DMaster Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (0, 1, D:1) a +0 club (0, 3, D:1) a +0 leather armour (3, -1, D:1) a +0 robe (7, 34, D:1) a rat corpse (7, 39, D:1) a +0 robe (9, 25, D:1) a jackal skeleton a jackal skeleton (10, 3, D:1) a +0 war axe (13, 33, D:1) a +0 leather armour (17, 7, D:1) a +0 club a goblin skeleton (18, 7, D:1) a +0 whip a kobold skeleton (20, 40, D:1) a +0 dagger (21, 41, D:1) a +0 whip a kobold skeleton (22, 30, D:1) a +0 short sword (23, 11, D:1) a ball python skeleton (23, 38, D:1) 3 flux baubles (29, 16, D:1) a +0 whip (32, 4, D:1) a +0 short sword (32, 41, D:1) a +0 club a goblin skeleton (33, 23, D:1) a +0 dagger (33, 30, D:1) a quokka corpse (skeletalised by now) (38, 14, D:1) a ball python corpse (skeletalised by now) (38, 41, D:1) a +0 trident an orc corpse (44, 12, D:1) a +0 club a kobold corpse (skeletalised by now) (44, 13, D:1) a +0 short sword 4 stones (44, 35, D:1) a bat corpse (skeletalised by now) (46, 13, D:1) a hobgoblin corpse (skeletalised by now) (50, 16, D:1) a +0 long sword (55, 33, D:1) a +0 club (55, 36, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a scroll of teleportation (0, 4, D:2) 10 gold pieces