Derot Level 1 of the Dungeon [Shop] Tasiaval's Book Shoppe a book of Conjurations (240 gold) the Elucidation of Mercurial Striking (384 gold) Spells Type Level a - Poisonous Vapours Alchemy/Air 1 b - Static Discharge Conjuration/Air 2 c - Stone Arrow Conjuration/Earth 3 d - Bombard Conjuration/Earth 6 a Necronomicon (648 gold) a book of Party Tricks (264 gold) a book of Touch (264 gold) a book of Cantrips (192 gold) a book of the Tundra (360 gold) a book of Scorching (360 gold) the Lectures on Gusty Rime (552 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Magnavolt Earth/Air 7 d - Chain Lightning Conjuration/Air 9 [Shop] Guoly's Antique Armour Boutique a +0 chain mail (102 gold) a +0 ring mail (68 gold) the +0 pair of fencer's gloves {Riposte Dex+3} (680 gold) Riposte: It allows the wearer to riposte with melee weapons, swiftly retaliating against missed or blocked melee attacks. Dex+3: It affects your dexterity (+3). a +2 hat (272 gold) a +0 robe (15 gold) a +0 chain mail (102 gold) a +2 ring mail of fire resistance (357 gold) a +0 chain mail of positive energy (170 gold) a +0 leather armour (34 gold) a +0 ring mail (68 gold) [Shop] Giaddiad's Antique Weapon Boutique a +2 dagger of electrocution (340 gold) a +0 hand axe (60 gold) a +0 falchion (60 gold) a +0 hand axe (60 gold) a +0 arbalest (150 gold) the +1 sling of Tenacity {heavy, *Slow rElec Str+5} (532 gold) *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. Str+5: It affects your strength (+5). a +0 whip (50 gold) [Shop] Kyci's Distillery a potion of might (unknown) (40 gold) a potion of heal wounds (unknown) (80 gold) a potion of ambrosia (unknown) (80 gold) a potion of ambrosia (unknown) (80 gold) a potion of curing (30 gold) a potion of haste (unknown) (100 gold) a potion of attraction (unknown) (30 gold) a potion of heal wounds (unknown) (80 gold) a potion of brilliance (40 gold) [Shop] Bipuwk's Jewellery Boutique a +4 ring of protection (unknown) (360 gold) a +5 ring of evasion (unknown) (360 gold) a ring of resist corrosion (unknown) (200 gold) a talisman of death (800 gold) a ring of ice (unknown) (250 gold) a medusa talisman (250 gold) the fortress talisman of Distant Shores {rPois SInv} (960 gold) [fortress talisman] rPois: It protects you from poison. SInv: It lets you see invisible. a scarab talisman (250 gold) a ring of see invisible (unknown) (150 gold) a +4 ring of slaying (unknown) (360 gold) the ring of the Mage {Wiz Archmagi} (510 gold) [ring of wizardry] Wiz: It increases the success rate of your magical spells. Archmagi: It increases the power of your magical spells. (0, 0, D:1) a +0 pair of gloves (2, 3, D:1) a bat corpse (skeletalised by now) (11, 20, D:1) a +0 club a goblin corpse (skeletalised by now) (12, 7, D:1) a +0 dagger 5 stones (12, 18, D:1) a +0 club a kobold skeleton a goblin skeleton (20, 12, D:1) a rat skeleton (28, 19, D:1) a +0 spear (29, 5, D:1) a ball python corpse (skeletalised by now) (30, 19, D:1) a bat skeleton (31, 9, D:1) a rat corpse (skeletalised by now) (35, 20, D:1) a rat corpse (skeletalised by now) (47, 8, D:1) a quill talisman Level 2 of the Dungeon (0, 0, D:2) a maw talisman (4, -9, D:2) 3 stones a +0 short sword (4, -6, D:2) a +0 halberd a gnoll skeleton (8, -13, D:2) an adder skeleton (8, -8, D:2) a rat skeleton (12, -11, D:2) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (12, -2, D:2) a +0 flail a +0 dagger a goblin corpse (skeletalised by now) (12, -1, D:2) a +0 spear (17, 3, D:2) a +0 pair of gloves (19, -6, D:2) 5 stones a +0 short sword a +0 short sword a hobgoblin skeleton a kobold skeleton a ball python skeleton a ball python skeleton (20, 39, D:2) a ball python corpse (skeletalised by now) (25, 30, D:2) a jackal corpse (skeletalised by now) (26, 38, D:2) a +0 scale mail a +0 robe (28, 15, D:2) a rat skeleton (29, 20, D:2) a bat skeleton (39, 29, D:2) a jackal skeleton (42, -4, D:2) a bat skeleton (44, -13, D:2) a rat skeleton a ball python skeleton (47, 6, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 robe (4, 3, D:3) a +0 club a frilled lizard corpse (skeletalised by now) (23, 1, D:3) 3 stones (23, 19, D:3) a +0 rapier (28, -15, D:3) a +0 long sword (35, -11, D:3) a +0 dagger a goblin corpse (skeletalised by now) (35, -2, D:3) a +0 chain mail (38, 8, D:3) a +0 war axe (41, 14, D:3) a +0 whip a gnoll skeleton (43, 12, D:3) 4 stones a +0 short sword a kobold skeleton (43, 24, D:3) a +0 hand axe (45, 31, D:3) a +0 dagger a goblin corpse (skeletalised by now) (50, 10, D:3) a +0 dagger (55, -16, D:3) 5 javelins (55, 6, D:3) 6 stones (60, 12, D:3) 7 stones Level 4 of the Dungeon (0, 0, D:4) a potion of heal wounds (0, 5, D:4) a +0 halberd (8, 1, D:4) a +0 flail (9, 0, D:4) a quokka corpse (16, 4, D:4) a +0 robe