DDUDDU Level 1 of the Dungeon (0, 0, D:1) a +0 robe (3, 0, D:1) 3 centipede baubles (8, 8, D:1) a rat corpse (skeletalised by now) (12, -25, D:1) a +0 dagger (19, -36, D:1) a +0 dagger (19, -16, D:1) a +0 club a goblin skeleton (22, -37, D:1) a +0 club (26, -8, D:1) a +0 club a +0 dagger a goblin skeleton a goblin skeleton (30, -10, D:1) a +0 mace (41, 6, D:1) a bat corpse (skeletalised by now) (46, 11, D:1) a rat corpse (skeletalised by now) (49, 5, D:1) a +2 dagger of flaming a goblin corpse (skeletalised by now) (57, -22, D:1) an orb of stardust (61, -22, D:1) a +0 spear Level 2 of the Dungeon (1, 30, D:2) a +0 club a frilled lizard skeleton a hobgoblin skeleton (3, 18, D:2) a quokka skeleton (3, 19, D:2) a bat skeleton (5, 35, D:2) a +0 ring mail (12, 6, D:2) a +0 short sword a +0 chain mail the human skeleton of Terence (13, 18, D:2) a +0 barding (19, 8, D:2) a rat skeleton (20, 32, D:2) a +0 club a +0 whip a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (21, 31, D:2) a gnoll corpse (skeletalised by now) (28, 35, D:2) a +0 dagger a goblin skeleton (49, 2, D:2) a +0 mace (52, -4, D:2) a +0 club (54, 20, D:2) a staff of air Level 3 of the Dungeon (0, 0, D:3) a staff of air (2, -2, D:3) a +0 dagger 2 stones a kobold skeleton (5, -23, D:3) a +0 dagger (9, 5, D:3) a +0 club a +0 leather armour the goblin corpse of Ijyb (skeletalised by now) (11, -8, D:3) the rimehorn talisman of Compression {-Tele Str+4 Slay+2 Stlth+} [rimehorn talisman] -Tele: It prevents most forms of teleportation. Str+4: It affects your strength (+4). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). Stlth+: It makes you more stealthy. (12, -3, D:3) a +0 spear (15, -21, D:3) a +0 scythe a +0 robe (16, -21, D:3) a jackal skeleton a ball python skeleton (17, -21, D:3) a jackal skeleton (18, -26, D:3) a +0 ring mail (18, -22, D:3) a jackal skeleton (22, -13, D:3) a parchment of Mercury Arrow (30, -20, D:3) a +0 mace an orc skeleton (41, 3, D:3) 2 javelins (43, -15, D:3) an adder corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a quokka skeleton (7, 11, D:4) an iguana corpse (skeletalised by now) (9, 22, D:4) a +0 sling a +0 club (13, 5, D:4) an iguana skeleton (19, 4, D:4) a ball python skeleton (20, 8, D:4) a +1 short sword of holy wrath (22, -8, D:4) a parchment of Sublimation of Blood (24, 18, D:4) a +0 dagger a goblin skeleton (25, -1, D:4) a +0 helmet (25, 8, D:4) a +0 leather armour a +0 whip (25, 15, D:4) a +0 club (26, 16, D:4) a black bear corpse (skeletalised by now) (28, -11, D:4) a +0 club a goblin skeleton (43, 11, D:4) a hound corpse (skeletalised by now) (51, -1, D:4) a +0 helmet Level 5 of the Dungeon (1, -24, D:5) a +0 mace a +0 leather armour (1, -23, D:5) a +0 flail a +0 leather armour a +0 flail a +0 leather armour (15, 4, D:5) a +0 spear a +0 whip a +0 robe (16, 3, D:5) a +0 club a gnoll corpse (skeletalised by now) (16, 4, D:5) a +0 spear a +0 giant club (16, 5, D:5) a +0 flail (17, 4, D:5) a +0 dagger a +0 scale mail (18, 10, D:5) a +0 club (19, 7, D:5) a +0 club (19, 9, D:5) a +0 halberd (29, 8, D:5) a +0 mace (34, 17, D:5) a parchment of Foxfire (36, 9, D:5) a +0 giant club (38, -22, D:5) a +0 robe Level 6 of the Dungeon (6, -23, D:6) 6 poisoned darts (6, -15, D:6) a +0 giant spiked club (7, -38, D:6) a +0 whip (8, -39, D:6) a +0 chain mail a +0 dagger a +0 ring mail a +0 war axe a +0 robe a +0 dagger (14, -39, D:6) 3 scrolls of identify (15, -12, D:6) a +0 club 3 stones (15, -11, D:6) a +2 dagger of venom a +0 dagger 5 stones (15, -10, D:6) a +0 short sword (16, -27, D:6) a +0 trident (16, -13, D:6) a +0 dagger (16, -12, D:6) a +0 whip 4 stones (16, -11, D:6) 7 poisoned darts a +0 dagger (17, -34, D:6) a +1 robe of cold resistance (33, -18, D:6) a +0 leather armour (34, -29, D:6) a staff of cold (40, -30, D:6) a +2 quarterstaff of draining (47, -5, D:6) a +0 dagger of protection a +0 robe a +0 falchion a +0 ring mail (47, -4, D:6) a +0 mace a +0 leather armour (47, -3, D:6) a +0 flail a +0 scale mail a +0 trident 2 boomerangs a +0 scale mail Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (5, 2, D:7) a staff of cold (5, 11, D:7) a +0 sling (7, -5, D:7) a +0 chain mail (11, 9, D:7) a +0 orcbow (14, -13, D:7) a +0 ring mail (21, 6, D:7) a +0 robe (42, 1, D:7) the +6 trident of Azouc {entangle, ^Contam rCorr Int+4} ^Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. Int+4: It affects your intelligence (+4). It cannot be enchanted further. (43, 12, D:7) a +0 orcbow a +0 ring mail (52, 0, D:7) a +0 ring mail (57, 8, D:7) a +0 dagger a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 leather armour (5, 12, D:8) a parchment of Confusing Touch (15, -7, D:8) a +0 dagger an orc corpse (skeletalised by now) (16, -7, D:8) a +0 short sword (16, -6, D:8) a +0 hand axe (16, -5, D:8) a +0 hand axe a +0 scale mail a +0 club (18, -15, D:8) a +0 ring mail (28, -32, D:8) 4 atropa-tipped darts (28, -23, D:8) a +0 quarterstaff of speed (34, -32, D:8) a +0 mace a +0 chain mail (40, -31, D:8) a +0 dagger a +0 robe (41, -31, D:8) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe (42, -9, D:8) a parchment of Confusing Touch Level 9 of the Dungeon (0, 0, D:9) a +0 orcbow (14, -1, D:9) 3 large rocks (22, -1, D:9) a basilisk skeleton (24, -1, D:9) a +0 dagger a +0 robe (25, -2, D:9) a +0 hand axe (26, -4, D:9) a +0 dagger (26, -2, D:9) a +0 short sword a +0 ring mail (28, -2, D:9) a yak skeleton (42, -1, D:9) a +0 club (43, -6, D:9) a +1 dagger of venom a +0 robe (44, -7, D:9) a +0 short sword the Ecumenical Temple