Derot Level 1 of the Dungeon (0, 45, D:1) a +0 antimagic dagger (2, 15, D:1) a +0 sling (4, 15, D:1) a +0 leather armour (29, 54, D:1) a rat corpse (skeletalised by now) (38, 18, D:1) a rat corpse (skeletalised by now) (44, 32, D:1) a +0 hand axe (50, 45, D:1) a +0 pair of gloves Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (skeletalised by now) (8, 10, D:2) a +0 pair of boots (8, 12, D:2) a +0 club (16, 13, D:2) a +0 flail (17, -11, D:2) a +0 short sword 4 stones a kobold skeleton (18, -9, D:2) a jackal skeleton a jackal skeleton (19, 16, D:2) a bat skeleton (20, -13, D:2) a +0 whip (24, -24, D:2) a +0 leather armour (28, 8, D:2) a jackal corpse (skeletalised by now) (32, -9, D:2) a frilled lizard corpse (skeletalised by now) (38, -7, D:2) a bat corpse (skeletalised by now) (42, -26, D:2) a +0 ring mail (49, -22, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 leather armour a +0 falchion a +0 scale mail (13, 2, D:3) a +0 whip (19, -17, D:3) a +0 dagger (33, 4, D:3) a +0 leather armour (35, 8, D:3) a bat skeleton (37, -16, D:3) a +0 flail a +0 chain mail (40, 24, D:3) a ball python corpse (skeletalised by now) (43, -2, D:3) a +0 dagger a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) 13 gold pieces (3, 1, D:4) a potion of lignification (3, 2, D:4) 11 gold pieces (still there?) a +1 flail of draining (still there?) a +4 scale mail of willpower (still there?) a wand of flame (9) (still there?) (3, 3, D:4) 7 gold pieces a +0 dagger (8, 12, D:4) a +0 ring mail (9, 12, D:4) a +0 ring mail (20, 12, D:4) the +6 rapier "Concordance" {antimagic, *Rage rPois Dex+3 SInv} *Rage: It berserks you when you make melee attacks (+20% chance). rPois: It protects you from poison. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. It cannot be enchanted further. (26, 9, D:4) a +0 trident (27, 7, D:4) a +0 leather armour