Derot Level 1 of the Dungeon [Shop] Vuzorynn's Assorted Antiques a quill talisman (225 gold) a condenser vane (1200 gold) a scroll of noise (30 gold) a potion of curing (90 gold) a scroll of amnesia (120 gold) a potion of attraction (90 gold) the +2 spear of Abeom {entangle, rF+ rC+ Int+4 Dex+2} (1398 gold) rF+: It protects you from fire. rC+: It protects you from cold. Int+4: It affects your intelligence (+4). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a potion of ambrosia (240 gold) a +0 leather armour (60 gold) a +0 scale mail (120 gold) (4, 26, D:1) a +0 sling (6, 20, D:1) a rat corpse (skeletalised by now) (16, 10, D:1) a +0 short sword (19, 23, D:1) a +0 dagger (27, 15, D:1) a rat corpse (skeletalised by now) (33, 30, D:1) a +0 club a goblin corpse (skeletalised by now) (36, 6, D:1) a quill talisman (36, 30, D:1) a quokka corpse (skeletalised by now) (36, 31, D:1) a +0 club (40, 6, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 heavy mace (20, 3, D:2) a hobgoblin skeleton (20, 10, D:2) a +0 dagger (21, 3, D:2) a +0 mace an adder skeleton (25, 29, D:2) a +0 whip a +0 spear a gnoll corpse (skeletalised by now) (26, 31, D:2) a +4 spear a gnoll skeleton (29, 11, D:2) a +0 sling (29, 18, D:2) a frilled lizard skeleton (32, 33, D:2) a +0 flail a gnoll corpse (skeletalised by now) (33, 31, D:2) a +0 whip a gnoll corpse (skeletalised by now) (33, 33, D:2) a +0 halberd a gnoll corpse (skeletalised by now) (34, 31, D:2) a +0 halberd (35, 12, D:2) a +0 vampiric dagger (36, 12, D:2) a +0 dagger a goblin skeleton (39, 24, D:2) a parchment of Slow (42, 22, D:2) a +0 helmet (43, 6, D:2) a +0 whip (46, 6, D:2) a bat skeleton (52, -1, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) 3 flux baubles (3, -6, D:3) a +0 club (16, -34, D:3) a +0 rapier (24, -5, D:3) a +0 trident (25, -18, D:3) an adder skeleton (27, 15, D:3) a hobgoblin corpse (skeletalised by now) (28, -27, D:3) a frilled lizard corpse (skeletalised by now) (28, 0, D:3) a +0 whip (29, -3, D:3) a +0 dagger a +2 flail of holy wrath an orc skeleton (32, -43, D:3) a jackal corpse (skeletalised by now) (37, -11, D:3) a +0 whip (47, -23, D:3) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (48, 1, D:3) a +0 club (49, -8, D:3) a +0 dagger a goblin corpse (skeletalised by now) a rat corpse (skeletalised by now) (50, -1, D:3) a +0 club a +0 sling a goblin corpse (skeletalised by now) (51, 0, D:3) a +0 spear a +0 animal skin a +0 helmet (55, 0, D:3) a +0 dagger a +0 club a +0 club a +0 club a +0 dagger a +0 dagger a hobgoblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (57, -1, D:3) a +0 club a +0 sling a +0 club a +0 club a +0 dagger a goblin corpse (skeletalised by now) (57, 0, D:3) a +0 dagger a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Bubufal's Self-Published Books the Handbook of the Grander Grimoire (1332 gold) Spells Type Level a - Sphinx Sisters Hexes/Summoning 7 b - Haunt Necromancy/Summoning 7 c - Malign Gateway Summoning/Translocation 7 d - Summon Horrible Things Summoning 8 Dinankug's Catalogue of Hitting the Bricks (433 gold) Spells Type Level a - Blink Translocation 2 b - Swiftness Air 3 c - Passwall Earth 3 d - Passage of Golubria Translocation 4 the Volume of Legendary Spells, Part II (1551 gold) Spells Type Level a - Leda's Liquefaction Alchemy/Earth 4 b - Iskenderun's Battlesphere Conjuration/Forgecraft 4 c - Alistair's Walking Alembic Alchemy/Forgecraft 5 d - Lee's Rapid Deconstruction Earth 5 e - Eringya's Noxious Bog Alchemy 6 f - Gell's Gavotte Translocation 6 g - Borgnjor's Revivification Necromancy 8 Hiackaps's Grimoire of the Genitive (444 gold) Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Sublimation of Blood Necromancy 2 c - Orb of Destruction Conjuration 7 the Omnibus of the Seventh Heavens (1561 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Petrify Alchemy/Earth 4 c - Anguish Hexes/Necromancy 4 d - Arcjolt Conjuration/Air 5 e - Silence Hexes/Air 5 f - Discord Hexes 8 g - Shatter Earth 9 the Book of Eternal Blood (181 gold) Spells Type Level a - Sublimation of Blood Necromancy 2 b - Vampiric Draining Necromancy 3 (0, 0, D:4) a +0 leather armour (6, 0, D:4) a +0 dagger (15, 31, D:4) a +0 robe (18, 6, D:4) a +0 hand axe a +0 leather armour (18, 42, D:4) a +0 club a goblin corpse (skeletalised by now) (20, 20, D:4) a quokka skeleton (21, 41, D:4) a +0 club (22, 25, D:4) a quokka skeleton (23, 47, D:4) a +0 long sword (26, 47, D:4) a ball python corpse (skeletalised by now) (34, 16, D:4) a +0 robe (51, 24, D:4) a hound corpse (skeletalised by now) Level 5 of the Dungeon (2, 9, D:5) a +0 short sword (4, 0, D:5) a +0 spear (4, 16, D:5) a +0 club (5, 23, D:5) a +0 leather armour (10, 31, D:5) a +0 ring mail (15, 6, D:5) a hound corpse (skeletalised by now) (17, 6, D:5) a hound skeleton (19, 35, D:5) a +0 leather armour (25, 29, D:5) a black bear skeleton (26, 27, D:5) a +0 giant spiked club an ogre skeleton (27, 40, D:5) a +0 spear (44, 27, D:5) a +0 giant spiked club Level 6 of the Dungeon (18, 21, D:6) the +9 dagger "Bilopuek" {flame, *Rage rElec rF++ SInv} *Rage: It berserks you when you make melee attacks (+20% chance). rElec: It insulates you from electricity. rF++: It greatly protects you from fire. SInv: It lets you see invisible. It cannot be enchanted further. (23, -22, D:6) an adder corpse (skeletalised by now) (24, -26, D:6) a +0 robe (30, -29, D:6) a +0 short sword (35, -14, D:6) a +0 giant spiked club an ogre corpse (skeletalised by now) (35, 22, D:6) a +0 leather armour (41, -15, D:6) an orb of mesmerism (42, 14, D:6) a parchment of Scorch (44, 5, D:6) a +0 ring mail (45, 1, D:6) a +0 shortbow Level 7 of the Dungeon [Shop] Jato's Fire Supplies a staff of fire (unknown) (300 gold) +0 fire dragon scales (600 gold) a +1 war axe of flaming (159 gold) a +2 partisan of flaming (295 gold) a +1 war axe of flaming (159 gold) a +1 long sword of flaming (159 gold) a wand of flame (9) (75 gold) an orb of pyromania (312 gold) (0, 0, D:7) a +0 short sword a +0 spear a +0 leather armour (1, -8, D:7) a +0 halberd a gnoll skeleton (2, -7, D:7) a +0 flail a gnoll skeleton (3, -28, D:7) a +0 ring mail (3, -8, D:7) a +0 trident a +0 ring mail (3, -7, D:7) a +0 club a +0 spear a gnoll skeleton (3, -1, D:7) a -1 dagger of freezing (18, -31, D:7) a +0 dagger a +0 robe (18, -14, D:7) a water moccasin skeleton (20, -32, D:7) a +0 dagger a +0 robe a +0 hand axe a +0 chain mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (20, -31, D:7) a +0 dagger a +0 club an orc corpse (skeletalised by now) a howler monkey corpse (skeletalised by now) (20, -30, D:7) a howler monkey corpse (skeletalised by now) (20, -6, D:7) a +0 halberd a +0 robe (21, -32, D:7) a staff of cold (21, -30, D:7) a howler monkey corpse (skeletalised by now) (21, -5, D:7) a +4 falchion of freezing a +0 robe (22, -30, D:7) a bullfrog corpse (skeletalised by now) (22, -5, D:7) a +0 battleaxe a +0 robe (25, -25, D:7) a +0 leather armour (28, -23, D:7) a +0 dagger a +1 robe of positive energy an orc skeleton (28, 3, D:7) a +0 whip an orc skeleton (29, -25, D:7) a +0 mace a +0 dagger an orc skeleton an orc skeleton (29, -24, D:7) a +0 hand axe a +0 club (29, -23, D:7) a +0 whip (29, 2, D:7) a +0 dagger a +0 chain mail a +0 short sword an orc skeleton (29, 3, D:7) a +0 dagger a +0 leather armour a +0 dagger a +0 robe (32, -25, D:7) a +0 leather armour (33, -15, D:7) a +0 club a gnoll corpse (skeletalised by now) (33, -14, D:7) a water moccasin corpse (skeletalised by now) (34, -13, D:7) a +3 war axe of freezing a +0 robe a +3 flail a gnoll corpse (skeletalised by now) (34, -12, D:7) a +0 spear a gnoll skeleton (35, -13, D:7) a +2 spear of freezing a +0 ring mail (36, -13, D:7) a +3 dagger of freezing a +0 robe (36, -12, D:7) a +0 trident (39, -19, D:7) a +0 chain mail (40, -4, D:7) a +0 club Level 8 of the Dungeon [Shop] Duoget's Assorted Antiques a +0 buckler (130 gold) a phial of floods (1160 gold) a +2 leather armour of willpower (551 gold) a +0 war axe (101 gold) 2 potions of resistance (580 gold) a lightning rod (4/4) (1160 gold) a +0 lajatang (435 gold) [Shop] Qechuek's Antique Weapon Emporium a +0 club (9 gold) a +0 orcbow (72 gold) a +0 morningstar (108 gold) a +0 flail (63 gold) a +0 sling (27 gold) a +0 sling (27 gold) a +0 rapier (99 gold) [Shop] Feunnei's Antique Weapon Boutique the +5 rapier of Harmony {venom, rC+ rN+} (1394 gold) rC+: It protects you from cold. rN+: It protects you from negative energy. It cannot be enchanted further. a +0 morningstar (168 gold) a +0 hand axe (84 gold) a +0 rapier (154 gold) a +0 hand axe (84 gold) a +0 whip (70 gold) the +12 partisan of Prune {freeze, Prune} (2228 gold) Prune: It halves damage taken while paralysed, petrified or unconscious. It cannot be enchanted further. a +0 orcbow (112 gold) a +0 sling (42 gold) a +1 great mace of distortion (896 gold) (0, 0, D:8) a serpent talisman (1, -4, D:8) a +0 halberd a gnoll corpse (skeletalised by now) (2, -5, D:8) a +0 club a +0 leather armour a +0 club a +0 whip (3, -6, D:8) a +0 whip (12, -34, D:8) a +0 leather armour a +0 whip an orc skeleton (13, -35, D:8) a +0 club an orc skeleton (13, -34, D:8) a +0 scale mail a +0 dagger an orc skeleton (14, -34, D:8) a +0 hand axe (15, -32, D:8) a +0 dire flail a +0 giant club (15, -31, D:8) a +0 leather armour a +0 club (21, -45, D:8) a +0 barding an amulet of faith a +0 buckler a +0 scale mail a +0 dagger (25, -9, D:8) a +0 club a +0 chain mail an orc skeleton (34, -14, D:8) a +0 club (44, -17, D:8) a +0 flail an orc skeleton (47, -24, D:8) a +2 mace of protection an orc skeleton (47, -23, D:8) a +0 ring mail a +0 flail a +0 robe a +5 mace (48, -52, D:8) a +0 robe (48, -25, D:8) a +0 dagger (48, -23, D:8) a +0 plate armour a +0 short sword (49, -23, D:8) a +0 leather armour a +0 hand axe an orc skeleton (57, -57, D:8) a +0 hand axe an orc corpse (skeletalised by now) (57, -42, D:8) a +0 hand axe (58, -57, D:8) a +0 trident a +0 chain mail a +0 whip a +0 ring mail (58, -55, D:8) a +0 whip a +0 short sword an orc corpse (skeletalised by now) Level 9 of the Dungeon (9, 2, D:9) a troll corpse (skeletalised by now) (9, 3, D:9) a hound corpse (skeletalised by now) (9, 4, D:9) a hound corpse (skeletalised by now) (10, 5, D:9) a +0 scimitar a +0 scale mail (16, 1, D:9) a +0 battleaxe (17, -11, D:9) a +0 spear a gnoll corpse (skeletalised by now) (18, -11, D:9) a +5 spear of entangling a +0 scale mail (20, -16, D:9) a +0 flail a +1 halberd of protection a gnoll skeleton (20, -15, D:9) a +1 heavy flail a +0 club a gnoll skeleton a gnoll skeleton (28, -2, D:9) a steam dragon skeleton (35, -17, D:9) a +0 plate armour (42, 18, D:9) 6 poisoned darts (43, -4, D:9) a +0 robe a +0 hand axe (44, -14, D:9) a +0 short sword (44, -12, D:9) a +0 dagger (44, -8, D:9) a +0 leather armour a +0 hand axe (44, -5, D:9) a +0 whip a +0 ring mail a +0 club a +0 leather armour a +0 dagger a +0 club a +0 club a +0 club an orc skeleton an orc skeleton (45, -13, D:9) a +0 leather armour a +0 hand axe an orc skeleton (45, -7, D:9) a +0 trident an orc skeleton (45, -6, D:9) a +0 robe a +0 halberd a +0 falchion a +0 dagger a +0 club a +0 leather armour a +0 club an orc skeleton an orc skeleton an orc skeleton (45, -5, D:9) a +0 war axe a +0 robe a +0 hand axe a +0 hand axe a +0 trident a +0 dagger a +0 mace an orc skeleton an orc skeleton (46, -7, D:9) a +0 leather armour a +0 club (47, -3, D:9) a +0 short sword Level 10 of the Dungeon (0, 0, D:10) a +0 ring mail (5, 29, D:10) a +0 short sword a +0 plate armour an orc skeleton (5, 30, D:10) a +1 dagger of venom a +0 robe (5, 31, D:10) a wyvern skeleton (6, 27, D:10) a +0 orcbow a centaur skeleton (6, 30, D:10) +0 steam dragon scales a +0 dagger a +0 robe a human skeleton a troll skeleton (7, 29, D:10) a +0 short sword an orc skeleton (9, 6, D:10) the +2 orcbow "Ybiero" {flame, +Blink Str+3 Int-5 Dex+4} +Blink: It lets you blink. Str+3: It affects your strength (+3). Int-5: It affects your intelligence (-5). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (18, 21, D:10) a +0 ring mail (34, 16, D:10) a +0 morningstar (46, 34, D:10) a +0 pair of gloves Level 11 of the Dungeon [Shop] Enitum's Weapon Shoppe a +0 flail (45 gold) 2 curare-tipped darts (31 gold) a +3 flail of holy wrath (302 gold) a +0 trident (45 gold) a +1 devious rapier (162 gold) a +0 sling (19 gold) a +0 rapier (71 gold) a +0 halberd (52 gold) (0, 0, D:11) a scroll of enchant armour (6, -17, D:11) a +0 falchion (7, -18, D:11) a +0 ring mail (10, -11, D:11) a +0 falchion an orc corpse (10, -10, D:11) a +0 dagger a +0 robe (15, -4, D:11) a +0 short sword an orc corpse (skeletalised by now) (18, -2, D:11) a wolf corpse (skeletalised by now) (19, -2, D:11) a +1 spear a +0 animal skin the gnoll corpse of Grum (skeletalised by now) (21, -13, D:11) 3 poisoned darts (29, -9, D:11) a +0 orcbow a centaur corpse (skeletalised by now) Level 14 of the Dungeon (0, 0, D:14) a +0 dagger (8, 14, D:14) a +0 whip (still there?) 7 poisoned darts (still there?) a +0 club (still there?) 5 stones (still there?) (8, 15, D:14) a +0 whip a +0 robe (19, 13, D:14) a +0 quarterstaff