Danft Level 1 of the Dungeon (3, 17, D:1) a +0 rapier (6, 8, D:1) a +0 ring mail (18, -3, D:1) a jackal skeleton (20, -3, D:1) a jackal skeleton (20, -2, D:1) a quokka skeleton a jackal skeleton a jackal skeleton (20, -1, D:1) a +0 dagger (28, -8, D:1) a +0 ring mail (30, -8, D:1) a +0 short sword (32, 20, D:1) a ball python skeleton (33, 25, D:1) a +0 falchion (39, 29, D:1) a hobgoblin skeleton (40, -7, D:1) a +0 short sword (41, -10, D:1) a staff of earth (41, 31, D:1) a +0 ring mail (43, -3, D:1) a +0 club (44, 21, D:1) a +0 dagger a stone a kobold skeleton (47, 8, D:1) a +0 club (48, 23, D:1) a +0 sling (55, 23, D:1) a +0 club (57, 15, D:1) a ball python corpse (skeletalised by now) (57, 16, D:1) a +0 whip a ball python corpse (skeletalised by now) (59, 15, D:1) a rat corpse (skeletalised by now) (63, 25, D:1) a +0 short sword a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 2 poisoned darts (1, -12, D:2) a +0 robe (3, -7, D:2) an adder skeleton (12, -23, D:2) a +0 flail (20, -8, D:2) an adder skeleton (24, -10, D:2) 3 centipede baubles (28, 14, D:2) a +0 robe (31, -29, D:2) a +0 club (33, -3, D:2) a gecko talisman (37, 8, D:2) a +0 club (45, -7, D:2) a +0 sling a +0 club (51, -23, D:2) a staff of cold (54, -29, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (7, -5, D:3) a ball python corpse (skeletalised by now) (36, 17, D:3) a dart slug corpse a jackal corpse an adder corpse a jackal corpse (37, 11, D:3) a +0 ring mail (46, 6, D:3) a +0 whip 4 stones a kobold corpse (46, 16, D:3) the +2 spear "Lirul" {vamp, rElec rC+ Dex+3} rElec: It insulates you from electricity. rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). It can be maximally enchanted to +9. (53, 18, D:3) a +0 hammer