DDUDDU Level 1 of the Dungeon [Shop] Inafaw's Antique Weapon Emporium a +0 dagger (34 gold) a +0 dagger (34 gold) the +4 morningstar "Noadgh" {flame, rN+ Will+} (809 gold) rN+: It protects you from negative energy. Will+: It increases your willpower. It cannot be enchanted further. a +0 hand axe (51 gold) a +0 club (8 gold) a +0 sling (25 gold) a +0 short sword (51 gold) a +0 battleaxe (170 gold) the +5 arbalest "Tubumy" {heavy, rElec Dex+6 SInv} (1178 gold) rElec: It insulates you from electricity. Dex+6: It affects your dexterity (+6). SInv: It lets you see invisible. It cannot be enchanted further. (0, 0, D:1) a +0 ring mail (0, 6, D:1) a rat corpse (skeletalised by now) (1, 6, D:1) a ball python corpse (skeletalised by now) (2, 19, D:1) a +0 hand axe (9, 5, D:1) a +0 leather armour (9, 31, D:1) a +0 ring mail (10, 10, D:1) a +0 mace (17, 13, D:1) a jackal skeleton (20, 0, D:1) a +0 dagger (20, 9, D:1) a +0 spear a stone a +0 whip a kobold skeleton a jackal skeleton (24, 9, D:1) a ring of wizardry (25, 0, D:1) a frilled lizard skeleton (26, 4, D:1) a ball python corpse (skeletalised by now) (28, 2, D:1) a rat skeleton (32, 14, D:1) a quokka skeleton (33, 29, D:1) an inkwell talisman (39, 1, D:1) a +0 dagger (40, 4, D:1) a +0 dagger a kobold corpse (skeletalised by now) (41, 14, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (19, -1, D:2) a bat corpse (25, -2, D:2) a staff of conjuration (41, -7, D:2) a scroll of noise