DDUDDU Level 1 of the Dungeon [Shop] Qyloon's Antique Armour Boutique a +0 ring mail (100 gold) a +0 pair of gloves (112 gold) a +0 robe (22 gold) a +2 ring mail of cold resistance (525 gold) a +0 chain mail (150 gold) a +0 ring mail (100 gold) a +0 ring mail (100 gold) (0, 0, D:1) 3 large rocks (4, -9, D:1) a bat corpse (skeletalised by now) (4, 5, D:1) a +0 dagger a kobold corpse (skeletalised by now) (5, -15, D:1) a quokka corpse (skeletalised by now) (5, -13, D:1) a rat corpse (skeletalised by now) (6, -13, D:1) a rat corpse (skeletalised by now) (6, -12, D:1) a bat corpse (skeletalised by now) (6, 15, D:1) a quokka corpse (skeletalised by now) (8, -5, D:1) a +0 short sword 3 stones (9, 10, D:1) a ball python corpse (skeletalised by now) (13, 12, D:1) a jackal corpse (skeletalised by now) (13, 13, D:1) a jackal corpse (skeletalised by now) (15, 13, D:1) a frilled lizard corpse (skeletalised by now) (15, 14, D:1) a jackal corpse (skeletalised by now) (20, -11, D:1) a +0 short sword a kobold corpse (skeletalised by now) (22, -4, D:1) a scarab talisman (23, 21, D:1) a +0 ring mail (27, 14, D:1) a +0 robe (29, 31, D:1) a bat corpse (skeletalised by now) (40, 38, D:1) a +0 plate armour (43, 19, D:1) a +0 whip a stone (46, -11, D:1) a +0 whip (54, -5, D:1) a bat skeleton (58, -7, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 club a goblin corpse (skeletalised by now) (6, -34, D:2) a hobgoblin skeleton (7, -35, D:2) a +0 club a goblin skeleton (8, -42, D:2) a +0 whip a stone a kobold skeleton (9, -55, D:2) a +0 sling (13, -21, D:2) a +0 leather armour (22, -16, D:2) a staff of alchemy (31, -19, D:2) a +0 hand axe (33, -43, D:2) a +0 dagger (37, -43, D:2) a +0 dagger (38, -31, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 robe (9, -33, D:3) a +0 hand axe (12, -32, D:3) a +0 club a +0 sling a goblin corpse (skeletalised by now) (12, -21, D:3) a jackal skeleton (13, -28, D:3) a +0 ring mail (15, -14, D:3) a potion of heal wounds (16, -20, D:3) a jackal skeleton (16, -12, D:3) a scroll of vulnerability (17, -14, D:3) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. It cannot be enchanted further. (unseen) (18, -18, D:3) a jackal skeleton (18, -12, D:3) a potion of curing (19, -14, D:3) a scroll of enchant weapon (26, -29, D:3) a rat corpse (skeletalised by now) (30, -52, D:3) an adder corpse (skeletalised by now) (31, -44, D:3) a +0 flail (31, -34, D:3) a jackal corpse (skeletalised by now) (33, -26, D:3) a jackal corpse (skeletalised by now) (40, -24, D:3) a +0 club a goblin corpse (skeletalised by now) (50, -5, D:3) a scarab talisman Level 4 of the Dungeon (5, 33, D:4) a +0 club (8, 28, D:4) a +0 mace (14, 4, D:4) an amulet of regeneration (15, 5, D:4) a +0 dagger a kobold skeleton (15, 6, D:4) an iguana skeleton (15, 30, D:4) a +0 club an orc corpse (skeletalised by now) (21, 5, D:4) a +0 leather armour (31, 34, D:4) a parchment of Call Imp (36, 12, D:4) a ball python skeleton (37, 4, D:4) a +0 leather armour Level 5 of the Dungeon (0, 1, D:5) a +0 war axe (1, 29, D:5) a gecko talisman (7, -5, D:5) a +0 great sword (23, 13, D:5) a quokka skeleton (24, 9, D:5) a +0 dagger (28, 13, D:5) a +0 club (28, 14, D:5) a +0 spear (28, 16, D:5) a +0 spear a gnoll corpse (skeletalised by now) (29, 17, D:5) a +0 spear Level 6 of the Dungeon (1, -9, D:6) a parchment of Tukima's Dance (5, -1, D:6) an adder corpse (skeletalised by now) (6, 15, D:6) a +0 whip a gnoll skeleton an iguana skeleton (7, 14, D:6) a +0 spear a gnoll skeleton (7, 16, D:6) a +0 halberd a gnoll skeleton (22, -6, D:6) a ring of resist corrosion (23, 17, D:6) a ring of resist corrosion (35, 13, D:6) a +0 leather armour (43, 13, D:6) 8 gold pieces