Danft Level 1 of the Dungeon (0, 0, D:1) a +0 club a kobold skeleton (12, -30, D:1) a +0 short sword a rat skeleton (13, -30, D:1) a +0 dagger (22, -14, D:1) a +0 robe (33, 1, D:1) a ball python skeleton (43, 14, D:1) a rat corpse (skeletalised by now) (51, -45, D:1) 3 boomerangs (51, -35, D:1) a +0 hand axe (58, -9, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (skeletalised by now) (16, 2, D:2) a +0 club a goblin corpse (skeletalised by now) (29, -11, D:2) a +0 battleaxe (43, 15, D:2) a +0 ring mail (44, 1, D:2) a +0 leather armour (47, 11, D:2) a +0 robe (51, -10, D:2) a hobgoblin corpse (skeletalised by now) (56, 1, D:2) a +0 club a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 quarterstaff (3, -34, D:3) the +5 ring mail of the Jabberwock {rElec rN+ Str-3 Int+3} rElec: It insulates you from electricity. rN+: It protects you from negative energy. Str-3: It affects your strength (-3). Int+3: It affects your intelligence (+3). It cannot be enchanted further. (14, -23, D:3) a +0 pair of boots (25, -32, D:3) a ball python corpse (skeletalised by now) (37, -35, D:3) 5 poisoned darts (47, -18, D:3) a +0 spear (47, -10, D:3) a bat skeleton (49, 12, D:3) a +0 whip (51, -6, D:3) a +0 club a goblin skeleton (52, -23, D:3) a +0 dagger a +0 sling (52, -6, D:3) a +0 flail an orc skeleton (53, -6, D:3) a +0 short sword an orc skeleton (54, -12, D:3) a +1 scythe of venom a +0 robe (56, -10, D:3) a frilled lizard skeleton a quokka skeleton a bat skeleton Level 4 of the Dungeon (0, 0, D:4) a +0 club a goblin corpse (skeletalised by now) (1, 1, D:4) a +0 dagger (12, 7, D:4) a hound skeleton (12, 9, D:4) a +0 dagger (15, 22, D:4) a ball python corpse (skeletalised by now) (19, 10, D:4) a javelin (23, 6, D:4) 4 gold pieces (23, 10, D:4) a javelin (26, 21, D:4) 15 gold pieces a +0 flail an orc corpse (28, 13, D:4) a +0 dagger a +0 robe (35, 16, D:4) 10 gold pieces the Ecumenical Temple