DMaster Level 1 of the Dungeon (0, 0, D:1) 5 stones (9, -1, D:1) 3 stones (10, 11, D:1) a bat corpse (skeletalised by now) (11, 22, D:1) a bat skeleton (13, 9, D:1) a +0 robe (13, 26, D:1) a +0 whip (17, 19, D:1) a +0 whip a kobold skeleton (23, 29, D:1) a quokka skeleton (30, -2, D:1) a +0 antimagic whip (32, -12, D:1) a bat skeleton (33, -8, D:1) a +0 dagger a goblin skeleton (33, 23, D:1) a +0 whip 2 stones a kobold skeleton (37, -18, D:1) a +0 dagger a goblin corpse (skeletalised by now) (39, -1, D:1) a +0 club (42, -8, D:1) a +0 dagger (43, -7, D:1) 8 stones (44, 6, D:1) a +0 dagger a goblin corpse (skeletalised by now) (44, 22, D:1) a +0 dagger (45, -8, D:1) a quokka corpse (skeletalised by now) (46, -17, D:1) a +0 short sword a kobold corpse (skeletalised by now) (46, 13, D:1) 5 stones (52, 1, D:1) a +0 club Level 2 of the Dungeon [Shop] Ygiga's Weapon Shoppe a +0 short sword (39 gold) a +0 sling (19 gold) 4 large rocks (78 gold) a +0 mace of protection (72 gold) a +0 short sword (39 gold) a +0 dagger (26 gold) the +1 quick blade "Xouziy Orue" {flame, rC- rCorr Dex+2} (543 gold) rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Dex+2: It affects your dexterity (+2). the +7 falchion "Ibenuy" {holy, *Corrode Will+++ MP-5 Str+5} (907 gold) *Corrode: It may corrode you when you take damage. Will+++: It greatly increases your willpower. MP-5: It affects your magic capacity (-5). Str+5: It affects your strength (+5). (0, 0, D:2) a +0 hand axe (4, 16, D:2) a +0 hammer (5, 20, D:2) a +0 hammer (20, -10, D:2) a +0 dagger 5 stones (20, 11, D:2) the +1 leather armour of the Several Moons {rElec Will- Int+3} rElec: It insulates you from electricity. Will-: It decreases your willpower. Int+3: It affects your intelligence (+3). (21, -37, D:2) 3 stones (21, -10, D:2) a hobgoblin skeleton (42, 0, D:2) a +0 ring mail (52, 7, D:2) an adder skeleton (57, 9, D:2) a flux talisman (60, -16, D:2) a ball python skeleton (60, -15, D:2) 5 stones Level 3 of the Dungeon (13, -31, D:3) a +0 club (18, -22, D:3) a +0 sling (18, -7, D:3) a frilled lizard skeleton (27, 18, D:3) an iguana corpse (skeletalised by now) (40, 1, D:3) an adder corpse (skeletalised by now) (44, -1, D:3) a +0 falchion (53, -19, D:3) a bat corpse (skeletalised by now) (58, -14, D:3) a +0 rapier Level 4 of the Dungeon (0, 0, D:4) a +0 trident (9, 6, D:4) a ball python skeleton (9, 16, D:4) a +0 dagger (10, 5, D:4) 2 stones a ball python corpse (skeletalised by now) (17, 2, D:4) a +0 club a goblin skeleton (19, 4, D:4) a +0 hand axe a +0 mace a +0 long sword an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (19, 5, D:4) a +0 club (24, 26, D:4) a +0 hand axe (35, 14, D:4) a +1 flail of protection a +0 leather armour the human corpse of Edmund (skeletalised by now) (37, -9, D:4) a +0 dagger (38, -10, D:4) a +0 morningstar an orc skeleton (38, 3, D:4) a +0 dagger (40, -9, D:4) a +0 leather armour (40, 6, D:4) a +0 robe (50, 1, D:4) a hound corpse (skeletalised by now) an iguana corpse (skeletalised by now) (50, 21, D:4) a +0 sling a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a staff of fire (2, -8, D:5) a +0 flail a +0 spear a gnoll skeleton a gnoll skeleton (3, -6, D:5) a +0 quarterstaff (9, -6, D:5) a +0 club a gnoll skeleton (12, 5, D:5) a +0 shortbow (12, 6, D:5) a storm talisman (14, 1, D:5) a +0 ring mail 3 boomerangs a +0 falchion an orc skeleton (15, 11, D:5) a stone (19, -30, D:5) a +0 club (25, -9, D:5) a +0 scale mail (44, 6, D:5) a +0 hand axe a +0 dagger a +0 robe (45, 4, D:5) a +0 hand axe (45, 5, D:5) a +0 war axe a +0 chain mail a +0 hand axe a +0 scale mail Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (17, 9, D:6) a +1 antimagic quarterstaff (20, 50, D:6) a +0 flail (21, 50, D:6) a +0 club a +0 whip a +0 club a +0 trident a +0 ring mail (22, 50, D:6) a +0 club (31, 23, D:6) a +0 hand axe a boomerang a +0 giant spiked club (38, 27, D:6) 5 large rocks (41, 40, D:6) a +0 flail (42, 40, D:6) a +0 dagger a +0 robe (43, 42, D:6) a +0 trident (52, -7, D:6) a +0 robe (58, 50, D:6) a +0 giant club (63, 13, D:6) a +0 trident (65, 20, D:6) a +0 short sword (68, -1, D:6) 7 stones (73, 15, D:6) a +0 robe a +0 vampiric dagger a +0 mace (73, 16, D:6) a +0 leather armour a +0 falchion (73, 17, D:6) a +0 chain mail a +0 club a +0 club Level 7 of the Dungeon (11, -11, D:7) the +1 robe "Deifalemn" {Harm Str+3} Harm: It increases damage dealt and taken. Str+3: It affects your strength (+3). (11, 13, D:7) a +0 morningstar (13, 15, D:7) a +0 orcbow (25, 11, D:7) 6 stones (26, -15, D:7) 6 boomerangs (26, 14, D:7) a +0 trident (28, 5, D:7) a +0 leather armour a +0 flail (29, 6, D:7) a +0 robe a +0 dagger (30, -1, D:7) a +0 orcbow (40, 8, D:7) a +0 scale mail (40, 19, D:7) a +0 scale mail (42, 4, D:7) a +0 short sword (43, 4, D:7) a +0 flail a +0 hand axe a +0 scale mail a +0 hand axe a +0 leather armour (45, 2, D:7) a +0 dagger a +0 robe (49, 15, D:7) 6 stones Level 8 of the Dungeon (0, 0, D:8) a wand of mindburst (19) (0, 3, D:8) a +0 mace (1, 7, D:8) a scroll of enchant armour (4, 0, D:8) 31 gold pieces a throwing net (6, 7, D:8) a +0 war axe (12, -2, D:8) a +0 leather armour the Ecumenical Temple (24, -12, Temple) a +0 hand axe (25, -11, Temple) a +0 short sword a +0 giant club a quokka skeleton (25, -10, Temple) a +0 short sword a +0 chain mail