Dungeon Crawl Stone Soup version 0.35-a0-1342-ge7e291f528 (webtiles) character file. Game seed: 15112433940707298005 13 DDUDDU the Poker (level 2, 0/23 HPs) Began as a Merfolk Gladiator on Oct 28, 2026. Slain by a bat (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:54 (482 turns). DDUDDU the Poker (Merfolk Gladiator) Turns: 482, Time: 00:00:54 Health: 0/23 AC: 4 Str: 14 XL: 2 Next: 33% Magic: 2/2 EV: 12 Int: 7 God: Gold: 64 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 trident rCold . . . (100%) (no offhand) rNeg + . . (50%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + f - ring of positive energy HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 64 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Jewellery f - a ring of positive energy (worn) Scrolls c - a scroll of enchant armour {unknown} e - 2 scrolls of vulnerability {unknown} h - a scroll of identify {unknown} Potions d - a potion of resistance {unknown} f - a potion of brilliance {unknown} j - a potion of might {unknown} Skills: + Level 2.4 Fighting + Level 4.8 Polearms + Level 2.2 Throwing + Level 4.2 Dodging You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 0% N/A 65% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5514 Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History The bat hits you but does no damage. The goblin hits you but does no damage. The bat misses you. The bat hits you but does no damage. The goblin hits you but does no damage. The bat closely misses you. The bat barely misses you. The bat closely misses you. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The bat barely misses you. The goblin hits you but does no damage. The bat closely misses you. The bat hits you but does no damage. The bat closely misses you. The bat hits you but does no damage. The goblin barely misses you. The bat barely misses you. The bat hits you but does no damage. The bat barely misses you. The goblin closely misses you. The bat barely misses you. The bat hits you but does no damage. x2; The bat barely misses you. The goblin misses you. The bat closely misses you. The bat barely misses you. The goblin hits you but does no damage. The bat misses you. The bat closely misses you. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The bat hits you but does no damage. The bat hits you but does no damage. The bat misses you. The bat barely misses you. The goblin hits you but does no damage. The bat hits you. * * * LOW HITPOINT WARNING * * * The bat hits you but does no damage. The bat misses you. The bat closely misses you. The bat misses you. The goblin barely misses you. The bat misses you. The bat hits you but does no damage. x3; The bat closely misses you. The goblin misses you. The bat barely misses you. The bat closely misses you. The bat barely misses you. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The bat closely misses you. The bat barely misses you. x2; The goblin barely misses you. The bat hits you but does no damage. The bat barely misses you. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The bat hits you but does no damage. The bat closely misses you. The bat hits you. You die... .##...# .+)...##### #. .# ##....#...##. #.###.# ##........... ......# #........... #.#... #..>........ #.#..# ##....#...##. #.#..# ......#.####.##b#g.# ##......# #....@bb#### ##......# ####!###..... .....#..#######.###.#####. .......................... ..##+######.#####.#.#####. .##ß.ß#####.#####.#... ##.....##......##.##### #ß.....ß###.##.##.# .........##.......# You could see a goblin (g) and 3 bats (b). Vanquished Creatures 2 dart slugs (D:1) 2 endoplasms (D:1) A hobgoblin (D:1) 2 frilled lizards (D:1) 2 kobolds (D:1) A rat (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DDUDDU the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 323 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 479 | D:1 | HP: 1/23 [goblin/+0 dagger (3)] 482 | D:1 | Slain by a bat Illustrated notes Levels and vault maps discovered: D:1: roderic_octagonal_star, layout_loops_cross, dk_noncrumbling_4 Skill XL: | 1 | ---------------+----+----- Fighting | 2 | 2.4 Polearms | 4 | 4.8 Throwing | 2 | 2.2 Dodging | 4 | 4.2 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 | XLs as -------------+-------+--------- None | * * | 2 Action || total ---------------------------++------- Attack: Normal || 42 Melee: Trident || 42 Stab: Sleeping || 2 Armour: Leather armour || 92 Dodge: Dodged || 123 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 484 | 484 | 0 | 0 | 374 | 1 | 484.0 | Dungeon | 484 | 484 | 0 | 0 | 374 | 1 | 484.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 484 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+