Derot Level 1 of the Dungeon (0, 0, D:1) a +0 whip a kobold skeleton (1, -1, D:1) a +0 dagger a goblin skeleton (1, 14, D:1) a +0 ring mail (4, 26, D:1) a frilled lizard corpse (skeletalised by now) (18, -7, D:1) a frilled lizard skeleton (18, -2, D:1) a +0 club a goblin skeleton (22, -6, D:1) a +0 dagger a goblin skeleton (37, -4, D:1) a quokka corpse (skeletalised by now) (38, 4, D:1) a +0 leather armour (39, 29, D:1) a hobgoblin skeleton (41, 11, D:1) a +0 pair of boots Level 2 of the Dungeon (7, 12, D:2) an adder skeleton (13, -2, D:2) a +0 robe (18, 15, D:2) a +0 robe (23, 22, D:2) a +0 sling (32, 26, D:2) a +0 robe (39, 33, D:2) a +0 club (41, 25, D:2) the felid corpse of Natasha (skeletalised by now) the felid skeleton of Natasha (47, 27, D:2) a +0 dagger Level 3 of the Dungeon (23, 6, D:3) a +0 club a goblin corpse (skeletalised by now) (31, -25, D:3) a +0 whip (37, 10, D:3) a +0 sling a +0 dagger (46, -4, D:3) a rat corpse (skeletalised by now) (49, -5, D:3) a +0 spear (64, -11, D:3) a +0 club Level 4 of the Dungeon (3, -5, D:4) a +0 club 5 stones (4, -5, D:4) a hobgoblin corpse (skeletalised by now) (5, -13, D:4) a +0 sling (11, -1, D:4) a +0 halberd a gnoll corpse (skeletalised by now) (12, 0, D:4) a +0 whip of draining a +0 whip (13, 0, D:4) a +0 spear a gnoll corpse (skeletalised by now) (14, -13, D:4) a +0 giant club (16, -36, D:4) a +0 leather armour (20, 13, D:4) a +0 sling (21, -3, D:4) a quill talisman (24, 4, D:4) a +0 chain mail (27, -26, D:4) an iguana skeleton (27, 2, D:4) a +1 mace of protection an orc skeleton (28, 3, D:4) a +0 dagger a +0 ring mail (29, -22, D:4) a +0 club (29, 2, D:4) a quokka skeleton (29, 3, D:4) a hobgoblin skeleton (40, 11, D:4) a +0 ring mail (41, -9, D:4) a +0 club a goblin corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 pair of gloves (2, -13, D:5) a +0 leather armour (4, -9, D:5) a +0 robe (4, -1, D:5) a +0 halberd (5, 1, D:5) a +0 chain mail (6, 5, D:5) a +1 mace of draining a +0 mace a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (6, 8, D:5) a hound corpse (skeletalised by now) (7, 7, D:5) a +0 giant club an ogre corpse (skeletalised by now) (8, 9, D:5) a +0 giant club a +0 club an orc corpse (skeletalised by now) (9, 5, D:5) a +0 whip (12, 18, D:5) an adder corpse (skeletalised by now) (20, -19, D:5) a +0 club (29, 12, D:5) a spore talisman (43, 13, D:5) a steam dragon corpse (skeletalised by now) an adder corpse (skeletalised by now) (51, -23, D:5) the +2 scale mail of the Fife {+Inv Will+ MP+9 Stlth+} +Inv: It lets you turn invisible. Will+: It increases your willpower. MP+9: It affects your magic capacity (+9). Stlth+: It makes you more stealthy. It cannot be enchanted further. (53, -1, D:5) an iguana skeleton (57, 6, D:5) a +0 dagger (59, 6, D:5) a +0 whip a +0 ring mail a +0 halberd a +0 plate armour a +0 dagger an orc corpse (skeletalised by now) (59, 7, D:5) a +0 dagger a +0 ring mail an orc corpse (skeletalised by now) Level 6 of the Dungeon [Shop] Zulasemo's Weapon Emporium a +5 dagger of draining (397 gold) a +0 falchion (39 gold) a +0 whip (32 gold) a +0 whip (32 gold) a +0 war axe (45 gold) a +2 flail of protection (210 gold) a +0 morningstar (78 gold) 2 boomerangs (52 gold) [Shop] Ire Fyots's Distillery a potion of resistance (140 gold) a potion of curing (42 gold) a potion of lignification (42 gold) 2 potions of lignification (84 gold) a potion of resistance (140 gold) a potion of curing (42 gold) a potion of resistance (140 gold) a potion of moonshine (14 gold) [Shop] Homiecid's Weapon Shoppe a +0 flail (52 gold) a +0 long sword (52 gold) a +0 spear (45 gold) a +2 short sword of draining (261 gold) a +0 club (7 gold) a +5 long sword of valour (457 gold) the +8 trishula "Condemnation" {holy, anguish, *Noise Fly rN+} (1540 gold) *Noise: It may make a loud noise when swung. Fly: It grants you flight. rN+: It protects you from negative energy. It cannot be enchanted further. a +0 orcbow (60 gold) [Shop] Nawidyqe's Antique Armour Boutique a +0 leather armour of poison resistance (132 gold) a +2 robe of positive energy (327 gold) the +3 robe of Clouds {*Thunder rCloud rElec} (657 gold) *Thunder: It occasionally creates storm clouds above nearby enemies. rCloud: It grants its wearer immunity to clouds. rElec: It insulates you from electricity. It cannot be enchanted further. the +2 robe "Ruenlef" {^Drain +Blink rElec Slay+5} (1040 gold) ^Drain: It drains your maximum health when unequipped. +Blink: It lets you blink. rElec: It insulates you from electricity. Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). It cannot be enchanted further. a +2 plate armour of poison resistance (704 gold) a +0 scale mail (88 gold) the +3 crown of Dyrovepreva {rElec Int+2 SInv} (910 gold) rElec: It insulates you from electricity. Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. It cannot be enchanted further. a +2 pair of gloves (363 gold) (0, 0, D:6) a +0 buckler a +0 dagger (3, 4, D:6) a human corpse (skeletalised by now) (6, -29, D:6) a +0 chain mail a +5 antimagic flail the human corpse of Edmund (skeletalised by now) (9, 10, D:6) an adder skeleton (11, 11, D:6) a +0 arbalest a +0 hand axe (14, -7, D:6) a +0 flail (25, -7, D:6) the +2 ring mail of the Stone Wall {rPois rC+ Str+2} rPois: It protects you from poison. rC+: It protects you from cold. Str+2: It affects your strength (+2). It cannot be enchanted further. (27, -1, D:6) a +0 leather armour a +0 whip an orc skeleton (27, 1, D:6) a +0 short sword an orc skeleton (28, 0, D:6) a rat skeleton (28, 1, D:6) a +0 robe a +0 dagger a rat skeleton (29, -1, D:6) a +0 robe a +0 scythe (30, 11, D:6) a +0 rapier (31, -26, D:6) a +0 ring mail (32, -18, D:6) a +0 long sword (33, -14, D:6) a +0 short sword a +0 shortbow (33, 7, D:6) a +0 leather armour a +0 mace an orc skeleton (43, -2, D:6) a +0 war axe (45, 1, D:6) a +0 long sword (48, 6, D:6) a +0 scale mail a +0 hand axe Level 7 of the Dungeon (0, 0, D:7) a +0 scale mail a +0 whip (1, -1, D:7) a +0 falchion an orc skeleton (1, 0, D:7) a +0 robe a +0 dagger (6, 3, D:7) the +4 quarterstaff of the Festooned God {rebuke, rElec Dex+3 SInv} rElec: It insulates you from electricity. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. It cannot be enchanted further. (8, 8, D:7) a +0 robe a +0 dagger a kobold skeleton (11, -1, D:7) a +0 short sword an orc skeleton (11, 0, D:7) a +0 leather armour a +0 club (12, 1, D:7) a +0 war axe (12, 22, D:7) a bullfrog skeleton (13, -19, D:7) a +0 longbow (13, 1, D:7) a +0 hand axe (20, 26, D:7) a +0 club a kobold skeleton (20, 27, D:7) 5 stones a +0 short sword (20, 29, D:7) a +0 short sword (21, -6, D:7) a +0 robe a +6 halberd of freezing (21, 1, D:7) a +0 robe a +5 dagger a +0 robe a +0 mace a +0 robe a +4 halberd (21, 2, D:7) a +0 robe a +3 short sword (21, 27, D:7) a +0 club 7 stones a +0 whip a kobold skeleton (21, 28, D:7) a +0 short sword (22, 10, D:7) 4 darts of disjunction (23, -7, D:7) a +0 flail (29, 33, D:7) a +0 war axe (30, 7, D:7) a +0 ring mail (31, 37, D:7) a +0 mace a +0 chain mail (34, 36, D:7) a +0 short sword of holy wrath (unseen) (35, 18, D:7) a +0 whip (35, 20, D:7) a steam dragon corpse (skeletalised by now) (37, 33, D:7) a +0 short sword of holy wrath (unseen) (40, 36, D:7) a +0 short sword of holy wrath (unseen) Level 8 of the Dungeon (22, 2, D:8) a +0 halberd a +0 plate armour (23, -1, D:8) a +0 club (23, 0, D:8) a +0 dagger a +0 robe (23, 2, D:8) a +0 hand axe a +0 ring mail (24, 5, D:8) a +0 leather armour (31, 36, D:8) a +0 sling (45, 15, D:8) a +0 flail (47, 13, D:8) a +0 whip (48, 6, D:8) 12 gold pieces (48, 14, D:8) a +0 spear (48, 15, D:8) a +0 halberd a gnoll corpse (49, 14, D:8) a +0 trident a +0 ring mail a gnoll corpse (49, 15, D:8) a +0 flail (49, 28, D:8) a howler monkey corpse the Ecumenical Temple