Dungeon Crawl Stone Soup version 0.35-a0-295-g2878072334 (webtiles) character file. Game seed: 17947743341165262643 97 Dega the Trooper (level 4, -15/33 HPs) Began as an Octopode Fighter on Apr 23, 2026. Demolished by an ogre ... wielding a +0 giant club (24 damage) ... on level 3 of the Dungeon. The game lasted 00:01:39 (1826 turns). Dega the Trooper (Octopode Fighter) Turns: 1826, Time: 00:01:40 Health: -15/33 AC: 3 Str: 15 XL: 4 Next: 68% Magic: 4/4 EV: 12 Int: 10 God: Gold: 65 SH: 4 Dex: 13 Spells: 3/3 levels left rFire + . . (50%) a - +1 war axe rCold . . . (100%) b - +0 buckler rNeg . . . (100%) c - +2 hat rPois . (100%) (no amulet) rElec . (100%) d - ring of protection from fire rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 65 gold pieces. Inventory: Hand Weapons a - a +1 war axe (weapon) Armour b - a +0 buckler (worn) c - a +2 hat (worn) Jewellery d - a ring of protection from fire (worn) Scrolls t - a scroll of teleportation Potions m - 2 potions of might h - a potion of haste A - a potion of attraction Skills: + Level 3.7 Fighting + Level 3.3 Axes + Level 3.5 Dodging + Level 3.3 Shields You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 0% 3-3/arc 58% 2 Confusing Touch Hex 0% N/A 83% 3 Ignite Poison Fire/Alch 0% N/A 99% 4 Hellfire Mortar Fire/Erth/Frge 0% 4d5 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Vehumet Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History No target in view! You open the door. You encounter an adder. There is an open door here. An adder is nearby! The adder hisses angrily. You closely miss the adder. You grab the adder. You squeeze the adder! You kill the adder! You now have 65 gold pieces (gained 10). Found a ring mail and a trident. No target in view! You see here a +0 ring mail. You see here a +0 trident. You encounter an ogre. It is wielding a +0 giant club. You see here 13 gold pieces. An ogre is nearby! An ogre is nearby! An ogre is nearby! An ogre is nearby! You block the ogre's attack. An ogre is nearby! You hit the ogre. The ogre is lightly wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You hear a shout! You are too injured to fight recklessly! An ogre is nearby! You are too injured to fight recklessly! An ogre is nearby! You are too injured to fight recklessly! An ogre is nearby! You are too injured to fight recklessly! Unknown command. You hit the ogre. The ogre is moderately wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ####### ....... ....... ....... .## ....... ...# ......O####...## .......@......... .........#....... ###...#.......... ####.......... ###... ##.............###....# #.....$#...### #......# ....#......## #......+ ....##.##..# #......# ...........# #......# You could see an ogre. Vanquished Creatures Jessica (D:2) Terence (D:2) An adder (D:3) 3 dart slugs (D:1) 2 endoplasms 5 hobgoblins 3 quokkas A ball python (D:2) 3 bats 7 frilled lizards 4 goblins 3 kobolds 4 rats A butterfly (D:1) 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dega the Octopode Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 69 | D:1 | Reached XP level 2. HP: 11/21 MP: 2/2 380 | D:1 | Reached XP level 3. HP: 26/26 MP: 3/3 853 | D:2 | Encountered Terence 861 | D:2 | Killed Terence 1001 | D:2 | Found a radiant altar of Vehumet. 1001 | D:2 | Encountered Jessica 1009 | D:2 | Killed Jessica 1010 | D:2 | Reached XP level 4. HP: 24/31 MP: 4/4 1818 | D:3 | Encountered an ogre 1826 | D:3 | Demolished by an ogre Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_a, layout_loops_ring, st_stairs_2, darby_harvest_season D:2: layout_basic, basic_altar, chequers_mini_garden, hex_intersection, uniq_terence, uniq_jessica D:3: layout_basic, minmay_fountain_box, uniq_sigmund, uniq_natasha Skill XL: | 1 2 3 | ---------------+----------+----- Axes | 3 | 3.3 Fighting | | 3.7 Dodging | | 3.5 Shields | | 3.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 45 | 11 || 56 Melee: War axe | 65 | 11 || 76 Constrict | 11 | 2 || 13 Tentacles | 9 | 1 || 10 Read: Teleportation | 1 | || 1 Noise | 1 | || 1 Torment | 1 | || 1 Identify | | 2 || 2 Enchant weapon | | 1 || 1 Fog | | 1 || 1 Poison | | 1 || 1 Stab: Sleeping | 7 | 1 || 8 Armour: None | 32 | 2 || 34 Dodge: Dodged | 31 | 3 || 34 Block: Buckler | 7 | 3 || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1848 | 1782 | 66 | 100 | 1446 | 3 | 616.0 | Dungeon | 1848 | 1782 | 66 | 100 | 1446 | 3 | 616.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 957 daAuts D:1: 836 daAuts D:3: 54 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+