Dungeon Crawl Stone Soup version 0.34-a0-1925-ga8f06b3655 (webtiles) character file. Game seed: 16062761897476125127 175 Derot the Conjurer (level 5, -3/28 HPs) Began as a Deep Elf Conjurer on Dec 28, 2025. Slain by a sleepcap (8 damage) ... on level 3 of the Dungeon. The game lasted 00:03:56 (2231 turns). Derot the Conjurer (Deep Elf Conjurer) Turns: 2231, Time: 00:03:56 Health: -3/28 AC: 2 Str: 4 XL: 5 Next: 29% Magic: 8/14 EV: 11 Int: 25 God: Gold: 114 SH: 0 Dex: 13 Spells: 5/14 levels left rFire + . . (50%) e - +0 dagger (pain) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ d - ring of protection from fire HPRegen 0.24/turn (no ring) MPRegen 0.28/turn %: no passive effects @: studying Invocations A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 114 gold pieces. Inventory: Hand Weapons c - a +1 short sword of speed e - a +0 dagger of pain (weapon) Missiles b - 4 boomerangs Armour a - a +0 robe (worn) Magical Staves f - a staff of fire g - a staff of air Jewellery d - a ring of protection from fire (worn) h - a ring of flight Wands c - a wand of iceblast (8) Scrolls c - 2 scrolls of identify {unknown} d - a scroll of silence {unknown} e - a scroll of amnesia {unknown} h - a scroll of revelation {unknown} m - 2 scrolls of teleportation {unknown} o - a scroll of fog {unknown} q - a scroll of noise {unknown} u - a scroll of fear {unknown} v - a scroll of immolation {unknown} Potions g - a potion of magic f - a potion of heal wounds {unknown} j - a potion of curing {unknown} k - a potion of resistance {unknown} l - a potion of haste {unknown} n - a potion of might {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 5.0 Spellcasting + Level 5.5 Conjurations + Level 3.0 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 c - Fulminant Prism Conj/Alch 13% 3d9 14% 4 d - Momentum Strike Conj/Tloc 40% 3d9 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 24% 1d4 9% 1 Sublimation of Blood Necr 6% N/A 12% 2 Confusing Touch Hex 6% N/A 24% 3 Fugue of the Fallen Necr 6% N/A 24% 3 Maxwell's Portable Pile Tloc 6% (3-9)d3 24% 3 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 (+2d3 26% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Trog Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sleepcap (moderately damaged, 100% to hit) You focus your ray upon the sleepcap. The searing ray hits the sleepcap. The sleepcap is heavily damaged. (Press . to maintain the ray.) The searing ray hits the sleepcap! The sleepcap is almost destroyed. The sleepcap releases spores at you. You are engulfed in a cloud of soporific spores! You fall asleep. You stop channelling your searing ray. The sleepcap barely misses you. The sleepcap releases spores at you!! You wake up. Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are engulfed in a cloud of soporific spores! You are unaffected. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sleepcap (severely damaged, 100% to hit) Okay, then. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You cannot redirect your momentum while unable to move. Casting: Momentum Strike (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sleepcap (severely damaged, 100% to hit) You focus your ray upon the sleepcap. The searing ray hits the sleepcap. The sleepcap is almost destroyed. (Press . to maintain the ray.) You are able to move again. The sleepcap releases spores at you! You die... ##.#...## #.......###.## ..#.#.## #...##.......# ##.##.# ###.##.......# ####.# #..........# #+# ####.......# #.......# ##.......# ##........# # ####..@##.#### + +.....f.#.# # ##.....##.# #.#......# #)#>#.#### #.#.#.# #+# #.#.#.# #.# #.....# #.# ###.### You could see a sleepcap. Vanquished Creatures A bombardier beetle (D:3) 4 gnolls (D:2) 6 adders 3 dart slugs An orc (D:3) 2 endoplasms (D:1) 4 hobgoblins 8 jackals 2 quokkas 2 ball pythons (D:1) A bat (D:2) A frilled lizard (D:1) 3 goblins 14 kobolds 6 rats 58 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Derot the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 146 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 152 | D:1 | Learned a level 2 spell: Searing Ray 165 | D:1 | Reached skill level 1 in Alchemy 361 | D:1 | Found a faded altar of an unknown god. 766 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/10 913 | D:2 | Reached skill level 5 in Conjurations 927 | D:2 | Reached XP level 4. HP: 24/24 MP: 8/12 1062 | D:2 | Learned a level 4 spell: Fulminant Prism 1072 | D:2 | You fall into a shaft and drop 2 floors! 1729 | D:3 | Found a bloodstained altar of Trog. 1770 | D:3 | Reached XP level 5. HP: 28/28 MP: 9/14 1953 | D:3 | Learned a level 2 spell: Momentum Strike 2031 | D:3 | Reached skill level 5 in Spellcasting 2231 | D:3 | Slain by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_doors, layout_rooms, ebering_ecumenical_altar_petrified, minmay_pentomino_s2 D:2: layout_basic D:3: layout_loops_corners, mainiacjoe_overflow_paths D:4: layout_basic, regret_index_xom_buried_treasure, fedhas_altar_decomposition Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Alchemy | 1 2 3 | 3.0 Spellcasting | 4 5 | 5.0 Conjurations | 5 | 5.5 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 62 | 33 || 95 Searing Ray | 2 | 6 || 8 Momentum Strike | | 3 || 3 Armour: Robe | | 8 || 8 Dodge: Dodged | | 3 || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2232 | 2135 | 97 | 0 | 1744 | 4 | 558.0 | Dungeon | 2232 | 2135 | 97 | 0 | 1744 | 4 | 558.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 802 daAuts D:3: 713 daAuts D:1: 701 daAuts D:4: 15 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+