Dungeon Crawl Stone Soup version 0.35-a0-730-ga04e86051b (webtiles) character file. Game seed: 12213092978389544850 92 Danft the Poker (level 4, -1/35 HPs) Began as a Merfolk Gladiator on July 20, 2026. Incinerated by a bombardier beetle (4 damage) ... on level 3 of the Dungeon. The game lasted 00:02:02 (1801 turns). Danft the Poker (Merfolk Gladiator) Turns: 1801, Time: 00:02:02 Health: -1/35 AC: 7 Str: 16 XL: 4 Next: 60% Magic: 4/4 EV: 11 Int: 7 God: Gold: 103 SH: 0 Dex: 15 Spells: 3/3 levels left rFire . . . (100%) a - +0 trident rCold . . . (100%) (no offhand) rNeg . . . (100%) i - +0 ring mail rPois . (100%) f - +2 hat rElec . (100%) (no cloak) rCorr + (50%) (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth + g - ring of resist corrosion HPRegen 0.25/turn h - ring of willpower MPRegen 0.09/turn %: no passive effects @: on fire, glowing A: (nimble swimmer 2), mertail a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 103 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 2 throwing nets (quivered) Armour f - a +2 hat (worn) i - a +0 ring mail (worn) Jewellery g - a ring of resist corrosion (worn) h - a ring of willpower (worn) Wands b - a wand of light (8) Scrolls c - a scroll of teleportation {unknown} e - 2 scrolls of identify {unknown} h - a scroll of blinking {unknown} Potions d - a potion of attraction {unknown} f - a potion of invisibility {unknown} j - a potion of mutation {unknown} Skills: - Level 3.0 Fighting + Level 7.1 Polearms - Level 2.0 Throwing - Level 4.0 Dodging You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 0% 2d4 65% 1 Fulminant Prism Conj/Alch 0% 3d5 100% 4 Dragon's Call Summ 0% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 = Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History The liquid fire burns you! * * * LOW HITPOINT WARNING * * * You shake off the liquid fire. Throw: javelin Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a bombardier beetle (heavily wounded, 69% to hit) You throw a javelin. The javelin pierces through the bombardier beetle! The bombardier beetle is almost dead. A bombardier beetle is nearby! Throw: 3 throwing nets Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a bombardier beetle (almost dead, 69% to hit) You throw a throwing net. The throwing net hits the bombardier beetle. The bombardier beetle is caught in the net! The bombardier beetle is almost dead. The bombardier beetle sprays incendiary fluid at you. The burning spray hits you. You are covered in liquid fire! Move or burn! The bombardier beetle struggles against the net. Reach: a) +0 trident Press: ? - help, Dir - move target Aim: a bombardier beetle (almost dead, entangled in a net, 93% to hit) You reach to attack! You hit the bombardier beetle but do no damage. The bombardier beetle is almost dead. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * Reach: a) +0 trident Press: ? - help, Dir - move target Aim: a bombardier beetle (almost dead, entangled in a net, 93% to hit) You reach to attack! You puncture the bombardier beetle! You kill the bombardier beetle! The liquid fire burns you! * * * LOW HITPOINT WARNING * * * Your Polearms skill increases to level 7! You shake off some of the fire as you move. The liquid fire burns you! You die... .# #. #.# .##. #.# ### ...###.# ....#...##.# ....#.#.##.####### ..........#.....## ##.............## #(.(...(@.......# #.....).........# #..............!# #..<............# #...............# ##.............## ##.....#.....## ############# There were no monsters in sight! Vanquished Creatures A bombardier beetle (D:3) 2 adders (D:2) A dart slug (D:2) A ribbon worm (D:2) 3 endoplasms (D:2) 6 hobgoblins 3 ball pythons 4 bats 5 frilled lizards 4 goblins 3 kobolds (D:2) 16 rats 49 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Danft the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 122 | D:1 | Found Gaguykew's Jewellery Shoppe. 197 | D:1 | Reached XP level 2. HP: 20/23 MP: 2/2 300 | D:1 | Reached skill level 5 in Polearms 750 | D:2 | Reached XP level 3. HP: 29/29 MP: 3/3 1049 | D:2 | Reached skill level 6 in Polearms 1670 | D:2 | Reached XP level 4. HP: 35/35 MP: 4/4 1801 | D:3 | Reached skill level 7 in Polearms 1801 | D:3 | Incinerated by a bombardier beetle Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_risky_transporter, layout_loops_cross, serial_shops, shop, serial_bayou_pond_e, minmay_rat_gold_closets D:2: layout_basic D:3: layout_rooms, nicolae_overflow_four_foyers_diagonal Skill XL: | 1 2 3 4 | ---------------+-------------+----- Polearms | 5 6 7 | 7.1 Fighting | 3 | 3.0 Throwing | | 2.0 Dodging | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 124 | 13 || 137 Melee: Trident | 124 | 13 || 137 Throw: Javelin | | 1 || 1 Throwing net | | 1 || 1 Stab: Sleeping | 8 | || 8 Armour: Leather armour | 36 | || 36 Ring mail | | 2 || 2 Dodge: Dodged | 55 | || 55 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1801 | 1722 | 79 | 0 | 1395 | 3 | 600.3 | Dungeon | 1801 | 1722 | 79 | 0 | 1395 | 3 | 600.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1099 daAuts D:1: 674 daAuts D:3: 27 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+