DDUDDU Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (4, 8, D:1) a +0 robe (6, 8, D:1) a +0 whip a kobold corpse (skeletalised by now) (9, 1, D:1) a +0 dagger (30, -26, D:1) a +0 hand axe (30, -16, D:1) a ball python corpse (skeletalised by now) (33, -32, D:1) a ring of poison resistance (34, 15, D:1) a bat skeleton (44, -18, D:1) a +0 club a goblin skeleton (56, 14, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 hammer (1, -3, D:2) a +2 quarterstaff of chaos (14, -3, D:2) a +0 robe (14, 14, D:2) a medusa talisman (18, 7, D:2) a +0 hand axe (23, 9, D:2) a +0 sling (24, 11, D:2) a ring of protection from fire (25, 14, D:2) an adder skeleton (35, 18, D:2) a +2 buckler (37, 27, D:2) a +0 leather armour (39, 3, D:2) a rat corpse (skeletalised by now) (40, 6, D:2) a quokka corpse (skeletalised by now) (43, -1, D:2) a +0 heavy spear (47, -15, D:2) a +0 leather armour (52, -6, D:2) 2 flux baubles (54, -3, D:2) a medusa talisman Level 3 of the Dungeon [Shop] Ametz's Armour Shoppe the +3 buckler of the Comet {rC- Int+3} (361 gold) rC-: It makes you vulnerable to cold. Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +0 robe (12 gold) a +0 leather armour (28 gold) the +2 leather armour "Gatirea" {Harm rPois rN+++ Int-5} (471 gold) Harm: It increases damage dealt and taken. rPois: It protects you from poison. rN+++: It renders you almost immune to negative energy. Int-5: It affects your intelligence (-5). It cannot be enchanted further. the +0 leather armour "Fyicoe" {rElec Int-4 Dex+5 Stlth+} (292 gold) rElec: It insulates you from electricity. Int-4: It affects your intelligence (-4). Dex+5: It affects your dexterity (+5). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 chain mail (84 gold) a +0 chain mail (84 gold) a +0 ring mail (56 gold) a +0 ring mail of poison resistance (112 gold) [Shop] Izomnaur's Antique Weapon Shoppe a +0 dagger (52 gold) a +2 antimagic hand cannon (2418 gold) a +0 club (13 gold) a +0 whip (65 gold) a +0 long sword (91 gold) a +0 short sword (78 gold) a +0 club (13 gold) a +0 hand axe (78 gold) (0, 0, D:3) a +0 club (0, 12, D:3) a +0 club an orc skeleton (1, 12, D:3) a +0 dagger (3, 14, D:3) a +0 pair of boots (7, 22, D:3) a +5 ring of evasion (8, 13, D:3) a +0 spear (8, 14, D:3) a ball python skeleton (8, 16, D:3) a +0 flail (9, 23, D:3) a +0 club a +0 leather armour (10, 21, D:3) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (12, -23, D:3) a quokka corpse (skeletalised by now) (13, 21, D:3) a +0 club a gnoll skeleton (18, -20, D:3) an adder corpse (skeletalised by now) (18, 22, D:3) a +0 dagger a +0 robe (18, 23, D:3) a hobgoblin skeleton (27, 34, D:3) a +0 short sword (40, -23, D:3) a rat corpse (42, 12, D:3) a frilled lizard corpse (46, 2, D:3) a +0 robe (49, 24, D:3) a +0 club