Dungeon Crawl Stone Soup version 0.34-a0-1866-g388b990e91 (webtiles) character file. Game seed: 3064564389319950385 2 DMaster the Ducker (level 1, -1/16 HPs) Began as a Demonspawn Gladiator on Dec 20, 2025. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:05 (91 turns). DMaster the Ducker (Demonspawn Gladiator) Turns: 91, Time: 00:00:06 Health: -1/16 AC: 4 Str: 14 XL: 1 Next: 33% Magic: 1/1 EV: 11 Int: 8 God: Gold: 24 SH: 0 Dex: 14 Spells: 0/0 levels left rFire . . . (100%) a - +0 long sword rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 24 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls c - a scroll of poison {unknown} d - a scroll of identify {unknown} Potions f - a potion of ambrosia {unknown} Skills: + Level 2.2 Fighting - Level 2.6 Long Blades - Level 1.7 Throwing - Level 2.6 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History The jackal closely misses you. The jackal barely misses you. The jackal bites you but does no damage. The jackal bites you. You encounter a ball python. You closely miss the jackal. The jackal is almost dead. The ball python hisses angrily. The jackal barely misses you. The jackal closely misses you. The jackal bites you but does no damage. The jackal bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the jackal. The jackal is almost dead. The jackal closely misses you. The jackal bites you. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal attacks as it pursues you! The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. The jackal attacks as it pursues you! The jackal bites you but does no damage. The jackal attacks as it pursues you! The jackal closely misses you. The jackal bites you. You die... #.. #.............#.#. #..# ##... ....... ...#. #...###...##+#....##.##.. #........##$###.........# ......[..#r##>#.....##... #........##r.##....#..#.. #...###.S.####...#...##.. # ##hh......#...#..## #@..............## #........#.#.#...#. ..........#....#..#.# ...................#.. ####################### You could see a quokka, 2 jackals and a ball python. Vanquished Creatures 2 jackals (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DMaster the Demonspawn Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 91 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_hall], layout_rooms, serial_shops, nicolae_shop_relaxation Action || total ---------------------------++------- Attack: Normal || 10 Melee: Long sword || 10 Armour: Leather armour || 27 Dodge: Dodged || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 93 | 93 | 0 | 0 | 70 | 1 | 93.0 | Dungeon | 93 | 93 | 0 | 0 | 70 | 1 | 93.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 93 daAuts DLua errors: