DMaster Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (6, 6, D:1) a +0 short sword (13, -23, D:1) a +0 whip (15, -11, D:1) a +0 war axe (15, -3, D:1) a +0 robe (18, -47, D:1) a +0 sling (18, -35, D:1) a bat skeleton (27, -15, D:1) a +0 dagger (34, -45, D:1) a ball python skeleton (35, -44, D:1) a +0 club a kobold skeleton (36, -5, D:1) a +0 dagger a goblin corpse (skeletalised by now) (39, -37, D:1) a +0 dagger a goblin skeleton (43, -46, D:1) a rat skeleton (43, -4, D:1) a +0 rapier (48, -8, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a scroll of enchant weapon (2, 9, D:2) a potion of curing (3, 5, D:2) 2 gold pieces