Dega Level 1 of the Dungeon [Shop] Eroemyux's Weapon Emporium 4 poisoned darts (26 gold) the +3 long sword of Infection {drain, *Corrode rElec rN+++ SInv} (603 gold) *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. rN+++: It renders you almost immune to negative energy. SInv: It lets you see invisible. It cannot be enchanted further. a +0 mace (33 gold) a +0 dagger (22 gold) a +0 battleaxe (110 gold) 3 large rocks (49 gold) a +6 vampiric battleaxe (682 gold) a +0 hand axe (33 gold) 4 large rocks (66 gold) [Shop] Meutocee's Weapon Emporium 2 poisoned darts (15 gold) a +0 sling (19 gold) a +0 spear (39 gold) a +0 mace (39 gold) a +0 whip (32 gold) the +5 woodcutter's axe (546 gold) It cannot be enchanted further. 5 atropa-tipped darts (58 gold) 5 poisoned darts (39 gold) [Shop] Jygader's General Store a parchment of Sirocco (69 gold) the serpent talisman of Light {rN++ Slay+6} (1255 gold) [serpent talisman] rN++: It greatly protects you from negative energy. Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). 4 poisoned darts (28 gold) a +1 ring mail of poison resistance (156 gold) a scroll of teleportation (unknown) (36 gold) a potion of heal wounds (unknown) (96 gold) 6 darts of disjunction (64 gold) a ring of see invisible (unknown) (180 gold) [Shop] Ofupt's Antique Weapon Shoppe a +0 club (13 gold) a +0 club (13 gold) a +2 heavy morningstar (615 gold) the +0 trident of Conatus {speed, rC+ rCorr Int-2} (699 gold) rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Int-2: It affects your intelligence (-2). It cannot be enchanted further. a +3 giant club (515 gold) the +3 scimitar of the Stopping Gods {holy, rN+ Will++ Str+2 Dex-4} (1263 gold) rN+: It protects you from negative energy. Will++: It greatly increases your willpower. Str+2: It affects your strength (+2). Dex-4: It affects your dexterity (-4). It cannot be enchanted further. the +7 dagger of Bearefa {devious, rC+} (1377 gold) rC+: It protects you from cold. It cannot be enchanted further. a +2 dagger of flaming (421 gold) [Shop] Irhezxit's Armour Shop a +0 leather armour (26 gold) a +0 robe (11 gold) a +0 robe (11 gold) a +0 leather armour (26 gold) a +0 leather armour (26 gold) a +0 cloak (58 gold) the +1 leather armour of the Snake Pit {+Inv} (273 gold) +Inv: It lets you turn invisible. It cannot be enchanted further. a +1 scale mail of archery (169 gold) a +0 robe (11 gold) a +0 ring mail (52 gold) a +0 ring mail (52 gold) (0, 0, D:1) a ball python corpse (skeletalised by now) (8, 12, D:1) a rat skeleton (9, -2, D:1) a +0 club (13, 7, D:1) 4 poisoned darts (18, 14, D:1) a +0 whip (21, 5, D:1) a +0 club 3 stones (24, -4, D:1) a +0 dagger (36, -6, D:1) a frilled lizard skeleton (39, 17, D:1) a frilled lizard skeleton (40, 24, D:1) 5 boomerangs (43, -7, D:1) a rat skeleton (45, 25, D:1) a -3 club (45, 27, D:1) a -2 club (45, 28, D:1) a +0 whip (47, 25, D:1) a -2 sling (47, 27, D:1) a -3 hand axe (55, -16, D:1) a +0 dagger (60, 19, D:1) a +0 leather armour (62, 17, D:1) a ball python corpse (skeletalised by now) (69, -18, D:1) a +0 club a goblin corpse (skeletalised by now) (69, -5, D:1) a ball python corpse (skeletalised by now) (69, 2, D:1) a +0 dagger Level 2 of the Dungeon (6, 17, D:2) a +0 club (6, 18, D:2) a +0 halberd a +0 halberd (6, 19, D:2) a +0 flail (28, 37, D:2) a +0 dagger (30, 25, D:2) a +0 whip (43, 0, D:2) a +0 club a +0 sling a goblin skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (2, -9, D:3) an adder corpse (4, 0, D:3) a frilled lizard corpse (20, -7, D:3) an adder corpse (32, -10, D:3) a +0 spear (32, 5, D:3) a +0 hand axe (32, 7, D:3) a quill talisman 5 large rocks (33, 3, D:3) a +0 dagger a goblin corpse (33, 4, D:3) a +0 club (34, 2, D:3) a +0 robe (39, -10, D:3) a +0 scale mail (40, -10, D:3) a hobgoblin corpse (skeletalised by now)