DDUDDU Level 1 of the Dungeon (2, 0, D:1) a +0 club (4, 0, D:1) a bat corpse (skeletalised by now) (15, 5, D:1) a +0 robe (16, 23, D:1) a ball python corpse (skeletalised by now) (19, 2, D:1) a +0 club a goblin corpse (skeletalised by now) (21, -5, D:1) a bat corpse (skeletalised by now) (22, 37, D:1) a bat corpse (skeletalised by now) (24, 40, D:1) a +0 dagger a stone (25, -1, D:1) a +0 scale mail (35, 19, D:1) a hobgoblin skeleton (43, 24, D:1) a +2 dagger of draining a goblin skeleton (43, 33, D:1) a +0 robe of fire resistance (43, 34, D:1) a +0 club 2 stones (44, 24, D:1) a +0 club (45, 24, D:1) a +0 club (46, 4, D:1) a +0 dagger (46, 31, D:1) a rat skeleton (46, 39, D:1) a +0 hand axe (49, -3, D:1) a frilled lizard corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (51, -1, D:1) a frilled lizard corpse (skeletalised by now) (52, -1, D:1) a quokka corpse (skeletalised by now) (53, -1, D:1) a frilled lizard corpse (skeletalised by now) (58, 35, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (2, -10, D:2) a +0 dagger 3 stones a kobold skeleton (7, -17, D:2) a +0 ring mail (9, -17, D:2) a +0 short sword (17, 7, D:2) an adder corpse (skeletalised by now) (29, 1, D:2) a +0 helmet (38, 0, D:2) a +0 whip a kobold skeleton (42, 15, D:2) a ball python corpse (skeletalised by now) (51, -16, D:2) a +0 whip a ring of flight a kobold corpse (skeletalised by now) (55, -10, D:2) a +0 dagger (55, -5, D:2) a +0 club (55, 0, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (3, -16, D:3) a +0 club (18, -22, D:3) a +0 club a goblin skeleton (18, -19, D:3) a +0 dagger (18, 0, D:3) an adder skeleton (21, -15, D:3) a +0 spear (25, 7, D:3) a +0 dagger (28, 1, D:3) a +0 club a goblin corpse (skeletalised by now) (35, 2, D:3) a rat skeleton (41, -27, D:3) a hobgoblin corpse (skeletalised by now) (47, 1, D:3) a +0 dagger Level 4 of the Dungeon (6, -2, D:4) a black bear corpse (skeletalised by now) (8, -16, D:4) a +0 vampiric dagger (8, 6, D:4) a +0 ring mail (12, 6, D:4) a +0 club a goblin skeleton (19, 19, D:4) an adder corpse (skeletalised by now) (21, 13, D:4) a +0 helmet (25, 19, D:4) a +0 robe (27, -9, D:4) a +0 dagger of venom a kobold corpse (skeletalised by now) (28, 9, D:4) a +0 club (29, 9, D:4) a +0 whip a kobold corpse (skeletalised by now) (33, -7, D:4) a +0 whip a kobold corpse (skeletalised by now) (34, -7, D:4) a +0 mace a +0 ring mail (35, -7, D:4) a +0 hand axe an orc corpse (skeletalised by now) Level 5 of the Dungeon [Shop] Hochis's Distillery a potion of enlightenment (55 gold) a potion of brilliance (44 gold) a potion of cancellation (88 gold) a potion of haste (110 gold) a potion of cancellation (88 gold) a potion of haste (110 gold) (0, 0, D:5) a +0 whip (1, 1, D:5) a +0 dagger (2, 1, D:5) a +0 club (17, -4, D:5) a +0 hand axe a +0 scale mail an orc skeleton (17, -3, D:5) a +0 short sword a +0 leather armour a +0 falchion a +0 trident a +0 leather armour an orc skeleton an orc skeleton (19, -4, D:5) a +0 mace a +0 leather armour (25, 0, D:5) a +0 giant spiked club an ogre skeleton (31, -8, D:5) a +0 mace (32, -4, D:5) a +0 leather armour (57, -41, D:5) a +0 leather armour (59, -31, D:5) an iguana corpse (skeletalised by now) (64, -13, D:5) an adder corpse (skeletalised by now) Level 6 of the Dungeon [Shop] Xoddyor's Weapon Shop a +0 rapier (71 gold) 3 poisoned darts (23 gold) a +0 spear (39 gold) a +0 short sword (39 gold) a +3 spectral giant spiked club (305 gold) a +0 hand axe (39 gold) the +9 spear of Dissatisfaction {entangle, rElec rC- Str+5} (851 gold) rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Str+5: It affects your strength (+5). It cannot be enchanted further. a +0 war axe (45 gold) a +2 flail of holy wrath (237 gold) a +4 heavy flail (367 gold) (2, 8, D:6) a +0 dagger (3, 8, D:6) a +0 club a +0 whip a +0 short sword 4 stones a kobold skeleton a kobold skeleton (12, -20, D:6) a +0 chain mail (14, 19, D:6) a +0 dagger a +0 robe (18, -30, D:6) an adder corpse (skeletalised by now) (18, -18, D:6) a +0 whip (18, -7, D:6) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (18, 6, D:6) a +0 club (19, -9, D:6) a +0 dagger a +0 robe (19, 5, D:6) a +0 spear a gnoll corpse (skeletalised by now) (19, 6, D:6) a +0 flail a +0 club a gnoll corpse (skeletalised by now) (20, -7, D:6) a +0 hand axe a +0 club a +0 leather armour an orc corpse (skeletalised by now) (20, 6, D:6) a +0 whip a +0 leather armour a gnoll corpse (skeletalised by now) (21, 6, D:6) a +0 halberd a gnoll corpse (skeletalised by now) (26, 16, D:6) a +0 dagger (28, -3, D:6) a +0 sling Level 7 of the Dungeon (2, 27, D:7) a +0 mace a +0 ring mail a +0 ring mail an orc corpse (skeletalised by now) (5, -24, D:7) a +0 robe (8, -15, D:7) a +0 sling (11, 16, D:7) a +2 vampiric great sword a +0 robe (12, 10, D:7) a +0 sling (13, 17, D:7) a +3 scimitar a +0 robe a +0 flail a +0 robe a +0 robe a +3 mace (16, 25, D:7) a +0 scale mail a +0 flail a +0 club an orc skeleton (16, 26, D:7) a +0 flail of holy wrath a +0 flail a +0 chain mail of cold resistance a +0 club a +0 leather armour a +0 quarterstaff a +0 sling of freezing an orc skeleton an orc skeleton (17, 26, D:7) a +0 halberd (26, 13, D:7) a +0 war axe (32, 15, D:7) a scroll of noise (36, -3, D:7) a +0 club (36, 16, D:7) a parchment of Ozocubu's Armour (42, 17, D:7) a +0 dagger (49, -14, D:7) a +0 ring mail Level 8 of the Dungeon (7, -5, D:8) a +4 great sword of freezing a +0 robe (8, -6, D:8) a +0 robe a +0 hand axe (9, -5, D:8) a +1 mace an amulet of faith a +0 robe (9, -4, D:8) a +0 robe (11, -6, D:8) a +0 robe a +0 battleaxe (12, 12, D:8) a +0 halberd a +0 leather armour a +0 whip (13, 13, D:8) a +2 spear of entangling a +0 dire flail a +0 plate armour a +0 ring mail (14, -6, D:8) a +0 trident (14, 13, D:8) a +0 mace (14, 14, D:8) a +0 falchion a +0 leather armour (15, 13, D:8) a +0 whip (17, 10, D:8) a +0 orcbow (19, 0, D:8) a +0 club a +0 club (19, 3, D:8) a +0 shortbow (28, 9, D:8) a +0 dagger (33, -1, D:8) a +0 shortbow (33, 4, D:8) a +0 flail (33, 7, D:8) the vision talisman of Teuk {rC+ Str+2 SInv} [vision talisman] rC+: It protects you from cold. Str+2: It affects your strength (+2). SInv: It lets you see invisible. Level 9 of the Dungeon (8, 7, D:9) a +0 war axe a +0 robe (8, 8, D:9) a +2 short sword a +0 hand axe a +0 robe a +0 great sword a +0 robe a +0 robe (8, 9, D:9) a +0 mace a +0 robe (10, 9, D:9) a +0 robe (16, 16, D:9) a +0 club (17, -14, D:9) a +0 robe (17, 16, D:9) a +0 club a +0 short sword a +0 short sword (17, 17, D:9) 5 stones a +0 short sword a +0 whip (18, -16, D:9) a +0 long sword a +0 robe (22, -13, D:9) a +4 scimitar a +0 robe (22, -12, D:9) a +0 morningstar a +0 robe (28, 10, D:9) a +0 whip (28, 12, D:9) a +0 robe a +0 dagger (28, 13, D:9) a +0 robe a +0 dagger (28, 14, D:9) a +0 leather armour a +0 war axe (29, 13, D:9) a +0 club a +0 chain mail a +0 halberd (30, 23, D:9) a -2 demon whip of venom (32, 15, D:9) a +0 spear (33, 14, D:9) a +0 robe a +0 club (33, 15, D:9) a +0 whip (34, 2, D:9) a +0 robe (34, 16, D:9) a +0 spear (35, 15, D:9) a +0 club a +0 shortbow a +0 club (44, 1, D:9) a +0 war axe a +0 robe (45, -5, D:9) a +0 whip (45, -3, D:9) a +0 long sword a +0 robe (46, -13, D:9) an orb of stardust (49, -13, D:9) a +0 orcbow (49, 20, D:9) a +0 leather armour a +0 leather armour (54, 16, D:9) a +2 halberd a +0 robe (55, 16, D:9) a +0 war axe a +0 robe (56, 15, D:9) a +4 dire flail a +0 robe (56, 16, D:9) a +0 short sword a +0 robe Level 10 of the Dungeon (5, -10, D:10) a +0 club a +0 chain mail (5, -9, D:10) a +0 club a +0 chain mail (6, -10, D:10) a +0 short sword a +0 plate armour (7, -10, D:10) a +1 short sword of draining (35, 3, D:10) a +0 dagger (35, 5, D:10) a +0 dagger of venom a +0 dagger a +0 club a +0 robe (36, -14, D:10) a +0 spear (36, -11, D:10) a +0 sling (36, 3, D:10) a +0 hand axe (36, 4, D:10) a +0 hand axe a +0 robe a +0 dagger (36, 5, D:10) a +0 leather armour a +0 flail a +0 hand axe (39, -18, D:10) a +0 war axe (40, -11, D:10) a +0 helmet of intelligence Level 11 of the Dungeon (1, 0, D:11) a +0 pair of boots (3, -18, D:11) a +0 vampiric dagger a +0 robe (8, 12, D:11) a +0 dagger (8, 13, D:11) a +0 dagger a +0 robe (9, 2, D:11) a +0 ring mail (9, 12, D:11) a +0 flail (9, 13, D:11) a +3 flail (14, -35, D:11) a +0 orcbow (17, -28, D:11) a +0 robe (25, 11, D:11) a +0 shortbow (31, -1, D:11) a parchment of Confusing Touch (32, -27, D:11) a +0 leather armour a +0 morningstar (33, -28, D:11) a +0 robe a +0 dagger (33, -26, D:11) a +2 dagger of venom a +0 scale mail (33, -4, D:11) a +0 club (35, -24, D:11) a +0 trident (36, -25, D:11) a +0 robe a +0 dagger (36, -24, D:11) a +0 hand axe (37, -25, D:11) a +0 flail (38, -26, D:11) a +2 dagger of draining a +0 robe (39, -25, D:11) a +0 spear a +0 falchion a +0 leather armour (62, -8, D:11) a +0 club (66, -10, D:11) a parchment of Alistair's Intoxication Level 12 of the Dungeon (0, 0, D:12) an amulet of magic regeneration (3, -1, D:12) a book of Cryoformation (6, 42, D:12) a scroll of noise (13, 43, D:12) a parchment of Alistair's Intoxication (24, 40, D:12) a medusa talisman (25, 0, D:12) a +0 mace (27, 43, D:12) a +1 whip of electrocution a +0 chain mail a +0 dagger a +0 leather armour a +0 club a +0 ring mail a +0 plate armour a +0 mace (28, 42, D:12) a +0 ring mail a +0 club (30, 40, D:12) a +0 ring mail a +0 dagger (34, 34, D:12) a +0 dagger (34, 35, D:12) a +0 hand axe (50, 37, D:12) a +0 helmet Level 13 of the Dungeon [Shop] Arghiur's Armour Boutique a +0 scale mail (72 gold) a +0 leather armour (36 gold) a +0 plate armour (324 gold) a +0 chain mail (108 gold) +0 ice dragon scales (900 gold) a +4 chain mail of willpower (594 gold) a +0 chain mail (108 gold) a +0 robe (16 gold) (0, 0, D:13) a +0 robe a +0 hand axe (1, 0, D:13) a +0 robe a +0 war axe a +0 leather armour a +0 war axe (12, 13, D:13) a sanguine talisman (15, 10, D:13) a +0 robe a +0 dagger (21, -3, D:13) a +0 scale mail (41, 13, D:13) the +7 trident "Meryts" {protect, *Slow rPois rF- Dex+5} *Slow: It may slow you when you take damage. rPois: It protects you from poison. rF-: It makes you vulnerable to fire. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. (41, 40, D:13) a +0 leather armour (46, 21, D:13) a +0 club (52, 29, D:13) a +0 leather armour (56, 11, D:13) a +0 ring mail (57, 22, D:13) a +0 leather armour a +0 long sword Level 14 of the Dungeon [Shop] Haworeza's Antique Weapon Emporium a +4 heavy sling (370 gold) the +8 dagger of Doors {devious, rN+ Dex+3} (892 gold) rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +1 shortbow of electrocution (217 gold) a +2 long sword of draining (274 gold) the +5 mace of the Blessed Realm {vamp, Bane rF- rN+++ Str+4} (951 gold) Bane: It inflicts you with a random bane when you equip it. rF-: It makes you vulnerable to fire. rN+++: It renders you almost immune to negative energy. Str+4: It affects your strength (+4). It cannot be enchanted further. a +1 demon trident of freezing (780 gold) the +2 falchion of Supply {flame, Dex+5 Stlth-} (472 gold) Dex+5: It affects your dexterity (+5). Stlth-: It makes you less stealthy. It cannot be enchanted further. (2, 19, D:14) a +0 robe (6, -14, D:14) a parchment of Blink (7, 11, D:14) a +0 ring mail a +0 glaive (11, -5, D:14) a +0 war axe (11, -2, D:14) a +0 ring mail of fire resistance a +0 great sword a +0 arbalest (11, 0, D:14) a parchment of Frozen Ramparts (13, 26, D:14) a +0 chain mail (20, 11, D:14) a +2 battleaxe a +0 leather armour (21, 9, D:14) 3 large rocks (26, 12, D:14) a +0 war axe a +0 leather armour (27, -15, D:14) a +0 shortbow (27, -14, D:14) a +0 orcbow (27, 12, D:14) a +0 war axe a +0 leather armour (28, -15, D:14) a +3 orcbow a +0 shortbow (28, 12, D:14) a +0 hand axe a +0 leather armour (29, -15, D:14) a +0 orcbow (39, -16, D:14) a +0 shortbow Level 15 of the Dungeon (0, 8, D:15) a +1 arbalest of electrocution (2, 11, D:15) a +2 scimitar of flaming (2, 24, D:15) a +0 giant club (3, 23, D:15) a +0 giant club a +0 giant club (3, 24, D:15) a +0 halberd a +0 robe (5, 7, D:15) a +0 robe (6, 26, D:15) a +0 dire flail a +0 giant club (6, 27, D:15) a +0 giant club a +0 giant club (7, 6, D:15) a +4 scimitar of flaming (7, 42, D:15) a +1 heavy quarterstaff (8, 6, D:15) a +0 shortbow 2 large rocks (10, 38, D:15) 18 gold pieces a +0 giant club a +0 giant club (11, 4, D:15) 6 large rocks (11, 39, D:15) 20 gold pieces a +0 giant spiked club a +0 giant club (12, 45, D:15) a +0 mace (13, 39, D:15) a +0 lajatang (16, 5, D:15) 4 large rocks (18, 9, D:15) a +0 falchion (19, 3, D:15) a +0 trident (19, 4, D:15) a +0 war axe (19, 5, D:15) a +0 battleaxe (20, 5, D:15) a +0 halberd (21, 5, D:15) a +0 halberd (26, 5, D:15) a +0 scimitar (26, 31, D:15) a scroll of noise (31, 0, D:15) a +0 halberd (31, 33, D:15) 4 large rocks (34, 32, D:15) a +0 club (36, 20, D:15) a +0 robe (46, 38, D:15) a +0 whip a +0 robe (48, 47, D:15) a +0 dagger a +0 ring mail the Ecumenical Temple Level 1 of the Orcish Mines Level 2 of the Orcish Mines [Shop] Xagewneh's Distillery a potion of attraction (54 gold) a potion of heal wounds (145 gold) a potion of lignification (54 gold) a potion of curing (54 gold) a potion of moonshine (18 gold) a potion of curing (54 gold) a potion of attraction (54 gold) 2 potions of mutation (290 gold) [Shop] Ruirgh's Distillery a potion of haste (181 gold) a potion of cancellation (145 gold) 2 potions of brilliance (145 gold) a potion of ambrosia (145 gold) a potion of attraction (54 gold) [Shop] Qiytick's Weapon Shoppe a +0 shortbow (45 gold) 6 poisoned darts (54 gold) a +0 short sword (45 gold) a +0 flail of protection (93 gold) a +1 short sword of distortion (217 gold) a +0 great mace (150 gold) a +2 great sword of electrocution (555 gold) a +0 arbalest (112 gold) a +0 athame (150 gold) [Shop] Bevuics's Distillery a potion of lignification (36 gold) a potion of moonshine (12 gold) 2 potions of mutation (192 gold) a potion of attraction (36 gold) a potion of enlightenment (60 gold) a potion of brilliance (48 gold) [Shop] Neusijyo's Antique Weapon Boutique a +0 heavy orcbow (174 gold) the +8 whip of Nitasol {flame, rPois rF- Str+6 Int-3} (1045 gold) rPois: It protects you from poison. rF-: It makes you vulnerable to fire. Str+6: It affects your strength (+6). Int-3: It affects your intelligence (-3). It cannot be enchanted further. a +2 long sword of distortion (393 gold) a +1 morningstar of protection (269 gold) a +0 falchion of flaming (140 gold) the +12 spear of the Heavens {elec, ^Contam rElec Str+2} (1521 gold) ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. Str+2: It affects your strength (+2). It cannot be enchanted further. a +1 quarterstaff of holy wrath (304 gold) the +2 shortbow of Ozutall {freeze, rElec rC+} (691 gold) rElec: It insulates you from electricity. rC+: It protects you from cold. It cannot be enchanted further. a +2 trident of freezing (347 gold) (0, 0, Orc:2) a +0 plate armour a +0 war axe (0, 3, Orc:2) a +1 trident of flaming a +0 ring mail a +0 hand axe (1, -1, Orc:2) a +0 flail (1, 1, Orc:2) a +0 short sword (1, 3, Orc:2) a +0 morningstar a +0 chain mail a +0 flail a +0 dagger (1, 4, Orc:2) a +0 war axe a +0 plate armour (1, 5, Orc:2) a +0 dagger a +0 robe (1, 6, Orc:2) a +0 trident (2, -8, Orc:2) a +0 giant club (2, -6, Orc:2) a +0 club (2, -4, Orc:2) a +0 arbalest (2, 1, Orc:2) a +0 robe a +0 dagger (2, 2, Orc:2) a +0 short sword (2, 3, Orc:2) a +0 dagger a +0 falchion a +0 whip a +0 leather armour (2, 4, Orc:2) a +0 long sword a +0 plate armour (2, 6, Orc:2) a +0 flail a +0 scale mail (3, -8, Orc:2) a +0 robe a +0 dagger (3, -7, Orc:2) a +0 dagger (3, -2, Orc:2) a +0 ring mail a +0 club (3, -1, Orc:2) a +0 robe a +0 dagger (4, -1, Orc:2) a +0 arbalest (5, -10, Orc:2) a +0 scale mail a +0 club (6, -13, Orc:2) a +0 mace (6, -12, Orc:2) a +0 leather armour a +0 flail (6, -11, Orc:2) a +0 plate armour a +0 giant club a +0 dire flail a +0 robe a +0 dagger (7, -11, Orc:2) a +0 hand axe (8, -14, Orc:2) a +0 flail (8, -11, Orc:2) a +0 robe a +0 dagger (9, -14, Orc:2) a +0 club a +0 plate armour a +0 partisan a +0 orcbow (35, 2, Orc:2) 3 large rocks (36, -21, Orc:2) 4 large rocks (38, 20, Orc:2) a +0 whip (39, 20, Orc:2) a +0 chain mail a +0 hand axe (40, 19, Orc:2) a +1 antimagic battleaxe a +0 robe a +0 dagger a +0 plate armour (40, 20, Orc:2) a +0 giant club (41, 18, Orc:2) a +0 chain mail a +0 dagger (41, 19, Orc:2) a +0 plate armour a +0 battleaxe a +0 short sword (42, 9, Orc:2) a +2 battleaxe a +0 chain mail (42, 17, Orc:2) 6 large rocks (47, 16, Orc:2) a +0 plate armour a +0 hand axe (48, 15, Orc:2) a +0 chain mail a +0 hand axe a +0 giant club (48, 16, Orc:2) a +2 whip of freezing a +0 leather armour a +0 mace a +1 plate armour of poison resistance a +2 battleaxe of sundering a +0 chain mail a +0 battleaxe (48, 17, Orc:2) a +0 hand axe a +0 plate armour a +0 flail (49, 11, Orc:2) a +0 long sword a +0 chain mail (49, 16, Orc:2) a +0 leather armour a +0 trident (50, 16, Orc:2) a +1 leather armour of positive energy a +0 hand axe (52, 15, Orc:2) a +0 robe a +0 long sword 5 large rocks (52, 16, Orc:2) a +0 chain mail a +0 great sword (52, 17, Orc:2) 5 large rocks (56, 16, Orc:2) a +0 plate armour a +0 war axe Level 1 of the Lair of Beasts [Shop] Raakh's Antique Armour Boutique the +9 plate armour "Ojubyapa" {rF+ rN+ Will- Int+3} (1915 gold) rF+: It protects you from fire. rN+: It protects you from negative energy. Will-: It decreases your willpower. Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +2 helmet of intelligence (494 gold) a +1 leather armour of cold resistance (322 gold) a +0 pair of boots of rampaging (264 gold) a +1 chain mail of death (379 gold) a +2 robe (296 gold) a +0 ring mail of fire resistance (253 gold) (1, 4, Lair:1) a +0 trident (9, -1, Lair:1) a +0 chain mail (13, -5, Lair:1) an orb of stardust a +0 robe a +2 trident of draining (40, 31, Lair:1) a +0 spear (40, 41, Lair:1) a +2 mace of holy wrath Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 robe (3, -45, Lair:2) a +0 dagger (5, -8, Lair:2) a +0 long sword (15, -4, Lair:2) a +0 ring mail (23, -23, Lair:2) a naga skeleton (29, -43, Lair:2) a scroll of noise (42, -10, Lair:2) a black bear skeleton (42, -7, Lair:2) a black bear skeleton (43, -9, Lair:2) a black bear skeleton (43, -7, Lair:2) a black bear skeleton (44, -8, Lair:2) a black bear skeleton (45, -10, Lair:2) a black bear skeleton (46, -11, Lair:2) a black bear skeleton Level 3 of the Lair of Beasts (0, 0, Lair:3) a +2 pair of gloves of parrying (3, -15, Lair:3) a +0 battleaxe (3, -14, Lair:3) a +0 robe a +0 short sword (4, -18, Lair:3) a +0 battleaxe (4, -16, Lair:3) a +0 robe a +0 glaive (4, -13, Lair:3) a +0 trident (5, -15, Lair:3) a +0 flail (7, -29, Lair:3) an amulet of faith (7, -11, Lair:3) a +0 scimitar (19, -7, Lair:3) a +0 spear (27, 7, Lair:3) a parchment of Animate Dead (36, 10, Lair:3) the +5 flail "Leticecs" {elec, *Noise Will+ Dex+3} *Noise: It may make a loud noise when swung. Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. Level 4 of the Lair of Beasts [Shop] Lonwest's Antique Weapon Shop the +5 scythe "Finisher" {speed, execute} (924 gold) It cannot be enchanted further. a +2 heavy mace (365 gold) a +1 heavy scimitar (373 gold) a +4 antimagic orcbow (714 gold) the +8 spear of Defilement {protect, rElec rF+ rC+ Str+2} (1591 gold) rElec: It insulates you from electricity. rF+: It protects you from fire. rC+: It protects you from cold. Str+2: It affects your strength (+2). It cannot be enchanted further. a +0 mace of venom (117 gold) a +2 spectral giant club (361 gold) a +1 dagger of venom (197 gold) a +2 flail of protection (340 gold) (0, 3, Lair:4) a +0 leather armour (6, 28, Lair:4) a +0 animal skin (7, -9, Lair:4) a parchment of Ozocubu's Armour (7, 27, Lair:4) the +0 animal skin of Atheism {rN+ Int+2} rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). It cannot be enchanted further. (7, 31, Lair:4) a +0 animal skin (25, 27, Lair:4) a +0 robe (27, -14, Lair:4) a +0 mace (32, 18, Lair:4) a +0 pair of gloves (55, -6, Lair:4) a +0 whip Level 5 of the Lair of Beasts (0, 0, Lair:5) a potion of haste (1, 3, Lair:5) a +0 spear (5, 17, Lair:5) the inkwell talisman of Cevvain {Str+8} [inkwell talisman] Str+8: It affects your strength (+8). (14, 20, Lair:5) a +0 robe (17, 2, Lair:5) a +0 morningstar (30, 26, Lair:5) a +0 leather armour (34, 26, Lair:5) a +0 chain mail (37, 38, Lair:5) a scroll of noise (43, 20, Lair:5) a +0 robe (66, 8, Lair:5) a +0 whip (70, 10, Lair:5) a +0 sling (72, -7, Lair:5) a +0 ring mail (72, 5, Lair:5) a staff of earth (73, -4, Lair:5) a +0 orcbow (75, -2, Lair:5) the +2 great mace of Esuuq {elec, *Rage rCorr Int+5} *Rage: It berserks you when you make melee attacks (+20% chance). rCorr: It protects you from acid and corrosion. Int+5: It affects your intelligence (+5). It cannot be enchanted further. Level 1 of the Shoals (0, 0, Shoals:1) a +0 trident (3, 2, Shoals:1) a +0 trident (11, -4, Shoals:1) a +0 trident (12, -5, Shoals:1) a +0 spear a +0 sling (21, 9, Shoals:1) a +0 spear a +0 sling (22, 2, Shoals:1) a +0 trident (27, 22, Shoals:1) the +3 ring mail "Xagooqi" {^Drain Will+ Int+6} ^Drain: It drains your maximum health when unequipped. Will+: It increases your willpower. Int+6: It affects your intelligence (+6). It cannot be enchanted further. (29, 10, Shoals:1) a +0 long sword (30, 13, Shoals:1) a +0 spear (37, 2, Shoals:1) a +0 spear (38, 3, Shoals:1) a +0 club a +0 sling (38, 21, Shoals:1) a +0 leather armour (39, 2, Shoals:1) a +0 club a +0 sling (46, 22, Shoals:1) a +0 helmet (58, 18, Shoals:1) a +0 spear (60, 16, Shoals:1) a +0 trident (61, 14, Shoals:1) a +0 rapier of protection a +0 robe (61, 16, Shoals:1) a +0 trident Level 2 of the Shoals (0, 0, Shoals:2) a +0 long sword (9, -50, Shoals:2) a +0 spear a +0 leather armour (19, -10, Shoals:2) a +0 scale mail (22, -32, Shoals:2) a +0 leather armour (24, -50, Shoals:2) a +0 trident of venom a +1 robe of fire resistance (29, -45, Shoals:2) a +0 spear a +0 sling (30, -45, Shoals:2) a +0 spear a +0 sling (32, -14, Shoals:2) the +1 whip of the Resonant God {pain, ^Contam rF+ Str+3 Int+3} ^Contam: It causes magical contamination when unequipped. rF+: It protects you from fire. Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). It cannot be enchanted further. (32, -11, Shoals:2) a +0 trident (34, -22, Shoals:2) a +4 trident a +0 leather armour (35, -15, Shoals:2) a +0 spear a +0 sling (37, -13, Shoals:2) a +0 quarterstaff a +0 sling (38, -14, Shoals:2) a +0 sling a +0 club (60, -8, Shoals:2) a +0 spear (64, -25, Shoals:2) a +0 trident Level 3 of the Shoals (0, 0, Shoals:3) a +0 club a +0 sling (0, 29, Shoals:3) a +1 quarterstaff of rebuke a +0 longbow (0, 30, Shoals:3) a +0 trident of venom a +0 leather armour (1, 26, Shoals:3) a +0 trident (1, 29, Shoals:3) a +0 longbow a +0 club (1, 33, Shoals:3) a +2 trident of freezing (2, -1, Shoals:3) a +1 spear of entangling a +0 sling (2, 29, Shoals:3) a +0 trident (3, 31, Shoals:3) a +0 rapier a +0 robe (5, -5, Shoals:3) 2 flux baubles (10, -1, Shoals:3) a +0 quarterstaff a +0 sling (12, -6, Shoals:3) a +0 flail (12, -4, Shoals:3) a +1 vampiric spear a +0 sling (13, 18, Shoals:3) a +3 longbow a +0 spear (14, 15, Shoals:3) a +0 flail (16, 17, Shoals:3) a +0 spear a +0 sling (17, 12, Shoals:3) a +0 spear (25, 26, Shoals:3) a +0 quarterstaff a +0 sling (25, 28, Shoals:3) a +0 sling a +0 spear (26, 8, Shoals:3) a +0 quarterstaff a +0 sling (26, 25, Shoals:3) a +0 sling a +0 spear (26, 26, Shoals:3) a +0 longbow of flaming a +0 sling a +0 club a +0 club (29, 29, Shoals:3) a +1 trident of protection a +0 robe (33, 16, Shoals:3) a +0 trident (36, 14, Shoals:3) a +0 trident (41, -10, Shoals:3) a +0 trident of holy wrath (43, 25, Shoals:3) a +0 quarterstaff a +0 sling (43, 27, Shoals:3) a +0 sling a +0 club (44, 25, Shoals:3) a +2 sling of freezing a +0 quarterstaff (47, -9, Shoals:3) a parchment of Olgreb's Toxic Radiance Level 1 of the Snake Pit [Shop] Ironemp's Jewellery Emporium a +4 ring of protection (540 gold) an amulet of guardian spirit (unknown) (450 gold) a ring of positive energy (300 gold) a ring of see invisible (unknown) (225 gold) a +6 ring of strength (unknown) (540 gold) (0, 0, Snake:1) a +0 long sword (0, 9, Snake:1) a +0 ring mail (1, 16, Snake:1) a +0 shortbow a +0 halberd (3, 23, Snake:1) a +0 scale mail (7, 21, Snake:1) a +0 dire flail (24, 16, Snake:1) a +0 long sword a +0 robe (28, -9, Snake:1) a +0 robe (31, 10, Snake:1) a +0 halberd (35, 12, Snake:1) a +0 glaive a +0 robe (36, -14, Snake:1) a parchment of Lesser Beckoning (37, -24, Snake:1) a +0 club (39, -17, Snake:1) a +0 shortbow of flaming a +0 chain mail a +0 club (40, -13, Snake:1) a parchment of Hellfire Mortar (43, -20, Snake:1) a +3 partisan (46, 18, Snake:1) a +0 war axe (46, 19, Snake:1) a +0 spear (48, -14, Snake:1) a +0 robe (61, -13, Snake:1) a +0 dagger Level 2 of the Snake Pit (0, 0, Snake:2) a +0 long sword (1, -1, Snake:2) a +0 scimitar (3, 0, Snake:2) a +0 spear a +0 club (4, 0, Snake:2) a +4 ring of protection (9, 20, Snake:2) a +0 robe a +0 mace (17, 19, Snake:2) a +0 whip (18, 16, Snake:2) a staff of conjuration (20, 24, Snake:2) a +2 flail of distortion (21, -9, Snake:2) a +0 war axe a +0 robe (24, -5, Snake:2) a +0 robe a +0 trident (25, -7, Snake:2) a +0 shortbow of flaming (26, -8, Snake:2) a +0 shortbow of flaming (26, -7, Snake:2) a +0 flail a +0 halberd (26, -6, Snake:2) a +0 robe a +0 halberd (27, -7, Snake:2) a +0 robe a +0 quarterstaff (27, -6, Snake:2) a +0 robe a +0 whip (28, -10, Snake:2) the serpent talisman of Eternal Vigilance {MP+6} [serpent talisman] MP+6: It affects your magic capacity (+6). (31, 31, Snake:2) a +1 pair of boots of earth (43, 15, Snake:2) a +0 partisan (47, 13, Snake:2) a +0 shortbow of electrocution a +0 trident a +0 robe Level 3 of the Snake Pit (0, 0, Snake:3) a parchment of Call Canine Familiar (3, 4, Snake:3) a +0 short sword (7, -1, Snake:3) a +0 robe (16, -34, Snake:3) a +0 mace (17, -32, Snake:3) a +0 club (20, 3, Snake:3) a +2 pair of gloves (23, 0, Snake:3) a +2 dire flail of protection a +0 robe (24, -1, Snake:3) a +0 shortbow of flaming (24, 1, Snake:3) a +0 robe a +0 club a +0 battleaxe (28, 0, Snake:3) a +0 hand axe a +0 arbalest (30, 6, Snake:3) a +0 leather armour (34, -28, Snake:3) a +0 robe a +0 flail (34, -27, Snake:3) a +4 trident (34, -23, Snake:3) a +0 hand axe (35, -23, Snake:3) a +0 trident (37, 0, Snake:3) a +0 flail a +0 arbalest (38, -2, Snake:3) a +0 war axe Level 4 of the Snake Pit (3, 15, Snake:4) a +0 halberd (8, 26, Snake:4) a staff of fire (9, 1, Snake:4) a +0 robe a +0 spear (12, -13, Snake:4) a +0 war axe (13, 0, Snake:4) a +0 robe a +0 mace (14, 24, Snake:4) a +0 mace (14, 26, Snake:4) a +0 kite shield a +0 robe a +0 trident a +0 robe a +0 mace a +0 shortbow (15, 1, Snake:4) a +3 mace a +0 robe a +0 spear (15, 24, Snake:4) a +0 glaive (15, 26, Snake:4) a +0 dire flail (16, -2, Snake:4) a +0 trident a +0 shortbow (16, 2, Snake:4) a +0 robe a +0 quarterstaff (16, 23, Snake:4) a +0 mace (16, 25, Snake:4) a +0 hand axe a +0 shortbow (16, 26, Snake:4) a +0 short sword (19, 0, Snake:4) a +0 trident (24, 2, Snake:4) a +0 halberd (26, 1, Snake:4) a +0 flail a +0 robe a +0 longbow a +0 flail (26, 2, Snake:4) a +0 battleaxe a +0 robe a +0 halberd (26, 3, Snake:4) a +0 halberd (26, 27, Snake:4) a +0 robe a +0 glaive (27, -6, Snake:4) a +0 quarterstaff a +0 robe (27, 2, Snake:4) a +0 spear a +0 robe (27, 7, Snake:4) a +0 dire flail (27, 22, Snake:4) a +0 robe a +0 flail (28, 3, Snake:4) a +0 shortbow a +0 battleaxe (29, -3, Snake:4) a +0 shortbow a +0 hand axe a +0 robe (29, 7, Snake:4) a +0 halberd of entangling (29, 8, Snake:4) a +0 short sword of draining a +0 long sword (30, -4, Snake:4) a +0 kite shield of reflection a +0 mace (30, 7, Snake:4) a +0 long sword a +0 robe a +0 flail (31, -4, Snake:4) a +6 dire flail of protection a +0 longbow a +2 barding of stealth (31, -2, Snake:4) a +0 spear a +0 robe (31, 3, Snake:4) a +0 short sword a +0 robe a +0 athame a +0 robe (31, 7, Snake:4) a +0 whip a +0 scimitar a +0 longbow (32, 3, Snake:4) a +0 spear a +0 robe (32, 6, Snake:4) a +0 robe a +0 flail a +0 scimitar a +0 arbalest (32, 7, Snake:4) a +0 robe a +0 scimitar (32, 27, Snake:4) a +1 heavy flail a +0 trident a +0 shortbow (33, 6, Snake:4) a +2 whip of venom a +0 mace (33, 7, Snake:4) a +3 scimitar a +0 robe (34, 5, Snake:4) a +0 mace (34, 21, Snake:4) a +1 scale mail of fire resistance (35, 5, Snake:4) a +0 robe a +0 long sword (36, 17, Snake:4) a +0 halberd (37, 17, Snake:4) a +0 halberd (38, 17, Snake:4) a +0 trident (41, 7, Snake:4) a +0 whip (43, -3, Snake:4) a +0 shortbow of flaming (44, 10, Snake:4) a +0 robe a +0 flail (52, 28, Snake:4) a +0 morningstar of concussion (54, -2, Snake:4) 3 large rocks