Dungeon Crawl Stone Soup version 0.35-a0-730-ga04e86051b (webtiles) character file. Game seed: 12021020985966780004 39 Danft the Shield-Bearer (level 3, -2/29 HPs) Began as a Merfolk Fighter on July 20, 2026. Slain by a gnoll ... wielding a +0 halberd (11 damage) ... on level 2 of the Dungeon. The game lasted 00:01:02 (918 turns). Danft the Shield-Bearer (Merfolk Fighter) Turns: 918, Time: 00:01:02 Health: -2/29 AC: 7 Str: 18 XL: 3 Next: 47% Magic: 3/3 EV: 8 Int: 7 God: Gold: 116 SH: 4 Dex: 13 Spells: 2/2 levels left rFire . . . (100%) a - +0 trident rCold . . . (100%) c - +0 buckler rNeg . . . (100%) b - +0 scale mail rPois . (100%) (no helmet) rElec . (100%) d - +0 cloak rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 116 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) d - a +0 cloak (worn) Scrolls c - 2 scrolls of amnesia {unknown} e - a scroll of vulnerability {unknown} h - a scroll of torment {unknown} Potions m - 2 potions of might d - a potion of haste {unknown} f - a potion of invisibility {unknown} Skills: - Level 3.2 Fighting + Level 3.7 Polearms - Level 2.1 Armour + Level 1.7 Dodging * Level 3.8 Shields You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 0% 2x1d4 88% 1 Momentum Strike Conj/Tloc 0% 3d8 96% 2 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2 You encounter a gnoll. It is wielding a +0 halberd. A gnoll is nearby! You reach to attack! You catch the helpless gnoll completely off-guard! You hit the gnoll. The gnoll is moderately wounded. The gnoll hits you from afar with a +0 halberd! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Reach: a) +0 trident Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 halberd (moderately wounded, 61% to hit) You reach to attack! You hit the gnoll. The gnoll is heavily wounded. The gnoll barely misses you. Reach: a) +0 trident Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 halberd (heavily wounded, 61% to hit) You reach to attack! You puncture the gnoll! You kill the gnoll! There is a stone staircase leading up here. Reach: a) +0 trident Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 halberd and quivering a throwing net (wandering, hasn't noticed you, 61% to hit) You reach to attack! You barely miss the gnoll. The gnoll shouts! The gnoll hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * Reach: a) +0 trident Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 halberd and quivering a throwing net (61% to hit) You reach to attack! You puncture the gnoll! The gnoll is severely wounded. The gnoll hits you from afar with a +0 halberd! You die... #......$.. #..#...... # #..#...... ##.##......... #........... #.....†..# ##.####.# # ........#.# #####..@)# #.###ğ# #. .# #. # # You could see a gnoll. Vanquished Creatures 2 gnolls (D:2) A dart slug (D:1) An endoplasm (D:1) 2 hobgoblins (D:1) 2 ball pythons (D:1) A bat (D:2) A frilled lizard (D:2) A goblin (D:1) 6 kobolds (D:1) 8 rats (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Danft the Merfolk Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 164 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 210 | D:1 | Reached skill level 1 in Dodging 912 | D:2 | Reached XP level 3. HP: 24/29 MP: 3/3 918 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_behind_the_door_large, layout_loops_corners D:2: layout_loops_ring, serial_park_square3 [serial_park_minivault_5x5_8], chequers_serial_rivers_large_a Skill XL: | 1 2 | ---------------+-------+----- Dodging | 1 | 1.7 Fighting | | 3.2 Polearms | | 3.7 Armour | | 2.1 Shields | | 3.8 Action || total ---------------------------++------- Attack: Normal || 68 Melee: Trident || 68 Stab: Distracted || 1 Armour: Scale mail || 32 Dodge: Dodged || 22 Block: Buckler || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 930 | 878 | 52 | 0 | 733 | 2 | 465.0 | Dungeon | 930 | 878 | 52 | 0 | 733 | 2 | 465.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 906 daAuts D:2: 24 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+