Seeded DCSS version 0.34.0-6-gc09a8b0c2f (webtiles) character file. Game seed: 12675235163316992596 (custom seed) 26 Curaria the Apothecary (level 3, 27/27 HPs) Began as a Formicid Alchemist on Feb 14, 2026. Quit the game on level 2 of the Dungeon. The game lasted 00:01:53 (1445 turns). Curaria the Apothecary (Formicid Alchemist) Turns: 1445, Time: 00:01:53 Health: 27/27 AC: 7 Str: 12 XL: 3 Next: 22% Magic: 6/6 EV: 11 Int: 16 God: Gold: 24 SH: 0 Dex: 14 Spells: 5/6 levels left rFire . . . (100%) e - +2 dagger (devious) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) d - +0 cloak rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ f - +4 ring of protection HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig (0%), Shaft Self (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 96 gold pieces. You spent 72 gold pieces at shops. Inventory: Hand Weapons b - a +0 short sword e - a +2 devious dagger (weapon) Missiles c - a throwing net Armour a - a +0 robe (worn) d - a +0 cloak (worn) Jewellery f - a +4 ring of protection (worn) Scrolls r - 5 scrolls of identify g - a scroll of fog c - a scroll of immolation {unknown} d - a scroll of vulnerability {unknown} e - 3 scrolls of blinking {unknown} Potions g - 2 potions of magic f - a potion of moonshine {unknown} Skills: - Level 2.0 Fighting - Level 1.7 Dodging - Level 2.4 Stealth - Level 2.1 Spellcasting - Level 0.8 Conjurations + Level 4.8 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 36% 1d2 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 20% 2d6 10% 2 Sandblast Erth 2% 2d4 21% 1 Mephitic Cloud Conj/Alch/Air 7% N/A 28% 3 Olgreb's Toxic Radiance Alch 17% N/A 28% 4 Sticky Flame Fire/Alch 9% 2d5 58% 4 Rending Blade Conj/Frge 3% 2d6 86% 4 Awaken Armour Erth/Frge 2% N/A 90% 4 Permafrost Eruption Ice/Erth 0% 2x4d1 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 ? Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You encounter a kobold. It is wielding a +0 dagger. A kobold is nearby! You see here a +0 sling. The helpless kobold fails to defend itself. You feel devious. You puncture the kobold! You kill the kobold! No target in view! No target in view! No target in view! You feel less devious. You open the door. There is an open door here. You open the door. Found an escape hatch in the floor. There is an open door here. You sense a monster nearby. f - a blue potion Found 3 flux baubles. No target in view! No target in view! No target in view! No target in view! No target in view! You see here the +8 Vampire's Tooth {megavamp}. Found a short sword. You see here a +0 short sword. You see here 3 flux baubles. You encounter an endoplasm. The endoplasm quivers. You barely miss the endoplasm. The endoplasm closely misses you. You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm hits you but does no damage. You hit the endoplasm but do no damage. The endoplasm is heavily wounded. The endoplasm completely misses you. You hit the endoplasm. You kill the endoplasm! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.........# #.# #.........# #.# #.........# #.# ## ......>...# #.# .. #.........###.# .#.##### #.............# #.#.#...# #.........####### #.#.#.#.# #.........##..•.###.#.#.#.# #.........##@#......#.#)#.# #.........##.#......#.#.#.# #.........##.#.#.#....#.#.# #######.####.....#......#.# #.######.#.#...####.# #......#.#.#......#.### ######.#.#......#.#.).# #.#...#.#.##.###.# #.#...#.#....# #.# There were no monsters in sight! Vanquished Creatures 2 dart slugs 3 endoplasms 3 hobgoblins (D:1) 3 jackals (D:2) A quokka (D:1) 3 ball pythons (D:1) A frilled lizard (D:1) A goblin (D:2) 5 kobolds A rat (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Curaria the Formicid Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 51 | D:1 | Reached skill level 1 in Fighting 175 | D:1 | Reached XP level 2. HP: 21/21 MP: 0/5 965 | D:2 | Found Bephepse's Magic Scroll Boutique. 968 | D:2 | Bought a scroll of identify for 24 gold pieces 968 | D:2 | Bought a scroll of fog for 48 gold pieces 1066 | D:2 | Reached XP level 3. HP: 27/27 MP: 6/6 1394 | D:2 | Found the +8 Vampire's Tooth {megavamp} 1445 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dysonsfear_arrival_boulevard, layout_basic, nrook_loot_triangle, minmay_misc_feat_hallway D:2: layout_basic, serial_shops, nicolae_shop_behind_doors Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 2 | 2.0 Dodging | | 1.7 Stealth | | 2.4 Spellcasting | | 2.1 Conjurations | | 0.8 Alchemy | | 4.8 Action || total ---------------------------++------- Attack: Normal || 29 Melee: Unarmed || 4 Short sword || 15 Dagger || 10 Cast: Poisonous Vapours || 23 Stab: Sleeping || 3 Armour: Robe || 20 Dodge: Dodged || 15