Dega Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (2, 15, D:1) a +0 dagger (12, 0, D:1) 5 stones (16, -1, D:1) a bat corpse (skeletalised by now) (16, 38, D:1) a +0 dagger a goblin corpse (skeletalised by now) (19, -11, D:1) a +0 leather armour (20, 28, D:1) 4 poisoned darts (23, 3, D:1) a hobgoblin corpse (skeletalised by now) (23, 4, D:1) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (23, 27, D:1) a quokka skeleton (30, 4, D:1) 6 stones (34, 20, D:1) a +0 club a goblin skeleton (36, 25, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (4, 5, D:2) 3 stones (11, 8, D:2) a potion of moonshine (17, 4, D:2) a +0 club a +0 robe the human skeleton of Jessica (24, 29, D:2) a bat corpse (skeletalised by now) (29, -21, D:2) a bat corpse (skeletalised by now) (29, 4, D:2) a +0 whip (29, 22, D:2) a bat corpse (skeletalised by now) (30, -14, D:2) a +0 whip a kobold corpse (skeletalised by now) (30, -2, D:2) a +0 dagger (32, -26, D:2) a +0 ring mail (38, 27, D:2) a +2 sling of freezing (39, 9, D:2) a +0 dagger (41, 2, D:2) a +0 dagger a goblin corpse (skeletalised by now) (47, 6, D:2) a rat corpse (skeletalised by now) (48, 17, D:2) a +0 ring mail (57, -1, D:2) a +0 dagger Level 3 of the Dungeon (1, 11, D:3) a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) (1, 12, D:3) a ball python corpse (skeletalised by now) (9, 20, D:3) a +0 short sword (14, 43, D:3) 7 stones (19, 15, D:3) a scarab talisman (21, 41, D:3) a +0 flail an orc corpse (skeletalised by now) (22, 8, D:3) a rat skeleton (22, 10, D:3) a +0 short sword (27, 7, D:3) an adder skeleton (30, 17, D:3) a +0 mace (33, -3, D:3) a +0 ring mail (35, 19, D:3) a +0 falchion (39, 15, D:3) 2 stones (40, -3, D:3) a scroll of noise a +0 falchion (41, -8, D:3) a +0 hand axe an orc skeleton (41, -6, D:3) a +0 war axe a +0 ring mail an orc skeleton (41, 28, D:3) a +0 robe (43, 9, D:3) a +0 leather armour a +0 whip (44, 9, D:3) a +0 hand axe an orc skeleton (47, -4, D:3) a +0 war axe (50, 7, D:3) a +0 dagger (51, 9, D:3) a +0 ring mail a +0 dagger Level 4 of the Dungeon (5, -34, D:4) a +0 spear (7, -11, D:4) a +0 leather armour (11, -17, D:4) a quokka skeleton (17, -18, D:4) an iguana skeleton (30, -32, D:4) a +0 leather armour (30, -10, D:4) a +0 leather armour a +0 mace an orc corpse (skeletalised by now) (32, -29, D:4) a +0 dagger 6 curare-tipped darts (33, -4, D:4) a +0 whip a bullfrog corpse (skeletalised by now) (36, -12, D:4) a +0 flail (41, -12, D:4) a +2 flail of protection (43, -12, D:4) a +0 hand axe (50, -30, D:4) a +0 club Level 5 of the Dungeon (3, -14, D:5) a +0 robe (10, -30, D:5) a +0 sling (12, -7, D:5) a +0 robe (13, -30, D:5) a +0 hand axe a +0 scale mail (20, -14, D:5) 2 flux baubles the Ecumenical Temple the Necropolis (0, 0, Necropolis) 12 gold pieces (0, 3, Necropolis) 19 gold pieces (0, 4, Necropolis) a +0 ring mail (0, 5, Necropolis) 20 gold pieces (0, 6, Necropolis) 14 gold pieces (0, 7, Necropolis) a scarf of harm (unseen) (0, 11, Necropolis) 19 gold pieces (1, -1, Necropolis) 23 gold pieces (1, 12, Necropolis) 13 gold pieces (4, 9, Necropolis) a +4 flail (still there?) the +4 ring mail of the Saviour {Harm rElec rF- SInv} (still there?) Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. SInv: It lets you see invisible. an orc corpse (still there?) (7, 6, Necropolis) a +0 heavy morningstar (still there?) an orc corpse (still there?) (9, 8, Necropolis) a +0 whip (11, 8, Necropolis) a +0 club an orc corpse (28, 37, Necropolis) a dart slug corpse (29, 30, Necropolis) an adder corpse (37, 2, Necropolis) a potion of might (42, 4, Necropolis) 4 gold pieces (42, 5, Necropolis) 14 gold pieces (42, 6, Necropolis) 8 gold pieces (42, 7, Necropolis) 9 stones (42, 8, Necropolis) 16 gold pieces (42, 9, Necropolis) a scroll of enchant weapon (42, 10, Necropolis) 12 gold pieces