DDUDDU Level 1 of the Dungeon (0, 0, D:1) a +0 robe (0, 3, D:1) a +0 dagger (7, 11, D:1) a staff of earth (8, 41, D:1) a +0 club (9, 5, D:1) a +0 dagger 4 stones (12, 42, D:1) a +0 club 3 stones a +0 dagger a +0 whip a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) a rat corpse (skeletalised by now) a bat corpse (skeletalised by now) (15, 2, D:1) a ball python corpse (skeletalised by now) (19, 1, D:1) a +0 flail (21, -1, D:1) a ball python corpse (skeletalised by now) (24, 21, D:1) a +0 leather armour (28, 16, D:1) a ball python skeleton (38, 49, D:1) a hobgoblin corpse (skeletalised by now) (39, 19, D:1) a +0 dagger a kobold corpse (skeletalised by now) (39, 20, D:1) a frilled lizard corpse (skeletalised by now) (39, 21, D:1) a quokka corpse (skeletalised by now) (41, 11, D:1) a +0 falchion (43, 32, D:1) a +0 whip (46, 35, D:1) a ball python skeleton a bat skeleton (47, 35, D:1) a hobgoblin skeleton (49, 39, D:1) a +0 ring mail Level 2 of the Dungeon [Shop] Congogud's Antique Armour Boutique a +0 leather armour (40 gold) +1 steam dragon scales (890 gold) a +1 pair of boots of rampaging (330 gold) a +3 ring mail of poison resistance (460 gold) the +3 salamander hide armour {Flames, rFlCloud rF++ rC-- Fire} (802 gold) Flames: It surrounds you with flame clouds. rFlCloud: It grants immunity to flame clouds. rF++: It greatly protects you from fire. rC--: It makes you very vulnerable to cold. Fire: It increases the power of your Fire spells. It cannot be enchanted further. a +1 cloak (230 gold) a +0 ring mail (80 gold) a +0 robe (18 gold) the +1 leather armour of Philately {rElec Regen+ Dex+2 Slay+5} (924 gold) rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. Dex+2: It affects your dexterity (+2). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). It cannot be enchanted further. (0, 7, D:2) a +0 flail (8, 5, D:2) a +0 dagger (8, 11, D:2) a +0 dagger (12, -20, D:2) a +0 helmet (16, 36, D:2) a +0 dagger a goblin corpse (skeletalised by now) (17, 17, D:2) a jackal corpse (skeletalised by now) (19, 27, D:2) a rat corpse (skeletalised by now) (21, 17, D:2) a hobgoblin skeleton (22, 0, D:2) a +0 short sword (29, -18, D:2) a +0 whip (29, -7, D:2) a +0 club (29, 13, D:2) a +0 spear a stone (44, 6, D:2) a bat skeleton (44, 17, D:2) a bat corpse (skeletalised by now) (45, 2, D:2) a +0 short sword a stone a kobold corpse (skeletalised by now) (48, 6, D:2) a rat skeleton Level 3 of the Dungeon (6, -1, D:3) a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) (7, 11, D:3) the +1 ring mail of Yrent {rElec Int+3 Dex-2 Stlth+} rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). Dex-2: It affects your dexterity (-2). Stlth+: It makes you more stealthy. It cannot be enchanted further. (20, 2, D:3) a frilled lizard corpse (22, -2, D:3) a +0 club (32, -3, D:3) a +0 giant spiked club an ogre corpse