Dungeon Crawl Stone Soup version 0.34-a0-1914-g7991ae8747 (webtiles) character file. Game seed: 16984529717782104578 40 DarkStalker the Vexing (level 3, -4/20 HPs) Began as a Deep Elf Hexslinger on Dec 25, 2025. Killed from afar by Sigmund (9 damage) ... with a rupture ... on level 2 of the Dungeon. The game lasted 00:03:12 (903 turns). DarkStalker the Vexing (Deep Elf Hexslinger) Turns: 903, Time: 00:03:13 Health: -4/20 AC: 2 Str: 5 XL: 3 Next: 30% Magic: 6/7 EV: 12 Int: 17 God: Gold: 75 SH: 0 Dex: 19 Spells: 3/5 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.20/turn %: no passive effects @: confused, lethally poisoned (-4 -> -14), weak-willed, invisible A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 75 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Missiles d - 2 throwing nets Armour b - a +0 robe (worn) Jewellery c - a ring of resist corrosion Potions d - a potion of curing {unknown} j - a potion of enlightenment {unknown} Skills: + Level 1.2 Fighting + Level 4.3 Ranged Weapons + Level 2.6 Dodging + Level 1.5 Spellcasting + Level 4.3 Hexes + Level 1.1 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 30% 2d2 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 15% N/A 11% 3 Poisonous Vapours Alch/Air 4% 1d1 21% 1 Shock Conj/Air 4% 1d3 21% 1 Summon Small Mammal Summ 4% N/A 21% 1 Inner Flame Hex/Fire 10% N/A 21% 3 Cause Fear Hex 7% N/A 34% 4 Dimensional Bullseye Hex/Tloc 4% N/A 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 (*([ Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You feel your willpower being sapped. Sigmund points at you and mumbles some strange words. You resist with significant effort. You shoot a sling bullet. The sling bullet hits Sigmund. Sigmund is lightly wounded. You shoot a sling bullet. The sling bullet hits Sigmund. Sigmund is lightly wounded. A giggling sprite leaps out and smacks Sigmund with his own hand. Sigmund is moderately wounded. You shoot a sling bullet. The sling bullet closely misses Sigmund. A giggling sprite leaps out and makes Sigmund trip over his own feet. Sigmund is heavily wounded. Sigmund points at you and mumbles some strange words. The magic dart hits you. You shoot a sling bullet. The sling bullet hits Sigmund! Sigmund is severely wounded. A giggling sprite leaps out and insults Sigmund's ancestors. Sigmund is almost dead. The jinxing sprites lose interest in you. Sigmund casts a spell at you. You are confused. You are too confused! You are too confused! You are too confused! You are too confused! Unknown command. Press: ? - help, Dir - look around, f - activate Confirm quaff: Sigmund, wielding a +0 scythe, wearing a +1 robe of cold resistance and carrying a wand of warping (almost dead, heavily drained, will become unable to see you) You fade into invisibility! Sigmund casts a spell. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You are lethally poisoned! * * * LOW HITPOINT WARNING * * * You feel very sick. You hear a zap. A rupture appears from out of thin air! Space twists violently! The rupture engulfs you! You blink. You die... #{# #§# #§# #☼# #.# #§# #.# #☼# #.# #§# #.# #.# #.# #@###.# #☼##..## #○§....# ####.#.# ###### #.#.# #..... #.#.# #.#### #.#.# #.# #.#.# ##.## #.#.#####...### There were no monsters in sight! Vanquished Creatures An adder (D:2) 3 dart slugs (D:1) A ribbon worm (D:2) 6 endoplasms A quokka (D:1) 6 ball pythons A bat (D:1) A frilled lizard (D:2) 3 goblins (D:1) 3 kobolds (D:1) 2 rats (D:2) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DarkStalker the Deep Elf Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 5/5 73 | D:1 | Reached XP level 2. HP: 5/16 MP: 6/6 156 | D:1 | Found Roedy's Antique Armour Emporium. 285 | D:1 | Reached skill level 1 in Fighting 288 | D:1 | Learned a level 2 spell: Jinxbite 320 | D:1 | Found Zakeyss's General Store. 351 | D:1 | Found Hadayn's Antique Weapon Shoppe. 484 | D:1 | Found Viydghisorph's Antique Weapon Emporium. 740 | D:2 | Reached XP level 3. HP: 8/20 MP: 7/7 895 | D:2 | Encountered Sigmund 903 | D:2 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_room, layout_rooms, serial_shops, nicolae_shop_tiny_waterfront, shop, shop, shop D:2: layout_loops_ring, basic_altar, minmay_misc_feat_encased, uniq_crazy_yiuf_cottage, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 3 4 | 4.3 Fighting | 1 | 1.2 Dodging | | 2.6 Spellcasting | | 1.5 Hexes | | 4.3 Fire Magic | | 1.1 Action || total ---------------------------++------- Fire: Sling || 71 Cast: Jinxbite || 10 Drink: Invisibility || 1 Read: Identify || 1 Fear || 1 Fog || 1 Vulnerability || 1 Poison || 1 Armour: Robe || 15 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 919 | 909 | 10 | 92 | 625 | 2 | 459.5 | Dungeon | 919 | 909 | 10 | 92 | 625 | 2 | 459.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 581 daAuts D:2: 337 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+