Dungeon Crawl Stone Soup version 0.35-a0-332-gb14e334c73 (webtiles) character file. Game seed: 9575157495005252074 125 De02 the Conjurer (level 4, 0/24 HPs) Began as a Deep Elf Conjurer on May 1, 2026. Succumbed to their own poison gas ... in a sewer. The game lasted 00:05:32 (1790 turns). De02 the Conjurer (Deep Elf Conjurer) Turns: 1790, Time: 00:05:32 Health: 0/24 AC: 3 Str: 4 XL: 4 Next: 82% Magic: 9/12 EV: 11 Int: 25 God: Gold: 119 SH: 0 Dex: 13 Spells: 0/11 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) f - orb {Glass} rNeg . . . (100%) c - +0 robe rPois . (100%) b - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ d - +4 ring of slaying HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: lethally poisoned (0 -> -11), untranslocatable, immotile A: magic regeneration a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 119 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles e - 4 boomerangs Armour b - a +0 helmet (worn) c - a +0 robe (worn) f - an orb of glass (worn) Jewellery d - a +4 ring of slaying (worn) Scrolls I - a scroll of immolation {!d} c - a scroll of vulnerability {unknown} w - a scroll of enchant weapon Potions B - a potion of berserk rage {!q} Skills: - Level 2.4 Dodging + Level 4.1 Stealth + Level 4.4 Spellcasting + Level 5.2 Conjurations + Level 0.9 Translocations + Level 0.8 Alchemy You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 c - Fulminant Prism Conj/Alch 10% 3d9 26% 4 d - Iskenderun's Mystic Conj/Tloc 20% 2d6 (+2d3 24% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 20% N/A 6% 1 Sticky Flame Fire/Alch 7% 2d4 58% 4 Cigotuvi's Putrefaction Necr/Air 5% N/A 65% 4 Sphinx Sisters Hex/Summ 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 16386 Sewer (1/1) Zot: 5804 Altars: Annotations: D:2 1 runed translucent door, exclusion: floor Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The searing ray hits the rock fish but does no damage. The rock fish is moderately wounded. You finish channelling your searing ray. The crocodile is engulfed in poison gas. The crocodile is poisoned. The rock fish misses you. Okay, then. Okay, then. Okay, then. Okay, then. Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. The world appears momentarily distorted. You are magically locked in place. The crocodile is engulfed in poison gas. The crocodile looks even sicker. The rock fish closely misses you. Magic courses through your body. The crocodile is engulfed in poison gas. The crocodile looks even sicker. The crocodile bites you. The crocodile drags you backwards! The rock fish bites you! * * * LOW HITPOINT WARNING * * * The dice are ABSOLUTELY not on your side...... You take 14 damage, and have 6/24 hp. Casting: Iskenderun's Mystic Blast (astonishingly dangerous; 24% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Press: ? - help, v - describe, . - travel The floor. There is a cloud of poison gas here. Casting: Iskenderun's Mystic Blast (astonishingly dangerous; 24% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Iskenderun's Mystic Blast (astonishingly dangerous; 24% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. Nothing appears to happen. You are engulfed in poison gas. You are lethally poisoned! * * * LOW HITPOINT WARNING * * * You die... ####### ##..§..## ##...☼§§.## # ##...≈§☼§§☼##F####○#### #∩∩.≈≈§§§§§☼.@l§.§§§..# ##.††≈○☼§☼○#######§#### ##...§§§.## # ##..○..## ####### You could see a crocodile (very poisoned) and a rock fish. Vanquished Creatures A rock fish (Sewer) 2 adders A river rat (D:3) 2 dart slugs 3 ribbon worms 2 endoplasms (D:1) A hobgoblin (D:1) 5 quokkas 5 ball pythons 14 bats 3 goblins 4 kobolds 5 rats 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | De02 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 159 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 162 | D:1 | Learned a level 2 spell: Searing Ray 919 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/10 1524 | D:3 | Reached skill level 5 in Conjurations 1529 | D:3 | Reached XP level 4. HP: 20/24 MP: 1/12 1537 | D:3 | Learned a level 4 spell: Fulminant Prism 1542 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 1590 | D:3 | Found a glowing drain. 1595 | Sewer | Entered a sewer 1647 | Sewer | Encountered a brain worm 1662 | Sewer | HP: 1/24 [rock fish (9)] 1779 | Sewer | Encountered a crocodile 1790 | Sewer | Succumbed to their own poison gas Illustrated notes Levels and vault maps discovered: D:1: wheals_arrival_shading, layout_basic, minmay_tromino_i2, serial_bayou_pond_e D:2: minmay_skewed_foursquare, layout_basic, uniq_crazy_yiuf_cottage D:3: layout_loops_ring, nicolae_sif_muna_just_conduit, lightli_sewer_entry_pipes Sewer: sewer_big_baddie Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 4 | 4.1 Spellcasting | 4 | 4.4 Conjurations | 5 | 5.2 Dodging | | 2.4 Translocations | | 0.9 Alchemy | | 0.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 1 | || 1 Melee: Dagger | 1 | || 1 Cast: Magic Dart | 61 | 12 || 73 Searing Ray | 5 | 6 || 11 Fulminant Prism | | 1 || 1 Drink: Curing | | 1 || 1 Brilliance | | 1 || 1 Invisibility | | 1 || 1 Magic | | 1 || 1 Read: Identify | 7 | || 7 Poison | | 1 || 1 Armour: Robe | 6 | 17 || 23 Dodge: Dodged | 5 | 14 || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1809 | 1649 | 160 | 165 | 1073 | 4 | 452.2 | Dungeon | 1613 | 1453 | 160 | 52 | 1063 | 3 | 537.7 | Sewer | 195 | 195 | 0 | 113 | 10 | 1 | 195.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 782 daAuts D:1: 675 daAuts Sewer: 195 daAuts D:3: 155 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+