DMaster Level 1 of the Dungeon (0, 0, D:1) a +0 club a kobold corpse (skeletalised by now) (7, -20, D:1) a +2 dagger of flaming a kobold skeleton (7, 15, D:1) 2 flux baubles (16, 6, D:1) a +0 dagger a +0 leather armour a goblin skeleton (16, 10, D:1) a hobgoblin skeleton (17, 5, D:1) a +0 short sword (17, 8, D:1) a +0 dagger a goblin skeleton (26, 3, D:1) a hobgoblin skeleton (27, 2, D:1) a rat skeleton (28, 1, D:1) a +0 club a goblin skeleton (29, -16, D:1) a +0 robe (29, 6, D:1) a +0 short sword (41, -7, D:1) a bat corpse (skeletalised by now) (41, 11, D:1) a rat skeleton (43, 11, D:1) a +0 dagger (45, -3, D:1) a quokka corpse (skeletalised by now) (46, 9, D:1) a ball python skeleton (51, -21, D:1) a quokka corpse (skeletalised by now) (53, -2, D:1) an orb of mayhem Level 2 of the Dungeon [Shop] Lecicaba's Jewellery Shop a ring of wizardry (unknown) (300 gold) a quill talisman (75 gold) a +6 ring of dexterity (unknown) (360 gold) a ring of wizardry (unknown) (300 gold) the ring of Adikhlod {Will+ MP-12 Int+2 SInv} (150 gold) [ring of see invisible] Will+: It increases your willpower. MP-12: It affects your magic capacity (-12). Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. an amulet of chemistry (unknown) (300 gold) a +5 ring of evasion (unknown) (360 gold) an amulet of the acrobat (unknown) (300 gold) (0, 0, D:2) a +0 short sword (8, 1, D:2) an adder corpse (skeletalised by now) (19, 9, D:2) a +0 robe (23, 17, D:2) a +0 robe (37, -13, D:2) a +0 ring mail (41, -2, D:2) a +0 dagger a goblin corpse (skeletalised by now) (46, -14, D:2) a frilled lizard skeleton a rat skeleton (48, 8, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a rat corpse (skeletalised by now) (3, -9, D:3) an adder corpse (skeletalised by now) (4, -9, D:3) a +0 dagger (5, -4, D:3) the quill talisman "Jikaghim" {Int+4 SInv} [quill talisman] Int+4: It affects your intelligence (+4). SInv: It lets you see invisible. (32, 3, D:3) a +0 dagger (32, 4, D:3) a +0 dagger (39, 11, D:3) a +0 scale mail (41, -7, D:3) a +0 whip a kobold skeleton (48, 4, D:3) a +0 shortbow (49, 4, D:3) a +0 ring mail (50, 4, D:3) a +0 ring mail Level 4 of the Dungeon [Shop] Miuraimuja's Weapon Emporium a +0 flail (35 gold) the +9 falchion of Poutz {freeze, rF++ Will+} (805 gold) rF++: It greatly protects you from fire. Will+: It increases your willpower. It cannot be enchanted further. the +0 dagger "Pomej" {vamp, rN+++ Will-} (298 gold) rN+++: It renders you almost immune to negative energy. Will-: It decreases your willpower. It cannot be enchanted further. 4 poisoned darts (24 gold) a +0 short sword (30 gold) 4 silver javelins (360 gold) a +0 club (5 gold) a +0 spear (30 gold) a +0 spear (30 gold) [Shop] Aqeiph's Weapon Boutique a +0 falchion (39 gold) a +0 whip (32 gold) the +1 dagger of Disorder {flame, rElec rF+ Will-} (330 gold) rElec: It insulates you from electricity. rF+: It protects you from fire. Will-: It decreases your willpower. It cannot be enchanted further. the +1 dagger of Accord {heavy, rC+ Str+7} (484 gold) rC+: It protects you from cold. Str+7: It affects your strength (+7). It cannot be enchanted further. a +0 dagger (26 gold) (0, 0, D:4) a +0 short sword (10, -1, D:4) a staff of fire (11, 7, D:4) a +0 whip a +0 whip a gnoll skeleton a gnoll skeleton (13, 1, D:4) a +0 war axe a stone (14, 5, D:4) a +0 club (15, 5, D:4) a +0 dagger a goblin skeleton (18, -19, D:4) a jackal skeleton (30, -7, D:4) a scroll of noise (30, 15, D:4) a +0 buckler a +0 spear a +0 club a +0 flail (31, 12, D:4) a +0 dagger (37, -7, D:4) a +0 chain mail a +0 mace (47, -14, D:4) a +0 leather armour a +0 hand axe a hobgoblin skeleton Level 5 of the Dungeon (6, -15, D:5) a +0 flail (12, -45, D:5) a +0 hand axe (14, -22, D:5) a +0 mace (17, -30, D:5) a +0 giant spiked club (25, -17, D:5) a +0 dagger (27, -16, D:5) a +0 hand axe (36, -16, D:5) a +0 leather armour a +0 rapier (43, -22, D:5) a +0 robe (45, -51, D:5) a +0 halberd (46, -52, D:5) a +0 robe a +0 dagger a +0 ring mail a +0 club a +0 ring mail a +0 flail a +0 chain mail a +0 short sword (48, -37, D:5) a +1 vampiric dagger a +0 robe (48, -31, D:5) a +0 chain mail (51, -39, D:5) a +0 leather armour (52, -47, D:5) a +2 war axe a +0 robe Level 6 of the Dungeon (11, -31, D:6) a +0 giant spiked club (13, -40, D:6) a +0 dagger a +0 leather armour (25, -12, D:6) a +0 whip (26, -9, D:6) a +0 spear (26, -8, D:6) a +0 leather armour a +0 flail (28, -5, D:6) a +0 spear (29, -26, D:6) a +5 halberd a +0 robe (29, -5, D:6) a +0 giant club (31, -20, D:6) a +0 short sword (34, -31, D:6) a +2 battleaxe a +0 robe (34, -30, D:6) a +2 short sword a +0 robe (34, -16, D:6) a +0 robe a +0 dagger (51, -30, D:6) a +0 club (55, -28, D:6) a +0 robe (57, -50, D:6) a parchment of Construct Spike Launcher (57, -32, D:6) a +0 scythe a +0 robe (61, -46, D:6) a +0 club a +0 dagger a +0 dagger 2 stones (62, -49, D:6) a +0 club 5 stones (62, -47, D:6) a +0 dagger 3 stones (62, -46, D:6) a +0 short sword Level 7 of the Dungeon (2, 0, D:7) 5 gold pieces (4, -2, D:7) 16 gold pieces (5, 0, D:7) a curare-tipped dart (unseen) the Ecumenical Temple