DMaster Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (6, 20, D:1) 3 flux baubles (18, 17, D:1) a +0 robe (26, -21, D:1) a +0 leather armour (26, 12, D:1) a +0 spear (33, 8, D:1) a quokka corpse (skeletalised by now) (34, 10, D:1) a hobgoblin corpse (skeletalised by now) (43, 6, D:1) a ball python corpse (skeletalised by now) (55, -16, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Hunuis's Weapon Emporium a +0 quarterstaff (65 gold) a +0 long sword (45 gold) a +0 shortbow (39 gold) the +5 quarterstaff of Qanyblali {vamp, *Rage rC++ rN+ Int+2} (920 gold) *Rage: It berserks you when you make melee attacks (+20% chance). rC++: It greatly protects you from cold. rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). It cannot be enchanted further. a +0 short sword (39 gold) 6 atropa-tipped darts (70 gold) a +0 rapier (71 gold) 3 large rocks (58 gold) a +0 quarterstaff (65 gold) (7, -15, D:2) a +0 dagger a kobold corpse (skeletalised by now) (9, 14, D:2) a +0 club a stone (18, -18, D:2) a +0 short sword a stone a kobold corpse (skeletalised by now) (26, -22, D:2) the felid skeleton of Natasha (26, 0, D:2) a rat corpse (skeletalised by now) (31, -25, D:2) a +0 club (34, -31, D:2) a +0 club 5 poisoned darts a kobold skeleton (37, 7, D:2) a bat skeleton (38, 10, D:2) a frilled lizard skeleton (39, -14, D:2) a +0 dagger (39, -13, D:2) an adder skeleton (41, -14, D:2) a +0 dagger a goblin skeleton a rat skeleton (46, -33, D:2) a frilled lizard skeleton (47, -30, D:2) a +0 club a +0 club a +0 club a goblin corpse (48, -28, D:2) a +0 dagger (48, -27, D:2) a +0 dagger a goblin corpse (50, -19, D:2) a +0 whip a kobold corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 club a goblin corpse (4, 0, D:3) a scroll of identify (4, 7, D:3) 11 gold pieces