Derot Level 1 of the Dungeon (6, 15, D:1) a bat corpse (skeletalised by now) (17, -5, D:1) a hobgoblin corpse (skeletalised by now) (18, -8, D:1) a frilled lizard corpse (skeletalised by now) (20, 5, D:1) a +0 dagger (26, 31, D:1) a ball python corpse (skeletalised by now) (27, 28, D:1) a +0 club (28, 19, D:1) a staff of cold (29, 12, D:1) a +0 short sword a kobold skeleton (34, 15, D:1) a ball python skeleton (35, 28, D:1) a bat corpse (skeletalised by now) (40, 6, D:1) a ball python corpse (skeletalised by now) (40, 7, D:1) a +0 club 5 stones (42, -8, D:1) a +0 chain mail (55, 43, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 robe a human skeleton (1, -38, D:2) a +0 leather armour (3, -25, D:2) an adder corpse (skeletalised by now) (7, 6, D:2) a +0 ring mail (14, -2, D:2) the felid corpse of Natasha (skeletalised by now) (14, 2, D:2) the felid corpse of Natasha (skeletalised by now) (20, -15, D:2) a bat skeleton (23, -30, D:2) a hobgoblin skeleton (28, -25, D:2) a +0 mace (34, -5, D:2) a +0 club 2 stones (35, -36, D:2) a +0 leather armour (37, -3, D:2) a bat skeleton (41, 15, D:2) a staff of earth (53, -12, D:2) a ball python skeleton (56, -20, D:2) a hobgoblin skeleton (56, -15, D:2) a +0 short sword Level 3 of the Dungeon [Shop] Paemy's Antique Weapon Emporium a +0 club (13 gold) a +0 whip (65 gold) a +0 club (13 gold) a +0 mace (78 gold) a +0 dagger (52 gold) a +0 battleaxe (260 gold) [Shop] Olemoala's Magic Scroll Shoppe a scroll of enchant armour (unknown) (90 gold) a parchment of Sculpt Simulacrum (226 gold) a scroll of noise (12 gold) a scroll of teleportation (unknown) (36 gold) a scroll of enchant weapon (90 gold) a scroll of poison (48 gold) a scroll of fear (48 gold) [Shop] Jeuruufaiz's Distillery a potion of moonshine (10 gold) a potion of haste (unknown) (100 gold) 2 potions of heal wounds (160 gold) a potion of enlightenment (50 gold) a potion of attraction (unknown) (30 gold) a potion of heal wounds (80 gold) (9, 5, D:3) a rat skeleton (12, 34, D:3) a +0 club 5 stones a kobold corpse (skeletalised by now) (25, -2, D:3) a +0 chain mail (32, 5, D:3) a quokka skeleton (33, 32, D:3) a +0 falchion (36, 5, D:3) a +0 short sword (37, 14, D:3) 8 stones (39, 17, D:3) 4 stones (39, 18, D:3) 6 stones (39, 19, D:3) a +2 dagger of chaos (40, 23, D:3) a +0 hand axe (46, 21, D:3) a +0 dagger of speed a +0 leather armour a +2 mace of draining a +0 chain mail a +0 club a +0 leather armour a +0 short sword the goblin corpse of Ijyb (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (48, 3, D:3) a +0 leather armour (52, 35, D:3) a +0 club a goblin corpse (skeletalised by now) (53, 0, D:3) a +0 mace a +0 ring mail a +0 dagger a +0 short sword an orc skeleton an orc skeleton (53, 1, D:3) a +1 dagger of venom a +0 robe a +0 hand axe an orc skeleton an orc skeleton (56, 19, D:3) a +0 pair of gloves Level 4 of the Dungeon (0, 0, D:4) a +1 dagger of protection a +0 hand axe a kobold corpse (skeletalised by now) (0, 1, D:4) a +1 short sword of venom (1, 1, D:4) a +0 whip a +0 leather armour (2, 2, D:4) a +0 short sword an orc corpse (skeletalised by now) (6, 28, D:4) a +0 spear (17, 10, D:4) an ogre skeleton (20, 31, D:4) a +0 club a +0 giant club (30, 13, D:4) a +0 robe a +0 scythe (30, 33, D:4) a +0 kite shield a hobgoblin corpse (skeletalised by now) (31, 15, D:4) 3 stones a +0 whip (32, 6, D:4) an adder skeleton (33, 18, D:4) a +0 cloak (33, 22, D:4) a +0 short sword (34, 28, D:4) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (46, -3, D:4) a +0 robe Level 5 of the Dungeon [Shop] Gozag's Platinum Reserve the wellspring talisman of Rotini {Harm rElec rPois rF-} (3170 gold) [wellspring talisman] Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. rPois: It protects you from poison. rF-: It makes you vulnerable to fire. the ring "Exuf" {rElec EV+5 SInv Stlth+} (5700 gold) [ring of evasion] rElec: It insulates you from electricity. EV+5: It affects your evasion (+5). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. the +2 pair of gloves "Efouqetwaa" {rN+ rCorr} (3130 gold) rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. the ring "Hoired" {Wiz Str+2} (4120 gold) [ring of wizardry] Wiz: It increases the success rate of your magical spells. Str+2: It affects your strength (+2). the +1 robe of the Land of Plenty {rCorr Slay+2} (2690 gold) rCorr: It protects you from acid and corrosion. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). It cannot be enchanted further. the +0 pair of boots of the Illusory Scars {rC+} (1850 gold) rC+: It protects you from cold. It cannot be enchanted further. the +11 dagger of Tomorrow {flame, rPois Str+3 SInv} (8030 gold) rPois: It protects you from poison. Str+3: It affects your strength (+3). SInv: It lets you see invisible. It cannot be enchanted further. a +3 rapier of venom (2360 gold) the +6 scale mail "Onkul" {Resonance, *Silence Str+2 Int+4 Stlth+} (5580 gold) *Silence: It may silence you when you take damage. Str+2: It affects your strength (+2). Int+4: It affects your intelligence (+4). Stlth+: It makes you more stealthy. It cannot be enchanted further. the +5 spear of Flawed Execution {drain, rF+ Dex+3} (5070 gold) rF+: It protects you from fire. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the +5 hand axe of the Final Decision {elec, rElec rPois rF+++ Str-5} (7520 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. rF+++: It renders you almost immune to fire. Str-5: It affects your strength (-5). It cannot be enchanted further. the +0 leather armour of Happiness {rCorr} (1460 gold) rCorr: It protects you from acid and corrosion. It cannot be enchanted further. the ring "Narchal" {rC++ rCorr} (4450 gold) [ring of resist corrosion] rC++: It greatly protects you from cold. rCorr: It protects you from acid and corrosion. the blade talisman "Fumesufun" {Harm rElec Str-2 Dex+4 Slay+2} (7200 gold) [blade talisman] Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. Str-2: It affects your strength (-2). Dex+4: It affects your dexterity (+4). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). the amulet of Saofio Wiej {Faith rElec Will++ Str-5} (5750 gold) [amulet of faith] Faith: It allows you to gain divine favour quickly. rElec: It insulates you from electricity. Will++: It greatly increases your willpower. Str-5: It affects your strength (-5). the +3 mace of Responsibility {flame, rElec Will+ SInv} (4420 gold) rElec: It insulates you from electricity. Will+: It increases your willpower. SInv: It lets you see invisible. It cannot be enchanted further. the fire staff "Niakh" {rF+ Str+2 Int+2 Fire} (4040 gold) [staff of fire] rF+: It protects you from fire. Str+2: It affects your strength (+2). Int+2: It affects your intelligence (+2). Fire: It increases the power of your Fire spells. the +3 dagger of Haixitarch {elec, Bane Int+3 Dex+3 Stlth+} (4240 gold) Bane: It inflicts you with a random bane when you equip it. Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. the necromancy staff "Urav" {rF+ rN+ Hexes Necro} (4460 gold) [staff of necromancy] rF+: It protects you from fire. rN+: It protects you from negative energy. Hexes: It increases the power of your Hexes spells. Necro: It increases the power of your Necromancy spells. the +1 hand axe of Diytewn {speed, rPois rC++ Int-3 Dex+3} (4270 gold) rPois: It protects you from poison. rC++: It greatly protects you from cold. Int-3: It affects your intelligence (-3). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (2, 27, D:5) a +0 dagger a +0 scale mail a +0 war axe an orc corpse (skeletalised by now) (5, 25, D:5) a +0 flail a +0 leather armour an orc corpse (skeletalised by now) (7, 25, D:5) a +0 dagger a +0 ring mail an orc corpse (skeletalised by now) (35, 2, D:5) a +0 robe (38, -2, D:5) a +2 falchion of draining a +0 ring mail a +0 whip a +0 scale mail a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (42, 51, D:5) a hound corpse (skeletalised by now) (44, -6, D:5) the +2 leather armour "Pemekkif" {rC+ Int+3} rC+: It protects you from cold. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (48, 13, D:5) a +0 long sword (51, 41, D:5) an iguana corpse (skeletalised by now) (55, 23, D:5) a +0 whip an orc corpse (skeletalised by now) (55, 24, D:5) a +0 mace a +0 dagger a +0 dagger a +0 robe an orc corpse (skeletalised by now) (55, 25, D:5) a hound corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail a +0 dagger a +0 whip (1, 0, D:6) a +0 leather armour a +0 dagger a +0 flail a +0 flail an orc skeleton an orc skeleton an orc skeleton (15, 3, D:6) a +0 club an orc skeleton (15, 4, D:6) a +0 war axe a +0 morningstar a +0 hand axe an orc skeleton (16, -7, D:6) a +0 dagger (16, -6, D:6) a +0 dagger a kobold skeleton (17, -16, D:6) a +0 robe (17, -7, D:6) a +0 club a +0 dagger a +0 dagger a kobold skeleton a kobold skeleton a kobold skeleton (21, -7, D:6) a +0 club a hobgoblin skeleton (23, -37, D:6) a +0 chain mail a +0 hand axe a +0 scale mail a +0 whip of pain a +0 hand axe an orc skeleton (23, -7, D:6) a +0 dagger a kobold skeleton (24, -37, D:6) a +0 plate armour a +0 flail (25, -37, D:6) a +0 ring mail a +0 dagger (27, -6, D:6) a +0 club (27, -5, D:6) a +2 dagger of venom a kobold skeleton (30, -5, D:6) a +0 hand axe a kobold skeleton (37, -6, D:6) a +0 club Level 7 of the Dungeon [Shop] Cuup's Armour Shop a +2 pair of boots (264 gold) a +0 robe (14 gold) a +0 robe (14 gold) the +1 leather armour of Hedonism {rC- rCorr Str+2 Dex+6} (470 gold) rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). Dex+6: It affects your dexterity (+6). It cannot be enchanted further. a +4 chain mail (448 gold) a +0 ring mail (64 gold) a +0 ring mail (64 gold) a +2 robe of cold resistance (286 gold) a +0 scale mail (64 gold) (0, 1, D:7) a bullfrog skeleton (15, 30, D:7) a +0 quarterstaff a +0 sling a +0 ring mail the human skeleton of Joseph (16, 19, D:7) a +0 chain mail (21, 3, D:7) a +0 halberd a gnoll skeleton (22, 5, D:7) a +0 whip a gnoll skeleton (22, 6, D:7) a +0 spear a gnoll skeleton (23, 3, D:7) a +0 club a +0 whip a +0 leather armour a gnoll skeleton (25, 4, D:7) a +0 flail a gnoll skeleton (37, -15, D:7) a +0 leather armour (39, -12, D:7) a +0 ring mail (40, -7, D:7) a +0 battleaxe a +0 robe the orc skeleton of Blorkula the orcula (42, 19, D:7) a +0 sling a +0 leather armour (43, 19, D:7) a +0 sling a +0 leather armour (43, 20, D:7) a +0 sling a +0 animal skin (46, 18, D:7) a +0 flail a +0 scale mail a +0 spear a human corpse (skeletalised by now) (49, 8, D:7) a +0 dagger a +0 cloak (51, 15, D:7) a +1 short sword of speed (60, 15, D:7) a +0 morningstar Level 8 of the Dungeon (0, 0, D:8) a howler monkey corpse (3, 21, D:8) a +0 falchion a +0 robe (4, 22, D:8) a +3 short sword a +0 robe a +2 falchion a +0 robe a +2 war axe a +0 robe a +5 long sword a +0 robe a +2 falchion a +0 robe a +3 mace a +0 robe (7, 12, D:8) a +0 rapier (18, 4, D:8) a staff of alchemy (23, -12, D:8) a +0 halberd (24, -15, D:8) a +0 club a +0 club a +0 robe a gnoll corpse (skeletalised by now) (24, -14, D:8) a +0 halberd (25, -10, D:8) a +0 shortbow (27, -16, D:8) a +0 flail (28, -11, D:8) a +0 falchion an orc corpse (skeletalised by now) (28, -10, D:8) a +0 mace a +0 robe an orc skeleton (28, 1, D:8) a +0 dagger (31, -11, D:8) a +0 hand axe a +0 short sword an orc skeleton (34, -28, D:8) a +5 mace a +0 robe a +1 whip of freezing a +0 robe a +0 scimitar a +0 robe a +3 scimitar a +0 robe a +4 halberd a +0 robe a +0 falchion a +0 robe an acid dragon corpse (skeletalised by now) (40, -9, D:8) a dragon-coil talisman (44, 5, D:8) a +0 short sword a +0 dagger of speed a +0 robe a +0 flail a +0 chain mail (46, 13, D:8) a +0 quarterstaff (52, -2, D:8) a +2 long sword of electrocution (54, -17, D:8) a +0 mace the Ecumenical Temple