Dungeon Crawl Stone Soup version 0.35-a0-241-g5b54ce7fc3 (webtiles) character file. Game seed: 11515381667287343009 12086 De02 the Thaumaturge (level 11, -8/54 HPs) Began as a Deep Elf Conjurer on Mar 29, 2026. Was a Priest of Vehumet. Shot with an arrow by a centaur warrior (16 damage) ... on level 10 of the Dungeon. The game lasted 00:26:29 (9424 turns). De02 the Thaumaturge (Deep Elf Conjurer) Turns: 9424, Time: 00:26:30 Health: -8/54 AC: 3 Str: 4 XL: 11 Next: 57% Magic: 17/35 EV: 11 Int: 28 God: Vehumet [***...] Gold: 569 SH: 0 Dex: 13 Spells: 2/29 levels left rFire + . . (50%) a - staff of fire rCold + . . (50%) (no offhand) rNeg . . . (100%) i - +1 robe {Will+} rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ++... h - amulet of the acrobat Stlth +++ m - ring of protection from cold HPRegen 0.29/turn g - ring of magical power MPRegen 0.48/turn %: acrobat @: no status effects A: magic regeneration a: Renounce Religion (0%) You were on level 10 of the Dungeon. You worshipped Vehumet. Vehumet was most pleased with you. You visited 2 branches of the dungeon, and saw 11 of its levels. You collected 569 gold pieces. Inventory: Hand Weapons b - a +2 whip of draining c - a +2 short sword of venom q - the +7 long sword of Weck {flame, *Rage Str+5 Int+3 SInv} (You found it on level 9 of the Dungeon) *Rage: It berserks you when you make melee attacks (+20% chance). Str+5: It affects your strength (+5). Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. It cannot be enchanted further. t - a +1 demon whip of venom v - a +5 sling of flaming Missiles e - 3 curare-tipped darts (quivered) l - 5 boomerangs n - 9 atropa-tipped darts p - 19 poisoned darts Armour i - a +1 robe of willpower (worn) o - +0 steam dragon scales r - +0 acid dragon scales u - a +2 robe of cold resistance Magical Staves a - a staff of fire (weapon) f - a staff of necromancy Jewellery d - a +6 ring of strength g - a ring of magical power (worn) h - an amulet of the acrobat (worn) j - an amulet of wildshape k - a +4 ring of slaying m - a ring of protection from cold (worn) s - a ring of protection from cold Wands a - a wand of flame (41) f - a wand of mindburst (5) p - a wand of polymorph (5) Scrolls c - 4 scrolls of immolation {unknown} t - 4 scrolls of teleportation {!d} d - a scroll of noise {unknown} m - a scroll of revelation {unknown} e - a scroll of brand weapon {unknown} x - 4 scrolls of amnesia h - a scroll of enchant armour {unknown} Potions t - a potion of berserk rage {unknown} A - 4 potions of attraction f - 2 potions of heal wounds {unknown} M - 2 potions of mutation {!d} b - 2 potions of brilliance {!d} m - 2 potions of might n - 2 potions of curing {unknown} o - 2 potions of resistance {unknown} s - a potion of haste {unknown} u - a potion of invisibility {unknown} v - a potion of cancellation {unknown} g - a potion of magic {!d} Skills: - Level 2.4 Dodging - Level 6.0 Stealth + Level 9.5 Spellcasting - Level 9.0 Conjurations - Level 9.0 Translocations + Level 7.6 Fire Magic - Level 9.0 Alchemy + Level 7.6 Evocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Fireball Conj/Fire 37% 3d15 1% 5 b - Flame Wave Conj/Fire 74% 2d16 1% 4 c - Fulminant Prism Conj/Alch 29% 3d14 1% 4 d - Iskenderun's Mystic Conj/Tloc 59% 2d12 (+2d61% 4 e - Magic Dart Conj 100% 1d8 1% 1 h - Blink Tloc 100% N/A 1% 2 n - Mephitic Cloud Conj/Alch/Air 47% N/A 1% 3 o - Ignite Poison Fire/Alch 74% N/A 1% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 52% 1d6 1% 1 Kiss of Death Conj/Necr 100% 2d13 1% 1 Poisonous Vapours Alch/Air 100% 1d4 1% 1 Shock Conj/Air 100% 1d9 1% 1 Searing Ray Conj 100% 2d8 1% 2 Slow Hex 52% N/A 4% 1 Summon Small Mammal Summ 52% N/A 4% 1 Maxwell's Portable Pile Tloc 59% (3-9)d6 1% 3 Brom's Barrelling Bould Conj/Erth 38% 2d7 1% 4 Iskenderun's Battlesphe Conj/Frge 38% 2d11 1% 4 Vhi's Electric Charge Tloc/Air 76% N/A 7% 4 Launch Clockwork Bee Frge 13% N/A 13% 3 Tukima's Dance Hex 13% N/A 13% 3 Alistair's Walking Alem Alch/Frge 38% N/A 19% 5 Orb of Destruction Conj 29% 9d9 22% 7 Conjure Ball Lightning Conj/Air 19% 3x3d6 26% 6 Anguish Hex/Necr 6% N/A 38% 4 Metabolic Englaciation Hex/Ice 6% N/A 75% 5 Fire Storm Conj/Fire 37% 8d9 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (10/15) Zot: 25766 Temple (1/1) D:6 Zot: 5942 Lair: D:8-11 Orc: D:9-12 The Realm of Zot is guarded by orbs of winter. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:3 * D:9 ( Annotations: D:10 2 runed translucent doors Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You kill the centaur warrior! Vehumet accepts your kill. The blast of energy engulfs the centaur warrior! The centaur warrior is moderately wounded. Casting: Fireball (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur warrior, wielding a +0 orcbow (moderately wounded) You feel a surge of power! The fireball explodes! The fireball engulfs the centaur warrior. The centaur warrior is heavily wounded. Vehumet accepts your kill. You feel your power returning. You feel a bit more experienced. Vehumet accepts your kill. You feel your power returning. You feel a bit more experienced. The centaur warrior shoots an arrow. The arrow hits you!! * * * LOW HITPOINT WARNING * * * Press: ? - help, v - describe, . - travel, g - get item Here: a centaur warrior, wielding a +0 orcbow (moderately wounded) Item here: a +3 hand axe. The floor. Unknown command. Casting: Fireball (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The centaur warrior shoots an arrow. The arrow hits your fulminant prism!! Your fulminant prism detonates feebly. The centaur warrior shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * Okay, then. Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line You feel a surge of power! The fireball explodes! The centaur warrior shoots an arrow. The arrow hits you! You die... ###### #######....# ##........#.####### ###.@######.......... #...##ßocß##.######## #.#.#ß....ß#.##### #.#c'$.o...+.....# #####.#.'c.....+.....# ## #.......#ß....ß#.....###. #.......##ß[|ß##......... #........######.......... #....###'# #'###...### You could see a centaur warrior. Vanquished Creatures Fannar (D:10) A two-headed ogre (D:10) A centaur warrior (D:10) Amaemon (D:10) An orc knight (D:10) Joseph (D:10) An orange demon (D:10) An unseen horror (D:10) A kobold demonologist (D:10) A freezing wraith (D:10) Prince Ribbit (D:7) Blorkula the orcula (D:7) 2 wyverns 17 yaks 4 steam dragons 2 acid dragons (D:9) Duvessa (D:4) A kobold geomancer (D:6) 7 orc warriors 3 ice beasts A black bear (D:6) A sky beast (D:7) 3 centaurs 2 kobold brigands (D:8) 3 bullfrogs A gnoll sergeant (D:9) A scorpion (D:7) 2 rock fish (D:6) 4 wights (D:10) Dowan (D:4) 5 vampire bats (D:7) 5 killer bees (D:10) 2 howler monkeys A crimson imp (D:9) A bombardier beetle (D:4) 3 hounds 2 jellies 11 orc priests 2 gnoll boudas 5 iguanas 2 sleepcaps 2 clockroaches Terence (D:2) 7 orc wizards Natasha (thrice) (D:2) 18 gnolls 13 adders A white imp (D:7) A dart slug (D:1) 2 ribbon worms 33 orcs 5 endoplasms 5 hobgoblins 3 quokkas 5 ball pythons 7 bats A frilled lizard (D:2) 5 goblins 15 kobolds 2 rats (D:3) 236 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | De02 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 304 | D:1 | You fall into a shaft and drop 1 floor! 350 | D:2 | Reached XP level 2. HP: 15/15 MP: 1/8 353 | D:2 | Learned a level 2 spell: Searing Ray 361 | D:2 | Found a shadowy altar of Dithmenos. 847 | D:2 | Encountered Terence 855 | D:2 | Killed Terence 856 | D:2 | Reached XP level 3. HP: 15/19 MP: 2/10 943 | D:2 | Encountered Natasha 945 | D:2 | Killed Natasha 946 | D:2 | Reached skill level 5 in Conjurations 946 | D:2 | Reached XP level 4. HP: 24/24 MP: 8/12 951 | D:2 | Learned a level 4 spell: Fulminant Prism 956 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 2238 | D:2 | Encountered Natasha 2243 | D:2 | Killed Natasha 3041 | D:2 | Encountered Natasha 3048 | D:2 | Killed Natasha 3049 | D:2 | Reached skill level 1 in Translocations 3049 | D:2 | Reached skill level 1 in Alchemy 3194 | D:3 | Reached XP level 5. HP: 28/28 MP: 13/13 3217 | D:3 | Found Zin's Purification Station. 3217 | D:3 | Found a glowing silver altar of Zin. 3449 | D:3 | Learned a level 2 spell: Blink 3625 | D:4 | Found a shadowy altar of Dithmenos. 3668 | D:4 | Encountered Dowan 3668 | D:4 | Encountered Duvessa 3682 | D:4 | Killed Duvessa 3683 | D:4 | Reached skill level 5 in Spellcasting 3683 | D:4 | Reached XP level 6. HP: 21/32 MP: 10/15 3790 | D:4 | Reached skill level 5 in Stealth 3815 | D:4 | Killed Dowan 4191 | D:5 | Entered Level 5 of the Dungeon 4195 | D:5 | Reached XP level 7. HP: 36/36 MP: 17/17 4243 | D:5 | Found an ornate altar of the Wu Jian Council. 4345 | D:5 | Reached skill level 1 in Evocations 4873 | D:6 | Reached XP level 8. HP: 6/41 MP: 19/19 5215 | D:6 | Found a statue of an orb of winter. 5227 | D:6 | Found a staircase to the Ecumenical Temple. 5229 | D:6 | Found a statue of an orb of winter. 5236 | Temple | Entered the Ecumenical Temple 5264 | Temple | Became a worshipper of Vehumet 5264 | Temple | Offered knowledge of Foxfire by Vehumet. 5328 | D:6 | Found a hide-covered altar of Uskayaw. 5606 | D:7 | Reached skill level 5 in Translocations 5606 | D:7 | Reached skill level 5 in Alchemy 5622 | D:7 | Reached XP level 9. HP: 37/45 MP: 19/22 5634 | D:7 | Encountered Blorkula the orcula 5719 | D:7 | Killed Blorkula the orcula 5769 | D:7 | Found a sparkling altar of Nemelex Xobeh. 5847 | D:7 | Encountered Prince Ribbit 5867 | D:7 | Killed Prince Ribbit 5885 | D:7 | Reached skill level 5 in Evocations 5890 | D:7 | Found a hazy altar of Hepliaklqana. 5920 | D:7 | Found a blossoming altar of Fedhas. 5923 | D:7 | Reached * piety under Vehumet 6022 | D:7 | Found an iron altar of Okawaru. 6022 | D:7 | Found a basalt altar of Yredelemnul. 6190 | D:7 | Learned a level 4 spell: Flame Wave 6345 | D:8 | Reached skill level 1 in Fire Magic 6486 | D:8 | Found a stormy altar of Qazlal. 6489 | D:8 | Found a shimmering blue altar of Sif Muna. 6539 | D:8 | Found a snail-covered altar of Cheibriados. 6580 | D:8 | Reached XP level 10. HP: 42/50 MP: 18/25 6662 | D:8 | Offered knowledge of Mephitic Cloud by Vehumet. 6662 | D:8 | Reached ** piety under Vehumet 6704 | D:8 | Learned a level 3 spell: Mephitic Cloud 7485 | D:9 | Identified the +7 long sword of Weck {flame, *Rage Str+5 | Int+3 SInv} 7610 | D:9 | Found Dergh's Antique Weapon Boutique. 7666 | D:9 | Offered knowledge of Static Discharge by Vehumet. 7794 | D:9 | Reached skill level 5 in Fire Magic 8128 | D:9 | Found a burning altar of Makhleb. 8128 | D:9 | Found a shimmering altar of Xom. 8213 | D:10 | Entered Level 10 of the Dungeon 8250 | D:10 | Encountered Fannar 8261 | D:10 | Killed Fannar 8266 | D:10 | Encountered Amaemon 8267 | D:10 | Encountered Joseph 8338 | D:10 | Killed Amaemon 8339 | D:10 | Reached XP level 11. HP: 38/54 MP: 14/26 8344 | D:10 | Killed Joseph 8344 | D:10 | Reached *** piety under Vehumet 8455 | D:10 | Identified the +2 ring mail "Zyusoe" {Stlth+} 8587 | D:10 | Learned a level 5 spell: Fireball 8778 | D:10 | Encountered a two-headed ogre 8782 | D:10 | Offered knowledge of Ignite Poison by Vehumet. 8784 | D:10 | Killed a two-headed ogre 8864 | D:10 | Learned a level 4 spell: Ignite Poison 8878 | D:10 | Encountered a centaur warrior 8878 | D:10 | Encountered a centaur warrior 9061 | D:10 | Found a sacrificial altar of Ru. 9420 | D:10 | Killed a centaur warrior 9424 | D:10 | Shot with an arrow by a centaur warrior Illustrated notes Levels and vault maps discovered: D:1: ncdulo_halloftheorcs, layout_basic, darby_ripple_courtyard D:2: layout_loops_ring, basic_altar, minivault_4, eino_tiny_chamber, chequers_serial_rivers_micro_a, uniq_terence, uniq_natasha D:3: layout_basic, zin_purify D:4: layout_cave_pools, overflow_temple_1_default, uniq_duvessa D:5: layout_rooms, nicolae_wu_jian_immortal_techniques, minmay_misc_feat_secret_circle, roderic_batcave, hangedman_abyss_or_decor_lesser_grid D:6: layout_rooms, lemuel_crystal_altar, minmay_temple_entry_sparse_star D:7: layout_rooms, jmf_multi_god_temple, mainiacjoe_overflow_paths, nicolae_overflow_two_pavilions, ebering_dispersal_statue_hall, uniq_prince_ribbit1, uniq_blorkula_the_orcula D:8: layout_loops_corners, nicolae_cheibriados_redshifting, nicolae_overflow_hidden_temple, dreamdust_wishing_well, dreamdust_gnoll_shepherd D:9: layout_loops_ring, grunt_temple_overflow_champion_of_chaos, serial_shops, nicolae_shop_stone D:10: layout_loops_ring, nicolae_ru_the_path_less_chosen, serial_rivers, chequers_serial_rivers_large_a, chequers_serial_rivers_micro_b, chequers_serial_rivers_small_a, chequers_serial_rivers_small_b, minmay_hollow_rounded_squares, uniq_joseph, uniq_fannar, uniq_amaemon Temple: nicolae_temple_superstar Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 | ---------------+----------------------------------+----- Stealth | 3 4 5 6 | 6.0 Spellcasting | 4 5 6 7 9 | 9.5 Conjurations | 5 6 7 8 9 | 9.0 Translocations | 1 2 3 5 6 8 9 | 9.0 Alchemy | 1 2 3 5 6 8 9 | 9.0 Evocations | 2 4 5 7 | 7.6 Fire Magic | 2 5 7 | 7.6 Dodging | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Attack: Normal | 3 | | 1 | 2 || 6 Melee: Whip | 3 | | | || 3 Short sword | | | 1 | || 1 Staff | | | | 2 || 2 Throw: Dart | | | | 2 || 2 Cast: Magic Dart | 27 | 64 | 42 | 5 || 138 Searing Ray | 3 | 10 | 24 | 3 || 40 Fulminant Prism | | 7 | 59 | 68 || 134 Iskenderun's Myst | | | 14 | 15 || 29 Blink | | | 1 | || 1 Fireball | | | | 14 || 14 Mephitic Cloud | | | | 5 || 5 Ignite Poison | | | | 1 || 1 Evoke: Wand of flame | | | 1 | || 1 Drink: Magic | | | 1 | || 1 Read: Teleportation | | | 1 | 1 || 2 Identify | | | 5 | || 5 Amnesia | | | | 1 || 1 Stab: Sleeping | | | 1 | || 1 Armour: Robe | 3 | 8 | 28 | 12 || 51 Dodge: Dodged | 4 | 5 | 46 | 11 || 66 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 9456 | 9007 | 449 | 551 | 6980 | 11 | 859.6 | Dungeon | 9399 | 9004 | 395 | 551 | 6980 | 10 | 939.9 | Temple | 57 | 3 | 54 | 0 | 0 | 1 | 57.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 2346 daAuts D:8: 1236 daAuts D:10: 1232 daAuts D:9: 762 daAuts D:1: 761 daAuts D:5: 716 daAuts D:7: 695 daAuts D:4: 574 daAuts D:6: 561 daAuts D:3: 513 daAuts Temple: 57 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Vehumet | 0 | 52723 | 15 | 16 | 0 | 0 | 0 | 0 | 0 Vehumet | 1 | 62758 | 30 | 20 | 0 | 0 | 0 | 0 | 0 Vehumet | 2 | 66978 | 50 | 29 | 0 | 0 | 0 | 4 | 4 Vehumet | 3 | 84148 | 75 | 15 | 0 | 0 | 0 | 3 | 3 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Vehumet Piety from conduct Conduct | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ----------------------+-------+-------+-------+-------++------- Kill Living | 0 | 0 | 34 | 44 || 78 Kill Undead | 0 | 0 | 1 | 4 || 4 Kill Demon | 0 | 0 | 1 | 2 || 3 ----------------------+-------+-------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ----------------------+-------+-------+-------+-------++------- Kill Living | 0 | 0 | 53 | 69 || 122 Kill Undead | 0 | 0 | 1 | 5 || 6 Kill Demon | 0 | 0 | 1 | 3 || 4 ----------------------+-------+-------+-------+-------++-------