DMaster Level 1 of the Dungeon (0, 0, D:1) a +2 mace of holy wrath (2, 10, D:1) a +0 club (2, 26, D:1) a +0 short sword (12, 23, D:1) a +0 whip (14, 36, D:1) a +0 leather armour (16, 34, D:1) 8 stones (17, 1, D:1) a quokka corpse (skeletalised by now) (24, 1, D:1) a rat skeleton (26, 19, D:1) a +0 whip (62, 13, D:1) a ball python corpse (skeletalised by now) (65, 13, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (0, 2, D:2) a bat skeleton (22, -1, D:2) a +0 club (27, -1, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) 6 stones (6, 2, D:3) a quokka corpse (8, 17, D:3) 2 potions of enlightenment (10, 9, D:3) a bat corpse (16, 10, D:3) 5 stones (16, 18, D:3) 9 gold pieces (19, 14, D:3) 6 gold pieces (24, 14, D:3) a scroll of identify (32, 9, D:3) 15 gold pieces Level 4 of the Dungeon (3, -5, D:4) a potion of mutation (5, 0, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (1, 4, D:5) a scroll of noise (21, -13, D:5) 6 stones (30, -6, D:5) 15 gold pieces