Crash caused by signal #11: Segmentation fault Version: Dungeon Crawl Stone Soup 0.35-a0-221-g0b9efb79fd Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 12277975548921797216, deterministic pregen: 1 Command line: /usr/games/crawl-git-0b9efb79fd -name Diom -rc /dgldir/rcfiles/crawl-git/Diom.rc -macro /dgldir/rcfiles/crawl-git/Diom.macro -morgue /dgldir/morgue/Diom/ -webtiles-socket /crawl-master/webserver/sockets/Diom:2026-03-19.17:29:05.sock -await-connection RC options: restart_after_game = false Crash caused by signal #11: Segmentation fault Obtained 13 stack frames. /usr/games/crawl-git-0b9efb79fd(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x5d5994762f3e]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-0b9efb79fd(_Z13do_crash_dumpv+0x43a) [0x5d599477119a]: do_crash_dump() /usr/games/crawl-git-0b9efb79fd(_Z20crash_signal_handleri+0x1fa) [0x5d599476341a]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x45330) [0x7e1aa41ae330]: /lib/x86_64-linux-gnu/libc.so.6(isspace+0x12) [0x7e1aa41a46a2]: /usr/games/crawl-git-0b9efb79fd(_Z18prompt_invent_itemPKc9menu_typei15operation_types13enum_bitfieldI14invprompt_flagLin1EEc+0x2a0) [0x5d599497d0d0]: prompt_invent_item(char const*, menu_type, int, operation_types, enum_bitfield, char) /usr/games/crawl-git-0b9efb79fd(_Z19fire_item_no_quiverP4dist+0x185) [0x5d5994e2a105]: fire_item_no_quiver(dist*) /usr/games/crawl-git-0b9efb79fd(+0xcc7b12) [0x5d5994f31b12]: /usr/games/crawl-git-0b9efb79fd(+0xcc8555) [0x5d5994f32555]: /usr/games/crawl-git-0b9efb79fd(main+0x1f7) [0x5d59946946d7]: /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x7e1aa41931ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x7e1aa419328b]: /usr/games/crawl-git-0b9efb79fd(_start+0x25) [0x5d59946951c5]: Trying to run gdb. 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[Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007e1aa42797d7 in __GI___wait4 (pid=3991765, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 #0 0x00007e1aa42797d7 in __GI___wait4 (pid=3991765, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 sc_ret = -512 sc_ret = #1 0x00005d59947635ec in call_gdb (file=0x7e1aa436d4e0 <_IO_2_1_stderr_>) at crash.cc:434 gdb = attach_cmd = "attach 3924185\000\000\000\000\000" #2 0x00005d59947711b8 in do_crash_dump () at dbg-asrt.cc:682 t = 1773942020 dir = "/dgldir/morgue/Diom/" name = "/dgldir/morgue/Diom/crash-Diom-20260319-174020.txt", '\000' signal_info = "Crash caused by signal #11: Segmentation fault" cause_msg = "Crash caused by signal #11: Segmentation fault" file = 0x7e1aa436d4e0 <_IO_2_1_stderr_> #3 0x00005d599476341a in crash_signal_handler (sig_num=11) at crash.cc:195 No locals. #4 No locals. #5 0x00007e1aa41a46a2 in isspace (c=-9992) at ./ctype/ctype.c:34 Compilation info: <<<<<<<<<<< Compiled with GCC 13.3.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem contrib/install/x86_64-linux-gnu/include -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-0b9efb79fd/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-0b9efb79fd/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-0b9efb79fd/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 4 Level id: D:4 Level build method = , level layout type = passages, absdepth0 = 3 Level vaults: layout_gridville kennysheep_mini_moat Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< You kill the goblin! You encounter a rat. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a rat (wandering, hasn't noticed you, 100% to hit) The magic dart hits the rat. You kill the rat! You see here a +0 dagger of venom. There is a stone staircase leading down here. You open the door. You encounter an adder. There is an open door here. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an adder (asleep, 100% to hit) The magic dart hits the adder. The adder is moderately wounded. The adder hisses angrily. You hear an angry hiss. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an adder (moderately wounded, 100% to hit) The magic dart hits the adder! You kill the adder! You start resting. You encounter an adder. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an adder (wandering, hasn't noticed you, 100% to hit) The magic dart hits the adder. The adder is moderately wounded. The adder hisses angrily. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an adder (moderately wounded, 100% to hit) The magic dart hits the adder! You kill the adder! Your Spellcasting skill increases to level 3! You start resting. Magic restored. You see here an adder corpse. You now have 61 gold pieces (gained 11). You see here a +0 whip. You now have 78 gold pieces (gained 17). You open the door. There is an open door here. There is an open door here. There is an open door here. There is an open door here. You encounter a ribbon worm. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a ribbon worm (asleep, 100% to hit) The magic dart hits the ribbon worm. The ribbon worm is lightly wounded. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a ribbon worm (100% to hit) The magic dart hits the ribbon worm. The ribbon worm is moderately wounded. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a ribbon worm (moderately wounded, 100% to hit) The magic dart hits the ribbon worm. The ribbon worm is moderately wounded. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a ribbon worm (moderately wounded, 100% to hit) The magic dart hits the ribbon worm. The ribbon worm is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (moderately wounded, 93% to hit) You focus your ray upon the ribbon worm. The searing ray hits the ribbon worm! You kill the ribbon worm! (Press . to maintain the ray.) You start resting. You stop channelling your searing ray. You start resting. Magic restored. Done exploring. Done exploring. What level of the Dungeon? (default 2, ? - help) There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There is a stone staircase leading up here. You encounter a quokka. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a quokka (100% to hit) The magic dart hits the quokka. You kill the quokka! Magic restored. You encounter Grinder. Found a scroll labelled IKHELA YPNIS. Found 15 gold pieces. Found a stone staircase leading down. You encounter an orc priest. It is wielding a +0 war axe. Found a scroll of identify. You see here a scroll labelled IKHELA YPNIS. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc priest, wielding a +0 war axe and wearing a +0 leather armour (asleep, 100% to hit) The magic dart hits the orc priest. The orc priest is heavily wounded. The orc priest shouts! You encounter an orc priest. It is wielding a +0 falchion. You encounter an orc. It is wielding a +0 short sword. The orc priest leaves your sight. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc priest, wielding a +0 war axe and wearing a +0 leather armour (heavily wounded, 100% to hit) The magic dart hits the orc priest. The orc priest is almost dead. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc priest, wielding a +0 war axe and wearing a +0 leather armour (almost dead, 100% to hit) The magic dart hits the orc priest! You kill the orc priest! You encounter a kobold. It is wielding a +0 club and quivering stones. You have reached level 5! Unknown command. Okay, then. Found a parchment of Iskenderun's Battlesphere. The kobold shouts! You see here a scroll of identify. You see here a scroll labelled IKHELA YPNIS. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a kobold, wielding a +0 club and quivering stones (100% to hit) The magic dart hits the kobold. The kobold is moderately wounded. You encounter an endoplasm. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a kobold, wielding a +0 club and quivering stones (moderately wounded, 100% to hit) The magic dart hits the kobold. You kill the kobold! The orc flies into a frenzy! The orc hits something with a +0 short sword! Something hits the orc! The orc dies! You hear a shout! Items here: ( ) ? †. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm! You kill the endoplasm! The orc priest flies into a frenzy! The orc priest shouts! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc priest, wielding a +0 falchion (heavily wounded, frenzied and wild, 100% to hit) The magic dart hits the orc priest! You kill the orc priest! Things that are here: a +0 falchion; an orc corpse f - a +0 falchion (weapon) i - 3 scrolls of identify (gained 1) Things that are here: a +0 club; 4 stones; a kobold corpse Okay, then. c - a scroll labelled IKHELA YPNIS Things that are here: a +0 club; 4 stones; a kobold corpse You see here an orc corpse. Things that are here: a +0 war axe; a +0 leather armour; an orc corpse You unwield your +0 falchion. g - a +0 war axe (weapon) Okay, then. Things that are here: a +0 short sword; an orc corpse Okay, then. You pick up a parchment of Iskenderun's Battlesphere and begin reading... You add the spell Iskenderun's Battlesphere to your library. Things that are here: a +0 leather armour; an orc corpse You see here an orc corpse. Things that are here: a +0 club; 4 stones; a kobold corpse You now have 93 gold pieces (gained 15). You now have 108 gold pieces (gained 15). Found a stone staircase leading up. You encounter a rat. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a rat (wandering, hasn't noticed you, 100% to hit) The magic dart hits the rat. The rat is heavily wounded. The rat squeaks loudly. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a rat (100% to hit) The magic dart hits the rat. You kill the rat! You pick up a parchment of Slow and begin reading... You add the spell Slow to your library. Found a faded altar of an unknown god. There is a faded altar of an unknown god here. This altar belongs to (a) Ru, (b) Sif Muna or (c) Xom, but you can't tell which. Press the corresponding letter to learn more about a god, or press enter to convert or escape to cancel. This altar belongs to (a) Ru, (b) Sif Muna or (c) Xom, but you can't tell which. Press the corresponding letter to learn more about a god, or press enter to convert or escape to cancel. Xom accepts your prayer! Xom welcomes you! Xom is very intrigued! Saving game... please wait. Level annotation: Grinder Welcome back, Diom the Draconian Conjurer. Xom snickers. Press ? for a list of commands and other information. There is a shimmering altar of Xom here. Found a whip. You see here a +0 whip. e - a wand of charming (10) You start removing your armour. You continue removing your +0 pair of boots. x5 You finish removing your +0 pair of boots. You see here a +0 whip. d - 2 pink potions (gained 1) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Okay, then. Okay, then. You encounter a ball python. You start putting on your armour. You continue putting on your +0 pair of boots. x5 You finish putting on your +0 pair of boots. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a ball python (asleep, 100% to hit) The magic dart hits the ball python. The ball python is moderately wounded. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a ball python (moderately wounded, 100% to hit) The magic dart hits the ball python. You kill the ball python! i - 4 scrolls of identify (gained 1) t - a scroll of teleportation Magic restored. You encounter a hobgoblin. The hobgoblin shouts! You hear an angry hiss. You encounter an adder. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an adder (100% to hit) The magic dart hits the adder. The adder is heavily wounded. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an adder (heavily wounded, 100% to hit) The magic dart hits the adder. The adder is almost dead. The adder bites you but does no damage. The adder attacks as it pursues you! The adder barely misses you. The adder bites you but does no damage. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an adder (almost dead, 100% to hit) The magic dart hits the adder. You kill the adder! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a hobgoblin (100% to hit) The magic dart hits the hobgoblin but does no damage. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a hobgoblin (100% to hit) The magic dart hits the hobgoblin. The hobgoblin is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (moderately wounded, 79% to hit) You focus your ray upon the hobgoblin. The searing ray misses the hobgoblin. (Press . to maintain the ray.) The hobgoblin misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (moderately wounded, 79% to hit) You focus your ray upon the hobgoblin. The searing ray hits the hobgoblin! You kill the hobgoblin! (Press . to maintain the ray.) You start resting. You stop channelling your searing ray. You start resting. You encounter a ball python. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a ball python (wandering, hasn't noticed you, 100% to hit) The magic dart hits the ball python. You kill the ball python! You start resting. Magic restored. You see here an adder corpse. Found a ring mail. Found a stone staircase leading down. You see here a +0 ring mail. e - a scroll labelled UFUAMU OZ RIU You open the door. There is an open door here. There is an open door here. h - a scroll labelled YMUKHA PEDEP You open the door. There is an open door here. You now have 117 gold pieces (gained 9). There is a stone staircase leading up here. You encounter an orc. It is wielding a +0 hand axe. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (asleep, 100% to hit) The magic dart hits the orc. The orc is moderately wounded. The orc shouts! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (moderately wounded, 100% to hit) The magic dart hits the orc. The orc is heavily wounded. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (heavily wounded, 100% to hit) The magic dart hits the orc. You kill the orc! Things that are here: a +0 hand axe; a +0 leather armour; an orc corpse As you read the scroll of identify, it crumbles to dust. c -> w - a scroll of enchant weapon As you read the scroll of identify, it crumbles to dust. d -> c - 2 potions of curing As you read the scroll of identify, it crumbles to dust. h -> I - a scroll of immolation As you read the scroll of identify, it crumbles to dust. e -> r - a scroll of revelation Okay, then. d - a silvery potion Found a trident. You see here a +0 trident. Okay, then. Found a stone staircase leading down. You now have 127 gold pieces (gained 10). You now have 140 gold pieces (gained 13). You now have 155 gold pieces (gained 15). Grinder comes into view. Grinder comes into view. Grinder shouts! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Grinder (100% to hit) The magic dart hits Grinder. Grinder is lightly wounded. Grinder blinks! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Grinder (lightly wounded, 100% to hit) The magic dart hits Grinder. Grinder is lightly wounded. Grinder gestures at you. Pain shoots through your body! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Grinder (lightly wounded, 100% to hit) The magic dart hits Grinder. Grinder is moderately wounded. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Grinder (moderately wounded, 100% to hit) The magic dart hits Grinder. Grinder is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Grinder (moderately wounded, 77% to hit) You focus your ray upon Grinder. The searing ray hits Grinder! Grinder is severely wounded. (Press . to maintain the ray.) Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Grinder (severely wounded, 77% to hit) You focus your ray upon Grinder. The searing ray hits Grinder. Grinder is severely wounded. (Press . to maintain the ray.) Grinder says, "DUCK!" Grinder misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Grinder (severely wounded, 77% to hit) You focus your ray upon Grinder. The searing ray hits Grinder. Grinder is almost dead. (Press . to maintain the ray.) Grinder gestures at you. Pain shoots through your body! Aiming: Charm Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Grinder (almost dead, chance to affect: 49%) Grinder is charmed. You stop channelling your searing ray. You feel better. HP restored. You swap places with Grinder. You swap places with Grinder. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Grinder (almost dead, charmed, friendly, 100% to hit) The magic dart hits Grinder. Grinder is almost dead. Grinder is no longer charmed. You block Grinder's attack. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Grinder (almost dead, 77% to hit) You focus your ray upon Grinder. The searing ray hits Grinder. Grinder is almost dead. (Press . to maintain the ray.) Grinder says, "Mostly I couldn't keep them alive." Grinder completely misses you. You stop channelling your searing ray. Grinder barely misses you. Grinder blinks! Grinder blinks! Grinder comes into view. Grinder gestures at you. You resist with significant effort. Grinder gestures at you. You suddenly lose the ability to move! You can act again. Grinder gestures at you. You resist with significant effort. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Grinder (almost dead, 77% to hit) You focus your ray upon Grinder. The searing ray misses Grinder. (Press . to maintain the ray.) Xom makes a sudden noise! You hear the tinkle of an enormous bell. Grinder blinks! Aiming: Charm Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Grinder (almost dead, chance to affect: 49%) Grinder is charmed. You stop channelling your searing ray. You start resting. Grinder is no longer charmed. Grinder hits you. Grinder is nearby! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Grinder (almost dead, 77% to hit) You focus your ray upon Grinder. The searing ray hits Grinder! You kill Grinder! (Press . to maintain the ray.) Your Spellcasting skill increases to level 4! Your Conjurations skill increases to level 6! You have reached level 6! Your scales feel tougher. You stop channelling your searing ray. You encounter an adder. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an adder (wandering, hasn't noticed you, 100% to hit) The magic dart hits the adder. The adder is moderately wounded. The adder hisses angrily. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an adder (moderately wounded, 100% to hit) The magic dart hits the adder. You kill the adder! You start resting. Magic restored. You encounter an endoplasm. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an endoplasm (wandering, hasn't noticed you, 100% to hit) The magic dart hits the endoplasm. The endoplasm is moderately wounded. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an endoplasm (moderately wounded, 100% to hit) The magic dart hits the endoplasm! You kill the endoplasm! Found a stone staircase leading up. Found a club. You open the door. There is an open door here. You encounter a rat. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a rat (asleep, 100% to hit) The magic dart hits the rat. The rat is moderately wounded. The rat squeaks loudly. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a rat (100% to hit) The magic dart hits the rat! You kill the rat! Found a chain mail. You open the door. There is an open door here. "Go forth and redecorate, my child!" You see here a +0 trident. There is an open door here. Done exploring. Okay, then. What level of the Dungeon? (default 3, ? - help) You open the door. There is an open door here. There is a stone staircase leading down here. You climb downwards. You encounter a white imp. Found a dark potion and a ring mail. Found an escape hatch in the ceiling. Found a stone staircase leading down. There is a stone staircase leading up here. A white imp is nearby! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a white imp (asleep, 100% to hit) The magic dart hits the white imp. The white imp is lightly wounded. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a white imp (lightly wounded, 100% to hit) The magic dart hits the white imp. The white imp is lightly wounded. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a white imp (lightly wounded, 100% to hit) The magic dart hits the white imp. The white imp is moderately wounded. Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a white imp (moderately wounded, 79% to hit) You focus your ray upon the white imp. The searing ray hits the white imp. The white imp is severely wounded. (Press . to maintain the ray.) The white imp gestures at you. You block the puff of frost. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a white imp (severely wounded, 79% to hit) You focus your ray upon the white imp. The searing ray hits the white imp but does no damage. The white imp is severely wounded. (Press . to maintain the ray.) Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a white imp (severely wounded, 79% to hit) You focus your ray upon the white imp. The searing ray hits the white imp. The white imp is almost dead. (Press . to maintain the ray.) Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a white imp (almost dead, 79% to hit) You focus your ray upon the white imp. The searing ray hits the white imp! You kill the white imp! (Press . to maintain the ray.) You stop channelling your searing ray. f - a dark potion You encounter a sleepcap. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a sleepcap (wandering, hasn't noticed you, 100% to hit) The magic dart hits the sleepcap. The sleepcap is lightly damaged. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a sleepcap (lightly damaged, 100% to hit) The magic dart hits the sleepcap but does no damage. The sleepcap is lightly damaged. The sleepcap is engulfed in seething chaos. The sleepcap looks weaker. The sleepcap is engulfed in seething chaos. The sleepcap seems to speed up. The sleepcap is engulfed in seething chaos. The sleepcap is engulfed in seething chaos. The sleepcap looks even weaker. The sleepcap is engulfed in seething chaos. The sleepcap begins to petrify. The sleepcap attacks as it pursues you! The sleepcap releases spores at you but does no damage. Found a stone staircase leading down. The sleepcap is engulfed in seething chaos. Nothing appears to happen. The sleepcap attacks as it pursues you! The sleepcap misses you. The sleepcap releases spores at you but does no damage. The sleepcap stops moving altogether! You encounter an orc. It is wielding a +0 antimagic whip. The orc shouts! The orc barely misses you. The orc is engulfed in seething chaos. The orc falls asleep! The orc is engulfed in seething chaos. The orc blinks! The orc shouts! You hit the orc. You kill the orc! Things that are here: a +0 antimagic whip; a +0 scale mail; an orc corpse Your trail of clouds dissipates. A sleepcap comes into view. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a sleepcap (fast, 100% to hit) The magic dart hits the sleepcap. The sleepcap is moderately damaged. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a sleepcap (moderately damaged, fast, 100% to hit) The magic dart hits the sleepcap but does no damage. The sleepcap is moderately damaged. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sleepcap (moderately damaged, fast, 100% to hit) You focus your ray upon the sleepcap. The searing ray hits the sleepcap. The sleepcap is heavily damaged. (Press . to maintain the ray.) You block the sleepcap's attack. The sleepcap closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sleepcap (heavily damaged, fast, 100% to hit) You focus your ray upon the sleepcap. The searing ray hits the sleepcap! The sleepcap is severely damaged. (Press . to maintain the ray.) The sleepcap misses you. You stop channelling your searing ray. The sleepcap misses you. The sleepcap attacks as it pursues you! The sleepcap misses you. The sleepcap attacks as it pursues you! The sleepcap barely misses you. The sleepcap attacks as it pursues you! The sleepcap releases spores at you. The sleepcap closely misses you. The sleepcap closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sleepcap (severely damaged, fast, 100% to hit) You focus your ray upon the sleepcap. The searing ray hits the sleepcap. You destroy the sleepcap! (Press . to maintain the ray.) You stop channelling your searing ray. HP restored. Things that are here: a +0 antimagic whip; a +0 scale mail; an orc corpse Okay, then. You see here a +0 ring mail. You start resting. Magic restored. Found a trident. You encounter an iguana. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an iguana (asleep, 100% to hit) The magic dart hits the iguana. The iguana is lightly wounded. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an iguana (100% to hit) The magic dart hits the iguana. The iguana is lightly wounded. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an iguana (lightly wounded, 100% to hit) The magic dart hits the iguana but does no damage. The iguana is lightly wounded. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an iguana (lightly wounded, 100% to hit) The magic dart hits the iguana. The iguana is moderately wounded. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an iguana (moderately wounded, 100% to hit) The magic dart hits the iguana. The iguana is heavily wounded. The iguana misses you. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an iguana (heavily wounded, 100% to hit) The magic dart hits the iguana! The iguana is almost dead. The iguana closely misses you. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an iguana (almost dead, 100% to hit) The magic dart hits the iguana. You kill the iguana! Okay, then. You start resting. Magic restored. Found a stone staircase leading down. There is a stone staircase leading down here. You open the door. There is an open door here. You open the door. You encounter a kobold. It is wielding a +0 dagger. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a kobold, wielding a +0 dagger (asleep, 100% to hit) The magic dart hits the kobold. The kobold is severely wounded. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a kobold, wielding a +0 dagger (severely wounded, 100% to hit) The magic dart hits the kobold. You kill the kobold! There is an open door here. Things that are here: a +0 dagger; a kobold corpse Okay, then. You encounter a kobold. It is wielding a +0 club. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a kobold, wielding a +0 club (asleep, 100% to hit) The magic dart hits the kobold. You kill the kobold! You encounter an endoplasm. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an endoplasm (asleep, 100% to hit) The magic dart hits the endoplasm. The endoplasm is moderately wounded. The endoplasm quivers. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an endoplasm (moderately wounded, 100% to hit) The magic dart hits the endoplasm. The endoplasm is severely wounded. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an endoplasm (severely wounded, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! You start resting. Magic restored. You open the door. There is an open door here. r - 2 scrolls of revelation (gained 1) You open the door. You encounter a kobold. It is wielding a +0 dagger. The kobold shouts! You hear a shout! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line The magic dart hits the kobold. You kill the kobold! There is an open door here. You encounter a hobgoblin. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a hobgoblin (100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! You start resting. Magic restored. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Things that are here: a +0 dagger; a kobold corpse You see here a hobgoblin corpse. You encounter an endoplasm. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an endoplasm (wandering, hasn't noticed you, 100% to hit) The magic dart hits the endoplasm! You kill the endoplasm! You encounter an endoplasm. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an endoplasm (asleep, 100% to hit) The magic dart hits the endoplasm! You kill the endoplasm! j - a murky pink potion You encounter an iguana. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an iguana (asleep, 100% to hit) The magic dart hits the iguana but does no damage. The iguana hisses angrily. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an iguana (100% to hit) The magic dart hits the iguana. The iguana is lightly wounded. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an iguana (lightly wounded, 100% to hit) The magic dart hits the iguana. The iguana is lightly wounded. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an iguana (lightly wounded, 100% to hit) The magic dart hits the iguana. The iguana is moderately wounded. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an iguana (moderately wounded, 100% to hit) The magic dart hits the iguana. The iguana is heavily wounded. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an iguana (heavily wounded, 100% to hit) The magic dart hits the iguana. The iguana is heavily wounded. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an iguana (heavily wounded, 100% to hit) The magic dart hits the iguana. The iguana is severely wounded. You block the iguana's attack. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an iguana (severely wounded, 100% to hit) The magic dart hits the iguana. You kill the iguana! You start resting. Magic restored. You see here an iguana corpse. You encounter a hobgoblin. It is wielding a +0 whip and wearing an amulet of faith. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a hobgoblin, wielding a +0 whip and wearing an amulet of faith (wandering, hasn't noticed you, 100% to hit) The magic dart hits the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin shouts! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a hobgoblin, wielding a +0 whip and wearing an amulet of faith (moderately wounded, 100% to hit) The magic dart hits the hobgoblin but does no damage. The hobgoblin is moderately wounded. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a hobgoblin, wielding a +0 whip and wearing an amulet of faith (moderately wounded, 100% to hit) The magic dart hits the hobgoblin. The hobgoblin is severely wounded. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a hobgoblin, wielding a +0 whip and wearing an amulet of faith (severely wounded, 100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! You encounter a quokka. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a quokka (wandering, hasn't noticed you, 100% to hit) The magic dart hits the quokka! You kill the quokka! h - an amulet of faith Things that are here: a +0 whip; a hobgoblin corpse Okay, then. You encounter an iguana. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an iguana (asleep, 100% to hit) The magic dart hits the iguana but does no damage. The iguana hisses angrily. The iguana hisses menacingly. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an iguana (100% to hit) The magic dart hits the iguana but does no damage. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an iguana (100% to hit) The magic dart hits the iguana. The iguana is lightly wounded. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an iguana (lightly wounded, 100% to hit) The magic dart hits the iguana. The iguana is moderately wounded. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an iguana (moderately wounded, 100% to hit) The magic dart hits the iguana. The iguana is almost dead. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an iguana (almost dead, 100% to hit) The magic dart hits the iguana. You kill the iguana! Your Conjurations skill increases to level 7! You have reached level 7! Your scales start taking on an icy white colour. You learn Fire Magic much slower. You learn Ice Magic much quicker. You can breathe waves of cold which freeze foes solid. You feel resistant to cold. You start resting. Xom almost notices you. An imperceptible spirit brushes against the floor beside you. You start resting. You encounter a hound. Okay, then. Okay, then. Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Aiming: Glacial Breath Press: ? - help, Shift-Dir - straight line Aim: a hound (wandering, hasn't noticed you, 79% to hit) You exhale a wave of glacial cold. The glacial breath hits the hound!! The hound is frozen into a solid block of ice! You kill the hound! Okay, then. You hit the hound shaped block of ice but do no damage. You tail-slap the hound shaped block of ice, but do no damage. You hit the hound shaped block of ice. The hound shaped block of ice is lightly damaged. Aiming: Glacial Breath Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a hound shaped block of ice (lightly damaged, 100% to hit) You exhale a wave of glacial cold. The glacial breath hits the hound shaped block of ice. The hound shaped block of ice completely resists. The hound shaped block of ice is lightly damaged. You have exhausted your breath weapon. Slay more foes! You have exhausted your breath weapon. Slay more foes! You have exhausted your breath weapon. Slay more foes! You have exhausted your breath weapon. Slay more foes! The hound shaped block of ice melts away. You have exhausted your breath weapon. Slay more foes! Found a stone staircase leading up. You now have 166 gold pieces (gained 11). There is a stone staircase leading up here. You see here an iguana corpse. As you open the door, it creaks loudly! Found an escape hatch in the floor. There is an open door here. k - a ruby potion Magic restored. You encounter an endoplasm. An endoplasm is nearby! You have exhausted your breath weapon. Slay more foes! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm. The endoplasm is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (moderately wounded, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! You have exhausted your breath weapon. Slay more foes! You don't have any such object. Fire/throw/use which item? (? for menu, Esc to quit) You don't have any such object. Fire/throw/use which item? (? for menu, Esc to quit) You don't have any such object. Fire/throw/use which item? (? for menu, Esc to quit) You don't have any such object. Fire/throw/use which item? (? for menu, Esc to quit) You don't have any such object. Fire/throw/use which item? (? for menu, Esc to quit) You don't have any such object. Fire/throw/use which item? (? for menu, Esc to quit) You don't have any such object. Fire/throw/use which item? (? for menu, Esc to quit) You don't have any such object. Fire/throw/use which item? (? for menu, Esc to quit) You don't have any such object. Fire/throw/use which item? (? for menu, Esc to quit) You don't have any such object. Fire/throw/use which item? (? for menu, Esc to quit) That's the wrong kind of item! Fire/throw/use which item? (? for menu, Esc to quit) That's the wrong kind of item! Fire/throw/use which item? (? for menu, Esc to quit) >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.35-a0-221-g0b9efb79fd Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_FIRE_ITEM_NO_QUIVER repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [Diom] Species: White Draconian Job: Conjurer HP: 50/50; mods: 0/0 MP: 12/14; mod: 0 Stats: 10 20 9 Position: (22, 51), god: Xom (5), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: auto) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 0 | 2 | 2/42 Short Blades | X | 1 | 0 | 0 | 0 | 0/50 Long Blades | X | 1 | 0 | 0 | 0 | 0/50 Axes | X | 0 | 0 | 0 | 0 | 0/50 Maces & Flails | X | 1 | 0 | 0 | 0 | 0/50 Polearms | X | 1 | 0 | 0 | 0 | 0/50 Staves | X | 1 | 0 | 0 | 0 | 0/50 Ranged Weapons | X | 1 | 0 | 0 | 0 | 0/59 Throwing | X | 1 | 0 | 0 | 0 | 0/59 Dodging | X | 0 | 0 | 1 | 152 | 93/119 Stealth | X | 0 | 0 | 2 | 154 | 4/150 Shields | X | 0 | 0 | 0 | 0 | 0/50 Unarmed Combat | X | 0 | 0 | 0 | 2 | 2/50 Spellcasting | X | 2 | 52 | 4 | 813 | 219/297 Conjurations | X | 2 | 48 | 7 | 1432 | 32/400 Hexes | X | 0 | 0 | 0 | 0 | 0/59 Summonings | X | 0 | 0 | 0 | 0 | 0/50 Necromancy | X | 0 | 0 | 0 | 0 | 0/50 Translocations | X | 0 | 0 | 0 | 0 | 0/50 Forgecraft | X | 0 | 0 | 0 | 0 | 0/50 Fire Magic | X | 0 | 0 | 0 | 0 | 0/70 Ice Magic | X | 0 | 0 | 0 | 0 | 0/35 Air Magic | X | 0 | 0 | 0 | 0 | 0/50 Earth Magic | X | 0 | 0 | 0 | 0 | 0/50 Alchemy | X | 0 | 0 | 0 | 0 | 0/50 Invocations | X | 1 | 0 | 0 | 0 | 0/42 Evocations | X | 0 | 0 | 0 | 8 | 8/50 Shapeshifting | X | 0 | 0 | 0 | 0 | 0/59 Spell bugs: Durations: #33: 1 #190: 10 Attributes: #12: 166 #49: 179 #73: 13240 Mutations: cold resistance: 1 (innate) cold-blooded: 1 (innate) armoured tail: 1 (innate) ephemeral shield: 1 Inventory bugs: Equipment: eq slot #8, inv slot #0: scarf of harm eq slot #9, inv slot #1: +5 ring of evasion eq slot #2, inv slot #3: orb of mayhem eq slot #1, inv slot #6: +0 war axe eq slot #6, inv slot #4: +0 pair of boots }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ##...##....##...## #....##....####### #...........# #......†....# #...........# ##...##....## ##...####### #.....# #@....# #.....# #....## #!...# #.....# ##...## #...# .... dlua errors: clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>