Dungeon Crawl Stone Soup version 0.34-a0-1926-g903b2947ba (webtiles) character file. Game seed: 12953085680272323500 93 Derot the Conjurer (level 4, -8/24 HPs) Began as a Deep Elf Conjurer on Dec 28, 2025. Mangled by an ogre ... wielding a +0 giant spiked club (24 damage) ... on level 4 of the Dungeon. The game lasted 00:03:43 (2298 turns). Derot the Conjurer (Deep Elf Conjurer) Turns: 2298, Time: 00:03:44 Health: -8/24 AC: 4 Str: 4 XL: 4 Next: 37% Magic: 12/12 EV: 11 Int: 25 God: Gold: 230 SH: 0 Dex: 13 Spells: 4/11 levels left rFire . . . (100%) b - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) d - +1 cloak rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ e - ring of wizardry HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: wizardry (x1) @: no status effects A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 230 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Missiles c - 6 boomerangs g - 5 atropa-tipped darts Armour a - a +0 robe (worn) d - a +1 cloak (worn) Jewellery e - a ring of wizardry (worn) f - a ring of wizardry Scrolls c - a scroll of enchant weapon {unknown} d - a scroll of fog {unknown} e - a scroll of fear {unknown} h - a scroll of poison {unknown} j - a scroll of enchant armour {unknown} t - 3 scrolls of teleportation i - a scroll of identify m - a scroll of noise {unknown} o - 2 scrolls of silence {unknown} u - 2 scrolls of amnesia {unknown} Potions f - a potion of brilliance {unknown} n - a potion of might {unknown} p - 2 potions of ambrosia {unknown} q - a potion of curing {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.4 Spellcasting + Level 5.1 Conjurations + Level 2.3 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 c - Fulminant Prism Conj/Alch 12% 3d9 8% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Launch Clockwork Bee Frge 5% N/A 11% 3 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 12% 4 Dispel Undead Necr 5% 3d7 32% 4 Forge Lightning Spire Air/Frge 5% 3d4 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Elyvilon Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You encounter a howler monkey. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (extremely dangerous; 8% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The howler monkey howls! You encounter an ogre. It is wielding a +0 giant club. Your fulminant prism crackles loudly. Found a storm talisman. The ogre shouts! The howler monkey hoots and howls with incredible vigour! Your fulminant prism explodes! The blast of energy engulfs the ogre! The ogre is moderately wounded. You hear a bark! You hear a shout! x2 Casting: Fulminant Prism (extremely dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (extremely dangerous; 8% risk of failure) Press: ? - help, Dir - move target You miscast Fulminant Prism. Nothing appears to happen. Casting: Fulminant Prism (extremely dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (extremely dangerous; 8% risk of failure) Press: ? - help, Dir - move target You miscast Fulminant Prism. You are caught in a violent explosion! The ogre misses you. Magic courses through your body. Casting: Fulminant Prism (extremely dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (extremely dangerous; 8% risk of failure) Press: ? - help, Dir - move target Okay, then. Unknown command. As you read the scroll labelled QEHEOD USTRIG, it crumbles to dust. It is a scroll of identify. k -> t - 3 scrolls of teleportation; l -> i - a scroll of identify The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... .... .... % ....###......... . ... ..##......... ..###.##.##......... ......O.............# #.................. #.@............ ... ##hO................ ##.......#....## .... #.?........#...#..... ........#####..#...#.... .h....... ##........... .......... #....†..#... ...........#.......## ................<...## You could see 2 ogres and a howler monkey. Vanquished Creatures 3 adders 3 ribbon worms A dart slug (D:2) 14 endoplasms 7 hobgoblins 3 jackals (D:1) 4 quokkas 5 ball pythons 6 bats 3 frilled lizards 5 goblins 6 kobolds 5 rats 65 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Derot the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 90 | D:1 | Reached XP level 2. HP: 9/15 MP: 0/8 103 | D:1 | Learned a level 2 spell: Searing Ray 138 | D:1 | Reached skill level 1 in Alchemy 802 | D:2 | Reached XP level 3. HP: 19/19 MP: 8/10 985 | D:2 | Reached skill level 5 in Conjurations 1181 | D:2 | Reached XP level 4. HP: 24/24 MP: 8/12 1557 | D:3 | Learned a level 4 spell: Fulminant Prism 1575 | D:3 | Found a white marble altar of Elyvilon. 2290 | D:4 | Encountered an ogre 2293 | D:4 | Encountered an ogre 2298 | D:4 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_whirlpool, layout_basic D:2: layout_basic, st_stairs_3 D:3: layout_basic, elyvilon_altar_1 D:4: cheibrodos_quashed, layout_cave_pools, nemelex_lonely_heart_becter, nicolae_ashenzari_panopticon, serial_shops, shop Skill XL: | 1 2 3 | ---------------+----------+----- Alchemy | 1 2 | 2.3 Spellcasting | 4 | 4.4 Conjurations | 5 | 5.1 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 98 | 29 || 127 Searing Ray | | 3 || 3 Fulminant Prism | | 1 || 1 Drink: Magic | | 1 || 1 Read: Identify | | 1 || 1 Armour: Robe | 10 | 3 || 13 Dodge: Dodged | 9 | 2 || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2300 | 2129 | 171 | 0 | 1810 | 4 | 575.0 | Dungeon | 2300 | 2129 | 171 | 0 | 1810 | 4 | 575.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 801 daAuts D:2: 751 daAuts D:3: 712 daAuts D:4: 35 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+