DMaster Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (8, 29, D:1) a +0 club (11, 49, D:1) a +0 spear (12, -6, D:1) a bat corpse (skeletalised by now) (13, 23, D:1) a +0 ring mail (16, -1, D:1) a +0 short sword (20, 18, D:1) a +0 short sword 5 stones a kobold skeleton (25, 27, D:1) a +0 whip (32, 55, D:1) a bat corpse (skeletalised by now) (36, 22, D:1) a +0 club (42, 12, D:1) a +0 mace (43, 42, D:1) a +0 club (46, 18, D:1) a +0 sling (49, 26, D:1) a quill talisman (52, 20, D:1) a +0 club (55, -3, D:1) a bat corpse (skeletalised by now) (55, 11, D:1) a +0 whip a kobold corpse (skeletalised by now) (57, 22, D:1) a +0 leather armour Level 2 of the Dungeon (6, 20, D:2) a +0 hammer (9, 11, D:2) a frilled lizard skeleton (21, 7, D:2) a ball python skeleton (25, 26, D:2) a +0 dagger (26, 22, D:2) a +0 club (33, 28, D:2) a +0 dagger a +0 club a +2 dagger of flaming a goblin skeleton (40, 35, D:2) a quokka skeleton (40, 36, D:2) a jackal skeleton (41, 42, D:2) a +0 hand axe (43, 41, D:2) a jackal skeleton (44, 41, D:2) a stone a +0 club a jackal skeleton a jackal skeleton (50, 56, D:2) a bat corpse (skeletalised by now) (51, 55, D:2) a +2 hat Level 3 of the Dungeon (0, 0, D:3) a rat skeleton (4, 4, D:3) a +0 ring mail a +0 club a +0 hand axe a +0 flail an orc skeleton (10, 15, D:3) 2 boomerangs (11, 6, D:3) a +0 scythe a +1 robe of cold resistance the human corpse of Sigmund (skeletalised by now) (19, 5, D:3) a +0 dagger (24, 4, D:3) 3 stones a +0 whip a kobold skeleton (27, 12, D:3) a +0 short sword (29, 10, D:3) a +0 whip (29, 17, D:3) a +0 leather armour (35, 26, D:3) a +0 robe a +0 dagger (35, 27, D:3) a +0 ring mail a +0 short sword an orc skeleton (39, 42, D:3) a +0 club a goblin corpse (skeletalised by now) (42, 35, D:3) a +0 short sword a boomerang a +0 leather armour a +0 hand axe a +0 ring mail a +0 flail a +0 chain mail an orc skeleton a hobgoblin skeleton an orc skeleton an orc skeleton (47, 26, D:3) a +2 flail of holy wrath a +0 robe an orc corpse (skeletalised by now) (52, 46, D:3) a +0 dagger (54, 9, D:3) 2 boomerangs (58, 24, D:3) a +0 trident a +0 scale mail the human skeleton of Terence (61, 36, D:3) a +0 whip (68, 49, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) the quill talisman of the Pure Quests {+Inv rElec Will+} [quill talisman] +Inv: It lets you turn invisible. rElec: It insulates you from electricity. Will+: It increases your willpower. (2, 22, D:4) a +0 dagger (12, 38, D:4) a +0 hand axe a +0 leather armour (17, 8, D:4) a +0 giant spiked club (23, 7, D:4) a +0 morningstar (24, -5, D:4) a +0 club a +0 animal skin a +0 helmet a +0 club (25, -6, D:4) a +0 club a +0 sling a +0 dagger (25, -5, D:4) a +0 dagger a +0 dagger a +0 sling (31, 32, D:4) a +0 short sword (51, 15, D:4) a +0 dagger (55, 45, D:4) 6 poisoned darts (58, 13, D:4) a +0 club (65, 37, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (14, -9, D:5) 4 boomerangs (18, -10, D:5) a +0 leather armour (23, 21, D:5) a +0 ring mail (46, 4, D:5) 4 poisoned darts (61, -3, D:5) a +2 mace of protection (61, 3, D:5) a +0 hand axe Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe a +0 ring mail (2, 37, D:6) 2 poisoned darts (5, 41, D:6) a +0 robe a +0 dagger (5, 42, D:6) a +0 hand axe (5, 44, D:6) a +0 hand axe a +0 leather armour 3 boomerangs a +0 club (5, 58, D:6) a +0 club (13, 46, D:6) a +0 short sword (15, 45, D:6) a +0 flail a +0 whip (19, 46, D:6) an orb of mayhem (21, -2, D:6) a +0 chain mail (21, -1, D:6) a human corpse (skeletalised by now) (21, 0, D:6) a human skeleton (24, 1, D:6) a human skeleton (24, 3, D:6) a human skeleton (24, 8, D:6) a +0 scale mail a +0 dagger a +0 club a +0 short sword a +0 short sword a +0 dagger a +0 club a +0 short sword a +0 short sword 13 stones a +3 short sword of freezing a +0 club 8 poisoned darts a +0 dagger a +0 dagger (24, 9, D:6) 4 stones a +0 whip a +0 dagger (24, 10, D:6) a +0 whip 3 stones a +0 club (25, 9, D:6) a +0 short sword (26, 1, D:6) a human skeleton (27, 11, D:6) 4 stones a +0 dagger (28, 13, D:6) a +0 club (40, 36, D:6) a +0 ring mail (44, 22, D:6) a +0 short sword a +0 trident (45, 22, D:6) a +0 dagger a +0 robe (49, 42, D:6) a +3 dire flail a +0 robe a +0 robe (51, 42, D:6) a +0 robe a +0 battleaxe a +0 robe Level 7 of the Dungeon [Shop] Qushaon's Antique Armour Boutique a +4 ring mail of positive energy (784 gold) the +0 troll leather armour of Fullness {rC+ Regen+} (812 gold) rC+: It protects you from cold. Regen+: It increases your rate of health regeneration. It cannot be enchanted further. a +1 chain mail of fire resistance (504 gold) +1 ice dragon scales (1596 gold) a +6 plate armour of ponderousness (700 gold) a +1 ring mail of cold resistance (448 gold) a +2 ring mail of cold resistance (588 gold) [Shop] Huhocren's Weapon Emporium a +0 dagger of venom (66 gold) a +0 flail of protection (93 gold) a +5 broad axe of distortion (742 gold) a +2 war axe of flaming (274 gold) a +0 morningstar of concussion (120 gold) (9, -1, D:7) a medusa talisman (15, 30, D:7) a +0 spear (16, -3, D:7) a +0 whip (18, 6, D:7) 5 stones a +0 dagger (24, 25, D:7) a +0 robe (25, 6, D:7) a +0 spear a +0 whip (26, 3, D:7) a +0 dagger (26, 7, D:7) a +0 leather armour a +0 whip a +0 club 4 stones a +0 whip a +0 short sword (26, 9, D:7) a +0 dagger 6 poisoned darts a +0 short sword (34, 20, D:7) a +0 dire flail a +0 dire flail (34, 21, D:7) a +0 club a +0 short sword a +0 chain mail a +0 short sword a +0 ring mail a +0 dagger a +0 robe a +0 mace a +0 orcbow a +0 plate armour Level 8 of the Dungeon (0, 0, D:8) a +0 dagger 3 poisoned darts (1, -2, D:8) a +0 dagger (1, -1, D:8) a +0 whip a +0 dagger a curare-tipped dart (13, 1, D:8) a +0 trident (16, -1, D:8) a +3 battleaxe a +0 robe (20, -21, D:8) a +0 leather armour a +0 flail (21, -21, D:8) a +0 robe a +2 dagger of venom a +0 chain mail a +0 war axe (23, -22, D:8) a +0 robe a +0 dagger (23, -15, D:8) a +0 war axe (24, -30, D:8) a +0 falchion (24, 6, D:8) a +0 ring mail (26, 3, D:8) 6 poisoned darts (27, -1, D:8) a +0 halberd a +0 robe (31, -13, D:8) a +0 mace a +0 robe (37, -14, D:8) a +0 short sword a +3 flail a +0 robe a +0 short sword 3 stones a +0 dire flail a +0 robe a +0 scimitar a +0 robe a +0 short sword a +0 club a curare-tipped dart (38, -13, D:8) a +0 club a +2 morningstar of freezing a +0 robe (41, -5, D:8) a +0 trident a +0 robe (42, 3, D:8) a parchment of Teleport Other (51, 8, D:8) a +0 battleaxe a +0 robe (55, -3, D:8) a +0 hand axe a +0 plate armour (55, -1, D:8) a +0 hand axe Level 9 of the Dungeon (0, 0, D:9) 11 gold pieces (39, -26, D:9) a +0 quarterstaff (48, -24, D:9) a +0 hand axe the Ecumenical Temple the Necropolis (0, 0, Necropolis) a +0 short sword (0, 1, Necropolis) a +0 rapier (0, 2, Necropolis) a +0 orcbow (1, 2, Necropolis) a scroll of identify (2, 0, Necropolis) a +0 whip (2, 1, Necropolis) a +2 flail of holy wrath (unseen) (2, 2, Necropolis) the ring of the Chimera {rF- Will+ Int+9 Dex+2} [ring of intelligence] rF-: It makes you vulnerable to fire. Will+: It increases your willpower. Int+9: It affects your intelligence (+9). Dex+2: It affects your dexterity (+2). (unseen) (36, -14, Necropolis) a +0 ring mail (36, -13, Necropolis) a +0 scale mail (36, -11, Necropolis) 30 gold pieces (37, -11, Necropolis) a lupine talisman (37, 11, Necropolis) a scroll of teleportation (39, 9, Necropolis) 17 gold pieces (39, 18, Necropolis) 15 gold pieces (40, -7, Necropolis) 5 gold pieces (40, 9, Necropolis) a +0 chain mail (40, 18, Necropolis) a +2 falchion of holy wrath (unseen) (42, 9, Necropolis) 22 gold pieces (42, 18, Necropolis) a parchment of Alistair's Intoxication