DMaster Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a stone (8, -8, D:1) 4 poisoned darts (10, -16, D:1) a +0 dagger (15, -7, D:1) a ball python skeleton (19, 7, D:1) 5 large rocks (24, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (27, -2, D:1) a +0 dagger 3 stones a +0 short sword a kobold corpse (skeletalised by now) (28, -45, D:1) a bat skeleton (29, -45, D:1) a hobgoblin skeleton (30, -44, D:1) a +0 plate armour (34, -8, D:1) a +0 whip (41, -3, D:1) a bat corpse (skeletalised by now) (45, -28, D:1) a bat skeleton (53, -40, D:1) a +0 club a goblin corpse (skeletalised by now) (60, -35, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (12, 15, D:2) a hobgoblin corpse (29, 9, D:2) a +0 whip (29, 11, D:2) a rat corpse (33, 32, D:2) a +0 dagger a goblin corpse a hobgoblin corpse (34, 29, D:2) a +0 dagger (36, 29, D:2) a potion of brilliance (38, 30, D:2) an inkwell talisman