DMaster Level 1 of the Dungeon (4, 0, D:1) 3 stones (10, 50, D:1) 8 stones (17, 9, D:1) a ball python corpse (skeletalised by now) (26, 55, D:1) a +0 club a goblin corpse (skeletalised by now) (29, 23, D:1) 4 stones (29, 24, D:1) 6 stones (31, 10, D:1) a ball python skeleton a frilled lizard skeleton (47, 45, D:1) a rat corpse (skeletalised by now) (52, 10, D:1) a bat skeleton (61, 48, D:1) a bat corpse (skeletalised by now) (62, 41, D:1) a bat corpse (skeletalised by now) (64, 15, D:1) a +0 quarterstaff Level 2 of the Dungeon (15, -9, D:2) a +0 dagger (17, -9, D:2) a frilled lizard corpse (skeletalised by now) (21, -31, D:2) a bat corpse (skeletalised by now) (22, -21, D:2) a ball python skeleton (28, 3, D:2) a +0 hand axe (31, 5, D:2) a +0 scale mail (36, -6, D:2) a +0 robe (42, -6, D:2) 3 stones (44, -28, D:2) a hobgoblin corpse (skeletalised by now) (44, -7, D:2) a +0 club a goblin skeleton (52, -29, D:2) a +0 leather armour (58, 13, D:2) a +0 falchion (60, 16, D:2) a bat corpse (skeletalised by now) (61, -3, D:2) a hobgoblin corpse (skeletalised by now) (65, 2, D:2) a +0 chain mail Level 3 of the Dungeon (0, 0, D:3) a +0 short sword a kobold corpse (skeletalised by now) (3, -12, D:3) a +0 whip (4, 14, D:3) a +0 club (5, -29, D:3) a staff of air (10, -17, D:3) a quokka skeleton (15, -29, D:3) a +0 hand axe (23, -11, D:3) a +0 leather armour (24, -31, D:3) 4 stones (29, 23, D:3) a +0 short sword (32, -25, D:3) a +0 dagger a goblin corpse (skeletalised by now) (33, -2, D:3) a ball python corpse (skeletalised by now) (34, 0, D:3) a +0 whip 4 stones (45, -18, D:3) the +1 whip of Uross {freeze, ^Contam rC++ rN+} ^Contam: It causes magical contamination when unequipped. rC++: It greatly protects you from cold. rN+: It protects you from negative energy. (46, -15, D:3) a +0 mace (47, 5, D:3) a ball python corpse (skeletalised by now) (49, 10, D:3) a +0 scale mail Level 4 of the Dungeon (2, 4, D:4) a potion of enlightenment (3, 6, D:4) an amulet of regeneration (5, 11, D:4) 13 gold pieces