DDUDDU Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, -5, D:1) a frilled lizard skeleton (2, 7, D:1) 3 flux baubles (6, 6, D:1) a +0 hand axe (8, -24, D:1) a +0 hand axe of electrocution (13, 20, D:1) a frilled lizard corpse (skeletalised by now) (19, -13, D:1) a +3 dagger of flaming (19, 23, D:1) a bat corpse (skeletalised by now) a ball python corpse (skeletalised by now) (20, 3, D:1) a +0 dagger 5 stones a hobgoblin skeleton a kobold skeleton (27, 4, D:1) a +1 spear of freezing (30, -16, D:1) a rat corpse (skeletalised by now) (31, -22, D:1) a bat skeleton (32, -17, D:1) a quokka skeleton (35, -14, D:1) a ball python skeleton (36, -3, D:1) a +0 long sword (47, 9, D:1) a +0 short sword a stone Level 2 of the Dungeon (11, -8, D:2) an adder skeleton (16, 0, D:2) a hobgoblin skeleton (17, -3, D:2) a +0 dagger 5 stones a kobold skeleton (22, 11, D:2) a +0 ring mail (22, 12, D:2) a quokka corpse (skeletalised by now) (29, 11, D:2) a +0 sling (30, 18, D:2) a +0 sling a +0 club (33, 3, D:2) a rat skeleton (34, 4, D:2) a +0 hand axe a kobold corpse (skeletalised by now) (37, -31, D:2) a +0 leather armour (48, -9, D:2) a +0 dagger Level 3 of the Dungeon (3, -2, D:3) a hobgoblin corpse (skeletalised by now) (4, -23, D:3) a +0 club a goblin corpse (skeletalised by now) (4, -13, D:3) a medusa talisman (6, 3, D:3) a +0 whip (11, 11, D:3) a +0 dagger (16, -7, D:3) a +0 spear a gnoll corpse (skeletalised by now) (16, -6, D:3) a +0 spear a +0 robe a gnoll corpse (skeletalised by now) (16, -4, D:3) a gnoll corpse (skeletalised by now) (26, -22, D:3) a +0 short sword (30, -29, D:3) a quokka corpse (skeletalised by now) (31, -1, D:3) a +0 club a +0 whip 6 stones a hobgoblin skeleton (33, 9, D:3) a +0 heavy shortbow (38, 3, D:3) a ball python skeleton (39, 4, D:3) a bat skeleton (41, 6, D:3) a +0 hand axe (42, -24, D:3) a frilled lizard corpse (skeletalised by now) an adder corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Saitet's Magic Scroll Shoppe a scroll of noise (unknown) (12 gold) a scroll of identify (24 gold) a scroll of brand weapon (114 gold) a scroll of identify (24 gold) a scroll of identify (24 gold) a scroll of teleportation (36 gold) a scroll of fear (unknown) (48 gold) [Shop] Jaomm's Weapon Emporium a +0 quarterstaff (55 gold) a +4 glaive of venom (374 gold) a +0 war axe (38 gold) a +0 spear (33 gold) a +0 trident (38 gold) 3 javelins (99 gold) a +0 great mace (110 gold) the +1 long sword of Jescho {vamp, *Noise rCorr Int+5 Dex-4} (293 gold) *Noise: It may make a loud noise when swung. rCorr: It protects you from acid and corrosion. Int+5: It affects your intelligence (+5). Dex-4: It affects your dexterity (-4). It cannot be enchanted further. (0, 0, D:4) a +0 hand axe (11, 28, D:4) a +0 helmet (17, 0, D:4) a +1 falchion of holy wrath (19, 41, D:4) a +0 dagger a kobold corpse (skeletalised by now) (22, 48, D:4) a mist talisman (23, 37, D:4) a +0 scythe the human corpse of Sigmund (skeletalised by now) (37, 36, D:4) an orb of guile (48, 9, D:4) a +0 dagger (48, 19, D:4) a +0 club a +0 ring mail a +0 flail a quokka skeleton an orc skeleton (49, 32, D:4) an adder corpse (skeletalised by now) (49, 50, D:4) a +0 leather armour (50, 19, D:4) a hound skeleton (50, 32, D:4) an iguana corpse (skeletalised by now) (51, 19, D:4) a +0 giant club a hobgoblin skeleton a jackal skeleton (52, 43, D:4) a +0 whip a kobold skeleton (60, 10, D:4) an adder corpse (skeletalised by now) Level 5 of the Dungeon (14, -2, D:5) a +0 short sword (52, -12, D:5) a +0 morningstar a +0 dagger a +0 chain mail (52, -11, D:5) a +0 flail (52, -10, D:5) a +0 hand axe a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (2, 7, D:6) a +0 dagger a +0 robe (2, 8, D:6) a +0 whip (3, 7, D:6) a +0 hand axe a +0 leather armour (5, -10, D:6) a +0 dagger (6, -3, D:6) a +0 shortbow (20, 16, D:6) a +0 dagger (22, 14, D:6) a +0 war axe (22, 15, D:6) a +0 flail (25, 21, D:6) a +0 whip Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a +0 robe (1, -1, D:7) a +0 dagger (1, 0, D:7) a +0 club a +0 scale mail (1, 1, D:7) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (2, 13, D:7) a +1 heavy war axe +0 swamp dragon scales (3, -2, D:7) a +0 hand axe a +0 leather armour (18, -13, D:7) a +0 quarterstaff (21, 8, D:7) a +0 scale mail (27, -18, D:7) a +0 mace (30, -7, D:7) a +0 dagger a +0 chain mail (30, -6, D:7) a +0 dagger 3 boomerangs a +0 leather armour (31, -7, D:7) a +0 scimitar of holy wrath a +0 chain mail (32, -7, D:7) a +0 short sword (34, -1, D:7) a staff of earth (36, 22, D:7) a +0 leather armour a +0 short sword a +0 leather armour a +0 club (36, 23, D:7) a +0 hand axe (36, 24, D:7) a +0 scale mail a +0 dagger (37, -10, D:7) a +0 hand axe (37, 23, D:7) a +0 robe a +0 dagger (41, 12, D:7) a +0 short sword (42, -15, D:7) a +0 trident (42, 11, D:7) a +0 dagger (42, 12, D:7) a +0 short sword (57, -8, D:7) a +0 halberd Level 8 of the Dungeon (0, 0, D:8) a +0 falchion (1, 0, D:8) a +0 scimitar a +0 orcbow a +0 chain mail a +0 dagger a +0 robe (9, -34, D:8) a +1 heavy hand axe a +0 dagger a +0 leather armour (12, -22, D:8) a +0 sling (12, 10, D:8) a +0 flail a +0 mace a +0 falchion a +0 dagger a +0 robe (13, 10, D:8) a +0 short sword 4 stones (13, 11, D:8) a +2 vampiric whip a +0 dagger a +0 short sword a +0 club a +0 club 6 stones a +0 club a +0 dagger (14, -8, D:8) a +0 short sword (15, -10, D:8) a +0 leather armour a +0 war axe (15, -8, D:8) a +0 chain mail a +0 hand axe (29, -12, D:8) a +0 mace (29, -11, D:8) a +0 dagger a +0 robe (29, -10, D:8) a +0 hand axe (29, -9, D:8) a +0 dagger a +0 robe (32, -47, D:8) a +0 long sword (36, -14, D:8) a +0 dagger (37, -35, D:8) a +0 war axe (37, -31, D:8) 2 centipede baubles (38, -39, D:8) a +0 heavy sling a +0 ring mail a +0 quarterstaff Level 9 of the Dungeon (0, 0, D:9) a +0 whip (2, 5, D:9) a +0 club (3, 1, D:9) a +0 dagger a +0 robe (3, 4, D:9) a +0 dagger a +0 robe (3, 7, D:9) a +0 flail (4, 2, D:9) a +0 mace a +0 ring mail (4, 7, D:9) a +0 dire flail a +0 plate armour (5, 2, D:9) a +0 club (6, 2, D:9) a +0 scale mail a +0 dagger (7, 7, D:9) a staff of air (14, 13, D:9) 2 javelins (23, -2, D:9) a +0 trident (25, 6, D:9) a +0 scimitar (32, 7, D:9) 2 poisoned darts (32, 32, D:9) a +0 war axe (33, 6, D:9) a +0 whip (34, 6, D:9) 10 gold pieces (34, 7, D:9) a +1 hat of see invisible (unseen) (38, 29, D:9) a +0 mace (43, -15, D:9) a +0 short sword (44, -15, D:9) a +0 dagger 2 stones (45, -14, D:9) a +0 whip (45, -13, D:9) a +0 short sword 5 stones Level 10 of the Dungeon (8, 24, D:10) a +0 club (8, 25, D:10) a +0 war axe a +0 plate armour a +0 hand axe (13, -16, D:10) a +0 scale mail (22, 23, D:10) a +0 robe (32, -23, D:10) a +0 robe (41, -19, D:10) a +0 giant club a +0 giant club (48, 13, D:10) a +0 dagger (49, 12, D:10) a +0 dagger (49, 13, D:10) a +0 dagger (49, 14, D:10) a +0 dagger a +0 dagger a +0 robe a +0 short sword Level 11 of the Dungeon (4, -21, D:11) a +0 short sword 5 stones (6, -21, D:11) a +0 dagger a +0 robe (7, -14, D:11) a +2 cloak of poison resistance (11, -33, D:11) a +0 short sword a +0 scale mail (18, -24, D:11) a parchment of Lesser Beckoning (32, -34, D:11) 2 darts of disjunction (32, -27, D:11) a +0 spear of flaming (34, -28, D:11) a +2 spear of flaming (34, -27, D:11) a +2 spear of flaming the Ecumenical Temple Level 1 of the Lair of Beasts (1, 11, Lair:1) a +0 long sword (10, 41, Lair:1) a +0 robe (30, -9, Lair:1) a +0 falchion (49, 22, Lair:1) a +0 chain mail (56, -4, Lair:1) a +0 partisan Level 2 of the Lair of Beasts (25, 18, Lair:2) a +0 robe (25, 19, Lair:2) a potion of attraction (25, 20, Lair:2) a +0 leather armour (26, 18, Lair:2) an amulet of wildshape (26, 20, Lair:2) the scarf of Darkness {Harm, ^Contam rElec rN++ Regen+} ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. Regen+: It increases your rate of health regeneration. (unseen)