Dega Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, 13, D:1) a ball python skeleton (3, 18, D:1) a +0 club 2 stones a kobold skeleton (5, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (17, 0, D:1) a +0 mace (22, -26, D:1) a hobgoblin corpse (skeletalised by now) (23, -3, D:1) a +0 robe (24, 13, D:1) a +0 flail (26, -24, D:1) a ball python corpse (skeletalised by now) (27, -27, D:1) 2 poisoned darts (30, 13, D:1) a +1 ring mail of willpower (31, 8, D:1) a hobgoblin corpse (skeletalised by now) (32, 4, D:1) a +0 leather armour (40, 7, D:1) 4 boomerangs (48, -22, D:1) a hobgoblin corpse (skeletalised by now) (49, 6, D:1) a rat corpse (skeletalised by now) (51, 5, D:1) a ball python corpse (skeletalised by now) (51, 6, D:1) a +1 cloak of willpower (53, 5, D:1) a +0 sling Level 2 of the Dungeon (1, 15, D:2) a quokka corpse (skeletalised by now) (2, 7, D:2) a +0 sling (9, -10, D:2) a ball python corpse (skeletalised by now) (9, -9, D:2) a ball python corpse (skeletalised by now) an adder corpse (skeletalised by now) (9, -8, D:2) a ball python corpse (skeletalised by now) (9, 17, D:2) a +0 dagger (13, 12, D:2) a +0 robe (14, 2, D:2) a +0 club (15, 8, D:2) a +0 sling (16, 5, D:2) a +0 plate armour (17, 10, D:2) a +0 club (18, 11, D:2) a +0 short sword 3 stones a kobold skeleton a bat skeleton (24, -9, D:2) a bat skeleton (26, 15, D:2) a +0 short sword (31, 3, D:2) a rat skeleton (34, 13, D:2) a +0 dagger (35, -4, D:2) a +0 sling (36, 10, D:2) a +0 mace (38, -6, D:2) a bat corpse (skeletalised by now) (40, 17, D:2) a bat corpse (skeletalised by now) (46, -9, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 robe (7, 10, D:3) a +0 rapier (13, 10, D:3) a bat corpse (skeletalised by now) (15, -10, D:3) a +0 trident (24, 26, D:3) an adder skeleton (35, 10, D:3) the +5 ring mail of Minor Irritation {Harm Int+4} Harm: It increases damage dealt and taken. Int+4: It affects your intelligence (+4). It cannot be enchanted further. (40, -3, D:3) a +1 pair of gloves of stealth (42, 26, D:3) a +0 scythe of protection a +0 robe the human corpse of Sigmund (skeletalised by now) (48, -12, D:3) a +0 robe (63, 22, D:3) a jackal corpse Level 4 of the Dungeon (0, 0, D:4) 4 boomerangs (4, 0, D:4) a dart slug corpse (7, 4, D:4) a +0 club 2 stones (7, 7, D:4) 3 poisoned darts (12, 5, D:4) a parchment of Dragon's Call (13, 8, D:4) a ribbon worm corpse (16, 5, D:4) a wand of quicksilver (4) (16, 11, D:4) 15 gold pieces (17, 4, D:4) 9 gold pieces