Dungeon Crawl Stone Soup version 0.35-a0-332-gb14e334c73 (webtiles) character file. Game seed: 17210690409358255524 6388 Dega the Skirmisher (level 10, -4/60 HPs) Began as a Poltergeist Hunter on Apr 30, 2026. Was a Follower of Qazlal. Slain by a vault guard ... wielding a +4 broad axe (11 damage) ... in a bailey. The game lasted 00:08:28 (8207 turns). Dega the Skirmisher (Poltergeist Hunter) Turns: 8207, Time: 00:08:29 Health: -4/60 AC: 9 Str: 7 XL: 10 Next: 97% Magic: 0/10 EV: 20 Int: 14 God: Qazlal [*.....] Gold: 470 SH: 1 Dex: 21 Spells: 7/9 levels left rFire + . . (50%) a - +3 shortbow (flame) rCold + . . (50%) [offhand occupied] rNeg + + + (0%) b - +2 cloak rPois ∞ (0%) c - +0 pair of gloves rElec . (100%) h - +1 pair of gloves of the Old and Reckless {Will+ Regen+ Dex-2} rCorr . (100%) e - +0 helmet {Int+3} SInv . k - +0 pair of gloves Will ++... j - +0 pair of boots Stlth ++ n - amulet of guardian spirit HPRegen 1.10/turn i - +5 ring of evasion MPRegen 0.12/turn m - ring of protection from fire %: guardian spirit @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: Renounce Religion (0%) You were in a bailey. You worshipped Qazlal. Qazlal was aware of your devotion. You visited 2 branches of the dungeon, and saw 9 of its levels. You also visited: Sewer, Ossuary and Bailey. You collected 470 gold pieces. Inventory: Hand Weapons a - a +3 shortbow of flaming (weapon) Missiles o - a throwing net Armour b - a +2 cloak (haunted) c - a +0 pair of gloves (haunted) e - a +0 helmet of intelligence (haunted) h - the +1 pair of gloves of the Old and Reckless (haunted) {Will+ Regen+ Dex-2} (You found it on level 4 of the Dungeon) Will+: It increases your willpower. Regen+: It increases your rate of health regeneration. Dex-2: It affects your dexterity (-2). It cannot be enchanted further. j - a +0 pair of boots (haunted) k - a +0 pair of gloves (haunted) l - a +0 helmet Jewellery d - a +6 ring of intelligence f - an amulet of reflection g - a +6 ring of strength i - a +5 ring of evasion (worn) m - a ring of protection from fire (worn) n - an amulet of guardian spirit (worn) p - a ring of wizardry Wands a - a wand of flame (22) e - a wand of charming (10) f - a wand of mindburst (14) b - a wand of acid (6) c - a wand of warping (11) Scrolls s - a scroll of butterflies p - 3 scrolls of poison f - a scroll of fear g - a scroll of fog t - a scroll of teleportation b - a scroll of blinking S - a scroll of silence i - 2 scrolls of identify Potions M - 4 potions of mutation g - 3 potions of magic C - 2 potions of cancellation j - a potion of enlightenment {unknown} k - 3 potions of might {unknown} l - 5 potions of heal wounds {unknown} a - a potion of ambrosia n - 5 potions of curing {unknown} i - a potion of invisibility f - a potion of haste {unknown} d - a potion of lignification {unknown} Skills: - Level 1.7 Fighting + Level 13.2 Ranged Weapons + Level 6.0 Dodging - Level 1.5 Stealth + Level 1.4 Shields You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Blink Tloc 0% N/A 41% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 28% 1 Foxfire Conj/Fire 0% 2x1d4 28% 1 Momentum Strike Conj/Tloc 0% 3d8 41% 2 Hailstorm Conj/Ice 0% 3d5 65% 3 Stone Arrow Conj/Erth 0% 3d7 65% 3 Summon Ice Beast Ice/Summ 0% N/A 65% 3 Brom's Barrelling Bould Conj/Erth 0% 2d4 96% 4 Passage of Golubria Tloc 0% N/A 96% 4 Rending Blade Conj/Frge 0% 2d6 96% 4 Alistair's Intoxication Alch 0% N/A 100% 5 Permafrost Eruption Ice/Erth 0% 2x4d1 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:5 Sewer (visited) Ossuary (visited) Bailey (1/1) Lair: D:8-11 The Realm of Zot is guarded by orbs of fire. Altars: Ashenzari Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Shops: D:2 : D:4 * D:5 [[* D:7 * Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Fire: a) +3 shortbow (flame) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a vault guard, wielding a +4 broad axe and wearing a +0 plate armour (severely wounded, 71% to hit) You shoot an arrow. The arrow hits the vault guard. The arrow burns the vault guard. The vault guard is severely wounded. The vault guard closely misses you. Unknown command. Fire: a) +3 shortbow (flame) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a vault guard, wielding a +4 broad axe and wearing a +0 plate armour (severely wounded, 71% to hit) You shoot an arrow. The arrow hits the vault guard. The arrow burns the vault guard. The vault guard is almost dead. The vault guard hits you with a +4 broad axe! * * * LOW HITPOINT WARNING * * * Unknown command. Fire: a) +3 shortbow (flame) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a vault guard, wielding a +4 broad axe and wearing a +0 plate armour (almost dead, 71% to hit) You shoot an arrow. The arrow hits the vault guard but does no damage. The vault guard is almost dead. The vault guard hits you with a +4 broad axe! * * * LOW HITPOINT WARNING * * * Unknown command. Okay, then. You shoot an arrow. The arrow barely misses the vault guard. Unknown command. Unknown command. You shoot an arrow. The arrow closely misses the vault guard. The vault guard hits you with a +4 broad axe! You die... ### ## ##~## #≈## ##~~~##+##~~≈## #~@~.......~~~# ##p.....~.~.~~≈## #.≈≈≈~......~~~≈# #†###≈~~.~..~~~≈# #.. ##≈~....~~~≈# #~.. #≈~~...~~~≈# ##~..##≈~...~~~≈# ~..?#≈~..~~~≈# #~.?#≈~.~≈≈~≈# You could see a vault guard. Vanquished Creatures Pikel (D:4) Joseph (D:7) Blorkula the orcula (D:7) A wyvern (D:7) 2 humans (Bailey) A steam dragon (D:8) Edmund (D:6) 3 water moccasins Duvessa (D:7) 2 ice beasts An orc warrior (D:8) 2 sky beasts 2 black bears 2 ogres (D:5) A centaur (D:8) A phantom (D:5) A weeping skull (Ossuary) 3 brain worms (Sewer) 15 bullfrogs A gnoll sergeant (D:5) 2 scorpions 4 rock fish (D:8) 5 wights (D:8) 2 burial acolytes (Ossuary) A marrowcuda (Ossuary) Dowan (D:7) A bes kemwar (D:7) 4 killer bees (D:8) 4 vampire bats (D:7) A howler monkey (D:8) A human zombie (Ossuary) A bombardier beetle (D:6) 4 jellies A gnoll bouda (D:7) 2 hounds A drude (D:8) 5 iguanas Terence (D:2) 4 clockroaches A sleepcap (D:7) Natasha (twice) (D:2) A centaur zombie (Ossuary) 2 mummies (Ossuary) Robin (D:2) 15 gnolls 13 adders A river rat (D:5) A shadow imp (D:5) 2 hound zombies (Ossuary) 4 ufetubi 6 dart slugs 6 gnoll zombies (Ossuary) 5 ribbon worms 13 hobgoblins 4 jackals (D:1) 5 orcs 6 quokkas 18 ball pythons 4 bats 17 endoplasms 5 frilled lizards 21 goblins 5 kobolds 8 orc zombies (Ossuary) 7 rats 261 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dega the Poltergeist Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 83 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/2 419 | D:2 | Reached skill level 4 in Ranged Weapons 485 | D:2 | Reached XP level 3. HP: 24/24 MP: 3/3 617 | D:2 | Encountered Robin 635 | D:2 | Killed Robin 733 | D:2 | Found Towniqel's Book Emporium. 841 | D:2 | Encountered Natasha 849 | D:2 | Killed Natasha 850 | D:2 | Reached XP level 4. HP: 19/29 MP: 4/4 917 | D:2 | Encountered Terence 929 | D:2 | Killed Terence 1049 | D:2 | Encountered Natasha 1051 | D:2 | Killed Natasha 1052 | D:2 | Reached skill level 5 in Ranged Weapons 1052 | D:2 | Reached XP level 5. HP: 34/34 MP: 5/5 2166 | D:4 | Found a sand-covered staircase. 2215 | D:4 | Encountered Pikel 2215 | D:4 | Encountered a lemure 2215 | D:4 | Encountered a lemure 2247 | Ossuary | Entered an ossuary 2287 | Ossuary | Found an ancient bone altar of Kikubaaqudgha. 2304 | Ossuary | Reached XP level 6. HP: 38/39 MP: 6/6 2357 | Ossuary | Reached skill level 6 in Ranged Weapons 2601 | Ossuary | Reached XP level 7. HP: 33/44 MP: 7/7 2892 | D:4 | Killed Pikel 2893 | D:4 | Reached skill level 7 in Ranged Weapons 2893 | D:4 | Reached skill level 1 in Shields 2893 | D:4 | Reached XP level 8. HP: 11/49 MP: 8/8 3043 | D:4 | Reached skill level 8 in Ranged Weapons 3199 | D:4 | Identified the +1 pair of gloves of the Old and Reckless | {Will+ Regen+ Dex-2} 3231 | D:4 | Found a sacrificial altar of Ru. 3263 | D:4 | Found Biampuf's Antique Scrolls. 3511 | D:4 | Found a basalt altar of Yredelemnul. 3697 | D:5 | Entered Level 5 of the Dungeon 3829 | D:5 | Found a glowing drain. 3839 | Sewer | Entered a sewer 3873 | Sewer | Reached skill level 9 in Ranged Weapons 4047 | Sewer | Reached XP level 9. HP: 54/54 MP: 9/9 4262 | D:5 | Reached skill level 10 in Ranged Weapons 4355 | D:5 | Found Galaom's Antique Armour Shoppe. 4358 | D:5 | Found a faded altar of an unknown god. 4358 | D:5 | Found Itoaxzie's Assorted Antiques. 4358 | D:5 | Found Feralo Wouh's Antique Armour Emporium. 4487 | D:5 | Found a statue of an orb of fire. 4488 | D:5 | Found a staircase to the Ecumenical Temple. 4489 | D:5 | Found a statue of an orb of fire. 4954 | D:6 | Encountered Edmund 4967 | D:6 | Killed Edmund 6170 | D:7 | Reached skill level 11 in Ranged Weapons 6241 | D:7 | Found Dipsid's Information Kiosk. 6246 | D:7 | Encountered Joseph 6256 | D:7 | Killed Joseph 6257 | D:7 | Reached XP level 10. HP: 40/60 MP: 5/10 6623 | D:7 | Encountered Duvessa 6623 | D:7 | Encountered Dowan 6629 | D:7 | Killed Duvessa 6630 | D:7 | Reached skill level 5 in Dodging 6630 | D:7 | Killed Dowan 6668 | D:7 | Encountered Blorkula the orcula 6702 | D:7 | Killed Blorkula the orcula 7134 | D:7 | Reached skill level 12 in Ranged Weapons 7704 | Temple | Entered the Ecumenical Temple 7713 | Temple | Became a worshipper of Qazlal Stormbringer 7790 | D:8 | Learned a level 2 spell: Blink 8044 | D:8 | Found a flagged portal. 8059 | Bailey | Entered a bailey 8140 | Bailey | Reached skill level 13 in Ranged Weapons 8186 | Bailey | Encountered a vault guard 8188 | Bailey | Reached * piety under Qazlal 8207 | Bailey | Slain by a vault guard Illustrated notes Levels and vault maps discovered: D:1: roderic_dead_forest, layout_rooms D:2: layout_basic, serial_shops, shop, ebering_dispersal_statue_hall, hex_medium, serial_bayou_lagoon_a, uniq_robin, uniq_terence, uniq_natasha D:3: layout_basic D:4: layout_loops_ring, mainiacjoe_overflow_swirl, enter_ossuary_2, nicolae_shop_antique_consumables, uniq_pikel D:5: layout_loops_ring, minmay_temple_entry_metal_lava, portal_sewer_entry_e, nicolae_shops_antique_district D:6: layout_basic, serial_co_window_serial, co_window_paths_a, co_window_paths_b, co_window_paths_a, co_window_cross_1, co_window_paths_b, co_window_broadway_c, co_window_broadway_b, co_window_unsneaky_path_b, co_window_of_opportunity_b, co_window_of_opportunity_b, co_window_unsneaky_path_e, co_window_2corner, glass_columns_c, glass_columns_a, glass_columns_a, glass_columns_a, uniq_edmund D:7: layout_layer_cave, nicolae_shop_information_kiosk, uniq_duvessa, uniq_joseph, uniq_blorkula_the_orcula D:8: minmay_razor_zed, layout_basic, enter_bailey_4, amethyst_killhole, dreamdust_wishing_well Temple: compressed_dpeg_triangle_lava_temple Bailey: bailey_axe_froggy_fort_hellmonk, bailey Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Ranged Weapons | 4 5 6 7 9 11 13 | 13.2 Dodging | 3 4 6 | 6.0 Shields | 1 | 1.4 Fighting | | 1.7 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Fire: Shortbow | 105 | 145 | 348 | 307 || 905 Read: Identify | 1 | | 4 | || 5 Brand weapon | 1 | | | || 1 Poison | 1 | | | || 1 Enchant weapon | 1 | | 1 | 1 || 3 Fear | 1 | | | || 1 Blinking | 1 | | | || 1 Enchant armour | | | 1 | || 1 Fog | | | 1 | || 1 Silence | | | 1 | || 1 Teleportation | | | 1 | || 1 Immolation | | | 1 | || 1 Vulnerability | | | 1 | || 1 Noise | | | | 1 || 1 Revelation | | | | 1 || 1 Armour: None | 21 | 54 | 43 | 76 || 194 Dodge: Dodged | 14 | 42 | 70 | 170 || 296 Block: Other | | 8 | 18 | || 26 Reflection | | | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 8155 | 7805 | 350 | 0 | 6337 | 12 | 679.6 | Dungeon | 7074 | 6734 | 340 | 0 | 5649 | 8 | 884.2 | Temple | 19 | 9 | 10 | 0 | 0 | 1 | 19.0 | Sewer | 291 | 291 | 0 | 0 | 146 | 1 | 291.0 | Ossuary | 643 | 643 | 0 | 0 | 489 | 1 | 643.0 | Bailey | 127 | 127 | 0 | 0 | 53 | 1 | 127.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:7: 1253 daAuts D:6: 1160 daAuts D:5: 941 daAuts D:4: 926 daAuts D:3: 910 daAuts D:2: 866 daAuts Ossuary: 643 daAuts D:8: 626 daAuts D:1: 388 daAuts Sewer: 291 daAuts Bailey: 127 daAuts Temple: 19 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Qazlal | 0 | 76944 | 15 | 16 | 0 | 0 | 0 | 1 | 1 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Qazlal Piety from conduct Conduct | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ----------------------+-------+-------+-------+-------++------- Kill Living | 0 | 0 | 0 | 16 || 16 ----------------------+-------+-------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ----------------------+-------+-------+-------+-------++------- Kill Living | 0 | 0 | 0 | 26 || 26 ----------------------+-------+-------+-------+-------++-------