Dega Level 1 of the Dungeon (4, 10, D:1) a +0 club (5, 13, D:1) 7 stones (6, 19, D:1) a +0 whip a kobold skeleton (6, 21, D:1) a rat skeleton (16, 14, D:1) a +0 ring mail (20, 3, D:1) a +0 trident (22, -15, D:1) a +0 dagger a jackal corpse (skeletalised by now) (25, -12, D:1) 6 stones (25, -4, D:1) a bat corpse (skeletalised by now) (25, -2, D:1) a rat corpse (skeletalised by now) (25, 13, D:1) a +0 scale mail (27, -2, D:1) a +0 club a goblin corpse (skeletalised by now) (42, 24, D:1) a +0 club 5 stones (45, 21, D:1) a ball python corpse (skeletalised by now) (50, -12, D:1) a rat corpse (skeletalised by now) (50, 10, D:1) a bat corpse (skeletalised by now) (50, 29, D:1) a scroll of noise (53, -17, D:1) a ball python corpse (skeletalised by now) (54, -16, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a rat skeleton (1, 13, D:2) a frilled lizard corpse (skeletalised by now) (5, 21, D:2) a bat corpse (skeletalised by now) (24, -25, D:2) a hobgoblin corpse (skeletalised by now) (27, 16, D:2) a +0 dagger a +0 robe a goblin corpse (skeletalised by now) (29, 23, D:2) a quokka corpse (skeletalised by now) (30, -25, D:2) 7 stones (33, -9, D:2) a +0 ring mail (34, 15, D:2) a jackal corpse (skeletalised by now) (37, 6, D:2) a +0 short sword (38, 16, D:2) a bat corpse (skeletalised by now) (39, -13, D:2) a quokka corpse (skeletalised by now) (40, 6, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (3, -13, D:3) a +0 mace a hobgoblin corpse (skeletalised by now) (20, 8, D:3) a +2 pair of boots (25, 4, D:3) 5 stones (25, 12, D:3) a +0 ring mail (27, -18, D:3) a +0 robe (28, 10, D:3) a scroll of vulnerability (44, -11, D:3) a +0 dagger (54, -19, D:3) a frilled lizard skeleton (66, -22, D:3) 3 boomerangs Level 4 of the Dungeon (5, 4, D:4) the +0 hat of Luurphete {-Tele Harm MP+9 Slay-3} -Tele: It prevents most forms of teleportation. Harm: It increases damage dealt and taken. MP+9: It affects your magic capacity (+9). Slay-3: It affects your accuracy & damage with ranged weapons and melee (-3). (8, -19, D:4) a quokka corpse (skeletalised by now) (8, -8, D:4) a +0 dagger of freezing (8, 6, D:4) a +0 leather armour (13, -13, D:4) 9 stones (25, 7, D:4) 6 stones (26, -11, D:4) a +0 pair of gloves (27, 6, D:4) an adder corpse (skeletalised by now) (29, -28, D:4) a +0 halberd (30, -27, D:4) a +0 whip a +0 whip (34, -20, D:4) a +2 mace of protection a +0 ring mail (34, -7, D:4) 5 stones (39, -19, D:4) a +0 trident (49, -21, D:4) a +0 dagger (53, -5, D:4) an adder corpse (skeletalised by now) (56, -5, D:4) a +0 short sword 6 poisoned darts Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe (1, 1, D:5) an adder corpse (11, 4, D:5) a +0 short sword a +0 club a +0 ring mail an orc corpse (12, 3, D:5) a +0 trident an orc corpse (13, 6, D:5) a +0 hand axe 3 boomerangs