Dungeon Crawl Stone Soup version 0.35-a0-1356-gdb921c0140 (webtiles) character file. Game seed: 9326503333438787197 57 DDUDDU the Shooter (level 3, -5/30 HPs) Began as a Gale Centaur Hunter on Nov 3, 2026. Slain by a gnoll ... wielding a +0 flail of protection (12 damage) ... on level 2 of the Dungeon. The game lasted 00:02:39 (1181 turns). DDUDDU the Shooter (Gale Centaur Hunter) Turns: 1181, Time: 00:02:39 Health: -5/30 AC: 1 Str: 12 XL: 3 Next: 71% Magic: 3/3 EV: 9 Int: 8 God: Gold: 42 SH: 0 Dex: 17 Spells: 2/2 levels left rFire . . . (100%) a - +0 shortbow rCold . . . (100%) [offhand occupied] rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no barding) Will +.... (no amulet) Stlth ++ c - ring of willpower HPRegen 0.25/turn (no ring) MPRegen 0.08/turn %: stampede @: no status effects A: large, hooves 3, deformed body, stampede 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 42 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) Armour b - a +0 leather armour (worn) Jewellery c - a ring of willpower (worn) Scrolls b - 2 scrolls of blinking e - a scroll of vulnerability {unknown} Potions d - a potion of enlightenment {unknown} f - 2 potions of curing {unknown} j - a potion of brilliance {unknown} k - a potion of moonshine {unknown} Skills: + Level 2.6 Fighting + Level 4.4 Ranged Weapons + Level 3.0 Dodging + Level 2.3 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 0% 1d4 50% 1 Lesser Beckoning Tloc 0% N/A 63% 2 Call Canine Familiar Summ 0% N/A 86% 3 Fugue of the Fallen Necr 0% N/A 86% 3 Gloom Hex/Necr 0% N/A 86% 3 Mephitic Cloud Conj/Alch/Air 0% N/A 86% 3 Curse of Agony Necr 0% N/A 100% 5 Silence Hex/Air 0% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10793 Altars: Annotations: D:2 1 runed translucent door, Crazy Yiuf, Sigmund Innate Abilities, Weirdness & Mutations You have hooves in place of feet. Armour fits poorly on your strangely shaped body. You stampede swiftly towards enemies and can push them backward. Message History The arrow hits the gnoll but does no damage. The gnoll is lightly wounded. The gnoll hits you with a +0 club. You shoot an arrow. The arrow hits the gnoll. The gnoll is almost dead. The gnoll barely misses you. You encounter a gnoll. It is wielding a +0 flail of protection. The gnoll hits you with a +0 club. You shoot an arrow. The arrow hits the gnoll. You kill the gnoll! You shoot an arrow. The arrow hits the gnoll! The gnoll is severely wounded. The gnoll barely misses you. You shoot an arrow. The arrow hits the gnoll but does no damage. The gnoll is severely wounded. The gnoll hits you with a +0 flail! You shoot an arrow. The arrow hits the gnoll. You kill the gnoll! Your Dodging skill increases to level 3! You shoot an arrow. The arrow barely misses the gnoll. You shoot an arrow. The arrow hits the gnoll but does no damage. The gnoll hits you but does no damage. You shoot an arrow. The arrow completely misses the gnoll. The gnoll misses you. You shoot an arrow. The arrow barely misses the gnoll. The gnoll completely misses you. You shoot an arrow. The arrow hits the gnoll but does no damage. The gnoll hits you with a +0 flail of protection. The gnoll hits you with a +0 flail of protection! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot an arrow. The arrow hits the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 flail of protection! You die... #.##.# ##.## #.# #.##.# #)# #.# #.##.# ### ### #.##.###### #.........# ####.###### #.# #.# #@# #ğ# #.# #.# #.# #.# #)# #.. You could see a gnoll (ğ). Vanquished Creatures 3 gnolls (D:2) 2 dart slugs (D:1) A ribbon worm (D:2) 2 hobgoblins 2 jackals (D:1) A quokka (D:1) 3 ball pythons (D:1) 4 bats 2 endoplasms (D:1) A frilled lizard (D:1) 3 goblins 3 kobolds 4 rats 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DDUDDU the Gale Centaur Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 1/1 131 | D:1 | Reached XP level 2. HP: 16/24 MP: 2/2 896 | D:2 | Encountered Crazy Yiuf 939 | D:2 | Encountered Sigmund 944 | D:2 | HP: 1/25 [Sigmund/+0 scythe (4)] 1160 | D:2 | Reached XP level 3. HP: 26/30 MP: 3/3 1181 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_fairy_ring, layout_rooms D:2: minmay_diamond_boxcup, layout_loops_ring, dreamdust_ecumenical_altar_grove, basic_altar, minivault_27, uniq_jessica, uniq_robin, uniq_sigmund, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 2 | 2.6 Ranged Weapons | 4 | 4.4 Dodging | 2 3 | 3.0 Stealth | 1 2 | 2.3 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 | XLs as -------------+----------+--------- None | * * * | 3 Action || total ---------------------------++------- Fire: Shortbow || 106 Read: Teleportation || 1 Blinking || 1 Butterflies || 1 Armour: Leather armour || 46 Dodge: Dodged || 29 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1205 | 1169 | 36 | 432 | 529 | 2 | 602.5 | Dungeon | 1205 | 1169 | 36 | 432 | 529 | 2 | 602.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 800 daAuts D:2: 404 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+