Dungeon Crawl Stone Soup version 0.34-a0-739-g868e30f2ff (webtiles) character file. Game seed: 17988475843974246634 4 DarkStalker the Vexing (level 1, 0/11 HPs) Began as a Deep Elf Hexslinger on Sept 6, 2025. Slain by a kobold ... wielding a +2 hand axe of freezing (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:15 (68 turns). DarkStalker the Vexing (Deep Elf Hexslinger) Turns: 68, Time: 00:00:16 Health: 0/11 AC: 2 Str: 5 XL: 1 Next: 58% Magic: 5/5 EV: 12 Int: 17 God: Gold: 2 SH: 0 Dex: 17 Spells: 3/3 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.18/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 2 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) Scrolls p - a scroll of poison Skills: + Level 0.7 Fighting + Level 2.8 Ranged Weapons + Level 2.4 Dodging + Level 1.5 Spellcasting + Level 4.4 Hexes + Level 1.1 Fire Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 32% 2d2 4% 2 Sigil of Binding Hex 16% N/A 10% 3 Inner Flame Hex/Fire 10% N/A 21% 3 Cause Fear Hex 8% N/A 32% 4 Dimensional Bullseye Hex/Tloc 4% N/A 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The sling bullet closely misses the rat. You shoot a sling bullet. The sling bullet barely misses the rat. The rat bites you. You shoot a sling bullet. The sling bullet hits the rat. You kill the rat! No target in view! No target in view! A ball python comes into view. You shoot a sling bullet. The sling bullet hits the ball python. The ball python is moderately wounded. You shoot a sling bullet. The sling bullet hits the ball python. You kill the ball python! No target in view! No target in view! HP restored. A kobold comes into view. It is wielding a +2 hand axe of freezing. You shoot a sling bullet. The sling bullet barely misses the kobold. No target in view! No target in view! You shoot a sling bullet. The sling bullet barely misses the kobold. You shoot a sling bullet. The sling bullet barely misses the kobold. You shoot a sling bullet. The sling bullet barely misses the kobold. You shoot a sling bullet. The sling bullet closely misses the kobold. The kobold hits you with a +2 hand axe of freezing. Ouch! That really hurt! The kobold freezes you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet misses the kobold. The kobold hits you with a +2 hand axe of freezing. * * * LOW HITPOINT WARNING * * * The kobold freezes you. You die... ######### ##.......## ######....<....## ##................. #...⌠....##+##....⌠ #........#...# .... #........'ß.ß+ ... ###########'####### #@###.# #.K...# #####.>...... ###..#### .†# ).. ...# .## .. You could see a kobold. Vanquished Creatures 2 hobgoblins (D:1) A ball python (D:1) A kobold (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DarkStalker the Deep Elf Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 5/5 68 | D:1 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: giann_wishing_wells, layout_loops_ring, serial_shops, shop, shop, shop, nicolae_square_shop, minmay_tetromino_s2 Action || total ---------------------------++------- Fire: Sling || 23 Armour: Robe || 5 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 73 | 73 | 0 | 0 | 36 | 1 | 73.0 | Dungeon | 73 | 73 | 0 | 0 | 36 | 1 | 73.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 73 daAuts