Crash caused by signal #11: Segmentation fault Version: Dungeon Crawl Stone Soup 0.34.0-6-gc09a8b0c2f Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 9428632653524398654, deterministic pregen: 1 Command line: /usr/games/crawl-0.34 -name Dogchiho -rc /dgldir/rcfiles/crawl-0.34/Dogchiho.rc -macro /dgldir/rcfiles/crawl-0.34/Dogchiho.macro -morgue /dgldir/morgue/Dogchiho/ -webtiles-socket /crawl-master/webserver/sockets/Dogchiho:2026-02-21.13:07:52.sock -await-connection RC options: restart_after_game = false Crash caused by signal #11: Segmentation fault Obtained 13 stack frames. /usr/games/crawl-0.34(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x5560f7460f4e]: write_stack_trace(_IO_FILE*) /usr/games/crawl-0.34(_Z13do_crash_dumpv+0x43a) [0x5560f746f1aa]: do_crash_dump() /usr/games/crawl-0.34(_Z20crash_signal_handleri+0x1fa) [0x5560f746142a]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x45330) [0x7b21e90ca330]: /lib/x86_64-linux-gnu/libc.so.6(isspace+0x12) [0x7b21e90c06a2]: /usr/games/crawl-0.34(_Z18prompt_invent_itemPKc9menu_typei15operation_types13enum_bitfieldI14invprompt_flagLin1EEc+0x2a0) [0x5560f767bb00]: prompt_invent_item(char const*, menu_type, int, operation_types, enum_bitfield, char) /usr/games/crawl-0.34(_Z19fire_item_no_quiverP4dist+0x185) [0x5560f7b26e75]: fire_item_no_quiver(dist*) /usr/games/crawl-0.34(+0xcc0f42) [0x5560f7c2cf42]: /usr/games/crawl-0.34(+0xcc1985) [0x5560f7c2d985]: /usr/games/crawl-0.34(main+0x1f7) [0x5560f7392ae7]: /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x7b21e90af1ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x7b21e90af28b]: /usr/games/crawl-0.34(_start+0x25) [0x5560f73935d5]: Trying to run gdb. GNU gdb (Ubuntu 15.0.50.20240403-0ubuntu1) 15.0.50.20240403-git Copyright (C) 2024 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". Type "show configuration" for configuration details. For bug reporting instructions, please see: . Find the GDB manual and other documentation resources online at: . For help, type "help". Type "apropos word" to search for commands related to "word". [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007b21e91957d7 in __GI___wait4 (pid=3004197, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 #0 0x00007b21e91957d7 in __GI___wait4 (pid=3004197, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 sc_ret = -512 sc_ret = #1 0x00005560f74615fc in call_gdb (file=0x7b21e92894e0 <_IO_2_1_stderr_>) at crash.cc:438 gdb = attach_cmd = "attach 2981498\000\000\000\000\000" #2 0x00005560f746f1c8 in do_crash_dump () at dbg-asrt.cc:673 t = 1771679449 dir = "/dgldir/morgue/Dogchiho/" name = "/dgldir/morgue/Dogchiho/crash-Dogchiho-20260221-131049.txt", '\000' signal_info = "Crash caused by signal #11: Segmentation fault" cause_msg = "Crash caused by signal #11: Segmentation fault" file = 0x7b21e92894e0 <_IO_2_1_stderr_> #3 0x00005560f746142a in crash_signal_handler (sig_num=11) at crash.cc:198 No locals. #4 No locals. #5 0x00007b21e90c06a2 in isspace (c=-1008) at ./ctype/ctype.c:34 Compilation info: <<<<<<<<<<< Compiled with GCC 13.3.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem contrib/install/x86_64-linux-gnu/include -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-0.34/saves" -DDATA_DIR_PATH="/crawl-master/crawl-0.34/data/" -DWEB_DIR_PATH="/crawl-master/crawl-0.34/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 28, depth = 1 Level id: Sewer Level build method = random_map_in_depth, level layout type = encompass, absdepth0 = 4 Level vaults: sewer_co_tree Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< You see here a jackal skeleton. You encounter a bat. A bat is nearby! A bat is nearby! A bat is nearby! Found an escape hatch in the ceiling. Found a stone staircase leading down. The bat hits you but does no damage. You hit the bat. You kill the bat! You have reached level 4! You see here a bat corpse. There is an escape hatch in the ceiling here. There is a stone staircase leading down here. Found a stone staircase leading up. Found a stone staircase leading down. There is a stone staircase leading down here. g - a +0 pair of boots There is a stone staircase leading down here. You encounter a bat. A bat is nearby! A bat is nearby! You reach to attack! The helpless bat fails to defend itself. You puncture the bat! You kill the bat! No target in view! No target in view! You encounter an orc. It is wielding a +0 club. The orc shouts! An orc is nearby! An orc is nearby! An orc is nearby! You reach to attack! You hit the orc. The orc is almost dead. You hit the orc. You kill the orc! No target in view! Done exploring. Done exploring. Done exploring. Done exploring. Search for what [Enter for "."]? . You start putting on your armour. You continue putting on your +0 pair of boots. x5 You finish putting on your +0 pair of boots. There is a stone staircase leading down here. You climb downwards. Welcome back, Dogchiho the Merfolk Gladiator. Press ? for a list of commands and other information. A rat is nearby! A rat is nearby! The helpless rat fails to defend itself. You hit the rat. You kill the rat! Your Fighting skill increases to level 3! No target in view! No target in view! You encounter a ball python. A ball python is nearby! A ball python is nearby! Found a leather armour and a ring mail. Found a pair of gloves and a robe. Found Moyps's Armour Shop. The ball python hisses angrily. You closely miss the ball python. The ball python bites you. The ball python barely misses you. The ball python bites you but does no damage. The ball python grabs you. The ball python constricts you. You closely miss the ball python. The ball python bites you but does no damage. The ball python constricts you. You encounter an orc. It is wielding a +0 dagger. You hit the ball python. You kill the ball python! No target in view! No target in view! An orc comes into view. The orc leaves your sight. There is an entrance to Moyps's Armour Shop here. h - a -3 pair of gloves You start putting on your armour. You continue putting on your -3 pair of gloves. x5 You finish putting on your -3 pair of gloves. You now have 176 gold pieces (gained 17). Found a stone staircase leading down. You encounter 2 ball pythons. The ball python hisses angrily. x2 There are monsters nearby! You reach to attack! You hit the ball python. You kill the ball python! You reach to attack! You hit the ball python. You kill the ball python! No target in view! No target in view! No target in view! You see here a ball python corpse. Found a stone staircase leading down. You encounter a ball python. The ball python hisses angrily. A ball python is nearby! You hit the ball python. The ball python is moderately wounded. The ball python misses you. x2 You puncture the ball python! You kill the ball python! No target in view! You encounter an orc. It is wielding a +0 dagger. An orc is nearby! An orc is nearby! The orc shouts! You hear a shout! You encounter an orc. It is wielding a +0 flail. The orc shouts! You encounter an orc wizard. It is wielding a +0 dagger. The orc wizard casts a spell. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You reach to attack! You hit the orc. The orc is severely wounded. You puncture the orc! You kill the orc! You puncture the orc! You kill the orc! A puff of flame appears from out of thin air! The puff of flame hits you! Your Polearms skill increases to level 6! No target in view! You see here a ball python corpse. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you! You see here a ball python corpse. You hit something. Something hits you. You hit something. Something hits you. You miss something. Something hits you. You hit something. Something hits you. You barely miss something. Something barely misses you. You closely miss something. Something hits you. You hit something. Something hits you. You hit something. Something hits you but does no damage. You hit something but do no damage. You hear some strange, mumbled words. Something tries to affect you, but you resist. You miss something. Something hits you. You barely miss something. Something hits you. You puncture something! Reactivating autopickup. You feel a bit more experienced. Things that are here: a +0 dagger; a +0 robe; an orc corpse You start resting. HP restored. You encounter a bat. A bat is nearby! A bat is nearby! A bat is nearby! No target in view! No target in view! No target in view! A bat comes into view. Found an escape hatch in the floor. A bat is nearby! A bat is nearby! You closely miss the bat. The bat hits you. You reach to attack! You hit the bat. The bat is severely wounded. The bat hits you but does no damage. You reach to attack! You barely miss the bat. The bat is severely wounded. The bat barely misses you. You reach to attack! You closely miss the bat. The bat is severely wounded. The bat hits you but does no damage. You hit the bat. You kill the bat! No target in view! You encounter a goblin. It is wielding a +0 club. A goblin is nearby! You encounter Grinder. The goblin shouts! You puncture the goblin! You kill the goblin! No target in view! No target in view! There is a stone staircase leading down here. You climb downwards. You hear the sound of rushing water. There is an entrance to a sewer on this level. Hurry and find it before the portal rusts away! Found a scroll labelled HOKHYENURR. There is a stone staircase leading up here. h - a scroll labelled HOKHYENURR You pick up a parchment of Magic Dart and begin reading... You add the spell Magic Dart to your library. No target in view! You now have 190 gold pieces (gained 14). Found a stone staircase leading down. There is a stone staircase leading down here. You open the door. You encounter a hound. The hound barks! You hear a shout! x3 The hound bites you. There is an open door here. You hit the hound. The hound is lightly wounded. You hear the slow rusting of a very distant drain. The hound bites you. You encounter an orc. It is wielding a +0 dagger. You closely miss the hound. The hound is lightly wounded. The hound bites you. The hound closely misses you. You encounter Sigmund the Dreaded. He is wielding a +0 scythe. The hound pauses to sniff the ground. The hound closely misses you. The hound completely misses you. The hound misses you. There is a stone staircase leading down here. The hound bites you but does no damage. The hound attacks as it pursues you! The hound barely misses you. The hound closely misses you. The hound bites you but does no damage. The hound attacks as it pursues you! The hound misses you. The hound attacks as it pursues you! The hound closely misses you. The hound bites you. The hound barely misses you. The hound attacks as it pursues you! The hound bites you. The hound bites you. The hound attacks as it pursues you! The hound barely misses you. Throw: 2 throwing nets {!f} Press: ? - help, Shift-Dir - straight line Aim: a hound (lightly wounded, 48% to hit) You throw a throwing net. The throwing net hits the hound. The hound is caught in the net! The hound is lightly wounded. The hound struggles against the net. x2 You puncture the hound! The hound is heavily wounded. The hound struggles against the net. You hit the hound. The hound is almost dead. The hound struggles against the net. The net rips apart, and the hound comes free! The hound bites you. You barely miss the hound. The hound is severely wounded. The hound bites you but does no damage. You hit the hound but do no damage. The hound is severely wounded. The hound bites you. You puncture the hound! You kill the hound! Your Dodging skill increases to level 5! You have reached level 5! You feel agile. You barely miss the orc. You closely miss the orc. The orc hits you with a +0 dagger. You closely miss the orc. The orc barely misses you. You puncture the orc! You kill the orc! Things that are here: a +0 dagger; a hound corpse Things that are here: a +0 dagger; a hound corpse You encounter an orc warrior. It is wielding a +0 long sword. You hear the slow rusting of a very distant drain. There is a stone staircase leading up here. You climb upwards. Level annotation: Grinder There is a stone staircase leading down here. You encounter an endoplasm. The endoplasm quivers. You encounter an adder. You reach to attack! You hit the endoplasm. The endoplasm is almost dead. You puncture the endoplasm! You kill the endoplasm! You closely miss the adder. The adder closely misses you. You hit the adder. The adder is heavily wounded. The adder bites you. The adder closely misses you. You miss the adder. The adder is heavily wounded. The adder bites you. You hit the adder. The adder is heavily wounded. The adder barely misses you. You hit the adder but do no damage. The adder is heavily wounded. The adder bites you. You are poisoned. The adder poisons you! You closely miss the adder. The adder is heavily wounded. You feel sick. The adder barely misses you. The adder misses you. You completely miss the adder. The adder is heavily wounded. You feel sick. The adder bites you. You hit the adder. The adder is severely wounded. You feel sick. The adder misses you. You barely miss the adder. The adder is severely wounded. You feel sick. The adder barely misses you. The adder bites you. You completely miss the adder. The adder is severely wounded. You feel sick. The adder barely misses you. You barely miss the adder. The adder is heavily wounded. You feel sick. The adder misses you. You puncture the adder! You kill the adder! You feel sick. You are no longer poisoned. There is a shaft here. You encounter a bat. The bat leaves your sight. Found a +0 dagger. Found a fuming green potion. The bat closely misses you. You barely miss the bat. The bat misses you. You reach to attack! You hit the bat. You kill the bat! No target in view! No target in view! No target in view! You encounter an orc. It is wielding a +0 hand axe. The orc shouts! You hear a shout! x2 You see here a fuming green potion. You encounter 2 orcs. An orc is quivering boomerangs. The orc shouts! You reach to attack! You closely miss the orc. You hit the orc but do no damage. You encounter an orc. It is wielding a +0 dagger. The orc hits you with a +0 hand axe. You puncture the orc! You kill the orc! You barely miss the orc. The orc barely misses you. The orc hits you with a +0 flail! You puncture the orc! You kill the orc! The orc hits you with a +0 flail! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the orc. You encounter an orc. It is wielding a +0 club. The orc closely misses you. The orc hits you with a +0 club. You puncture the orc! You kill the orc! The orc barely misses you. The orc throws a boomerang. The boomerang hits you. Things that are here: a +0 club; a fuming green potion The orc throws a boomerang. The boomerang closely misses you. Your legs become a tail as you dive into the water. Your +0 pair of boots melds into your body. Found a leather armour. Found an escape hatch in the floor. The orc throws a boomerang. The boomerang misses you. Found a stormy altar of Qazlal. The orc throws a boomerang. The boomerang barely misses you. Reach: a) +0 trident Press: ? - help, Dir - move target Aim: an orc, wielding a +0 flail, wearing a +0 leather armour and quivering boomerangs (65% to hit and 63% to hit with your tail-slap) You reach to attack! You hit the orc but do no damage. Reach: a) +0 trident Press: ? - help, Dir - move target Aim: an orc, wielding a +0 flail, wearing a +0 leather armour and quivering boomerangs (65% to hit and 63% to hit with your tail-slap) You reach to attack! You completely miss the orc. Reach: a) +0 trident Press: ? - help, Dir - move target Aim: an orc, wielding a +0 flail, wearing a +0 leather armour and quivering boomerangs (65% to hit and 63% to hit with your tail-slap) You reach to attack! You hit the orc but do no damage. Reach: a) +0 trident Press: ? - help, Dir - move target Aim: an orc, wielding a +0 flail, wearing a +0 leather armour and quivering boomerangs (65% to hit and 63% to hit with your tail-slap) You reach to attack! You barely miss the orc. Reach: a) +0 trident Press: ? - help, Dir - move target Aim: an orc, wielding a +0 flail, wearing a +0 leather armour and quivering boomerangs (65% to hit and 63% to hit with your tail-slap) You reach to attack! You hit the orc. The orc is moderately wounded. Reach: a) +0 trident Press: ? - help, Dir - move target Aim: an orc, wielding a +0 flail, wearing a +0 leather armour and quivering boomerangs (moderately wounded, 65% to hit and 63% to hit with your tail-slap) You reach to attack! You barely miss the orc. The orc is moderately wounded. The orc throws a boomerang. The boomerang barely misses you. Reach: a) +0 trident Press: ? - help, Dir - move target Aim: an orc, wielding a +0 flail, wearing a +0 leather armour and quivering boomerangs (moderately wounded, 65% to hit and 63% to hit with your tail-slap) You reach to attack! You puncture the orc! You kill the orc! Reach: a) +0 trident Press: ? - help, Dir - move target Aim: an orc, wielding a +0 dagger and wearing a +0 scale mail (68% to hit and 67% to hit with your tail-slap) You reach to attack! You hit the orc. The orc is lightly wounded. Reach: a) +0 trident Press: ? - help, Dir - move target That would be overly suicidal. Okay, then. Reach: a) +0 trident Press: ? - help, Dir - move target That would be overly suicidal. Okay, then. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! Reach: a) +0 trident Press: ? - help, Dir - move target Aim: an orc, wielding a +0 dagger and wearing a +0 scale mail (68% to hit and 67% to hit with your tail-slap) You reach to attack! You hit the orc. The orc is almost dead. Reach: a) +0 trident Press: ? - help, Dir - move target Aim: an orc, wielding a +0 dagger and wearing a +0 scale mail (almost dead, 68% to hit and 67% to hit with your tail-slap) You puncture the orc! You kill the orc! You encounter an orc. It is wielding a +0 short sword. Reach: a) +0 trident Press: ? - help, Dir - move target Aim: an orc, wielding a +0 short sword (65% to hit and 63% to hit with your tail-slap) You puncture the orc! You kill the orc! Reach: a) +0 trident Press: ? - help, Dir - move target That would be overly suicidal. Okay, then. Your +0 pair of boots unmelds from your body. Search for what [? for help]? . You encounter an adder. The adder hisses angrily. You encounter an endoplasm. You puncture the adder! The adder is severely wounded. The adder bites you but does no damage. You hit the adder but do no damage. The adder is severely wounded. The adder barely misses you. The adder misses you. You puncture the adder! You kill the adder! The endoplasm misses you. You puncture the endoplasm! You kill the endoplasm! Found a stone staircase leading down. Found a leather armour. There is a stone staircase leading down here. You climb downwards. You hear the sound of rushing water. There is an entrance to a sewer on this level. Hurry and find it before the portal rusts away! Level annotation: Sigmund You hear the rusting of a very distant drain. There is a stone staircase leading up here. You encounter a ball python. The ball python hisses angrily. The ball python bites you but does no damage. The ball python barely misses you. x2; The ball python misses you. You hit the ball python. The ball python is severely wounded. The ball python barely misses you. The ball python closely misses you. You hit the ball python. You kill the ball python! Found a scroll labelled BYK OHYSO. Found 8 gold pieces. k - a scroll labelled BYK OHYSO You now have 198 gold pieces (gained 8). You open the door. You encounter 2 orcs. There is an open door here. You encounter an orc. It is wielding a +0 falchion. You hear the brisk rusting of a drain nearby. The orc shouts! x2 You encounter a goblin. It is wielding a +0 club. The orc shouts! There is an open door here. You closely miss the orc. The orc hits you with a +0 club. You hit the orc. The orc is moderately wounded. You hit the orc. The orc is moderately wounded. The orc barely misses you. You barely miss the orc. The orc is moderately wounded. The orc barely misses you. You aren't carrying any jewellery or talismans. Unknown command. You puncture the orc! The orc is almost dead. The orc closely misses you. You hit the orc. You kill the orc! You closely miss the orc. The orc is moderately wounded. The orc misses you. You puncture the orc! You kill the orc! You puncture the orc! You kill the orc! The goblin hits you with a +0 club. Items here: ))) [[. You puncture the goblin! You kill the goblin! There is an open door here. You see here a +0 club. Found 4 javelins. Found 11 gold pieces. Found a sling. You encounter a sleepcap. You see here 4 javelins. e - 5 javelins (gained 4) There is an open door here. You see here a +0 club. Items here: ))) [[. Throw: 5 javelins Press: ? - help, Shift-Dir - straight line Aim: a sleepcap (98% to hit) You throw a javelin. The javelin pierces through the sleepcap! The sleepcap is heavily damaged. Throw: 4 javelins Press: ? - help, Shift-Dir - straight line Aim: a sleepcap (heavily damaged, 98% to hit) You throw a javelin. The javelin pierces through the sleepcap. The sleepcap is severely damaged. Throw: 3 javelins Press: ? - help, Shift-Dir - straight line Aim: a sleepcap (severely damaged, 98% to hit) You throw a javelin. The javelin pierces through the sleepcap. The sleepcap is severely damaged. You hear the brisk rusting of a drain nearby. You completely miss the sleepcap. The sleepcap is severely damaged. The sleepcap closely misses you. You hit the sleepcap but do no damage. The sleepcap is severely damaged. The sleepcap misses you. You hit the sleepcap. The sleepcap is almost destroyed. The sleepcap releases spores at you but does no damage. You hit the sleepcap but do no damage. The sleepcap is almost destroyed. The sleepcap barely misses you. You hit the sleepcap but do no damage. The sleepcap is almost destroyed. The sleepcap releases spores at you. You are engulfed in a cloud of soporific spores! You fall asleep. The sleepcap releases spores at you but does no damage. x2 You wake up. You hit the sleepcap but do no damage. The sleepcap is almost destroyed. The sleepcap releases spores at you. You are engulfed in a cloud of soporific spores! You are unaffected. You puncture the sleepcap! You destroy the sleepcap! Your Polearms skill increases to level 7! Items here: ))) [[. There is an open door here. You see here a +0 club. e - 5 javelins (gained 3) You now have 209 gold pieces (gained 11). Found a short sword. You encounter a scorpion. You hear the brisk rusting of a drain nearby. Throw: 5 javelins Press: ? - help, Shift-Dir - straight line Aim: a scorpion (61% to hit) You throw a javelin. The javelin pierces through the scorpion. The scorpion is moderately wounded. Throw: 4 javelins Press: ? - help, Shift-Dir - straight line Aim: a scorpion (moderately wounded, 61% to hit) You throw a javelin. The javelin pierces through the scorpion. The scorpion is heavily wounded. The scorpion stings you. Throw: 3 javelins Press: ? - help, Shift-Dir - straight line Aim: a scorpion (heavily wounded, 61% to hit) You throw a javelin. The javelin pierces through the scorpion but does no damage. The scorpion is heavily wounded. The scorpion stings you. You are poisoned. The scorpion poisons you! The scorpion stings you. You puncture the scorpion! You kill the scorpion! You feel sick. You have reached level 6! You feel sick. You see here a scorpion corpse. You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You are no longer poisoned. e - 5 javelins (gained 3) You see here a scorpion corpse. You open the door. Found a short sword. Found an escape hatch in the ceiling. There is an open door here. You open the door. There is an open door here. You hear the quick rusting of a drain very nearby. You encounter a ball python. Found a stone staircase leading down. The ball python hisses angrily. You reach to attack! You hit the ball python. You kill the ball python! No target in view! No target in view! No target in view! You see here a ball python corpse. You encounter a phantom. Reach: a) +0 trident Press: ? - help, Dir - move target Aim: a phantom (55% to hit) You reach to attack! You closely miss the phantom. Reach: a) +0 trident Press: ? - help, Dir - move target Aim: a phantom (55% to hit) You barely miss the phantom. The phantom barely misses you. Throw: 5 javelins Press: ? - help, Shift-Dir - straight line Aim: a phantom (50% to hit) You throw a javelin. The javelin closely misses the phantom. The phantom hits you but does no damage. Throw: 4 javelins Press: ? - help, Shift-Dir - straight line Aim: a phantom (50% to hit) You throw a javelin. The javelin misses the phantom. The phantom misses you. The phantom hits you. The phantom blinks! You blink. Throw: 3 javelins Press: ? - help, Shift-Dir - straight line Aim: a phantom (50% to hit) You throw a javelin. The javelin barely misses the phantom. The phantom completely misses you. Throw: 2 javelins Press: ? - help, Shift-Dir - straight line Aim: a phantom (50% to hit) You throw a javelin. The javelin pierces through the phantom. The phantom is lightly damaged. The phantom hits you. You closely miss the phantom. The phantom is lightly damaged. The phantom closely misses you. You puncture the phantom! The phantom is heavily damaged. The phantom barely misses you. You hit the phantom. The phantom is severely damaged. The phantom misses you. You hit the phantom but do no damage. The phantom is severely damaged. The phantom hits you. You closely miss the phantom. The phantom is severely damaged. The phantom hits you. You puncture the phantom! You destroy the phantom! Your Fighting skill increases to level 4! No target in view! No target in view! You start resting. You hear the quick rusting of a drain very nearby. You encounter an endoplasm. You see here 2 javelins. e - 3 javelins (gained 2) The endoplasm quivers. e - 5 javelins (gained 2) There is an open door here. There are no items here. You reach to attack! You puncture the endoplasm! You kill the endoplasm! No target in view! No target in view! There is an open door here. You encounter an adder. Found an escape hatch in the floor. The adder hisses angrily. You reach to attack! You puncture the adder! The adder is heavily wounded. You barely miss the adder. The adder is heavily wounded. You encounter an adder. The adder closely misses you. You hit the adder. You kill the adder! The adder closely misses you. You hit the adder. The adder is lightly wounded. The adder bites you. You miss the adder. The adder is lightly wounded. The adder bites you. You are poisoned. The adder poisons you! You closely miss the adder. The adder is lightly wounded. You feel sick. The adder closely misses you. x2 You closely miss the adder. The adder is lightly wounded. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! You hit the adder but do no damage. The adder is lightly wounded. You feel sick. The adder closely misses you. You completely miss the adder. The adder is lightly wounded. You feel sick. The adder barely misses you. You miss the adder. The adder is lightly wounded. You feel sick. The adder barely misses you. You barely miss the adder. The adder is lightly wounded. You feel sick. The adder barely misses you. The adder bites you. You are more poisoned. The adder poisons you! You closely miss the adder. The adder is lightly wounded. You feel sick. The adder bites you. You miss the adder. The adder is lightly wounded. You feel sick. The adder barely misses you. You barely miss the adder. The adder is lightly wounded. You feel sick. The adder closely misses you. You closely miss the adder. The adder is lightly wounded. You feel sick. The adder barely misses you. You closely miss the adder. The adder is lightly wounded. You feel sick. The adder bites you but does no damage. You hit the adder. The adder is severely wounded. The adder barely misses you. The adder closely misses you. You hit the adder. You kill the adder! You feel sick. Your Polearms skill increases to level 8! You feel sick. You see here an adder corpse. You open the door. You hear the rapid rusting of a drain. You feel sick. You feel sick. You are no longer poisoned. There is an open door here. There is an open door here. You encounter an adder. The adder hisses angrily. Your legs become a tail as you dive into the water. Your +0 pair of boots melds into your body. Found a glowing drain. The adder misses you. You hit the adder but do no damage. The adder bites you. You barely miss the adder. The adder misses you. You hit the adder. The adder is moderately wounded. The adder barely misses you. x2 You closely miss the adder. The adder is moderately wounded. The adder closely misses you. You hit the adder. The adder is heavily wounded. The adder closely misses you. You puncture the adder! You kill the adder! You hear a splash. You see here an adder corpse. Your +0 pair of boots unmelds from your body. There is a glowing drain here. The world spins around you as you enter the gateway. You enter a sewer! Found a gate leading back out of this place. There is an empty arch of ancient stone here. You start resting. HP restored. Your legs become a tail as you dive into the water. Your +0 pair of boots melds into your body. Your +0 pair of boots unmelds from your body. Your legs become a tail as you dive into the water. Your +0 pair of boots melds into your body. Your +0 pair of boots unmelds from your body. Your legs become a tail as you dive into the water. Your +0 pair of boots melds into your body. You encounter a rat and an endoplasm. Found 7 stones. There are monsters nearby! There are monsters nearby! The rat squeaks loudly. You reach to attack! You puncture the rat! You kill the rat! You catch the helpless endoplasm completely off-guard! You hit the endoplasm. You tail-slap the endoplasm. You kill the endoplasm! No target in view! No target in view! You encounter 2 rats. Found 11 stones. There are monsters nearby! There are monsters nearby! Your +0 pair of boots unmelds from your body. Your legs become a tail as you dive into the water. Your +0 pair of boots melds into your body. You reach to attack! You hit the rat. The rat is severely wounded. You reach to attack! You puncture the rat! You kill the rat! You reach to attack! The helpless rat fails to defend itself. You puncture the rat! You kill the rat! No target in view! No target in view! Your +0 pair of boots unmelds from your body. Your legs become a tail as you dive into the water. Your +0 pair of boots melds into your body. Your +0 pair of boots unmelds from your body. Your legs become a tail as you dive into the water. Your +0 pair of boots melds into your body. Your +0 pair of boots unmelds from your body. Your legs become a tail as you dive into the water. Your +0 pair of boots melds into your body. Your +0 pair of boots unmelds from your body. Your legs become a tail as you dive into the water. Your +0 pair of boots melds into your body. Your +0 pair of boots unmelds from your body. Your legs become a tail as you dive into the water. Your +0 pair of boots melds into your body. Your +0 pair of boots unmelds from your body. Your legs become a tail as you dive into the water. Your +0 pair of boots melds into your body. Your +0 pair of boots unmelds from your body. Your legs become a tail as you dive into the water. Your +0 pair of boots melds into your body. You encounter a ribbon worm and a kobold. The kobold is quivering stones. Found 15 gold pieces. There are monsters nearby! There are monsters nearby! Your +0 pair of boots unmelds from your body. Your legs become a tail as you dive into the water. Your +0 pair of boots melds into your body. You reach to attack! You hit the ribbon worm but do no damage. You reach to attack! You barely miss the ribbon worm. You puncture the ribbon worm! You tail-slap the ribbon worm. The ribbon worm is severely wounded. You hit the ribbon worm. The ribbon worm is almost dead. The ribbon worm misses you. The ribbon worm splashes around in the water. You puncture the ribbon worm! You kill the ribbon worm! No target in view! No target in view! Your +0 pair of boots unmelds from your body. You now have 210 gold pieces (gained 1). Your legs become a tail as you dive into the water. Your +0 pair of boots melds into your body. Your +0 pair of boots unmelds from your body. A kobold comes into view. A kobold is nearby! A kobold is nearby! Your legs become a tail as you dive into the water. Your +0 pair of boots melds into your body. You reach to attack! The helpless kobold fails to defend itself. You puncture the kobold! You kill the kobold! No target in view! No target in view! No target in view! Your +0 pair of boots unmelds from your body. You now have 224 gold pieces (gained 14). Things that are here: a +0 whip; 3 stones; a kobold corpse Your legs become a tail as you dive into the water. Your +0 pair of boots melds into your body. Your +0 pair of boots unmelds from your body. Your legs become a tail as you dive into the water. Your +0 pair of boots melds into your body. Your +0 pair of boots unmelds from your body. Your legs become a tail as you dive into the water. Your +0 pair of boots melds into your body. You encounter a river rat and a rat. Found 9 stones. There are monsters nearby! There are monsters nearby! The river rat squeaks loudly. You reach to attack! You hit the river rat but do no damage. You hit the river rat. The river rat is heavily wounded. The river rat misses you. You closely miss the river rat. You tail-slap the river rat. The river rat is severely wounded. The river rat barely misses you. You hit the river rat. The river rat is almost dead. The river rat bites you. You hit the river rat but do no damage. The river rat is almost dead. The river rat closely misses you. You hit the river rat. You kill the river rat! You reach to attack! You catch the helpless rat completely off-guard! You hit the rat. You kill the rat! No target in view! No target in view! Your +0 pair of boots unmelds from your body. Your legs become a tail as you dive into the water. Your +0 pair of boots melds into your body. Your +0 pair of boots unmelds from your body. Your legs become a tail as you dive into the water. Your +0 pair of boots melds into your body. Your +0 pair of boots unmelds from your body. Your legs become a tail as you dive into the water. Your +0 pair of boots melds into your body. Your +0 pair of boots unmelds from your body. Your legs become a tail as you dive into the water. Your +0 pair of boots melds into your body. Your +0 pair of boots unmelds from your body. Your legs become a tail as you dive into the water. Your +0 pair of boots melds into your body. Your +0 pair of boots unmelds from your body. Your legs become a tail as you dive into the water. Your +0 pair of boots melds into your body. Your +0 pair of boots unmelds from your body. Your legs become a tail as you dive into the water. Your +0 pair of boots melds into your body. You encounter an adder and a kobold brigand. The kobold brigand is quivering poisoned darts. Found 14 gold pieces. There are monsters nearby! There are monsters nearby! The kobold brigand shouts! You reach to attack! You closely miss the kobold brigand. You hit the kobold brigand. The kobold brigand is moderately wounded. You barely miss the kobold brigand. The kobold brigand is moderately wounded. The adder closely misses you. The kobold brigand misses you. You hit the kobold brigand. Your tail-slap misses the kobold brigand. The kobold brigand is moderately wounded. The adder bites you. The kobold brigand hits you with a +3 dagger. The adder bites you. You are poisoned. The adder poisons you! You hit the kobold brigand. The kobold brigand is heavily wounded. You feel sick. The adder closely misses you. The kobold brigand splashes around in the water. x2 You hit the kobold brigand. The kobold brigand is severely wounded. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! The kobold brigand hits you with a +3 dagger. The kobold brigand splashes around in the water. You closely miss the kobold brigand. You tail-slap the kobold brigand, but do no damage. The kobold brigand is severely wounded. You feel sick. The adder bites you. The kobold brigand splashes around in the water. You hit the kobold brigand. The kobold brigand is severely wounded. You feel sick. The adder closely misses you. You closely miss the kobold brigand. The kobold brigand is severely wounded. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! The kobold brigand splashes around in the water. x2 Throw: throwing net {!f} Press: ? - help, Shift-Dir - straight line Aim: a kobold brigand, wielding a +3 dagger and quivering poisoned darts (severely wounded, 55% to hit) You throw a throwing net. The throwing net barely misses the kobold brigand. You feel sick. The adder barely misses you. The kobold brigand hits you with a +3 dagger. The kobold brigand splashes around in the water. The adder bites you. You are more poisoned. The adder poisons you! You don't have any such object. Fire/throw/use which item? (? for menu, Esc to quit) You don't have any such object. Fire/throw/use which item? (? for menu, Esc to quit) >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.34.0-6-gc09a8b0c2f Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_FIRE_ITEM_NO_QUIVER repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [Dogchiho] Species: Merfolk Job: Gladiator HP: 17/48; mods: 0/0 MP: 6/6; mod: 0 Stats: 14 7 18 Position: (44, 54), god: No God (0), turn_is_over: 0, banished: 0 Standing on/in/over feature: some shallow water Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 25 | 4 | 454 | 34/210 Short Blades | X | 0 | 0 | 0 | 0 | 0/35 Long Blades | X | 0 | 0 | 0 | 0 | 0/42 Axes | X | 0 | 0 | 0 | 0 | 0/70 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/70 Polearms | X | 2 | 50 | 8 | 931 | 31/225 Staves | X | 0 | 0 | 0 | 0 | 0/70 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/70 Throwing | X | 0 | 0 | 2 | 151 | 1/150 Armour | X | 0 | 0 | 0 | 0 | 0/84 Dodging | X | 1 | 25 | 5 | 604 | 159/179 Stealth | X | 0 | 0 | 0 | 0 | 0/35 Shields | X | 0 | 0 | 0 | 0 | 0/50 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/42 Spellcasting | X | 0 | 0 | 0 | 0 | 0/59 Conjurations | X | 0 | 0 | 0 | 0 | 0/70 Hexes | X | 0 | 0 | 0 | 0 | 0/50 Summonings | X | 0 | 0 | 0 | 0 | 0/50 Necromancy | X | 0 | 0 | 0 | 0 | 0/70 Translocations | X | 0 | 0 | 0 | 0 | 0/70 Forgecraft | X | 0 | 0 | 0 | 0 | 0/50 Fire Magic | X | 0 | 0 | 0 | 0 | 0/84 Ice Magic | X | 0 | 0 | 0 | 0 | 0/42 Air Magic | X | 0 | 0 | 0 | 0 | 0/70 Earth Magic | X | 0 | 0 | 0 | 0 | 0/70 Alchemy | X | 0 | 0 | 0 | 0 | 0/29 Invocations | X | 0 | 0 | 0 | 0 | 0/42 Evocations | X | 0 | 0 | 0 | 0 | 0/50 Shapeshifting | X | 0 | 0 | 0 | 0 | 0/35 Spell bugs: Durations: #11: 13331 Attributes: #12: 224 #23: 1704 #24: 336837067 #49: 298 Mutations: nimble swimmer: 2 (innate) mertail: 1 (innate) Inventory bugs: Equipment: eq slot #1, inv slot #0: +0 trident eq slot #3, inv slot #1: +0 leather armour eq slot #4, inv slot #2: +0 helmet eq slot #6, inv slot #6: +0 pair of boots(melded) eq slot #5, inv slot #7: -3 pair of gloves }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: #~~.# #.~~# ##.~~## #~~~~~# #~###~# #~# ~# ##~## ~# #~~S# #~#@# #~#K# #S#~# #$#$# ##### dlua errors: clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>