DetectiveSherry Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (1, 8, D:1) a scroll of identify (6, 36, D:1) a bat corpse (skeletalised by now) (7, 35, D:1) a bat corpse (skeletalised by now) (8, 36, D:1) a +0 dagger a +0 short sword 4 stones a goblin corpse (skeletalised by now) (9, 25, D:1) a bat corpse (skeletalised by now) (11, 5, D:1) a +1 dagger of holy wrath a goblin corpse (skeletalised by now) (17, 14, D:1) a quokka corpse (skeletalised by now) (17, 15, D:1) a bat corpse (skeletalised by now) (26, -4, D:1) a +0 short sword (32, 9, D:1) a +0 dagger (40, 12, D:1) a +0 dagger a kobold corpse (skeletalised by now) Level 2 of the Dungeon (8, -12, D:2) a +0 club (13, 0, D:2) a +0 whip an orc skeleton (13, 7, D:2) a +0 club a +0 chain mail a +0 mace a +0 dagger 3 boomerangs a +0 dagger a +0 robe an orc skeleton an orc skeleton (13, 10, D:2) a +0 dagger (13, 13, D:2) a hobgoblin skeleton (16, -9, D:2) a hobgoblin corpse (skeletalised by now) (17, -9, D:2) a large rock (21, -7, D:2) a hobgoblin corpse (skeletalised by now) (21, -4, D:2) a +0 club a goblin corpse (skeletalised by now) (21, -3, D:2) a +0 trident 2 stones a +0 dagger a goblin corpse (skeletalised by now) (22, -2, D:2) a +0 whip a +0 dagger a kobold corpse (skeletalised by now) (26, 23, D:2) a +0 club Level 3 of the Dungeon [Shop] Edgholusy's Armour Shoppe a +0 leather armour (20 gold) a +2 robe of positive energy (149 gold) a +1 helmet of light (165 gold) a +0 robe (9 gold) a +2 buckler of reflection (185 gold) a +0 robe (9 gold) a +0 cloak (45 gold) a +0 ring mail (40 gold) the +0 toga "Victory" {*Victory Clar} (600 gold) *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. It cannot be enchanted further. [Shop] Cesunt's Magic Scroll Shop a scroll of immolation (unknown) (40 gold) a scroll of identify (20 gold) a scroll of butterflies (unknown) (95 gold) a scroll of fear (40 gold) a scroll of noise (10 gold) a scroll of identify (20 gold) a scroll of teleportation (30 gold) a parchment of Forge Blazeheart Golem (130 gold) [Shop] Xuylon's Antique Weapon Emporium a +0 spear (72 gold) a +3 partisan of venom (609 gold) a +0 rapier of speed (444 gold) a +0 trident (84 gold) a +3 rapier of draining (645 gold) a +0 battleaxe (240 gold) a +0 short sword of holy wrath (177 gold) [Shop] Vasasesm's General Store the ring of Reimer {rF+ rC+ Str+3} (498 gold) [ring of protection from fire] rF+: It protects you from fire. rC+: It protects you from cold. Str+3: It affects your strength (+3). a phantom mirror (440 gold) a parchment of Sigil of Binding (96 gold) 4 curare-tipped darts (52 gold) a potion of enlightenment (55 gold) a Gell's gravitambourine (2/2) (440 gold) a +4 rapier (302 gold) (0, 0, D:3) a bat corpse (skeletalised by now) (5, -12, D:3) a +0 club (6, -14, D:3) a +0 ring mail a +0 dagger a +0 whip a gnoll skeleton (6, -13, D:3) a +0 club (7, 12, D:3) a +0 dagger an orc corpse (skeletalised by now) (16, 5, D:3) a +0 whip (17, -19, D:3) a bat corpse (skeletalised by now) (17, -5, D:3) a ball python corpse (skeletalised by now) (18, -10, D:3) a +0 club a goblin corpse (skeletalised by now) (22, -5, D:3) a ball python corpse (skeletalised by now) Level 4 of the Dungeon (0, 12, D:4) a +0 rapier (1, -1, D:4) a +0 giant spiked club (1, 9, D:4) a +0 ring mail (4, 14, D:4) a +0 club (4, 25, D:4) a +0 robe (6, 15, D:4) a +0 mace (17, -6, D:4) a +0 dagger 2 stones a kobold skeleton (22, 19, D:4) a +0 flail (23, 7, D:4) a +0 ring mail (26, 42, D:4) a +0 leather armour (28, 23, D:4) a +0 quarterstaff (28, 24, D:4) a +0 barding (30, 26, D:4) a +0 robe (32, 11, D:4) a +0 club (34, 22, D:4) a +0 rapier Level 5 of the Dungeon (3, -26, D:5) a +0 chain mail (13, -15, D:5) a +0 flail a +0 ring mail (13, -12, D:5) a +0 dagger a +0 robe (14, -15, D:5) a +0 dagger a +0 robe (25, -8, D:5) an iguana corpse (skeletalised by now) (29, 4, D:5) an adder skeleton (45, 8, D:5) a +0 mace Level 6 of the Dungeon (0, 0, D:6) a staff of necromancy (unseen) (3, -5, D:6) 6 gold pieces (11, 33, D:6) 2 potions of heal wounds (18, 33, D:6) a howler monkey corpse (skeletalised by now) (20, -4, D:6) a +0 plate armour (31, -10, D:6) a +0 club an orc corpse (31, -9, D:6) a +0 club a +0 falchion a +0 short sword an orc corpse an orc corpse (38, 18, D:6) a +0 spear (38, 19, D:6) a +0 club a +0 club a +0 whip a +0 leather armour a +0 flail a gnoll corpse a water moccasin corpse (39, 19, D:6) a hound corpse (skeletalised by now) (40, 16, D:6) a +0 flail a gnoll corpse (41, 3, D:6) 3 atropa-tipped darts (46, 24, D:6) a +0 leather armour the Necropolis (15, 19, Necropolis) a staff of air (unseen) (18, 47, Necropolis) a stone (18, 49, Necropolis) a stone (19, 26, Necropolis) a book of Geomancy (19, 43, Necropolis) 3 large rocks (19, 44, Necropolis) a stone (20, 20, Necropolis) 75 gold pieces (20, 48, Necropolis) a large rock (22, 15, Necropolis) a +1 long sword of flaming (unseen) (22, 45, Necropolis) a potion of enlightenment (23, 43, Necropolis) the +9 long sword "Teott" {valour, Dex+4} Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (unseen) (26, 22, Necropolis) a +2 war axe of freezing (unseen) (53, 35, Necropolis) a potion of might (55, 40, Necropolis) a scroll of enchant weapon (56, 40, Necropolis) 13 gold pieces (57, 40, Necropolis) 20 gold pieces (58, 40, Necropolis) 5 gold pieces (59, 40, Necropolis) a scroll of poison (60, 40, Necropolis) 14 gold pieces (61, 40, Necropolis) 12 gold pieces