +0 chain mail (13, 32, Vaults:5) a +0 battleaxe (14, -7, Vaults:5) a +0 cloak a +0 arbalest a +0 glaive of protection a +0 arbalest a +0 scale mail (14, 32, Vaults:5) a parchment of Shatter (14, 35, Vaults:5) a +2 helmet of intelligence (15, -6, Vaults:5) the +4 bardiche "Citean" {flame, rC+ rN+ Dex+3} rC+: It protects you from cold. rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +0 shortbow of draining a +0 heavy shortbow a +1 great sword a +0 plate armour (16, -7, Vaults:5) a +0 long sword a +0 scale mail a +0 arbalest a +0 arbalest a +1 great sword a +2 ring mail of willpower (17, -7, Vaults:5) a +0 short sword a +0 robe a +0 giant club a +0 giant club a +0 giant club (17, 11, Vaults:5) a +0 club (18, -7, Vaults:5) a +0 giant club a +0 giant spiked club (18, -3, Vaults:5) a +0 battleaxe of freezing a +0 plate armour (18, 6, Vaults:5) a +0 club (18, 10, Vaults:5) a +0 short sword (18, 18, Vaults:5) 5 large rocks (19, -6, Vaults:5) a +0 giant club a +0 dire flail (20, -7, Vaults:5) a +0 giant club (20, 18, Vaults:5) a +2 morningstar of draining (21, -3, Vaults:5) a +0 great sword a +0 scale mail (21, -2, Vaults:5) a +0 arbalest a +0 glaive (21, 11, Vaults:5) a +2 battleaxe of freezing (21, 16, Vaults:5) a +0 halberd a +0 chain mail (21, 17, Vaults:5) a +0 falchion a +0 arbalest (21, 18, Vaults:5) a +2 long sword a +0 chain mail (21, 19, Vaults:5) a +0 long sword a +0 plate armour (21, 20, Vaults:5) a +3 great sword a +0 plate armour a +0 long sword a +0 chain mail a +0 tower shield (21, 22, Vaults:5) a +0 morningstar a +0 leather armour (22, -4, Vaults:5) the +7 falchion of Dorro {speed, Int+5} Int+5: It affects your intelligence (+5). It cannot be enchanted further. a +0 arbalest (22, 16, Vaults:5) 4 large rocks (22, 17, Vaults:5) a +0 war axe a +0 chain mail (22, 18, Vaults:5) a +3 battleaxe a +0 plate armour a +0 war axe a +0 plate armour a +0 dire flail of venom a +0 plate armour a +0 war axe a +3 plate armour (22, 20, Vaults:5) a +1 great mace a +0 chain mail a +0 battleaxe a +0 plate armour (22, 21, Vaults:5) a +0 great mace a +0 plate armour a +0 long sword a +0 chain mail (23, 18, Vaults:5) a +0 war axe a +0 plate armour (23, 19, Vaults:5) a +0 war axe a +2 plate armour of poison resistance (23, 20, Vaults:5) a +1 heavy arbalest a +2 war axe a +0 plate armour a +0 great sword a +0 plate armour (23, 21, Vaults:5) a +0 long sword a +0 plate armour a +0 tower shield (23, 23, Vaults:5) a +0 dire flail a +0 scale mail (24, 13, Vaults:5) a +1 short sword of draining a +0 arbalest a +0 scimitar (24, 17, Vaults:5) a +0 glaive a +0 chain mail a +0 long sword a +0 chain mail a +0 kite shield (24, 18, Vaults:5) a +0 long sword a +0 plate armour a +0 war axe a +0 plate armour (24, 19, Vaults:5) a +0 halberd a +0 plate armour (25, 17, Vaults:5) a +0 arbalest a +0 great sword a +0 plate armour (26, -6, Vaults:5) a +0 morningstar a +0 leather armour (26, 1, Vaults:5) a +0 club (26, 17, Vaults:5) a +0 broad axe a +0 arbalest a +0 scale mail a +1 great sword of freezing a +0 chain mail (27, 16, Vaults:5) a +0 giant spiked club a +0 giant club a +0 flail a +0 leather armour (27, 17, Vaults:5) a +4 scimitar of holy wrath a +0 chain mail a +0 club a +1 partisan of freezing a +0 chain mail (27, 18, Vaults:5) a +0 heavy hand axe (28, 15, Vaults:5) a +2 halberd a +0 ring mail of cold resistance (28, 17, Vaults:5) a +0 dire flail a +0 chain mail (29, 15, Vaults:5) a +0 scimitar a +0 robe (29, 16, Vaults:5) 8 large rocks (29, 20, Vaults:5) a +3 dire flail a +0 ring mail (29, 21, Vaults:5) a +1 falchion of flaming a +0 robe an amulet of faith (30, 15, Vaults:5) a +0 broad axe a +0 plate armour (30, 19, Vaults:5) a +0 dire flail a +2 dire flail of holy wrath a +0 morningstar a +0 robe (31, 19, Vaults:5) a +0 battleaxe of freezing (32, 5, Vaults:5) a parchment of Maxwell's Capacitive Coupling (32, 9, Vaults:5) a +0 war axe a +0 war axe a +0 scale mail (33, 11, Vaults:5) a +0 mace a +0 ring mail an orb of glass (33, 28, Vaults:5) a +0 mace a +0 chain mail (33, 33, Vaults:5) a parchment of Malign Gateway (34, 20, Vaults:5) a +2 cloak (34, 28, Vaults:5) a +0 morningstar (34, 33, Vaults:5) a staff of fire (35, 12, Vaults:5) a +0 war axe a +0 scale mail a +0 buckler (35, 27, Vaults:5) a +0 morningstar (39, 10, Vaults:5) a +0 club (40, 11, Vaults:5) a +0 chain mail (40, 27, Vaults:5) a +0 dagger (40, 39, Vaults:5) a +0 leather armour (41, 9, Vaults:5) a +0 falchion (41, 39, Vaults:5) a +0 scale mail (44, 19, Vaults:5) a +0 flail a +0 robe (46, 3, Vaults:5) a +0 dagger (47, 32, Vaults:5) a parchment of Diamond Sawblades (48, 19, Vaults:5) a +0 flail a +0 robe (54, 42, Vaults:5) a +0 great sword of flaming Level 12 of a ziggurat (0, 0, Zig:12) a parchment of Rimeblight (1, -2, Zig:12) a +3 falchion of electrocution (unseen) (1, -1, Zig:12) a parchment of Lee's Rapid Deconstruction (1, 0, Zig:12) a scroll of fog (1, 1, Zig:12) a +0 ring mail (1, 2, Zig:12) the +4 whip "Vuyha" {chaos, Str+4} Str+4: It affects your strength (+4). It cannot be enchanted further. (unseen) (2, -2, Zig:12) 15 gold pieces (2, -1, Zig:12) the +1 chain mail of Pantheism {Command, Int+3 SInv} Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. It cannot be enchanted further. (unseen) (2, 0, Zig:12) a +2 scale mail of cold resistance (unseen) (2, 1, Zig:12) a staff of alchemy (unseen) (2, 2, Zig:12) a scroll of blinking (3, -2, Zig:12) a parchment of Launch Clockwork Bee (3, -1, Zig:12) a potion of curing (3, 0, Zig:12) a +1 sling of draining (unseen) (3, 1, Zig:12) a parchment of Anguish (3, 2, Zig:12) a scroll of fog (4, -1, Zig:12) a +3 leather armour of positive energy (unseen) (4, 0, Zig:12) a ring of flight (4, 1, Zig:12) a lightning rod (4/4) (5, 1, Zig:12) 6 gold pieces (5, 2, Zig:12) 22 gold pieces (still there?) a +1 antimagic demon whip (still there?) (6, 2, Zig:12) 10 gold pieces (still there?) a +2 demon whip of draining (still there?) (6, 4, Zig:12) 6 gold pieces (7, 2, Zig:12) 21 gold pieces a +0 demon whip (7, 3, Zig:12) 13 gold pieces Level 1 of the Depths (4, 13, Depths:1) a +0 robe (4, 14, Depths:1) a +0 robe a +0 robe (5, 5, Depths:1) a +0 robe a +0 robe (6, 14, Depths:1) a +0 dire flail a +0 plate armour (6, 22, Depths:1) a sanguine talisman (7, 3, Depths:1) 4 large rocks (7, 4, Depths:1) a +0 robe (8, 29, Depths:1) a +2 great sword of flaming (9, 3, Depths:1) 5 large rocks (9, 4, Depths:1) a +0 ring mail a +2 heavy battleaxe (15, 4, Depths:1) a +0 dagger (21, -2, Depths:1) 5 large rocks (23, -17, Depths:1) a +0 plate armour a +2 halberd of draining (24, -17, Depths:1) a +0 plate armour a +5 partisan (25, -18, Depths:1) a +0 plate armour a +0 war axe (25, -17, Depths:1) a +0 robe a +0 dagger a +0 chain mail a +5 battleaxe of flaming (25, -16, Depths:1) a +0 plate armour a +3 scimitar (26, -18, Depths:1) a +0 plate armour a +0 great sword (27, -17, Depths:1) a +0 chain mail a +1 broad axe of flaming (27, -9, Depths:1) a +0 mace of protection (28, 20, Depths:1) a +0 robe (29, 18, Depths:1) a +0 robe a +0 long sword (29, 20, Depths:1) a +0 great mace a +0 dire flail (30, -19, Depths:1) a +0 ring mail a +0 battleaxe (31, 17, Depths:1) 6 large rocks (32, 17, Depths:1) a +0 dire flail a +0 great mace (34, -18, Depths:1) a +0 dire flail a +0 dire flail (34, 15, Depths:1) the medusa talisman "Doobask" {Str+6} [medusa talisman] Str+6: It affects your strength (+6). (34, 22, Depths:1) a +1 great sword of flaming (35, -18, Depths:1) 4 large rocks (38, 0, Depths:1) a +0 buckler a +0 leather armour a +0 long sword (40, 19, Depths:1) a +1 short sword of venom (44, 20, Depths:1) a +0 whip a +0 robe (47, -17, Depths:1) a +0 short sword (47, 0, Depths:1) a +0 dire flail a +0 dire flail (48, 5, Depths:1) a +0 battleaxe (49, -6, Depths:1) a +2 buckler a +0 leather armour a +0 war axe (49, 9, Depths:1) a parchment of Detonation Catalyst (50, -3, Depths:1) a +0 ring mail of positive energy a +1 great mace a +0 scale mail a +0 morningstar of holy wrath (53, 1, Depths:1) a +1 great mace of protection a +0 ring mail (53, 2, Depths:1) a +0 arbalest a +0 long sword the +1 ring mail of the Snail {Will+ Slay+5} Will+: It increases your willpower. Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). It cannot be enchanted further. (55, -7, Depths:1) 3 large rocks (59, 21, Depths:1) the +4 kite shield of the Cuttlefish {Fly} Fly: It grants you flight. It cannot be enchanted further. (62, 6, Depths:1) a +0 leather armour Level 2 of the Depths (0, 0, Depths:2) a +0 plate armour (4, -24, Depths:2) a +0 great mace (21, -29, Depths:2) a parchment of Blink (21, -23, Depths:2) a +0 shortbow of flaming (22, -23, Depths:2) a +0 robe (22, -21, Depths:2) a +0 robe a +0 dagger (23, -18, Depths:2) a +0 spear (24, -19, Depths:2) a +0 halberd (24, -17, Depths:2) a +0 ring mail a +3 great sword of flaming (24, -16, Depths:2) a +0 robe (24, -15, Depths:2) a +2 battleaxe of freezing (25, -15, Depths:2) a +0 cloak of air 3 large rocks (26, -21, Depths:2) a +3 spear (26, -13, Depths:2) a +0 ring mail (28, -18, Depths:2) a +0 dire flail a +0 dire flail (30, -41, Depths:2) a +1 rapier of draining a +0 robe a +1 buckler of poison resistance (30, -19, Depths:2) a +0 vampiric halberd (32, -25, Depths:2) a +0 shortbow of flaming a +0 mace (33, -27, Depths:2) a +0 robe (34, -41, Depths:2) a +0 whip a +2 robe of resistance (34, -23, Depths:2) a +0 whip a +0 robe (35, -40, Depths:2) a +0 long sword a +0 robe (35, -37, Depths:2) a +0 battleaxe a +0 plate armour (36, -37, Depths:2) a +2 vampiric demon whip a +0 robe a +0 buckler (36, -36, Depths:2) a +0 battleaxe a +0 plate armour (36, -11, Depths:2) a potion of moonshine (36, -3, Depths:2) a +0 broad axe (38, -40, Depths:2) a +3 war axe a +0 chain mail (42, -28, Depths:2) a +0 cloak (47, -8, Depths:2) a +0 chain mail (50, -20, Depths:2) a +0 battleaxe of freezing (52, -19, Depths:2) a +0 robe a +1 dagger a +0 pair of gloves a +1 cloak of willpower a +2 rapier of electrocution (58, -15, Depths:2) 9 stones (59, -19, Depths:2) a +0 spear (64, -20, Depths:2) 7 stones (64, -15, Depths:2) 4 stones (65, -39, Depths:2) a +0 pair of boots (67, -38, Depths:2) 4 large rocks (68, -39, Depths:2) a +0 great sword of flaming Level 3 of the Depths (0, 0, Depths:3) a +0 long sword (7, -3, Depths:3) a +0 robe (9, 17, Depths:3) a +3 hand axe of electrocution (9, 44, Depths:3) a +0 leather armour (11, 30, Depths:3) a +0 long sword a +0 plate armour (16, 19, Depths:3) a +1 dagger of holy wrath (16, 20, Depths:3) a +1 robe of resistance (17, 14, Depths:3) the +7 dagger of Infection {protect, rF- rN+ Dex+3 Stlth+} rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +2 scale mail of cold resistance a +0 buckler of resistance (17, 20, Depths:3) a +3 short sword of electrocution (17, 21, Depths:3) a staff of alchemy (17, 22, Depths:3) a +3 heavy great sword (18, 4, Depths:3) a +2 scimitar of pain a +0 robe (18, 13, Depths:3) a +1 great mace a +3 ring mail of willpower (18, 23, Depths:3) a +0 long sword (19, -9, Depths:3) the +1 robe of the Buccaneer {+Inv rElec rN+ Archmagi} +Inv: It lets you turn invisible. rElec: It insulates you from electricity. rN+: It protects you from negative energy. Archmagi: It increases the power of your magical spells. It cannot be enchanted further. (19, 23, Depths:3) a parchment of Disjunction (20, 2, Depths:3) a +2 scimitar of venom a +0 robe (21, 30, Depths:3) a parchment of Soul Splinter (22, -4, Depths:3) a +0 ring mail (28, 4, Depths:3) a +0 short sword (30, 5, Depths:3) a +0 long sword a +0 robe (30, 6, Depths:3) a +0 long sword a +2 plate armour of willpower (32, 7, Depths:3) a +0 great sword a +0 chain mail (37, 29, Depths:3) a +0 great mace of distortion a +0 plate armour a +4 broad axe of flaming a +0 plate armour a +2 battleaxe of flaming a +0 plate armour a +1 battleaxe a +0 chain mail (37, 30, Depths:3) a +0 great sword of flaming a +1 chain mail of cold resistance (38, 30, Depths:3) a +2 partisan a +0 chain mail (41, 25, Depths:3) a +0 battleaxe of freezing (43, 8, Depths:3) a +0 robe (43, 11, Depths:3) a +0 dagger a +0 robe (44, 1, Depths:3) a +0 quarterstaff a +0 robe (58, 43, Depths:3) a staff of cold a +0 club (59, 43, Depths:3) a +1 quarterstaff of speed a +0 quarterstaff a +0 club Level 4 of the Depths (0, 0, Depths:4) a +0 robe (2, -1, Depths:4) a +0 robe (7, -22, Depths:4) a +0 robe a +1 dagger of draining (7, 9, Depths:4) 4 large rocks (8, -22, Depths:4) a +0 robe a +3 scimitar of draining (9, -24, Depths:4) a +1 battleaxe of freezing (11, 26, Depths:4) a +0 spear (15, 21, Depths:4) a +0 battleaxe a +0 plate armour (17, -24, Depths:4) a +2 dagger of draining (17, -14, Depths:4) a +0 broad axe (19, -15, Depths:4) the +1 scale mail of the Evening {rPois rF+} rPois: It protects you from poison. rF+: It protects you from fire. It cannot be enchanted further. (19, -12, Depths:4) a +0 demon whip (19, -11, Depths:4) a +0 mace a +0 short sword (19, 5, Depths:4) a parchment of Martyr's Knell (20, -14, Depths:4) a +0 cloak a +0 long sword (22, -13, Depths:4) a +0 cloak a +0 long sword (22, -12, Depths:4) a +0 plate armour a +5 glaive (23, -15, Depths:4) a +0 kite shield a +0 leather armour a +0 long sword (23, -13, Depths:4) a +0 robe a +0 dagger a +0 long sword a +0 orcbow (23, -12, Depths:4) a +0 chain mail a +2 partisan a +0 plate armour a +5 glaive of draining a +0 flail a +3 short sword of protection a +0 hand axe (23, -11, Depths:4) a +0 mace (23, 14, Depths:4) a +0 cloak of poison resistance (24, -17, Depths:4) 4 large rocks (24, -14, Depths:4) a +0 dire flail (24, -11, Depths:4) a +0 plate armour a +0 partisan (25, -24, Depths:4) a +0 sling (27, -24, Depths:4) a +0 cloak of stealth (27, -16, Depths:4) a +0 plate armour a +5 great mace a +0 battleaxe (28, -21, Depths:4) a +0 quarterstaff (28, -17, Depths:4) a +0 plate armour a +4 demon trident (28, -15, Depths:4) a +1 heavy dire flail (28, -13, Depths:4) a +0 dagger of electrocution (29, -17, Depths:4) a +1 scimitar of flaming a +0 plate armour (30, -25, Depths:4) a +0 halberd (30, 2, Depths:4) a +0 trident (32, -22, Depths:4) a +0 great sword of flaming (33, -20, Depths:4) a +0 whip a +0 cloak of air (34, -26, Depths:4) a parchment of Arcjolt (36, -26, Depths:4) a +0 hand axe (36, -24, Depths:4) a +0 hand axe (36, 12, Depths:4) a parchment of Forge Monarch Bomb (38, 14, Depths:4) a +0 rapier a +0 cloak of willpower (39, 2, Depths:4) a +0 chain mail (40, 14, Depths:4) a +0 war axe (41, 15, Depths:4) a +0 long sword a +0 cloak (41, 17, Depths:4) a +2 scythe of freezing (41, 29, Depths:4) a +0 robe (42, 11, Depths:4) a +0 robe (43, 23, Depths:4) 5 large rocks (48, -11, Depths:4) a +0 battleaxe of freezing (51, -16, Depths:4) the +0 helmet "Coegheis" {MP+7} MP+7: It affects your magic capacity (+7). It cannot be enchanted further. (51, -15, Depths:4) a +0 short sword (51, -3, Depths:4) a storm talisman (51, 13, Depths:4) +0 ice dragon scales (53, -9, Depths:4) a +0 flail (55, -9, Depths:4) a +0 buckler a +0 robe a +3 vampiric rapier (55, -8, Depths:4) a +0 animal skin a +2 antimagic broad axe (55, -6, Depths:4) a +4 halberd a +0 hand axe (56, -7, Depths:4) a +0 spear (56, -6, Depths:4) a +1 cloak of poison resistance (57, -7, Depths:4) a +0 spear (58, -2, Depths:4) a +0 robe a +3 scimitar of venom