DMaster Level 1 of the Dungeon (1, 11, D:1) a +0 dagger (3, 18, D:1) a +0 whip (10, -4, D:1) a +0 short sword 4 stones (11, 21, D:1) a +0 leather armour (20, 27, D:1) a frilled lizard skeleton a quokka skeleton (28, 19, D:1) a ball python skeleton (33, -5, D:1) a hobgoblin skeleton (35, -6, D:1) a ball python corpse (skeletalised by now) (52, 9, D:1) a bat corpse (skeletalised by now) (55, 33, D:1) a +0 chain mail Level 2 of the Dungeon (0, 0, D:2) an adder corpse (2, -31, D:2) a bat corpse (skeletalised by now) (12, -7, D:2) a +0 hand axe (21, -34, D:2) a +2 devious short sword (22, -30, D:2) a throwing net (23, -35, D:2) a potion of might (34, -36, D:2) a +0 ring mail (34, -11, D:2) a +0 club (37, -7, D:2) a +1 whip of electrocution (43, -6, D:2) a bat skeleton (45, -32, D:2) a +0 dagger (46, -32, D:2) a ball python corpse (skeletalised by now) (48, -7, D:2) a +0 short sword 4 stones a kobold skeleton